// Oleg Petruny proprietary.

#include "EditInteractableModificator.h"

#include "Interactable/Interactable.h"

//UEditInteractableModificator::UEditInteractableModificator(const FObjectInitializer& ObjectInitializer)
//    : UInteractableModificator(ObjectInitializer)
//{
//    activatorTypes |= static_cast<uint8>(EActivatorType::Collide);
//}
