Lost_Edge/UnrealProject/Lost_Edge_Legacy/Config/DefaultEngine.ini

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2024-11-11 10:14:06 +01:00
[URL]
[/Script/Engine.RendererSettings]
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.AutoExposure.Method=1
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.LightUnits=2
r.DefaultFeature.AntiAliasing=1
r.AllowGlobalClipPlane=True
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Levels/test/L_Test.L_Test
bUseSplitscreen=False
GameDefaultMap=/Game/Levels/level_1/L_Level1.L_Level1
GlobalDefaultGameMode=/Script/Engine.GameModeBase
TransitionMap=/Game/Levels/level_transition/L_Transition.L_Transition
[/Script/Engine.Engine]
SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=50.000000),UpperBound=(Type=Exclusive,Value=70.000000))
MinDesiredFrameRate=60.000000
bUseFixedFrameRate=False
DefaultTimecodeFrameRate=(Numerator=100,Denominator=1)
bSmoothFrameRate=True
[/Script/Engine.AudioSettings]
DefaultSoundClassName=/Game/Audio/Classes/SC_Master.SC_Master
DefaultMediaSoundClassName=/Game/Audio/Classes/SC_Master.SC_Master
DefaultSoundConcurrencyName=None
DefaultBaseSoundMix=None
VoiPSoundClass=None
VoiPSampleRate=Low16000Hz
VoipBufferingDelay=0.200000
DefaultReverbSendLevel=0.200000
MaximumConcurrentStreams=32
GlobalMinPitchScale=0.400000
GlobalMaxPitchScale=2.000000
+QualityLevels=(DisplayName=NSLOCTEXT("AudioSettings", "DefaultSettingsName", "Default"),MaxChannels=64)
bAllowVirtualizedSounds=True
bDisableMasterEQ=False
bAllowCenterChannel3DPanning=False
MaxWaveInstances=100
NumStoppingSources=8
PanningMethod=Linear
MonoChannelUpmixMethod=Linear
DialogueFilenameFormat="{DialogueGuid}_{ContextId}"
[/Script/NavigationSystem.NavigationSystemV1]
bTickWhilePaused=False
[Audio]
UnfocusedVolumeMultiplier=1.0
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
Compiler=Default
-TargetedRHIs=PCD3D_SM5
-TargetedRHIs=PCD3D_SM4
+TargetedRHIs=PCD3D_SM5
+TargetedRHIs=PCD3D_SM4
+TargetedRHIs=GLSL_430
+TargetedRHIs=SF_VULKAN_SM5
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
MinimumOSVersion=MSOS_Vista
AudioDevice=
AudioSampleRate=48000
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=1
AudioMaxChannels=0
AudioNumSourceWorkers=4
SpatializationPlugin=
ReverbPlugin=
OcclusionPlugin=
[/Script/Engine.PhysicsSettings]
DefaultGravityZ=-980.000000
DefaultTerminalVelocity=4000.000000
DefaultFluidFriction=0.300000
SimulateScratchMemorySize=262144
RagdollAggregateThreshold=4
TriangleMeshTriangleMinAreaThreshold=5.000000
bEnableShapeSharing=False
bEnablePCM=True
bEnableStabilization=False
bWarnMissingLocks=True
bEnable2DPhysics=False
PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
LockedAxis=Invalid
DefaultDegreesOfFreedom=Full3D
BounceThresholdVelocity=200.000000
FrictionCombineMode=Average
RestitutionCombineMode=Average
MaxAngularVelocity=3600.000000
MaxDepenetrationVelocity=0.000000
ContactOffsetMultiplier=0.020000
MinContactOffset=2.000000
MaxContactOffset=8.000000
bSimulateSkeletalMeshOnDedicatedServer=True
DefaultShapeComplexity=CTF_UseSimpleAndComplex
bDefaultHasComplexCollision=True
bSuppressFaceRemapTable=False
bSupportUVFromHitResults=False
bDisableActiveActors=False
bDisableKinematicStaticPairs=False
bDisableKinematicKinematicPairs=False
bDisableCCD=False
bEnableEnhancedDeterminism=False
MaxPhysicsDeltaTime=0.033333
bSubstepping=False
bSubsteppingAsync=False
MaxSubstepDeltaTime=0.016667
MaxSubsteps=6
SyncSceneSmoothingFactor=0.000000
InitialAverageFrameRate=0.016667
PhysXTreeRebuildRate=10
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)