From 52fa49e8a97319fd217fc27facd0b366d2c28827 Mon Sep 17 00:00:00 2001 From: Oleg Petruny Date: Mon, 11 Nov 2024 08:53:05 +0100 Subject: [PATCH] Move unreal project into sub directory --- .../Lost_Edge/.editorconfig | 0 .../Lost_Edge/.gitattributes | 0 .gitignore => UnrealProject/Lost_Edge/.gitignore | 0 .vsconfig => UnrealProject/Lost_Edge/.vsconfig | 0 .../Lost_Edge/Build}/Windows/Application.ico | Bin .../Lost_Edge/Config}/DefaultCrypto.ini | 0 .../Lost_Edge/Config}/DefaultEditor.ini | 0 .../Config}/DefaultEditorPerProjectUserSettings.ini | 0 .../Lost_Edge/Config}/DefaultEngine.ini | 0 .../Lost_Edge/Config}/DefaultGame.ini | 0 .../Lost_Edge/Config}/DefaultGameUserSettings.ini | 0 .../Lost_Edge/Config}/DefaultInput.ini | 0 .../Lost_Edge/Config}/Localization/Game_Compile.ini | 0 .../Lost_Edge/Config}/Localization/Game_Export.ini | 0 .../Localization/Game_ExportDialogueScript.ini | 0 .../Lost_Edge/Config}/Localization/Game_Gather.ini | 0 .../Config}/Localization/Game_GenerateReports.ini | 0 .../Lost_Edge/Config}/Localization/Game_Import.ini | 0 .../Config}/Localization/Game_ImportDialogue.ini | 0 .../Localization/Game_ImportDialogueScript.ini | 0 .../Content}/Audio/Classes/SC_Effects.uasset | 0 .../Content}/Audio/Classes/SC_Master.uasset | 0 .../Lost_Edge/Content}/Audio/Classes/SC_Menu.uasset | 0 .../Content}/Audio/Classes/SC_Music.uasset | 0 .../Content}/Audio/Classes/SC_Voices.uasset | 0 .../Content}/Audio/FMOD/Banks/Dialogue.uasset | 0 .../Audio/FMOD/Banks/Dialogue_assets.uasset | 0 .../Audio/FMOD/Banks/Dialogue_streams.uasset | 0 .../Content}/Audio/FMOD/Banks/Master.uasset | 0 .../Content}/Audio/FMOD/Banks/Master_assets.uasset | 0 .../Content}/Audio/FMOD/Banks/Master_streams.uasset | 0 .../Content}/Audio/FMOD/Banks/Music.uasset | 0 .../Content}/Audio/FMOD/Banks/Music_assets.uasset | 0 .../Content}/Audio/FMOD/Banks/Music_streams.uasset | 0 .../Lost_Edge/Content}/Audio/FMOD/Banks/SFX.uasset | 0 .../Content}/Audio/FMOD/Banks/SFX_assets.uasset | 0 .../Content}/Audio/FMOD/Banks/SFX_streams.uasset | 0 .../Lost_Edge/Content}/Audio/FMOD/Banks/VO.uasset | 0 .../Content}/Audio/FMOD/Banks/VO_assets.uasset | 0 .../Content}/Audio/FMOD/Banks/VO_streams.uasset | 0 .../Content}/Audio/FMOD/Banks/Vehicles.uasset | 0 .../Audio/FMOD/Banks/Vehicles_assets.uasset | 0 .../Audio/FMOD/Banks/Vehicles_streams.uasset | 0 .../Content}/Audio/FMOD/Buses/Music.uasset | 0 .../Lost_Edge/Content}/Audio/FMOD/Buses/SFX.uasset | 0 .../Content}/Audio/FMOD/Buses/SFX/Ambience.uasset | 0 .../Content}/Audio/FMOD/Buses/SFX/Character.uasset | 0 .../Content}/Audio/FMOD/Buses/SFX/Explosions.uasset | 0 .../Content}/Audio/FMOD/Buses/SFX/Objects.uasset | 0 .../Content}/Audio/FMOD/Buses/SFX/Reverb.uasset | 0 .../Content}/Audio/FMOD/Buses/SFX/Vehicles.uasset | 0 .../Content}/Audio/FMOD/Buses/SFX/Weapons.uasset | 0 .../Lost_Edge/Content}/Audio/FMOD/Buses/UI.uasset | 0 .../Lost_Edge/Content}/Audio/FMOD/Buses/VO.uasset | 0 .../Audio/FMOD/Desktop/Dialogue_CN.assets.bank | 0 .../Content}/Audio/FMOD/Desktop/Dialogue_CN.bank | 0 .../Audio/FMOD/Desktop/Dialogue_CN.streams.bank | 0 .../Audio/FMOD/Desktop/Dialogue_EN.assets.bank | 0 .../Content}/Audio/FMOD/Desktop/Dialogue_EN.bank | 0 .../Audio/FMOD/Desktop/Dialogue_EN.streams.bank | 0 .../Audio/FMOD/Desktop/Dialogue_JP.assets.bank | 0 .../Content}/Audio/FMOD/Desktop/Dialogue_JP.bank | 0 .../Audio/FMOD/Desktop/Dialogue_JP.streams.bank | 0 .../Content}/Audio/FMOD/Desktop/Master.assets.bank | 0 .../Content}/Audio/FMOD/Desktop/Master.bank | 0 .../Content}/Audio/FMOD/Desktop/Master.streams.bank | 0 .../Content}/Audio/FMOD/Desktop/Master.strings.bank | 0 .../Content}/Audio/FMOD/Desktop/Music.assets.bank | 0 .../Content}/Audio/FMOD/Desktop/Music.bank | 0 .../Content}/Audio/FMOD/Desktop/Music.streams.bank | 0 .../Content}/Audio/FMOD/Desktop/SFX.assets.bank | 0 .../Lost_Edge/Content}/Audio/FMOD/Desktop/SFX.bank | 0 .../Content}/Audio/FMOD/Desktop/SFX.streams.bank | 0 .../Content}/Audio/FMOD/Desktop/VO.assets.bank | 0 .../Lost_Edge/Content}/Audio/FMOD/Desktop/VO.bank | 0 .../Content}/Audio/FMOD/Desktop/VO.streams.bank | 0 .../Audio/FMOD/Desktop/Vehicles.assets.bank | 0 .../Content}/Audio/FMOD/Desktop/Vehicles.bank | 0 .../Audio/FMOD/Desktop/Vehicles.streams.bank | 0 .../Content}/Audio/FMOD/Dialogue_CN.assets.bank | 0 .../Lost_Edge/Content}/Audio/FMOD/Dialogue_CN.bank | 0 .../Content}/Audio/FMOD/Dialogue_CN.streams.bank | 0 .../Content}/Audio/FMOD/Dialogue_EN.assets.bank | 0 .../Lost_Edge/Content}/Audio/FMOD/Dialogue_EN.bank | 0 .../Content}/Audio/FMOD/Dialogue_EN.streams.bank | 0 .../Content}/Audio/FMOD/Dialogue_JP.assets.bank | 0 .../Lost_Edge/Content}/Audio/FMOD/Dialogue_JP.bank | 0 .../Content}/Audio/FMOD/Dialogue_JP.streams.bank | 0 .../Content}/Audio/FMOD/Events/Ambience/City.uasset | 0 .../Audio/FMOD/Events/Ambience/Country.uasset | 0 .../Audio/FMOD/Events/Ambience/Forest.uasset | 0 .../Audio/FMOD/Events/Character/Dialogue.uasset | 0 .../Audio/FMOD/Events/Character/Door_Close.uasset | 0 .../Audio/FMOD/Events/Character/Door_Open.uasset | 0 .../FMOD/Events/Character/Enemy_Footsteps.uasset | 0 .../Audio/FMOD/Events/Character/Health.uasset | 0 .../FMOD/Events/Character/Player_Footsteps.uasset | 0 .../FMOD/Events/Character/Radio_Dialogue.uasset | 0 .../FMOD/Events/Interactables/Barrel_Roll.uasset | 0 .../Events/Interactables/Wooden_Collision.uasset | 0 .../Audio/FMOD/Events/Music/Level_01.uasset | 0 .../Audio/FMOD/Events/Music/Level_02.uasset | 0 .../Audio/FMOD/Events/Music/Level_03.uasset | 0 .../Audio/FMOD/Events/Music/Radio_Station.uasset | 0 .../Content}/Audio/FMOD/Events/UI/Cancel.uasset | 0 .../Content}/Audio/FMOD/Events/UI/Okay.uasset | 0 .../Content}/Audio/FMOD/Events/VO/Main_Menu.uasset | 0 .../Content}/Audio/FMOD/Events/VO/Welcome.uasset | 0 .../Audio/FMOD/Events/Vehicles/Car_Engine.uasset | 0 .../Audio/FMOD/Events/Vehicles/Ride-on_Mower.uasset | 0 .../Audio/FMOD/Events/Weapons/Explosion.uasset | 0 .../Audio/FMOD/Events/Weapons/Machine_Gun.uasset | 0 .../Audio/FMOD/Events/Weapons/Pistol.uasset | 0 .../Content}/Audio/FMOD/Master.assets.bank | 0 .../Lost_Edge/Content}/Audio/FMOD/Master.bank | 0 .../Content}/Audio/FMOD/Master.streams.bank | 0 .../Content}/Audio/FMOD/Master.strings.bank | 0 .../Lost_Edge/Content}/Audio/FMOD/Music.assets.bank | 0 .../Lost_Edge/Content}/Audio/FMOD/Music.bank | 0 .../Content}/Audio/FMOD/Music.streams.bank | 0 .../FMOD/PrivateIntegrationData/AssetLookup.uasset | 0 .../FMOD/PrivateIntegrationData/BankLookup.uasset | 0 .../Content}/Audio/FMOD/Reverbs/Health_Low.uasset | 0 .../Content}/Audio/FMOD/Reverbs/Pause.uasset | 0 .../Audio/FMOD/Reverbs/Reverb/Cave_Reverb.uasset | 0 .../Audio/FMOD/Reverbs/Reverb/Sewer_Reverb.uasset | 0 .../Content}/Audio/FMOD/Reverbs/Slow-Motion.uasset | 0 .../Lost_Edge/Content}/Audio/FMOD/SFX.assets.bank | 0 .../Lost_Edge/Content}/Audio/FMOD/SFX.bank | 0 .../Lost_Edge/Content}/Audio/FMOD/SFX.streams.bank | 0 .../Content}/Audio/FMOD/Snapshots/Health_Low.uasset | 0 .../Content}/Audio/FMOD/Snapshots/Pause.uasset | 0 .../Audio/FMOD/Snapshots/Reverb/Cave_Reverb.uasset | 0 .../Audio/FMOD/Snapshots/Reverb/Sewer_Reverb.uasset | 0 .../Audio/FMOD/Snapshots/Slow-Motion.uasset | 0 .../Content}/Audio/FMOD/VCAs/Environment.uasset | 0 .../Content}/Audio/FMOD/VCAs/Equipment.uasset | 0 .../Content}/Audio/FMOD/VCAs/Player.uasset | 0 .../Lost_Edge/Content}/Audio/FMOD/VO.assets.bank | 0 .../Lost_Edge/Content}/Audio/FMOD/VO.bank | 0 .../Lost_Edge/Content}/Audio/FMOD/VO.streams.bank | 0 .../Content}/Audio/FMOD/Vehicles.assets.bank | 0 .../Lost_Edge/Content}/Audio/FMOD/Vehicles.bank | 0 .../Content}/Audio/FMOD/Vehicles.streams.bank | 0 .../Music/Minigames/SW_Minigame_RythmClick.uasset | 0 .../Lost_Edge/Content}/Audio/SM_Mixer.uasset | 0 .../Content}/Audio/Sounds/Birds_In_Forest.uasset | 0 .../Lost_Edge/Content}/Audio/Sounds/Clock.uasset | 0 .../Lost_Edge/Content}/Audio/Sounds/Knock.uasset | 0 .../Content}/Audio/Sounds/Menu/buttonHover.uasset | 0 .../Audio/Sounds/Menu/buttonParticleHide.uasset | 0 .../Audio/Sounds/Menu/buttonParticleUnhide.uasset | 0 .../Content}/Audio/Sounds/Menu/buttonPressed.uasset | 0 .../Audio/Sounds/Menu/buttonReleased.uasset | 0 .../Content}/Audio/Sounds/Menu/buttonUnhover.uasset | 0 .../Content}/Blueprints/BP_Checkpoint.uasset | 0 .../Blueprints/BP_CustomGameInstance.uasset | 0 .../Content}/Blueprints/BP_PlayerController.uasset | 0 .../Blueprints/Characters/BP_CameraMode.uasset | 0 .../Content}/Blueprints/Characters/BP_Carol.uasset | 0 .../Blueprints/Characters/BP_Charles.uasset | 0 .../Content}/Blueprints/Characters/BP_Jacob.uasset | 0 .../Content}/Blueprints/Characters/BP_Player.uasset | 0 .../Characters/ShooterGuard/BB_ShooterGuard.uasset | 0 .../ShooterGuard/BP_ShooterGuardAIController.uasset | 0 .../ShooterGuard/BP_ShooterGuardCharacter.uasset | 0 .../BP_ShooterGuardPlayerContext.uasset | 0 .../ShooterGuard/BTT_ShooterGuardFocus.uasset | 0 .../ShooterGuard/BTT_ShooterGuardShoot.uasset | 0 .../Characters/ShooterGuard/BT_ShooterGuard.uasset | 0 .../ShooterGuard/EQ_ShooterGuardFindPlayer.uasset | 0 .../Characters/StealthGuard/BB_StealthGuard.uasset | 0 .../StealthGuard/BP_StealthGuardAIController.uasset | 0 .../StealthGuard/BP_StealthGuardCharacter.uasset | 0 .../StealthGuard/BP_StealthGuardPathPoint.uasset | 0 .../BTT_StealthGuardPathPointFind.uasset | 0 .../BTT_StealthGuardPathPointReached.uasset | 0 .../Characters/StealthGuard/BT_StealthGuard.uasset | 0 .../E_StealthGuardPatrolPathType.uasset | 0 .../Blueprints/GameModes/BP_MainGameMode.uasset | 0 .../Content}/Blueprints/Items/BP_BookOfFear.uasset | 0 .../Blueprints/Items/BP_CompanionCube.uasset | 0 .../Blueprints/Items/BP_PictureMalevic.uasset | 0 .../Content}/Blueprints/Items/Weapons/BP_Gun.uasset | 0 .../Blueprints/Items/Weapons/BP_Projectile.uasset | 0 .../Minigames/AgeOfWar/BP_Minigame_AgeOfWar.uasset | 0 .../CrossyRoad/BP_Minigame_CrossyRoadManager.uasset | 0 .../BP_Minigame_CrossyRoad_Obstacle.uasset | 0 .../Fishing/BP_Minigame_FishingManager.uasset | 0 .../Minigames/Fishing/UI_Minigame_Fishing.uasset | 0 .../RythmClick/BP_Minigame_RythmClickManager.uasset | 0 .../RythmClick/UIC_Minigame_RythmClickButton.uasset | 0 .../RythmClick/UI_Minigame_RythmClickCanvas.uasset | 0 .../SubwaySurf/BP_Minigame_SubwaySurfManager.uasset | 0 .../BP_Minigame_SubwaySurf_ObstacleBig.uasset | 0 .../BP_Minigame_SubwaySurf_ObstacleHigh.uasset | 0 .../BP_Minigame_SubwaySurf_ObstacleLow.uasset | 0 .../Lost_Edge/Content}/Foliages/F_Grass.uasset | 0 .../Content}/Foliages/F_GrassMultiLevel1.uasset | 0 .../Content}/Foliages/F_GrassMultiLevel2.uasset | 0 .../Content}/Foliages/F_GrassMultiTest.uasset | 0 .../Lost_Edge/Content}/Foliages/F_Lily.uasset | 0 .../Lost_Edge/Content}/Foliages/F_OakA.uasset | 0 .../Lost_Edge/Content}/Foliages/F_OakB.uasset | 0 .../Lost_Edge/Content}/Foliages/F_SpruceA.uasset | 0 .../Lost_Edge/Content}/Foliages/F_SpruceB.uasset | 0 .../Lost_Edge/Content}/Foliages/F_Sunflower.uasset | 0 .../FF_good_timing_bd_Raymond_Larabie_Font.uasset | 0 .../FontFaces/FF_bowhouse_bold_Takuminokami.uasset | 0 .../FF_bowhouse_regular_Takuminokami.uasset | 0 .../FF_good_times_rg_Raymond_Larabie.uasset | 0 .../FF_good_timing_bd_Raymond_Larabie.uasset | 0 ...F_good_timing_bd_Raymond_Larabie_original.uasset | 0 .../FF_primer_print_Raymond_Larabie.uasset | 0 .../FF_primer_print_bold_Raymond_Larabie.uasset | 0 .../Font_bowhouse_bold_Takuminokami_Font.uasset | 0 .../Font_bowhouse_regular_Takuminokami_Font.uasset | 0 .../Font_good_times_rg_Raymond_Larabie_Font.uasset | 0 ...d_timing_bd_Raymond_Larabie_Font_original.uasset | 0 .../Font_primer_print_Raymond_Larabie_Font.uasset | 0 ...nt_primer_print_bold_Raymond_Larabie_Font.uasset | 0 .../Content}/Input/Actions/IA_CutsceneSkip.uasset | 0 .../Content}/Input/Actions/IA_DialogueSkip.uasset | 0 .../Content}/Input/Actions/IA_FlyUpDown.uasset | 0 .../Content}/Input/Actions/IA_Interact.uasset | 0 .../Content}/Input/Actions/IA_Journal.uasset | 0 .../Lost_Edge/Content}/Input/Actions/IA_Jump.uasset | 0 .../Lost_Edge/Content}/Input/Actions/IA_Look.uasset | 0 .../Lost_Edge/Content}/Input/Actions/IA_Move.uasset | 0 .../Content}/Input/Actions/IA_OpenMenu.uasset | 0 .../Lost_Edge/Content}/Input/Actions/IA_Run.uasset | 0 .../Content}/Input/Actions/IA_ShowInventory.uasset | 0 .../Content}/Input/Actions/IA_TurnCameraMode.uasset | 0 .../Lost_Edge/Content}/Input/IMC_CameraMode.uasset | 0 .../Lost_Edge/Content}/Input/IMC_Cutscene.uasset | 0 .../Lost_Edge/Content}/Input/IMC_Dialogue.uasset | 0 .../Lost_Edge/Content}/Input/IMC_Player.uasset | 0 .../Actions/IA_InteractableActivate.uasset | 0 .../Actions/IA_InteractableInventoryFirst.uasset | 0 .../Actions/IA_InteractableInventorySecond.uasset | 0 .../Actions/IA_InteractableMoveActivateL.uasset | 0 .../Actions/IA_InteractableMoveActivateR.uasset | 0 .../Actions/IA_InteractableMoveRotate.uasset | 0 .../Actions/IA_InteractableMoveZoom.uasset | 0 .../Interactables/IMC_InteractableActivate.uasset | 0 .../Interactables/IMC_InteractableInventory.uasset | 0 .../Input/Interactables/IMC_InteractableMove.uasset | 0 .../Actions/IA_Minigame_CrossyRoad_Left.uasset | 0 .../Actions/IA_Minigame_CrossyRoad_Right.uasset | 0 .../Actions/IA_Minigame_CrossyRoad_Up.uasset | 0 .../Minigame/Actions/IA_Minigame_Fishing.uasset | 0 .../Actions/IA_Minigame_SubwaySurf_Down.uasset | 0 .../Actions/IA_Minigame_SubwaySurf_Left.uasset | 0 .../Actions/IA_Minigame_SubwaySurf_Right.uasset | 0 .../Actions/IA_Minigame_SubwaySurf_Up.uasset | 0 .../Input/Minigame/IMC_Minigame_CrossyRoad.uasset | 0 .../Input/Minigame/IMC_Minigame_Fishing.uasset | 0 .../Input/Minigame/IMC_Minigame_SubwaySurf.uasset | 0 .../Input/ST_InputActionsDescriptions.uasset | 0 .../Level_1/Blueprints/BP_Level1Restart.uasset | 0 .../Levels/Level_1/Blueprints/BP_Saw.uasset | 0 .../Blueprints/BP_TriggerBoxScene3ToWall.uasset | 0 .../Blueprints/BP_TriggerBoxScene4Shadow.uasset | 0 .../Blueprints/BP_TriggerBoxScene4_End.uasset | 0 .../Levels/Level_1/Blueprints/BP_candle.uasset | 0 .../Levels/Level_1/Blueprints/BP_doorS.uasset | 0 .../Levels/Level_1/Blueprints/BP_wallBack.uasset | 0 .../Blueprints/Lights/BP_LightFlickering.uasset | 0 .../Lost_Edge/Content}/Levels/Level_1/L_Level1.umap | 0 .../Levels/Level_1/L_Level1_BuiltData.uasset | 0 .../Levels/Level_1/Materials/MI_BoolSpecial.uasset | 0 .../Level_1/Materials/MI_GrassLOD0Level1.uasset | 0 .../Level_1/Materials/MI_GrassLOD1Level1.uasset | 0 .../Level_1/Materials/MI_GrassLOD2Level1.uasset | 0 .../Level_1/Materials/MI_GrassLOD3Level1.uasset | 0 .../Level_1/Materials/MI_GrassLOD4Level1.uasset | 0 .../Level_1/Materials/MI_GrassLOD5Level1.uasset | 0 .../MI_LilyFilamentPistilsColorWindyLevel1.uasset | 0 .../Materials/MI_LilyFilamentPistilsLevel1.uasset | 0 .../MI_LilyFilamentStamenColorWindyLevel1.uasset | 0 .../Materials/MI_LilyFilamentStamenLevel1.uasset | 0 .../Level_1/Materials/MI_LilyLeafALevel1.uasset | 0 .../Level_1/Materials/MI_LilyLeafBLevel1.uasset | 0 .../Materials/MI_LilyLeafsColorLevel1.uasset | 0 .../Materials/MI_LilyLeafsColorWindyLevel1.uasset | 0 .../Materials/MI_LilyPistilsColorWindyLevel1.uasset | 0 .../Level_1/Materials/MI_LilyPistilsLevel1.uasset | 0 .../Materials/MI_LilyStamenColorWindyLevel1.uasset | 0 .../Level_1/Materials/MI_LilyStamenLevel1.uasset | 0 .../Level_1/Materials/MI_LilyStemColorLevel1.uasset | 0 .../Materials/MI_LilyStemColorWindyLevel1.uasset | 0 .../Level_1/Materials/MI_LilyStemLevel1.uasset | 0 .../Levels/Level_1/Materials/M_BookSpecial.uasset | 0 .../Levels/Level_1/Materials/M_Environment.uasset | 0 .../Level_1/Materials/M_EnvironmentDark.uasset | 0 .../Level_1/Materials/M_EnvironmentDark_2.uasset | 0 .../Level_1/Materials/M_EnvironmentDark_3.uasset | 0 .../Level_1/Materials/M_EnvironmentDark_4.uasset | 0 .../Level_1/Materials/M_EnvironmentLight.uasset | 0 .../Materials/M_EnvironmentLightGreen.uasset | 0 .../Levels/Level_1/Materials/M_Furniture.uasset | 0 .../Levels/Level_1/Materials/M_GraveInColor.uasset | 0 .../Levels/Level_1/Materials/M_LilySpecial.uasset | 0 .../Level_1/Materials/M_LilySpecialFilament.uasset | 0 .../Materials/M_MonsterBodyLevel1Scene4.uasset | 0 .../Materials/M_MonsterRedLevel1Scene4.uasset | 0 .../Materials/M_MortisBodyLevel1Scene2.uasset | 0 .../Materials/M_MortisWireframeLevel1Scene2.uasset | 0 .../Level_1/Other/BPA_MonsterLevel1Scene4.uasset | 0 .../Level_1/Other/BPA_ShadowLevel1Scene2.uasset | 0 .../Levels/Level_1/Other/SM_LilySpecial.uasset | 0 .../Sequencers/OnBeginPlay/Seq_Level1_Lamp.uasset | 0 .../Level_1/Sequencers/Seq_Level1_Begin.uasset | 0 .../Level_1/Sequencers/Seq_Level1_Review.uasset | 0 .../Level_1/Sequencers/Seq_Level1_Shadow.uasset | 0 .../Level_1/Sequencers/Seq_Level1_gateUp.uasset | 0 .../Level_2/Blueprints/SM_Level2_Fishing.uasset | 0 .../Level_2/Blueprints/SM_Level2_RythmClick.uasset | 0 .../Level_2/Blueprints/SM_Level2_SubwaySurf.uasset | 0 .../Level_2/Blueprints/SM_Level4_CrossyRoad.uasset | 0 .../Lost_Edge/Content}/Levels/Level_2/L_Level2.umap | 0 .../Levels/Level_2/L_Level2_BuiltData.uasset | 0 .../Level_2/Materials/LandLayers/LL_DirtL2.uasset | 0 .../Level_2/Materials/LandLayers/LL_GrassL2.uasset | 0 .../Materials/LandLayers/LL_GrassLowL2.uasset | 0 .../Level_2/Materials/LandLayers/LL_PathL2.uasset | 0 .../Level_2/Materials/LandLayers/LL_RockL2.uasset | 0 .../Level_2/Materials/LandLayers/LL_SnowL2.uasset | 0 .../Level_2/Materials/MI_WindowCurtainLevel2.uasset | 0 .../Levels/Level_2/Materials/M_BadPillow2.uasset | 0 .../Levels/Level_2/Materials/M_HouseCarpet1.uasset | 0 .../Levels/Level_2/Materials/M_HouseCarpet2.uasset | 0 .../Levels/Level_2/Materials/M_HouseCarpet2B.uasset | 0 .../Levels/Level_2/Materials/M_HouseCarpet2C.uasset | 0 .../Levels/Level_2/Materials/M_HouseCarpet3.uasset | 0 .../Levels/Level_2/Materials/M_HouseCarpet4.uasset | 0 .../Levels/Level_2/Materials/M_HouseDoorstep.uasset | 0 .../Levels/Level_2/Materials/M_HouseFloor1.uasset | 0 .../Levels/Level_2/Materials/M_HouseFloor2.uasset | 0 .../Levels/Level_2/Materials/M_HouseFloor2B.uasset | 0 .../Levels/Level_2/Materials/M_HouseRoof2.uasset | 0 .../Levels/Level_2/Materials/M_HouseRoofBig2.uasset | 0 .../Levels/Level_2/Materials/M_HouseStairs.uasset | 0 .../Levels/Level_2/Materials/M_HouseWall2.uasset | 0 .../Levels/Level_2/Materials/M_RoofInside.uasset | 0 .../Levels/Level_2/Materials/PurpleMetal.uasset | 0 .../Sequencers/OnBeginPlay/Seq_Level2_clock.uasset | 0 .../Level_2/Sequencers/Seq_Level2_CarolRun.uasset | 0 .../Level_2/Sequencers/Seq_Level2_FromField.uasset | 0 .../Level_2/Sequencers/Seq_Level2_MortisDoor.uasset | 0 .../Level_2/Sequencers/Seq_Level2_begin.uasset | 0 .../Level_2/Sequencers/Seq_Level2_menu.uasset | 0 .../Levels/Level_2/Textures/T_Grass64_D.uasset | 0 .../Levels/Level_2/Textures/T_Grass64_N.uasset | 0 .../Levels/Level_2/Textures/T_Grass_D.uasset | 0 .../Levels/Level_2/Textures/T_Grass_N.uasset | 0 .../Levels/Level_2/Textures/T_Road64_D.uasset | 0 .../Levels/Level_2/Textures/T_Road64_N.uasset | 0 .../Levels/Level_2/Textures/T_Rock2_D.uasset | 0 .../Levels/Level_2/Textures/T_Rock2_N.uasset | 0 .../Levels/Level_2/Textures/T_Rock512_D.uasset | 0 .../Levels/Level_2/Textures/T_Rock512_N.uasset | 0 .../Levels/Level_2/Textures/T_Rock512_v2_N.uasset | 0 .../Levels/Level_2/Textures/T_Rock64_D.uasset | 0 .../Levels/Level_2/Textures/T_Rock64_N.uasset | 0 .../Levels/Level_2/Textures/T_Rock_D.uasset | 0 .../Levels/Level_2/Textures/T_Rock_N.uasset | 0 .../BP_Level3_LayersOfFearRoom_Cupboard.uasset | 0 .../BP_Level3_PortalRoom_PressurePlate.uasset | 0 .../Actors/BP_Level3_StartRoom_EndButton.uasset | 0 .../Actors/BP_Level3_WitnessRoom_Button.uasset | 0 .../Lost_Edge/Content}/Levels/Level_3/L_Level3.umap | 0 .../Levels/Level_3/L_Level3_BuiltData.uasset | 0 .../Seq_Level3_PuzzlePortal_Platform.uasset | 0 .../Levels/Level_4/Blueprints/BP_Level4_Exit.uasset | 0 .../Blueprints/BP_Level4_IntroDialogue.uasset | 0 .../Levels/Level_4/Dialogues/DT_Level4_Intro.uasset | 0 .../Lost_Edge/Content}/Levels/Level_4/L_Level4.umap | 0 .../Levels/Level_4/L_Level4_BuiltData.uasset | 0 .../Lost_Edge/Content}/Levels/Level_5/L_Level5.umap | 0 .../Levels/Test/Actors/BP_Test_StartGame.uasset | 0 .../CutsceneTest/BP_Test_CutsceneMultiple.uasset | 0 .../CutsceneTest/BP_Test_CutsceneSingle.uasset | 0 .../Actors/DialogueTest/BP_Test_DialogueMain.uasset | 0 .../DialogueTest/BP_Test_DialogueSecondary.uasset | 0 .../BP_Test_InteractableActivate.uasset | 0 .../BP_Test_InteractableInventory.uasset | 0 .../BP_Test_InteractableMove.uasset | 0 .../Test/Actors/Minigame/BP_Test_AgeOfWar.uasset | 0 .../Test/Actors/Minigame/BP_Test_CrossyRoad.uasset | 0 .../Test/Actors/Minigame/BP_Test_Fishing.uasset | 0 .../Test/Actors/Minigame/BP_Test_Rythm.uasset | 0 .../Test/Actors/Minigame/BP_Test_SubwaySurf.uasset | 0 .../QuickTimeEventTest/BP_Test_QTEHold.uasset | 0 .../QuickTimeEventTest/BP_Test_QTEMulti.uasset | 0 .../QuickTimeEventTest/BP_Test_QTESingle.uasset | 0 .../RuntimeLoadTest/BP_Test_RuntimeLoad.uasset | 0 .../Test/Actors/SaveTest/BP_Test_SaveLoad.uasset | 0 .../Lost_Edge/Content}/Levels/Test/L_Test.umap | 0 .../Content}/Levels/Test/L_Test_BuiltData.uasset | 0 .../Levels/Test/LandLayers/LL_DirtLt.uasset | 0 .../Levels/Test/LandLayers/LL_GrassLt.uasset | 0 .../Levels/Test/LandLayers/LL_PathLt.uasset | 0 .../Levels/Test/LandLayers/LL_RockLt.uasset | 0 .../Levels/Test/LandLayers/LL_SnowLt.uasset | 0 .../Levels/Test/LandLayers/LL_StoneLt.uasset | 0 .../Levels/Test/Materials/MI_GrassLOD0_Test.uasset | 0 .../Levels/Test/Materials/MI_GrassLOD1_Test.uasset | 0 .../Levels/Test/Materials/MI_GrassLOD2_Test.uasset | 0 .../Levels/Test/Materials/MI_GrassLOD3_Test.uasset | 0 .../Levels/Test/Materials/M_GrassLOD4_Test.uasset | 0 .../Levels/Test/Materials/M_GrassLOD5_Test.uasset | 0 .../Test/Other/Dialogue/DT_Test_DialogueMain.uasset | 0 .../Test/Other/Dialogue/SW_Test_Dialogue.uasset | 0 .../Levels/Test/Sequences/Seq_Test_Ball.uasset | 0 .../Levels/Test/Sequences/Seq_Test_Cutscene.uasset | 0 .../Lost_Edge/Content}/Localization/Game/Game.csv | 0 .../Content}/Localization/Game/Game.manifest | 0 .../Content}/Localization/Game/Game_Conflicts.txt | 0 .../Content}/Localization/Game/en/Game.archive | 0 .../CameraEffects/M_PP_CameraEffect_Blind.uasset | 0 .../CameraEffects/M_PP_CameraEffect_CCTV.uasset | 0 .../CameraEffects/M_PP_CameraEffect_Drunk.uasset | 0 .../CameraEffects/M_PP_CameraEffect_Frozen.uasset | 0 .../CameraEffects/M_PP_CameraEffect_Glitch.uasset | 0 .../CameraEffects/M_PP_CameraEffect_Melt.uasset | 0 .../M_PP_CameraEffect_MeltBlood.uasset | 0 .../M_PP_CameraEffect_OldComputer.uasset | 0 .../CameraEffects/M_PP_CameraEffect_Pixel.uasset | 0 .../CameraEffects/M_PP_CameraEffect_Rain.uasset | 0 .../MaterialsLibrary/Colors/M_Color_Black.uasset | 0 .../MaterialsLibrary/Colors/M_Color_Blue.uasset | 0 .../MaterialsLibrary/Colors/M_Color_Green.uasset | 0 .../MaterialsLibrary/Colors/M_Color_Pink.uasset | 0 .../MaterialsLibrary/Colors/M_Color_Red.uasset | 0 .../MaterialsLibrary/Colors/M_Color_White.uasset | 0 .../MaterialsLibrary/Colors/M_Color_Yellow.uasset | 0 .../Functions/MF_DistanceOpacity.uasset | 0 .../Functions/MF_InnerOutline.uasset | 0 .../Functions/MF_RotateToCamera.uasset | 0 .../MaterialsLibrary/Functions/MF_Scale.uasset | 0 .../Functions/MF_ScaleDownByDistance.uasset | 0 .../MaterialsLibrary/Functions/MF_Step.uasset | 0 .../Landscapes/LandLayers/LL_Dirt.uasset | 0 .../Landscapes/LandLayers/LL_Grass.uasset | 0 .../Landscapes/LandLayers/LL_Road.uasset | 0 .../Landscapes/LandLayers/LL_Rocks.uasset | 0 .../Landscapes/LandLayers/LL_Snow.uasset | 0 .../MaterialsLibrary/Landscapes/MI_Landscape.uasset | 0 .../MaterialsLibrary/Landscapes/M_Landscape.uasset | 0 .../Textures/T_LandscapeGrassDiffuse2048.uasset | 0 .../Textures/T_LandscapeGrassNormal2048.uasset | 0 .../Content}/MaterialsLibrary/MI_Bool.uasset | 0 .../Content}/MaterialsLibrary/MI_RedGlow.uasset | 0 .../MaterialsLibrary/MI_SphereOfCloud.uasset | 0 .../Content}/MaterialsLibrary/M_Body.uasset | 0 .../MaterialsLibrary/M_CompanionCube.uasset | 0 .../Content}/MaterialsLibrary/M_Emission.uasset | 0 .../Content}/MaterialsLibrary/M_Glass.uasset | 0 .../Content}/MaterialsLibrary/M_Pointer.uasset | 0 .../MaterialsLibrary/M_SphereOfCloud.uasset | 0 .../Content}/MaterialsLibrary/M_Wireframe.uasset | 0 .../Particles/P_SphereOfCloud.uasset | 0 .../PostProcess/M_PP_Inverse.uasset | 0 .../CompanionCube/T_CompanionCubeDiffuse.uasset | 0 .../T_CompanionCubeDisplacement.uasset | 0 .../CompanionCube/T_CompanionCubeEmission.uasset | 0 .../CompanionCube/T_CompanionCubeNormals.uasset | 0 .../TexturesLibrary/T_Ground_Gravel_D.uasset | 0 .../TexturesLibrary/T_Ground_Gravel_N.uasset | 0 .../TexturesLibrary/T_MacroVariation.uasset | 0 .../TexturesLibrary/T_PictureHouse.uasset | 0 .../TexturesLibrary/T_PictureHouse_Mat.uasset | 0 .../TexturesLibrary/T_PictureMonster.uasset | 0 .../TexturesLibrary/T_PictureMonster_Mat.uasset | 0 .../TexturesLibrary/T_PicturePack.uasset | 0 .../TexturesLibrary/T_PicturePack_Mat.uasset | 0 .../TexturesLibrary/T_SurfaceAntsNormal.uasset | 0 .../TexturesLibrary/T_SurfaceArrowsNormal.uasset | 0 .../TexturesLibrary/T_SurfaceDiamondsNormal.uasset | 0 .../TexturesLibrary/T_SurfaceDonutsNormal.uasset | 0 .../TexturesLibrary/T_SurfaceDotsNormal.uasset | 0 .../TexturesLibrary/T_SurfaceLeechsNormal.uasset | 0 .../TexturesLibrary/T_SurfaceLineNormal.uasset | 0 .../TexturesLibrary/T_SurfaceRowsNormal.uasset | 0 .../MaterialsLibrary/TexturesLibrary/loop.uasset | 0 .../Misc/ImportTest/BP_ImportTest_Barrel.uasset | 0 .../Misc/ImportTest/Build/pakchunk100-Windows.pak | 0 .../Content}/Misc/ImportTest/DA_ImportTest.uasset | 0 .../Misc/ImportTest/M_ImportTest_BarelWood.uasset | 0 .../Misc/ImportTest/M_ImportTest_BarrelRings.uasset | 0 .../Misc/ImportTest/SM_ImportTest_Barrel.uasset | 0 .../M_InteractableScreencapturerPP.uasset | 0 .../Interactables/M_PP_Interactable_Outline.uasset | 0 .../T_InteractableScreencapturerDebugInput.uasset | 0 .../T_InteractableScreencapturerDebugOutput.uasset | 0 .../Models/Buildings/Materials/M_Fence.uasset | 0 .../Models/Buildings/Materials/M_HomeRoof.uasset | 0 .../Buildings/Materials/M_HomeWallPart.uasset | 0 .../Models/Buildings/Materials/M_HouseRoof.uasset | 0 .../Models/Buildings/Materials/M_HouseWall.uasset | 0 .../Content}/Models/Buildings/SM_Fence.uasset | 0 .../Content}/Models/Buildings/SM_Home.uasset | 0 .../Models/Buildings/SM_HouseRoofBigCorner.uasset | 0 .../Models/Buildings/SM_HouseRoofBigNormal.uasset | 0 .../Models/Buildings/SM_HouseRoofBigTwosided.uasset | 0 .../Models/Buildings/SM_HouseRoofSmall.uasset | 0 .../Content}/Models/Buildings/SM_HouseStairs.uasset | 0 .../Models/Buildings/SM_HouseWallMain.uasset | 0 .../Models/Buildings/SM_HouseWallMainDoor.uasset | 0 .../Buildings/SM_HouseWallMainWindowBig.uasset | 0 .../Buildings/SM_HouseWallMainWindowSmall.uasset | 0 .../Human/Animations/A_HumanBreathing.uasset | 0 .../Human/Animations/A_HumanDeathPose.uasset | 0 .../Human/Animations/A_HumanDefaultPose.uasset | 0 .../Human/Animations/A_HumanFistDefault.uasset | 0 .../Human/Animations/A_HumanFistHard.uasset | 0 .../Human/Animations/A_HumanFistLight.uasset | 0 .../Human/Animations/A_HumanFistOpen.uasset | 0 .../Human/Animations/A_HumanHandsIdle.uasset | 0 .../Human/Animations/A_HumanShiftL.uasset | 0 .../Human/Animations/A_HumanShiftR.uasset | 0 .../Characters/Human/Animations/A_HumanWalkB.uasset | 0 .../Human/Animations/A_HumanWalkBL.uasset | 0 .../Human/Animations/A_HumanWalkBR.uasset | 0 .../Characters/Human/Animations/A_HumanWalkF.uasset | 0 .../Human/Animations/A_HumanWalkFL.uasset | 0 .../Human/Animations/A_HumanWalkFR.uasset | 0 .../Characters/Human/Animations/A_HumanWalkL.uasset | 0 .../Characters/Human/Animations/A_HumanWalkR.uasset | 0 .../Characters/Human/Animations/BS_HumanWalk.uasset | 0 .../Models/Characters/Human/BPA_HumanCarol.uasset | 0 .../Models/Characters/Human/BPA_HumanJump.uasset | 0 .../Models/Characters/Human/BPA_HumanPlayer.uasset | 0 .../Models/Characters/Human/BPA_HumanRun.uasset | 0 .../Materials/M_HumanAccessoriesCarolHair.uasset | 0 .../M_HumanAccessoriesCharlesGlassesFrame.uasset | 0 .../M_HumanAccessoriesCharlesGlassesGlass.uasset | 0 .../M_HumanAccessoriesCharlesMustaches.uasset | 0 .../M_HumanAccessoriesCharlesScorch.uasset | 0 .../Materials/M_HumanAccessoriesJacobHair.uasset | 0 .../Materials/M_HumanAccessoriesMortisHair.uasset | 0 .../Characters/Human/Materials/M_HumanBody.uasset | 0 .../Characters/Human/Materials/M_HumanShadow.uasset | 0 .../Human/Materials/M_HumanWireframe.uasset | 0 .../Characters/Human/MaterialsS/M_Body.uasset | 0 .../Characters/Human/MaterialsS/M_Wireframe.uasset | 0 .../Human/Animations/A_HumanBreathing.uasset | 0 .../Human/Animations/A_HumanDeathPose.uasset | 0 .../Human/Animations/A_HumanDefaultPose.uasset | 0 .../Human/Animations/A_HumanFalling.uasset | 0 .../Human/Animations/A_HumanFistDefault.uasset | 0 .../Human/Animations/A_HumanFistHard.uasset | 0 .../Human/Animations/A_HumanFistLight.uasset | 0 .../Human/Animations/A_HumanFistOpen.uasset | 0 .../Human/Animations/A_HumanHandDrag.uasset | 0 .../Human/Animations/A_HumanHandsIdle.uasset | 0 .../Human/Animations/A_HumanShiftL.uasset | 0 .../Human/Animations/A_HumanShiftR.uasset | 0 .../Characters/Human/Animations/A_HumanWalkB.uasset | 0 .../Human/Animations/A_HumanWalkBL.uasset | 0 .../Human/Animations/A_HumanWalkBR.uasset | 0 .../Characters/Human/Animations/A_HumanWalkF.uasset | 0 .../Human/Animations/A_HumanWalkFL.uasset | 0 .../Human/Animations/A_HumanWalkFR.uasset | 0 .../Characters/Human/Animations/A_HumanWalkL.uasset | 0 .../Characters/Human/Animations/A_HumanWalkR.uasset | 0 .../Characters/Human/Animations/BS_HumanIdle.uasset | 0 .../Characters/Human/Animations/BS_HumanWalk.uasset | 0 .../Materials/M_HumanAccessoriesCarolHair.uasset | 0 .../M_HumanAccessoriesCharlesGlassesFrame.uasset | 0 .../M_HumanAccessoriesCharlesGlassesGlass.uasset | 0 .../M_HumanAccessoriesCharlesMustaches.uasset | 0 .../M_HumanAccessoriesCharlesScorch.uasset | 0 .../Materials/M_HumanAccessoriesJacobHair.uasset | 0 .../Materials/M_HumanAccessoriesMortisHair.uasset | 0 .../Characters/Human/Materials/M_HumanBody.uasset | 0 .../Characters/Human/Materials/M_HumanShadow.uasset | 0 .../Human/Materials/M_HumanWireframe.uasset | 0 .../Human/Models/Characters/Human/SK_Human.uasset | 0 .../Human/Models/Characters/Human/SM_Human.uasset | 0 .../Characters/Human/SM_Human_PhysicsAsset.uasset | 0 .../Models/Characters/Human/SK_Human.uasset | 0 .../Models/Characters/Human/SMA_Human.uasset | 0 .../Models/Characters/Human/SM_Human.uasset | 0 .../Human/SM_HumanAccessoriesCarol.uasset | 0 .../Human/SM_HumanAccessoriesCharles.uasset | 0 .../Human/SM_HumanAccessoriesJacob.uasset | 0 .../Human/SM_HumanAccessoriesMortis.uasset | 0 .../Characters/Human/SM_Human_PhysicsAsset.uasset | 0 .../Monster/Materials/M_MonsterBody.uasset | 0 .../Monster/Materials/M_MonsterRed.uasset | 0 .../Models/Characters/Monster/SK_Monster.uasset | 0 .../Models/Characters/Monster/SM_Monster.uasset | 0 .../Characters/Monster/SM_MonsterSpecial.uasset | 0 .../Models/Characters/Shadow/AIC_Shadow.uasset | 0 .../Characters/Shadow/Animation/A_ShadowIdle.uasset | 0 .../Characters/Shadow/Animation/A_ShadowRun1.uasset | 0 .../Models/Characters/Shadow/BB_Shadow.uasset | 0 .../Models/Characters/Shadow/BPA_Shadow.uasset | 0 .../Models/Characters/Shadow/BP_Shadow.uasset | 0 .../Models/Characters/Shadow/BT_Shadow.uasset | 0 .../Characters/Shadow/Material/MI_ShadowEyes.uasset | 0 .../Characters/Shadow/Material/M_ShadowBody.uasset | 0 .../Shadow/Material/M_ShadowBodyPuppet.uasset | 0 .../Models/Characters/Shadow/PA_Shadow.uasset | 0 .../Models/Characters/Shadow/SK_Shadow.uasset | 0 .../Models/Characters/Shadow/SM_Shadow.uasset | 0 .../Models/Characters/Shadow/SM_ShadowPuppet.uasset | 0 .../Decorations/Materials/MI_ClockGlass.uasset | 0 .../Decorations/Materials/MI_GlassBottle.uasset | 0 .../Decorations/Materials/MI_WindowGlass.uasset | 0 .../Models/Decorations/Materials/M_BarelWood.uasset | 0 .../Decorations/Materials/M_BarrelRings.uasset | 0 .../Decorations/Materials/M_BedBlanket.uasset | 0 .../Decorations/Materials/M_BedMattress.uasset | 0 .../Models/Decorations/Materials/M_BedPillow.uasset | 0 .../Models/Decorations/Materials/M_BedWood.uasset | 0 .../Models/Decorations/Materials/M_BenchLegs.uasset | 0 .../Models/Decorations/Materials/M_BenchSeat.uasset | 0 .../Decorations/Materials/M_BlackCover.uasset | 0 .../Decorations/Materials/M_BlueBookCover.uasset | 0 .../Models/Decorations/Materials/M_BookLists.uasset | 0 .../Decorations/Materials/M_BottleGlass.uasset | 0 .../Decorations/Materials/M_CandleNormalWax.uasset | 0 .../Decorations/Materials/M_CandleNormalWick.uasset | 0 .../Decorations/Materials/M_CandleTallWax.uasset | 0 .../Decorations/Materials/M_CandleTallWick.uasset | 0 .../Decorations/Materials/M_CandleWideWax.uasset | 0 .../Decorations/Materials/M_CandleWideWick.uasset | 0 .../Decorations/Materials/M_ChairDefault.uasset | 0 .../Decorations/Materials/M_ChairKidsSeat.uasset | 0 .../Decorations/Materials/M_ChairKidsWood.uasset | 0 .../Decorations/Materials/M_ChairSoftSeat.uasset | 0 .../Decorations/Materials/M_ChairSoftWood.uasset | 0 .../Decorations/Materials/M_ChestBorder.uasset | 0 .../Decorations/Materials/M_ChestHandle.uasset | 0 .../Models/Decorations/Materials/M_ChestWood.uasset | 0 .../Models/Decorations/Materials/M_ClockArms.uasset | 0 .../Decorations/Materials/M_ClockPendulum.uasset | 0 .../Models/Decorations/Materials/M_ClockWood.uasset | 0 .../Models/Decorations/Materials/M_CupBlue.uasset | 0 .../Models/Decorations/Materials/M_CupGreen.uasset | 0 .../Models/Decorations/Materials/M_CupRed.uasset | 0 .../Models/Decorations/Materials/M_CupWhite.uasset | 0 .../Decorations/Materials/M_CupboardWood.uasset | 0 .../Decorations/Materials/M_DarkerWood.uasset | 0 .../Models/Decorations/Materials/M_Door.uasset | 0 .../Decorations/Materials/M_DoorHandle.uasset | 0 .../Decorations/Materials/M_FlowerClay.uasset | 0 .../Models/Decorations/Materials/M_FlowerPot.uasset | 0 .../Models/Decorations/Materials/M_GateBase.uasset | 0 .../Models/Decorations/Materials/M_GateSide.uasset | 0 .../Decorations/Materials/M_GreenCover.uasset | 0 .../Models/Decorations/Materials/M_HookWood.uasset | 0 .../Models/Decorations/Materials/M_Lamp.uasset | 0 .../Models/Decorations/Materials/M_LampBulb.uasset | 0 .../Decorations/Materials/M_LampBulbNeck.uasset | 0 .../Decorations/Materials/M_MetalHandle.uasset | 0 .../Materials/M_PictureMalevicFrame.uasset | 0 .../Materials/M_PictureMalevicImage1.uasset | 0 .../Materials/M_PictureMalevicImage2.uasset | 0 .../Decorations/Materials/M_PurpleCover.uasset | 0 .../Decorations/Materials/M_RedBookCover.uasset | 0 .../Models/Decorations/Materials/M_SwordBase.uasset | 0 .../Decorations/Materials/M_SwordBlade.uasset | 0 .../Decorations/Materials/M_SwordHandArms.uasset | 0 .../Decorations/Materials/M_SwordHandBlack.uasset | 0 .../Materials/M_SwordHandLightBlack.uasset | 0 .../Decorations/Materials/M_SwordHandle2nd.uasset | 0 .../Models/Decorations/Materials/M_Well.uasset | 0 .../Decorations/Materials/M_WellBucket.uasset | 0 .../Models/Decorations/Materials/M_WellLever.uasset | 0 .../Models/Decorations/Materials/M_WellPlank.uasset | 0 .../Models/Decorations/Materials/M_WellRope.uasset | 0 .../Models/Decorations/Materials/M_WellWater.uasset | 0 .../Decorations/Materials/M_WindowCurtain.uasset | 0 .../Materials/M_WindowCurtainRing.uasset | 0 .../Decorations/Materials/M_WindowFrame.uasset | 0 .../Decorations/Materials/M_YellowCover.uasset | 0 .../Models/Decorations/SMA_Bed/SM_Bed.uasset | 0 .../SMA_Bed/SM_BedBlanketAfterMortis.uasset | 0 .../SMA_Bed/SM_BedBlanketForMortis.uasset | 0 .../Decorations/SMA_Bed/SM_BedBlanketLying.uasset | 0 .../Models/Decorations/SMA_Bed/SM_BedPillow.uasset | 0 .../Models/Decorations/SMA_Window/SM_Curtain.uasset | 0 .../SMA_Window/SM_WindowCurtainDynamicPinned.uasset | 0 .../Decorations/SMA_Window/SM_WindowDouble.uasset | 0 .../Decorations/SMA_Window/SM_WindowFull.uasset | 0 .../Decorations/SMA_Window/SM_WindowQuatro.uasset | 0 .../Content}/Models/Decorations/SM_Barrel.uasset | 0 .../Content}/Models/Decorations/SM_Bench.uasset | 0 .../Content}/Models/Decorations/SM_BookBlue.uasset | 0 .../Models/Decorations/SM_BookOfFear.uasset | 0 .../Models/Decorations/SM_CandleNormal.uasset | 0 .../Models/Decorations/SM_CandleTall.uasset | 0 .../Models/Decorations/SM_CandleWide.uasset | 0 .../Models/Decorations/SM_ChairDefault.uasset | 0 .../Content}/Models/Decorations/SM_ChairKids.uasset | 0 .../Content}/Models/Decorations/SM_ChairSoft.uasset | 0 .../Content}/Models/Decorations/SM_Chestka.uasset | 0 .../Models/Decorations/SM_ClockGlass.uasset | 0 .../Models/Decorations/SM_ClockGlassHand.uasset | 0 .../Content}/Models/Decorations/SM_Cupboard.uasset | 0 .../Models/Decorations/SM_CupboardEmpty.uasset | 0 .../Decorations/SM_CupboardLittleEmpty.uasset | 0 .../Models/Decorations/SM_Flowerpot2nd.uasset | 0 .../Content}/Models/Decorations/SM_GateBase.uasset | 0 .../Content}/Models/Decorations/SM_GateSide.uasset | 0 .../Models/Decorations/SM_GlassBottle.uasset | 0 .../Content}/Models/Decorations/SM_Grave.uasset | 0 .../Content}/Models/Decorations/SM_Hook.uasset | 0 .../Content}/Models/Decorations/SM_Hookv2.uasset | 0 .../Content}/Models/Decorations/SM_Lamp.uasset | 0 .../Models/Decorations/SM_PictureMalevic.uasset | 0 .../Content}/Models/Decorations/SM_Table.uasset | 0 .../Content}/Models/Decorations/SM_Well_well.uasset | 0 .../Content}/Models/Decorations/SM_door.uasset | 0 .../Models/Decorations/SM_doorHandle.uasset | 0 .../Effects/MI_WindowCrushedFrontGlass.uasset | 0 .../Models/Effects/MI_WindowCrushedSideGlass.uasset | 0 .../Content}/Models/Effects/M_Front.uasset | 0 .../Lost_Edge/Content}/Models/Effects/M_Side.uasset | 0 .../SMA_glass_crush_SM_WindowCrushedA1.uasset | 0 .../SMA_glass_crush_SM_WindowCrushedA10.uasset | 0 .../SMA_glass_crush_SM_WindowCrushedA11.uasset | 0 .../SMA_glass_crush_SM_WindowCrushedA12.uasset | 0 .../SMA_glass_crush_SM_WindowCrushedA2.uasset | 0 .../SMA_glass_crush_SM_WindowCrushedA3.uasset | 0 .../SMA_glass_crush_SM_WindowCrushedA4.uasset | 0 .../SMA_glass_crush_SM_WindowCrushedA5.uasset | 0 .../SMA_glass_crush_SM_WindowCrushedA6.uasset | 0 .../SMA_glass_crush_SM_WindowCrushedA7.uasset | 0 .../SMA_glass_crush_SM_WindowCrushedA8.uasset | 0 .../SMA_glass_crush_SM_WindowCrushedA9.uasset | 0 .../Models/GrayBoxes/Materials/M_Gray.uasset | 0 .../Content}/Models/GrayBoxes/SM_Cone.uasset | 0 .../Content}/Models/GrayBoxes/SM_Cube.uasset | 0 .../Content}/Models/GrayBoxes/SM_Cylinder.uasset | 0 .../Content}/Models/GrayBoxes/SM_Plank.uasset | 0 .../Content}/Models/GrayBoxes/SM_Plate.uasset | 0 .../Content}/Models/GrayBoxes/SM_PlateRound1.uasset | 0 .../Content}/Models/GrayBoxes/SM_PlateRound3.uasset | 0 .../Content}/Models/GrayBoxes/SM_PlateRound4.uasset | 0 .../Content}/Models/GrayBoxes/SM_Pyramid.uasset | 0 .../Content}/Models/GrayBoxes/SM_Sphere.uasset | 0 .../Content}/Models/GrayBoxes/SM_Stairs.uasset | 0 .../Content}/Models/GrayBoxes/SM_Wall.uasset | 0 .../Content}/Models/GrayBoxes/SM_WallDoor.uasset | 0 .../Content}/Models/GrayBoxes/SM_WallDoorBig.uasset | 0 .../Models/GrayBoxes/SM_WallDoorRound.uasset | 0 .../Content}/Models/GrayBoxes/SM_WallWindow.uasset | 0 .../Models/GrayBoxes/SM_WallWindowBig.uasset | 0 .../Models/GrayBoxes/SM_WallWindowRound.uasset | 0 .../Models/Items/Materials/M_BladeSaw.uasset | 0 .../Models/Items/Materials/M_BladegripSaw.uasset | 0 .../Models/Items/Materials/M_GripSaw.uasset | 0 .../Lost_Edge/Content}/Models/Items/SM_Saw.uasset | 0 .../Nature/Flowers/BP_FlowersInteraction.uasset | 0 .../Nature/Flowers/LilyLODs/SM_LilyLOD0.uasset | 0 .../Nature/Flowers/LilyLODs/SM_LilyLOD1.uasset | 0 .../Nature/Flowers/LilyLODs/SM_LilyLOD2.uasset | 0 .../Nature/Flowers/LilyLODs/SM_LilyLOD3.uasset | 0 .../Nature/Flowers/LilyLODs/SM_LilyLOD4.uasset | 0 .../Nature/Flowers/LilyLODs/SM_LilyLOD5.uasset | 0 .../Nature/Flowers/LilyLODs/SM_LilyLOD6.uasset | 0 .../Nature/Flowers/LilyLODs/SM_LilyLOD7.uasset | 0 .../Models/Nature/Flowers/MPC_Flowers.uasset | 0 .../Flowers/Materials/MF_FlowersInteraction.uasset | 0 .../Nature/Flowers/Materials/MF_FlowersWind.uasset | 0 .../Flowers/Materials/M_LilyFilamentPistils.uasset | 0 .../M_LilyFilamentPistilsColorWindy.uasset | 0 .../Flowers/Materials/M_LilyFilamentStamen.uasset | 0 .../Materials/M_LilyFilamentStamenColorWindy.uasset | 0 .../Nature/Flowers/Materials/M_LilyLeafA.uasset | 0 .../Nature/Flowers/Materials/M_LilyLeafB.uasset | 0 .../Flowers/Materials/M_LilyLeafsColor.uasset | 0 .../Flowers/Materials/M_LilyLeafsColorWindy.uasset | 0 .../Nature/Flowers/Materials/M_LilyPetal.uasset | 0 .../Flowers/Materials/M_LilyPetalColor.uasset | 0 .../Flowers/Materials/M_LilyPetalColorWindy.uasset | 0 .../Flowers/Materials/M_LilyPetalToCamera.uasset | 0 .../Nature/Flowers/Materials/M_LilyPistils.uasset | 0 .../Materials/M_LilyPistilsColorWindy.uasset | 0 .../Nature/Flowers/Materials/M_LilyStamen.uasset | 0 .../Flowers/Materials/M_LilyStamenColorWindy.uasset | 0 .../Nature/Flowers/Materials/M_LilyStem.uasset | 0 .../Nature/Flowers/Materials/M_LilyStemColor.uasset | 0 .../Flowers/Materials/M_LilyStemColorWindy.uasset | 0 .../Flowers/Materials/M_SunflowerLeafs.uasset | 0 .../Flowers/Materials/M_SunflowerPetal.uasset | 0 .../Flowers/Materials/M_SunflowerSeeds.uasset | 0 .../Flowers/Materials/M_SunflowerSepal.uasset | 0 .../Nature/Flowers/Materials/M_SunflowerStem.uasset | 0 .../Nature/Flowers/Materials/M_TulipPetal.uasset | 0 .../Nature/Flowers/Materials/M_TulipPistils.uasset | 0 .../Nature/Flowers/Materials/M_TulipStem.uasset | 0 .../Nature/Flowers/Materials/M_TulipanLeafs.uasset | 0 .../Nature/Flowers/Materials/M_TulipanStamen.uasset | 0 .../Content}/Models/Nature/Flowers/SM_Lily.uasset | 0 .../Models/Nature/Flowers/SM_Sunflower.uasset | 0 .../Content}/Models/Nature/Flowers/SM_Tulip.uasset | 0 .../Flowers/Textures/T_lilyLeafANormal.uasset | 0 .../Flowers/Textures/T_lilyLeafBNormal.uasset | 0 .../Flowers/Textures/T_lilyPetalNormal.uasset | 0 .../Flowers/Textures/T_lilyPistilsNormal.uasset | 0 .../Flowers/Textures/T_lilyStamenNormal.uasset | 0 .../Nature/Flowers/Textures/T_lilyStemNormal.uasset | 0 .../Models/Nature/Grass/BP_GrassCapture.uasset | 0 .../Models/Nature/Grass/MF_GrassMaskUV.uasset | 0 .../Models/Nature/Grass/MF_GrassProjection.uasset | 0 .../Models/Nature/Grass/MH_GrassBackground.uasset | 0 .../Models/Nature/Grass/MH_GrassDirection.uasset | 0 .../Content}/Models/Nature/Grass/MPC_Grass.uasset | 0 .../Nature/Grass/Materials/MI_GrassLOD0.uasset | 0 .../Grass/Materials/MI_GrassLOD0Scalling.uasset | 0 .../Nature/Grass/Materials/MI_GrassLOD0X.uasset | 0 .../Nature/Grass/Materials/MI_GrassLOD1.uasset | 0 .../Nature/Grass/Materials/MI_GrassLOD2X.uasset | 0 .../Nature/Grass/Materials/MI_GrassLOD3.uasset | 0 .../Nature/Grass/Materials/MI_GrassMultiLOD2.uasset | 0 .../Nature/Grass/Materials/M_GrassLOD0.uasset | 0 .../Nature/Grass/Materials/M_GrassLOD4.uasset | 0 .../Nature/Grass/Materials/M_GrassLOD8.uasset | 0 .../Models/Nature/Grass/P_GrassAffector.uasset | 0 .../Content}/Models/Nature/Grass/RD2D_Grass.uasset | 0 .../Content}/Models/Nature/Grass/SM_Grass.uasset | 0 .../Models/Nature/Grass/SM_GrassMulti.uasset | 0 .../Models/Nature/Grass/SM_GrassMultiShort.uasset | 0 .../Nature/Grass/Textures/T_Grass256x384.uasset | 0 .../Nature/Grass/Textures/T_Grass384x576.uasset | 0 .../Nature/Grass/Textures/T_Grass512x768.uasset | 0 .../Nature/Grass/Textures/T_Grass64x96.uasset | 0 .../Trees/Materials/M_BigOldTreeLeaves.uasset | 0 .../Nature/Trees/Materials/M_BigOldTreeWood.uasset | 0 .../Nature/Trees/Materials/M_TreesOakColor.uasset | 0 .../Nature/Trees/Materials/M_TreesOakWood.uasset | 0 .../Trees/Materials/M_TreesSpruceColor.uasset | 0 .../Nature/Trees/Materials/M_TreesSpruceWood.uasset | 0 .../Models/Nature/Trees/SM_BigOldTree.uasset | 0 .../Content}/Models/Nature/Trees/SM_OakA.uasset | 0 .../Content}/Models/Nature/Trees/SM_OakB.uasset | 0 .../Content}/Models/Nature/Trees/SM_SpruceA.uasset | 0 .../Content}/Models/Nature/Trees/SM_SpruceB.uasset | 0 .../Lost_Edge/Content}/Splash/EdSplash.bmp | 0 .../Lost_Edge/Content}/Splash/Splash.bmp | 0 .../Content}/StarterContent/Audio/Collapse01.uasset | 0 .../Content}/StarterContent/Audio/Collapse02.uasset | 0 .../StarterContent/Audio/Collapse_Cue.uasset | 0 .../StarterContent/Audio/Explosion01.uasset | 0 .../StarterContent/Audio/Explosion02.uasset | 0 .../StarterContent/Audio/Explosion_Cue.uasset | 0 .../Content}/StarterContent/Audio/Fire01.uasset | 0 .../Content}/StarterContent/Audio/Fire01_Cue.uasset | 0 .../StarterContent/Audio/Fire_Sparks01.uasset | 0 .../StarterContent/Audio/Fire_Sparks01_Cue.uasset | 0 .../Content}/StarterContent/Audio/Light01.uasset | 0 .../StarterContent/Audio/Light01_Cue.uasset | 0 .../Content}/StarterContent/Audio/Light02.uasset | 0 .../StarterContent/Audio/Light02_Cue.uasset | 0 .../Content}/StarterContent/Audio/Smoke01.uasset | 0 .../StarterContent/Audio/Smoke01_Cue.uasset | 0 .../Audio/Starter_Background_Cue.uasset | 0 .../StarterContent/Audio/Starter_Birds01.uasset | 0 .../StarterContent/Audio/Starter_Music01.uasset | 0 .../StarterContent/Audio/Starter_Music_Cue.uasset | 0 .../StarterContent/Audio/Starter_Wind05.uasset | 0 .../StarterContent/Audio/Starter_Wind06.uasset | 0 .../Content}/StarterContent/Audio/Steam01.uasset | 0 .../StarterContent/Audio/Steam01_Cue.uasset | 0 .../StarterContent/Materials/M_AssetPlatform.uasset | 0 .../StarterContent/Materials/M_Basic_Floor.uasset | 0 .../StarterContent/Materials/M_Basic_Wall.uasset | 0 .../Materials/M_Brick_Clay_Beveled.uasset | 0 .../Materials/M_Brick_Clay_New.uasset | 0 .../Materials/M_Brick_Clay_Old.uasset | 0 .../Materials/M_Brick_Cut_Stone.uasset | 0 .../Materials/M_Brick_Hewn_Stone.uasset | 0 .../Materials/M_Ceramic_Tile_Checker.uasset | 0 .../Materials/M_CobbleStone_Pebble.uasset | 0 .../Materials/M_CobbleStone_Rough.uasset | 0 .../Materials/M_CobbleStone_Smooth.uasset | 0 .../Materials/M_ColorGrid_LowSpec.uasset | 0 .../Materials/M_Concrete_Grime.uasset | 0 .../Materials/M_Concrete_Panels.uasset | 0 .../Materials/M_Concrete_Poured.uasset | 0 .../Materials/M_Concrete_Tiles.uasset | 0 .../StarterContent/Materials/M_Glass.uasset | 0 .../StarterContent/Materials/M_Ground_Grass.uasset | 0 .../StarterContent/Materials/M_Ground_Gravel.uasset | 0 .../StarterContent/Materials/M_Ground_Moss.uasset | 0 .../Materials/M_Metal_Brushed_Nickel.uasset | 0 .../Materials/M_Metal_Burnished_Steel.uasset | 0 .../StarterContent/Materials/M_Metal_Chrome.uasset | 0 .../StarterContent/Materials/M_Metal_Copper.uasset | 0 .../StarterContent/Materials/M_Metal_Gold.uasset | 0 .../StarterContent/Materials/M_Metal_Rust.uasset | 0 .../StarterContent/Materials/M_Metal_Steel.uasset | 0 .../StarterContent/Materials/M_Rock_Basalt.uasset | 0 .../Materials/M_Rock_Marble_Polished.uasset | 0 .../Materials/M_Rock_Sandstone.uasset | 0 .../StarterContent/Materials/M_Rock_Slate.uasset | 0 .../Materials/M_Tech_Checker_Dot.uasset | 0 .../StarterContent/Materials/M_Tech_Hex_Tile.uasset | 0 .../Materials/M_Tech_Hex_Tile_Pulse.uasset | 0 .../StarterContent/Materials/M_Tech_Panel.uasset | 0 .../StarterContent/Materials/M_Water_Lake.uasset | 0 .../StarterContent/Materials/M_Water_Ocean.uasset | 0 .../Materials/M_Wood_Floor_Walnut_Polished.uasset | 0 .../Materials/M_Wood_Floor_Walnut_Worn.uasset | 0 .../StarterContent/Materials/M_Wood_Oak.uasset | 0 .../StarterContent/Materials/M_Wood_Pine.uasset | 0 .../StarterContent/Materials/M_Wood_Walnut.uasset | 0 .../Particles/Materials/M_Burst.uasset | 0 .../Particles/Materials/M_Dust_Particle.uasset | 0 .../Particles/Materials/M_Fire_SubUV.uasset | 0 .../Particles/Materials/M_Heat_Distortion.uasset | 0 .../Particles/Materials/M_Radial_Gradient.uasset | 0 .../Particles/Materials/M_Spark.uasset | 0 .../Particles/Materials/M_explosion_subUV.uasset | 0 .../Particles/Materials/M_radial_ramp.uasset | 0 .../Particles/Materials/M_smoke_subUV.uasset | 0 .../Particles/Materials/m_flare_01.uasset | 0 .../StarterContent/Particles/P_Ambient_Dust.uasset | 0 .../StarterContent/Particles/P_Explosion.uasset | 0 .../Content}/StarterContent/Particles/P_Fire.uasset | 0 .../StarterContent/Particles/P_Smoke.uasset | 0 .../StarterContent/Particles/P_Sparks.uasset | 0 .../StarterContent/Particles/P_Steam_Lit.uasset | 0 .../StarterContent/Props/MaterialSphere.uasset | 0 .../StarterContent/Props/Materials/M_Bush.uasset | 0 .../StarterContent/Props/Materials/M_Chair.uasset | 0 .../StarterContent/Props/Materials/M_Door.uasset | 0 .../StarterContent/Props/Materials/M_Frame.uasset | 0 .../StarterContent/Props/Materials/M_Lamp.uasset | 0 .../StarterContent/Props/Materials/M_Rock.uasset | 0 .../StarterContent/Props/Materials/M_Shelf.uasset | 0 .../StarterContent/Props/Materials/M_Statue.uasset | 0 .../Props/Materials/M_StatueGlass.uasset | 0 .../Props/Materials/M_TableRound.uasset | 0 .../Content}/StarterContent/Props/SM_Bush.uasset | 0 .../Content}/StarterContent/Props/SM_Chair.uasset | 0 .../StarterContent/Props/SM_CornerFrame.uasset | 0 .../Content}/StarterContent/Props/SM_Couch.uasset | 0 .../Content}/StarterContent/Props/SM_Door.uasset | 0 .../StarterContent/Props/SM_DoorFrame.uasset | 0 .../StarterContent/Props/SM_GlassWindow.uasset | 0 .../StarterContent/Props/SM_Lamp_Ceiling.uasset | 0 .../StarterContent/Props/SM_Lamp_Wall.uasset | 0 .../StarterContent/Props/SM_PillarFrame.uasset | 0 .../StarterContent/Props/SM_PillarFrame300.uasset | 0 .../Content}/StarterContent/Props/SM_Rock.uasset | 0 .../Content}/StarterContent/Props/SM_Shelf.uasset | 0 .../Content}/StarterContent/Props/SM_Stairs.uasset | 0 .../Content}/StarterContent/Props/SM_Statue.uasset | 0 .../StarterContent/Props/SM_TableRound.uasset | 0 .../StarterContent/Props/SM_WindowFrame.uasset | 0 .../StarterContent/Shapes/Shape_Cone.uasset | 0 .../StarterContent/Shapes/Shape_Cube.uasset | 0 .../StarterContent/Shapes/Shape_Cylinder.uasset | 0 .../Shapes/Shape_NarrowCapsule.uasset | 0 .../StarterContent/Shapes/Shape_Pipe.uasset | 0 .../StarterContent/Shapes/Shape_Pipe_180.uasset | 0 .../StarterContent/Shapes/Shape_Pipe_90.uasset | 0 .../StarterContent/Shapes/Shape_Plane.uasset | 0 .../StarterContent/Shapes/Shape_QuadPyramid.uasset | 0 .../StarterContent/Shapes/Shape_Sphere.uasset | 0 .../StarterContent/Shapes/Shape_Torus.uasset | 0 .../StarterContent/Shapes/Shape_TriPyramid.uasset | 0 .../StarterContent/Shapes/Shape_Trim.uasset | 0 .../StarterContent/Shapes/Shape_Trim_90_In.uasset | 0 .../StarterContent/Shapes/Shape_Trim_90_Out.uasset | 0 .../StarterContent/Shapes/Shape_Tube.uasset | 0 .../StarterContent/Shapes/Shape_Wedge_A.uasset | 0 .../StarterContent/Shapes/Shape_Wedge_B.uasset | 0 .../StarterContent/Shapes/Shape_WideCapsule.uasset | 0 .../Textures/T_Brick_Clay_Beveled_D.uasset | 0 .../Textures/T_Brick_Clay_Beveled_M.uasset | 0 .../Textures/T_Brick_Clay_Beveled_N.uasset | 0 .../Textures/T_Brick_Clay_New_D.uasset | 0 .../Textures/T_Brick_Clay_New_M.uasset | 0 .../Textures/T_Brick_Clay_New_N.uasset | 0 .../Textures/T_Brick_Clay_Old_D.uasset | 0 .../Textures/T_Brick_Clay_Old_N.uasset | 0 .../Textures/T_Brick_Cut_Stone_D.uasset | 0 .../Textures/T_Brick_Cut_Stone_N.uasset | 0 .../Textures/T_Brick_Hewn_Stone_D.uasset | 0 .../Textures/T_Brick_Hewn_Stone_M.uasset | 0 .../Textures/T_Brick_Hewn_Stone_N.uasset | 0 .../StarterContent/Textures/T_Burst_M.uasset | 0 .../StarterContent/Textures/T_Bush_D.uasset | 0 .../StarterContent/Textures/T_Bush_N.uasset | 0 .../StarterContent/Textures/T_Ceramic_Tile_M.uasset | 0 .../StarterContent/Textures/T_Ceramic_Tile_N.uasset | 0 .../StarterContent/Textures/T_Chair_M.uasset | 0 .../StarterContent/Textures/T_Chair_N.uasset | 0 .../Textures/T_Checker_Noise_M.uasset | 0 .../Textures/T_CobbleStone_Pebble_D.uasset | 0 .../Textures/T_CobbleStone_Pebble_M.uasset | 0 .../Textures/T_CobbleStone_Pebble_N.uasset | 0 .../Textures/T_CobbleStone_Rough_D.uasset | 0 .../Textures/T_CobbleStone_Rough_N.uasset | 0 .../Textures/T_CobbleStone_Smooth_D.uasset | 0 .../Textures/T_CobbleStone_Smooth_M.uasset | 0 .../Textures/T_CobbleStone_Smooth_N.uasset | 0 .../Textures/T_Concrete_Grime_D.uasset | 0 .../Textures/T_Concrete_Panels_D.uasset | 0 .../Textures/T_Concrete_Panels_N.uasset | 0 .../Textures/T_Concrete_Poured_D.uasset | 0 .../Textures/T_Concrete_Poured_N.uasset | 0 .../Textures/T_Concrete_Tiles_D.uasset | 0 .../Textures/T_Concrete_Tiles_M.uasset | 0 .../Textures/T_Concrete_Tiles_N.uasset | 0 .../Textures/T_Concrete_Tiles_Variation_M.uasset | 0 .../StarterContent/Textures/T_Detail_Rocky_N.uasset | 0 .../StarterContent/Textures/T_Door_M.uasset | 0 .../StarterContent/Textures/T_Door_N.uasset | 0 .../Textures/T_Dust_Particle_D.uasset | 0 .../Textures/T_Explosion_SubUV.uasset | 0 .../StarterContent/Textures/T_Fire_SubUV.uasset | 0 .../StarterContent/Textures/T_Fire_Tiled_D.uasset | 0 .../StarterContent/Textures/T_Frame_M.uasset | 0 .../StarterContent/Textures/T_Frame_N.uasset | 0 .../StarterContent/Textures/T_Gradinet_01.uasset | 0 .../StarterContent/Textures/T_Ground_Grass_D.uasset | 0 .../StarterContent/Textures/T_Ground_Grass_N.uasset | 0 .../Textures/T_Ground_Gravel_D.uasset | 0 .../Textures/T_Ground_Gravel_N.uasset | 0 .../StarterContent/Textures/T_Ground_Moss_N.uasset | 0 .../StarterContent/Textures/T_Lamp_M.uasset | 0 .../StarterContent/Textures/T_Lamp_N.uasset | 0 .../StarterContent/Textures/T_MacroVariation.uasset | 0 .../Textures/T_Metal_Aluminum_D.uasset | 0 .../StarterContent/Textures/T_Metal_Copper_D.uasset | 0 .../StarterContent/Textures/T_Metal_Gold_D.uasset | 0 .../StarterContent/Textures/T_Metal_Gold_N.uasset | 0 .../StarterContent/Textures/T_Metal_Rust_D.uasset | 0 .../StarterContent/Textures/T_Metal_Rust_N.uasset | 0 .../StarterContent/Textures/T_Metal_Steel_D.uasset | 0 .../StarterContent/Textures/T_Metal_Steel_N.uasset | 0 .../StarterContent/Textures/T_Perlin_Noise_M.uasset | 0 .../StarterContent/Textures/T_RockMesh_M.uasset | 0 .../StarterContent/Textures/T_RockMesh_N.uasset | 0 .../StarterContent/Textures/T_Rock_Basalt_D.uasset | 0 .../StarterContent/Textures/T_Rock_Basalt_N.uasset | 0 .../Textures/T_Rock_Marble_Polished_D.uasset | 0 .../Textures/T_Rock_Sandstone_D.uasset | 0 .../Textures/T_Rock_Sandstone_N.uasset | 0 .../StarterContent/Textures/T_Rock_Slate_D.uasset | 0 .../StarterContent/Textures/T_Rock_Slate_N.uasset | 0 .../Textures/T_Rock_Smooth_Granite_D.uasset | 0 .../StarterContent/Textures/T_Shelf_M.uasset | 0 .../StarterContent/Textures/T_Shelf_N.uasset | 0 .../StarterContent/Textures/T_Single_Tile_N.uasset | 0 .../StarterContent/Textures/T_Smoke_SubUV.uasset | 0 .../StarterContent/Textures/T_Smoke_Tiled_D.uasset | 0 .../StarterContent/Textures/T_Spark_Core.uasset | 0 .../StarterContent/Textures/T_Statue_M.uasset | 0 .../StarterContent/Textures/T_Statue_N.uasset | 0 .../StarterContent/Textures/T_TableRound_M.uasset | 0 .../StarterContent/Textures/T_TableRound_N.uasset | 0 .../StarterContent/Textures/T_Tech_Dot_M.uasset | 0 .../StarterContent/Textures/T_Tech_Dot_N.uasset | 0 .../Textures/T_Tech_Hex_Tile_M.uasset | 0 .../Textures/T_Tech_Hex_Tile_N.uasset | 0 .../StarterContent/Textures/T_Tech_Panel_M.uasset | 0 .../StarterContent/Textures/T_Tech_Panel_N.uasset | 0 .../StarterContent/Textures/T_Water_M.uasset | 0 .../StarterContent/Textures/T_Water_N.uasset | 0 .../Textures/T_Wood_Floor_Walnut_D.uasset | 0 .../Textures/T_Wood_Floor_Walnut_M.uasset | 0 .../Textures/T_Wood_Floor_Walnut_N.uasset | 0 .../StarterContent/Textures/T_Wood_Oak_D.uasset | 0 .../StarterContent/Textures/T_Wood_Oak_N.uasset | 0 .../StarterContent/Textures/T_Wood_Pine_D.uasset | 0 .../StarterContent/Textures/T_Wood_Pine_N.uasset | 0 .../StarterContent/Textures/T_Wood_Walnut_D.uasset | 0 .../StarterContent/Textures/T_Wood_Walnut_N.uasset | 0 .../StarterContent/Textures/T_ground_Moss_D.uasset | 0 .../Content}/UI/BP_MainWidgetManager.uasset | 0 .../Blueprints/Dialogues/UI_DialogueManager.uasset | 0 .../UI/Blueprints/Dialogues/UI_DialogueRow.uasset | 0 .../UI/Blueprints/Dialogues/UI_DialogueSkip.uasset | 0 .../Interactables/UI_InteractableHint.uasset | 0 .../Interactables/UI_InteractableHintManager.uasset | 0 .../MainMenu/E_MainMenuButtonNames.uasset | 0 .../MainMenu/E_MainMenuOptionsButtonNames.uasset | 0 .../UI/Blueprints/MainMenu/E_MainMenuPages.uasset | 0 .../MainMenu/ST_MainMenuCommonText.uasset | 0 .../UI/Blueprints/MainMenu/UI_MainMenu.uasset | 0 .../Blueprints/MainMenu/UI_MainMenuCredits.uasset | 0 .../Blueprints/MainMenu/UI_MainMenuOptions.uasset | 0 .../MainMenu/UI_MainMenuOptionsAudio.uasset | 0 .../MainMenu/UI_MainMenuOptionsControls.uasset | 0 .../MainMenu/UI_MainMenuOptionsGame.uasset | 0 .../MainMenu/UI_MainMenuOptionsVideo.uasset | 0 .../UI/Blueprints/Overlays/UI_Crosshair.uasset | 0 .../Overlays/UI_DevelopBuildWarning.uasset | 0 .../QuickTimeEvents/UI_QuickTimeEventHold.uasset | 0 .../QuickTimeEvents/UI_QuickTimeEventManager.uasset | 0 .../UI_QuickTimeEventMultiPress.uasset | 0 .../UI_QuickTimeEventSinglePress.uasset | 0 .../Content}/UI/Blueprints/UI_CutsceneSkip.uasset | 0 .../Lost_Edge/Content}/UI/Blueprints/UI_Fade.uasset | 0 .../Content}/UI/Blueprints/UI_Inventory.uasset | 0 .../Content}/UI/Blueprints/UI_Journal.uasset | 0 .../Content}/UI/Blueprints/UI_Loading.uasset | 0 .../UI/Components/Classes/UICC_Journal_Text.uasset | 0 .../Classes/UICC_MainMenu_PageButtonParticle.uasset | 0 .../Classes/UICC_MainMenu_SmallButton.uasset | 0 .../Classes/UICC_MenuMain_PageButton.uasset | 0 .../UI/Components/Classes/UICC_Slider.uasset | 0 .../UI/Components/UIC_MainMenu_OptionsButton.uasset | 0 .../Components/UIC_MainMenu_OptionsCategory.uasset | 0 .../Components/UIC_MainMenu_OptionsComboBox.uasset | 0 .../UIC_MainMenu_OptionsKeySelector.uasset | 0 .../UI/Components/UIC_MainMenu_OptionsSlider.uasset | 0 .../UIC_MainMenu_OptionsSwitchButton.uasset | 0 .../UI/Components/UIC_MainMenu_PageButton.uasset | 0 .../UI/Components/UIC_MainMenu_Title.uasset | 0 .../UI/Components/UIC_OptionKeyselector.uasset | 0 .../Content}/UI/Components/UIC_Slider.uasset | 0 .../Content}/UI/Materials/MM_Diagonal.uasset | 0 .../Content}/UI/Materials/MM_Diagonal_2.uasset | 0 .../Content}/UI/Materials/MM_GradientLeft.uasset | 0 .../UI/Materials/MM_GradientLeftNegative.uasset | 0 .../Content}/UI/Materials/MM_GradientTop.uasset | 0 .../Content}/UI/Materials/MM_GradientTopBig.uasset | 0 .../UI/Materials/MM_GradientTopNegative.uasset | 0 .../Content}/UI/Materials/MM_LineTopBottom.uasset | 0 .../Content}/UI/Materials/MM_RoundSquare.uasset | 0 .../Content}/UI/Textures/T_ComboBoxArrow.uasset | 0 .../Content}/UI/Textures/T_FrameGradient.uasset | 0 .../Content}/UI/Textures/T_FrameGradient2.uasset | 0 .../Content}/UI/Textures/T_FrameLeftBigBold.uasset | 0 .../Content}/UI/Textures/T_FrameLeftBold.uasset | 0 .../UI/Textures/T_FrameLeftHyperBold.uasset | 0 .../Content}/UI/Textures/T_FrameLeftRegular.uasset | 0 .../UI/Textures/T_FrameLineTopBottom.uasset | 0 .../Content}/UI/Textures/T_FrameSmoothBold.uasset | 0 .../Content}/UI/Textures/T_FrameSmoothLight.uasset | 0 .../UI/Textures/T_FrameSmoothRegular.uasset | 0 .../UI/Textures/T_FrameTopBotRegular.uasset | 0 .../Content}/UI/Textures/T_FrameTopBotSmall.uasset | 0 .../Content}/UI/Textures/T_FrameTopRegular.uasset | 0 .../Content}/UI/Textures/T_Gradient.uasset | 0 .../Content}/UI/Textures/T_IconBackpack.uasset | 0 .../Content}/UI/Textures/T_IconBackpackA.uasset | 0 .../Content}/UI/Textures/T_IconBook.uasset | 0 .../Content}/UI/Textures/T_IconBookA.uasset | 0 .../Content}/UI/Textures/T_IconCamera.uasset | 0 .../Content}/UI/Textures/T_IconCameraA.uasset | 0 .../Content}/UI/Textures/T_IconHearth.uasset | 0 .../Content}/UI/Textures/T_IconHearthA.uasset | 0 .../Content}/UI/Textures/T_IconKnife.uasset | 0 .../Content}/UI/Textures/T_IconKnifeA.uasset | 0 .../Content}/UI/Textures/T_IconMovement.uasset | 0 .../Content}/UI/Textures/T_IconMovementA.uasset | 0 .../Content}/UI/Textures/T_IconPlus.uasset | 0 .../Content}/UI/Textures/T_IconPlusA.uasset | 0 .../Content}/UI/Textures/T_IconPoint.uasset | 0 .../Content}/UI/Textures/T_IconPointA.uasset | 0 .../Content}/UI/Textures/T_IconSave.uasset | 0 .../Content}/UI/Textures/T_IconSaveA.uasset | 0 .../Content}/UI/Textures/T_LineDiagonal.uasset | 0 .../Content}/UI/Textures/T_LineTopBottom.uasset | 0 .../Content}/UI/Textures/T_LineVertical.uasset | 0 .../Content}/UI/Textures/T_RoundSquare.uasset | 0 .../Content}/UI/Textures/T_RoundSquareBlured.uasset | 0 .../Content}/UI/Textures/T_ScrollThumb.uasset | 0 .../Content}/UI/Textures/T_SliderButton.uasset | 0 .../Lost_Edge/Lost_Edge.png | Bin .../Lost_Edge/Lost_Edge.uproject | 0 .../Plugins}/FMODStudio/Binaries/Win64/fmod.dll | 0 .../Plugins}/FMODStudio/Binaries/Win64/fmodL.dll | 0 .../Plugins}/FMODStudio/Binaries/Win64/fmodL_vc.lib | 0 .../Plugins}/FMODStudio/Binaries/Win64/fmod_vc.lib | 0 .../FMODStudio/Binaries/Win64/fmodstudio.dll | 0 .../FMODStudio/Binaries/Win64/fmodstudioL.dll | 0 .../FMODStudio/Binaries/Win64/fmodstudioL_vc.lib | 0 .../FMODStudio/Binaries/Win64/fmodstudio_vc.lib | 0 .../FMODStudio/Binaries/Win64/resonanceaudio.dll | 0 .../Content/AnimNotify_FMODPlayEvent.uasset | 0 .../Plugins}/FMODStudio/FMODStudio.uplugin | 0 .../Plugins}/FMODStudio/Resources/Icon128.png | 0 .../Source/FMODAudioLink/FMODAudioLink.Build.cs | 0 .../Source/FMODAudioLink/Private/FMODAudioLink.h | 0 .../Private/FMODAudioLinkComponent.cpp | 0 .../FMODAudioLink/Private/FMODAudioLinkFactory.cpp | 0 .../FMODAudioLink/Private/FMODAudioLinkFactory.h | 0 .../Private/FMODAudioLinkInputClient.cpp | 0 .../Private/FMODAudioLinkInputClient.h | 0 .../FMODAudioLink/Private/FMODAudioLinkLog.cpp | 0 .../FMODAudioLink/Private/FMODAudioLinkSettings.cpp | 0 .../Private/FMODAudioLinkSourcePushed.cpp | 0 .../Private/FMODAudioLinkSourcePushed.h | 0 .../Private/FMODAudioLinkSynchronizer.cpp | 0 .../Private/FMODAudioLinkSynchronizer.h | 0 .../FMODAudioLink/Public/FMODAudioLinkComponent.h | 0 .../Source/FMODAudioLink/Public/FMODAudioLinkLog.h | 0 .../FMODAudioLink/Public/FMODAudioLinkModule.h | 0 .../FMODAudioLink/Public/FMODAudioLinkSettings.h | 0 .../FMODAudioLinkEditor.Build.cs | 0 .../Private/FMODAudioLinkSettingsFactory.cpp | 0 .../Private/FMODAudioLinkSettingsFactory.h | 0 .../Public/FMODAudioLinkEditorModule.h | 0 .../Source/FMODStudio/Classes/FMODAmbientSound.h | 0 .../Source/FMODStudio/Classes/FMODAnimNotifyPlay.h | 0 .../Source/FMODStudio/Classes/FMODAsset.h | 0 .../Source/FMODStudio/Classes/FMODAudioComponent.h | 0 .../FMODStudio/Source/FMODStudio/Classes/FMODBank.h | 0 .../FMODStudio/Classes/FMODBlueprintStatics.h | 0 .../FMODStudio/Source/FMODStudio/Classes/FMODBus.h | 0 .../Source/FMODStudio/Classes/FMODEvent.h | 0 .../FMODStudio/Source/FMODStudio/Classes/FMODPort.h | 0 .../Source/FMODStudio/Classes/FMODSettings.h | 0 .../Source/FMODStudio/Classes/FMODSnapshot.h | 0 .../Source/FMODStudio/Classes/FMODSnapshotReverb.h | 0 .../FMODStudio/Source/FMODStudio/Classes/FMODVCA.h | 0 .../Source/FMODStudio/FMODStudio.Build.cs | 0 .../Source/FMODStudio/FMODStudioL_APL.xml | 0 .../FMODStudio/Source/FMODStudio/FMODStudio_APL.xml | 0 .../Source/FMODStudio/Private/FMODAmbientSound.cpp | 0 .../FMODStudio/Private/FMODAnimNotifyPlay.cpp | 0 .../Source/FMODStudio/Private/FMODAsset.cpp | 0 .../Source/FMODStudio/Private/FMODAssetLookup.cpp | 0 .../Source/FMODStudio/Private/FMODAssetLookup.h | 0 .../Source/FMODStudio/Private/FMODAssetTable.cpp | 0 .../Source/FMODStudio/Private/FMODAssetTable.h | 0 .../FMODStudio/Private/FMODAudioComponent.cpp | 0 .../Source/FMODStudio/Private/FMODBank.cpp | 0 .../Source/FMODStudio/Private/FMODBankLookup.cpp | 0 .../Source/FMODStudio/Private/FMODBankLookup.h | 0 .../FMODStudio/Private/FMODBlueprintStatics.cpp | 0 .../Source/FMODStudio/Private/FMODBus.cpp | 0 .../Source/FMODStudio/Private/FMODEvent.cpp | 0 .../Source/FMODStudio/Private/FMODFileCallbacks.cpp | 0 .../Source/FMODStudio/Private/FMODFileCallbacks.h | 0 .../Source/FMODStudio/Private/FMODListener.cpp | 0 .../Source/FMODStudio/Private/FMODListener.h | 0 .../Source/FMODStudio/Private/FMODPlatform.h | 0 .../Source/FMODStudio/Private/FMODPort.cpp | 0 .../Source/FMODStudio/Private/FMODSettings.cpp | 0 .../Source/FMODStudio/Private/FMODSnapshot.cpp | 0 .../FMODStudio/Private/FMODSnapshotReverb.cpp | 0 .../Source/FMODStudio/Private/FMODStudioModule.cpp | 0 .../FMODStudio/Private/FMODStudioPrivatePCH.h | 0 .../Source/FMODStudio/Private/FMODVCA.cpp | 0 .../Private/Sequencer/FMODEventControlSection.cpp | 0 .../Private/Sequencer/FMODEventControlSection.h | 0 .../Sequencer/FMODEventControlSectionTemplate.cpp | 0 .../Sequencer/FMODEventControlSectionTemplate.h | 0 .../Private/Sequencer/FMODEventControlTrack.cpp | 0 .../Private/Sequencer/FMODEventControlTrack.h | 0 .../Sequencer/FMODEventParameterSectionTemplate.cpp | 0 .../Sequencer/FMODEventParameterSectionTemplate.h | 0 .../Private/Sequencer/FMODEventParameterTrack.cpp | 0 .../Private/Sequencer/FMODEventParameterTrack.h | 0 .../FMODStudio/Source/FMODStudio/Public/FMOD/fmod.h | 0 .../Source/FMODStudio/Public/FMOD/fmod.hpp | 0 .../Source/FMODStudio/Public/FMOD/fmod_android.h | 0 .../Source/FMODStudio/Public/FMOD/fmod_codec.h | 0 .../Source/FMODStudio/Public/FMOD/fmod_common.h | 0 .../Source/FMODStudio/Public/FMOD/fmod_dsp.h | 0 .../FMODStudio/Public/FMOD/fmod_dsp_effects.h | 0 .../Source/FMODStudio/Public/FMOD/fmod_errors.h | 0 .../Source/FMODStudio/Public/FMOD/fmod_output.h | 0 .../Source/FMODStudio/Public/FMOD/fmod_studio.h | 0 .../Source/FMODStudio/Public/FMOD/fmod_studio.hpp | 0 .../FMODStudio/Public/FMOD/fmod_studio_common.h | 0 .../Source/FMODStudio/Public/FMODStudioModule.h | 0 .../FMODStudio/Source/FMODStudio/Public/FMODUtils.h | 0 .../Classes/FMODAmbientSoundActorFactory.h | 0 .../FMODStudioEditor/Classes/FMODAssetBuilder.h | 0 .../Classes/FMODGenerateAssetsCommandlet.h | 0 .../FMODStudioEditor/FMODStudioEditor.Build.cs | 0 .../Private/AssetTypeActions_FMODEvent.cpp | 0 .../Private/AssetTypeActions_FMODEvent.h | 0 .../Private/FMODAmbientSoundActorFactory.cpp | 0 .../FMODStudioEditor/Private/FMODAssetBroker.h | 0 .../FMODStudioEditor/Private/FMODAssetBuilder.cpp | 0 .../Private/FMODAudioComponentDetails.cpp | 0 .../Private/FMODAudioComponentDetails.h | 0 .../Private/FMODAudioComponentVisualizer.cpp | 0 .../Private/FMODAudioComponentVisualizer.h | 0 .../Private/FMODBankUpdateNotifier.cpp | 0 .../Private/FMODBankUpdateNotifier.h | 0 .../FMODStudioEditor/Private/FMODEventEditor.cpp | 0 .../FMODStudioEditor/Private/FMODEventEditor.h | 0 .../Private/FMODGenerateAssetsCommandlet.cpp | 0 .../Private/FMODSettingsCustomization.cpp | 0 .../Private/FMODSettingsCustomization.h | 0 .../Private/FMODStudioEditorModule.cpp | 0 .../Private/FMODStudioEditorPrivatePCH.h | 0 .../FMODStudioEditor/Private/FMODStudioStyle.cpp | 0 .../FMODStudioEditor/Private/FMODStudioStyle.h | 0 .../Private/SFMODEventEditorPanel.cpp | 0 .../Private/SFMODEventEditorPanel.h | 0 .../Private/Sequencer/FMODChannelEditors.cpp | 0 .../Private/Sequencer/FMODChannelEditors.h | 0 .../Sequencer/FMODEventControlTrackEditor.cpp | 0 .../Private/Sequencer/FMODEventControlTrackEditor.h | 0 .../Sequencer/FMODEventParameterTrackEditor.cpp | 0 .../Sequencer/FMODEventParameterTrackEditor.h | 0 .../Private/Sequencer/FMODParameterSection.cpp | 0 .../Private/Sequencer/FMODParameterSection.h | 0 .../Public/FMODStudioEditorModule.h | 0 .../Content/ENiagara_FMODParamType.uasset | 0 .../FMODStudioNiagara/Content/PlayFMODEvent.uasset | 0 .../Content/PlayPersistentFMODEvent.uasset | 0 .../Content/Templates/PlayFMODEventEmitter.uasset | 0 .../Content/UpdatePersistentFMODEvent.uasset | 0 .../FMODStudioNiagara/FMODStudioNiagara.uplugin | 0 .../FMODStudioNiagara/FMODStudioNiagara.Build.cs | 0 .../Private/FMODNiagaraEventPlayer.cpp | 0 .../FMODStudioNiagara/Private/FMODStudioNiagara.cpp | 0 .../Public/FMODNiagaraEventPlayer.h | 0 .../FMODStudioNiagara/Public/FMODStudioNiagara.h | 0 .../Private/InteractableScreenCapturerBitMapCS.usf | 0 .../Lost_Edge/Source}/Lost_Edge.Target.cs | 0 .../Lost_Edge/Source}/Lost_Edge/Lost_Edge.Build.cs | 0 .../Lost_Edge/Source}/Lost_Edge/Lost_Edge.cpp | 0 .../Lost_Edge/Source}/Lost_Edge/Lost_Edge.h | 0 .../Source}/Lost_Edge/Lost_EdgeGameModeBase.cpp | 0 .../Source}/Lost_Edge/Lost_EdgeGameModeBase.h | 0 .../Source}/Lost_Edge/Private/CameraModeBase.cpp | 0 .../Source}/Lost_Edge/Private/CameraModeBase.h | 0 .../Source}/Lost_Edge/Private/CommonFunctions.cpp | 0 .../Source}/Lost_Edge/Private/CommonFunctions.h | 0 .../Source}/Lost_Edge/Private/ContentLoader.cpp | 0 .../Source}/Lost_Edge/Private/ContentLoader.h | 0 .../Lost_Edge/Private/CustomGameInstanceBase.cpp | 0 .../Lost_Edge/Private/CustomGameInstanceBase.h | 0 .../Lost_Edge/Private/CustomGameUserSettings.cpp | 0 .../Lost_Edge/Private/CustomGameUserSettings.h | 0 .../Source}/Lost_Edge/Private/CutsceneManager.cpp | 0 .../Source}/Lost_Edge/Private/CutsceneManager.h | 0 .../Source}/Lost_Edge/Private/DialogueManager.cpp | 0 .../Source}/Lost_Edge/Private/DialogueManager.h | 0 .../Activators/InCameraInteractableActivator.cpp | 0 .../Activators/InCameraInteractableActivator.h | 0 .../Activators/InteractableActivator.cpp | 0 .../Interactable/Activators/InteractableActivator.h | 0 .../Activators/InteractableScreenCapturer.cpp | 0 .../Activators/InteractableScreenCapturer.h | 0 .../Activators/RaycastInteractableActivator.cpp | 0 .../Activators/RaycastInteractableActivator.h | 0 .../Lost_Edge/Private/Interactable/Interactable.cpp | 0 .../Lost_Edge/Private/Interactable/Interactable.h | 0 .../ActivateInteractableModificator.cpp | 0 .../Modificators/ActivateInteractableModificator.h | 0 .../Modificators/EditInteractableModificator.cpp | 0 .../Modificators/EditInteractableModificator.h | 0 .../Modificators/InteractableModificator.cpp | 0 .../Modificators/InteractableModificator.h | 0 .../InventoryInteractableModificator.cpp | 0 .../Modificators/InventoryInteractableModificator.h | 0 .../Modificators/MoveInteractableModificator.cpp | 0 .../Modificators/MoveInteractableModificator.h | 0 .../Modificators/SawInteractableModificator.cpp | 0 .../Modificators/SawInteractableModificator.h | 0 .../Source}/Lost_Edge/Private/Levels/Checkpoint.cpp | 0 .../Source}/Lost_Edge/Private/Levels/Checkpoint.h | 0 .../Source}/Lost_Edge/Private/Levels/Level1.cpp | 0 .../Source}/Lost_Edge/Private/Levels/Level1.h | 0 .../Source}/Lost_Edge/Private/Levels/Level2.cpp | 0 .../Source}/Lost_Edge/Private/Levels/Level2.h | 0 .../Source}/Lost_Edge/Private/Levels/Level3.cpp | 0 .../Source}/Lost_Edge/Private/Levels/Level3.h | 0 .../Source}/Lost_Edge/Private/Levels/Level4.cpp | 0 .../Source}/Lost_Edge/Private/Levels/Level4.h | 0 .../Source}/Lost_Edge/Private/Levels/Level5.cpp | 0 .../Source}/Lost_Edge/Private/Levels/Level5.h | 0 .../Source}/Lost_Edge/Private/Levels/LevelBase.cpp | 0 .../Source}/Lost_Edge/Private/Levels/LevelBase.h | 0 .../Source}/Lost_Edge/Private/MainGameModeBase.cpp | 0 .../Source}/Lost_Edge/Private/MainGameModeBase.h | 0 .../Private/Minigame/AgeOfWar/AgeOfWarManager.cpp | 0 .../Private/Minigame/AgeOfWar/AgeOfWarManager.h | 0 .../Minigame/CrossyRoad/CrossyRoadManager.cpp | 0 .../Private/Minigame/CrossyRoad/CrossyRoadManager.h | 0 .../Minigame/CrossyRoad/CrossyRoadObstacle.cpp | 0 .../Minigame/CrossyRoad/CrossyRoadObstacle.h | 0 .../Private/Minigame/Fishing/FishingManager.cpp | 0 .../Private/Minigame/Fishing/FishingManager.h | 0 .../Source}/Lost_Edge/Private/Minigame/Minigame.cpp | 0 .../Source}/Lost_Edge/Private/Minigame/Minigame.h | 0 .../Minigame/RythmClick/RythmClickManager.cpp | 0 .../Private/Minigame/RythmClick/RythmClickManager.h | 0 .../Minigame/SubwaySurf/SubwaySurfManager.cpp | 0 .../Private/Minigame/SubwaySurf/SubwaySurfManager.h | 0 .../Minigame/SubwaySurf/SubwaySurfObstacle.cpp | 0 .../Minigame/SubwaySurf/SubwaySurfObstacle.h | 0 .../Source}/Lost_Edge/Private/PlayerBase.cpp | 0 .../Source}/Lost_Edge/Private/PlayerBase.h | 0 .../Source}/Lost_Edge/Private/QuestManager.cpp | 0 .../Source}/Lost_Edge/Private/QuestManager.h | 0 .../Source}/Lost_Edge/Private/QuickTimeEvent.cpp | 0 .../Source}/Lost_Edge/Private/QuickTimeEvent.h | 0 .../Lost_Edge/Source}/Lost_Edge/Private/SaveData.h | 0 .../Lost_Edge/Private/Widgets/AutohideWidget.cpp | 0 .../Lost_Edge/Private/Widgets/AutohideWidget.h | 0 .../Lost_Edge/Private/Widgets/CutsceneSkipWidget.h | 0 .../Lost_Edge/Private/Widgets/DialogueRowWidget.h | 0 .../Private/Widgets/DialogueRowWidgetManager.cpp | 0 .../Private/Widgets/DialogueRowWidgetManager.h | 0 .../Lost_Edge/Private/Widgets/DialogueSkipWidget.h | 0 .../Private/Widgets/InputAnimatedWidgetInterface.h | 0 .../Private/Widgets/InteractableHintWidget.h | 0 .../Widgets/InteractableHintWidgetManager.cpp | 0 .../Private/Widgets/InteractableHintWidgetManager.h | 0 .../Lost_Edge/Private/Widgets/InventoryWidget.h | 0 .../Lost_Edge/Private/Widgets/JournalWidget.cpp | 0 .../Lost_Edge/Private/Widgets/JournalWidget.h | 0 .../Widgets/MainMenu/MainMenuButtonWidget.cpp | 0 .../Private/Widgets/MainMenu/MainMenuButtonWidget.h | 0 .../Private/Widgets/MainMenu/MainMenuWidget.cpp | 0 .../Private/Widgets/MainMenu/MainMenuWidget.h | 0 .../Private/Widgets/QuickTimeEventWidget.cpp | 0 .../Private/Widgets/QuickTimeEventWidget.h | 0 .../Private/Widgets/QuickTimeEventWidgetManager.cpp | 0 .../Private/Widgets/QuickTimeEventWidgetManager.h | 0 .../Widgets/ResolutionResponsiveUserWidget.cpp | 0 .../Widgets/ResolutionResponsiveUserWidget.h | 0 .../Lost_Edge/Private/Widgets/WidgetsManager.cpp | 0 .../Lost_Edge/Private/Widgets/WidgetsManager.h | 0 .../Widgets/WorldDilationResponsiveUserWidget.cpp | 0 .../Widgets/WorldDilationResponsiveUserWidget.h | 0 .../Lost_Edge/Source}/Lost_EdgeEditor.Target.cs | 0 .../Lost_EdgeShaders/Lost_EdgeShaders.Build.cs | 0 .../Private/InteractableScreenCapturerBitMapCS.cpp | 0 .../Lost_EdgeShaders/Private/Lost_EdgeShaders.cpp | 0 .../Public/InteractableScreenCapturerBitMapCS.h | 0 .../Lost_EdgeShaders/Public/Lost_EdgeShaders.h | 0 .../Lost_Edge/gameIcon.ico | Bin 1435 files changed, 0 insertions(+), 0 deletions(-) rename .editorconfig => UnrealProject/Lost_Edge/.editorconfig (100%) rename .gitattributes => UnrealProject/Lost_Edge/.gitattributes (100%) rename .gitignore => UnrealProject/Lost_Edge/.gitignore (100%) rename .vsconfig => UnrealProject/Lost_Edge/.vsconfig (100%) rename {Build => UnrealProject/Lost_Edge/Build}/Windows/Application.ico (100%) rename {Config => UnrealProject/Lost_Edge/Config}/DefaultCrypto.ini (100%) rename {Config => UnrealProject/Lost_Edge/Config}/DefaultEditor.ini (100%) rename {Config => UnrealProject/Lost_Edge/Config}/DefaultEditorPerProjectUserSettings.ini (100%) rename {Config => UnrealProject/Lost_Edge/Config}/DefaultEngine.ini (100%) rename {Config => UnrealProject/Lost_Edge/Config}/DefaultGame.ini (100%) rename {Config => UnrealProject/Lost_Edge/Config}/DefaultGameUserSettings.ini (100%) rename {Config => UnrealProject/Lost_Edge/Config}/DefaultInput.ini (100%) rename {Config => UnrealProject/Lost_Edge/Config}/Localization/Game_Compile.ini (100%) rename {Config => UnrealProject/Lost_Edge/Config}/Localization/Game_Export.ini (100%) rename {Config => UnrealProject/Lost_Edge/Config}/Localization/Game_ExportDialogueScript.ini (100%) rename {Config => UnrealProject/Lost_Edge/Config}/Localization/Game_Gather.ini (100%) rename {Config => UnrealProject/Lost_Edge/Config}/Localization/Game_GenerateReports.ini (100%) rename {Config => UnrealProject/Lost_Edge/Config}/Localization/Game_Import.ini (100%) rename {Config => UnrealProject/Lost_Edge/Config}/Localization/Game_ImportDialogue.ini (100%) rename {Config => UnrealProject/Lost_Edge/Config}/Localization/Game_ImportDialogueScript.ini (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Classes/SC_Effects.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Classes/SC_Master.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Classes/SC_Menu.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Classes/SC_Music.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Classes/SC_Voices.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/Dialogue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/Dialogue_assets.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/Dialogue_streams.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/Master.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/Master_assets.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/Master_streams.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/Music.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/Music_assets.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/Music_streams.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/SFX.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/SFX_assets.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/SFX_streams.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/VO.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/VO_assets.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/VO_streams.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/Vehicles.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/Vehicles_assets.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Banks/Vehicles_streams.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Buses/Music.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Buses/SFX.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Buses/SFX/Ambience.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Buses/SFX/Character.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Buses/SFX/Explosions.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Buses/SFX/Objects.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Buses/SFX/Reverb.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Buses/SFX/Vehicles.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Buses/SFX/Weapons.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Buses/UI.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Buses/VO.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Dialogue_CN.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Dialogue_CN.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Dialogue_CN.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Dialogue_EN.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Dialogue_EN.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Dialogue_EN.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Dialogue_JP.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Dialogue_JP.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Dialogue_JP.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Master.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Master.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Master.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Master.strings.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Music.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Music.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Music.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/SFX.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/SFX.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/SFX.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/VO.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/VO.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/VO.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Vehicles.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Vehicles.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Desktop/Vehicles.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Dialogue_CN.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Dialogue_CN.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Dialogue_CN.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Dialogue_EN.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Dialogue_EN.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Dialogue_EN.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Dialogue_JP.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Dialogue_JP.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Dialogue_JP.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Ambience/City.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Ambience/Country.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Ambience/Forest.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Character/Dialogue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Character/Door_Close.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Character/Door_Open.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Character/Enemy_Footsteps.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Character/Health.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Character/Player_Footsteps.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Character/Radio_Dialogue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Interactables/Barrel_Roll.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Interactables/Wooden_Collision.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Music/Level_01.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Music/Level_02.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Music/Level_03.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Music/Radio_Station.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/UI/Cancel.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/UI/Okay.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/VO/Main_Menu.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/VO/Welcome.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Vehicles/Car_Engine.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Vehicles/Ride-on_Mower.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Weapons/Explosion.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Weapons/Machine_Gun.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Events/Weapons/Pistol.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Master.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Master.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Master.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Master.strings.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Music.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Music.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Music.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/PrivateIntegrationData/AssetLookup.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/PrivateIntegrationData/BankLookup.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Reverbs/Health_Low.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Reverbs/Pause.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Reverbs/Reverb/Cave_Reverb.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Reverbs/Reverb/Sewer_Reverb.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Reverbs/Slow-Motion.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/SFX.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/SFX.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/SFX.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Snapshots/Health_Low.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Snapshots/Pause.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Snapshots/Reverb/Cave_Reverb.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Snapshots/Reverb/Sewer_Reverb.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Snapshots/Slow-Motion.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/VCAs/Environment.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/VCAs/Equipment.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/VCAs/Player.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/VO.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/VO.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/VO.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Vehicles.assets.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Vehicles.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/FMOD/Vehicles.streams.bank (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Music/Minigames/SW_Minigame_RythmClick.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/SM_Mixer.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Sounds/Birds_In_Forest.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Sounds/Clock.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Sounds/Knock.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Sounds/Menu/buttonHover.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Sounds/Menu/buttonParticleHide.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Sounds/Menu/buttonParticleUnhide.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Sounds/Menu/buttonPressed.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Sounds/Menu/buttonReleased.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Audio/Sounds/Menu/buttonUnhover.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/BP_Checkpoint.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/BP_CustomGameInstance.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/BP_PlayerController.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/BP_CameraMode.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/BP_Carol.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/BP_Charles.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/BP_Jacob.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/BP_Player.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/ShooterGuard/BB_ShooterGuard.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/ShooterGuard/BP_ShooterGuardAIController.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/ShooterGuard/BP_ShooterGuardCharacter.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/ShooterGuard/BP_ShooterGuardPlayerContext.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/ShooterGuard/BTT_ShooterGuardFocus.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/ShooterGuard/BTT_ShooterGuardShoot.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/ShooterGuard/BT_ShooterGuard.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/ShooterGuard/EQ_ShooterGuardFindPlayer.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/StealthGuard/BB_StealthGuard.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/StealthGuard/BP_StealthGuardAIController.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/StealthGuard/BP_StealthGuardCharacter.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/StealthGuard/BP_StealthGuardPathPoint.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/StealthGuard/BTT_StealthGuardPathPointFind.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/StealthGuard/BTT_StealthGuardPathPointReached.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/StealthGuard/BT_StealthGuard.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Characters/StealthGuard/E_StealthGuardPatrolPathType.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/GameModes/BP_MainGameMode.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Items/BP_BookOfFear.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Items/BP_CompanionCube.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Items/BP_PictureMalevic.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Items/Weapons/BP_Gun.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Items/Weapons/BP_Projectile.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Minigames/AgeOfWar/BP_Minigame_AgeOfWar.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Minigames/CrossyRoad/BP_Minigame_CrossyRoadManager.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Minigames/CrossyRoad/BP_Minigame_CrossyRoad_Obstacle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Minigames/Fishing/BP_Minigame_FishingManager.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Minigames/Fishing/UI_Minigame_Fishing.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Minigames/RythmClick/BP_Minigame_RythmClickManager.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Minigames/RythmClick/UIC_Minigame_RythmClickButton.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Minigames/RythmClick/UI_Minigame_RythmClickCanvas.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurfManager.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleBig.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleHigh.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleLow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Foliages/F_Grass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Foliages/F_GrassMultiLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Foliages/F_GrassMultiLevel2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Foliages/F_GrassMultiTest.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Foliages/F_Lily.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Foliages/F_OakA.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Foliages/F_OakB.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Foliages/F_SpruceA.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Foliages/F_SpruceB.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Foliages/F_Sunflower.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Fonts/FF_good_timing_bd_Raymond_Larabie_Font.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Fonts/FontFaces/FF_bowhouse_bold_Takuminokami.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Fonts/FontFaces/FF_bowhouse_regular_Takuminokami.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Fonts/FontFaces/FF_good_times_rg_Raymond_Larabie.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Fonts/FontFaces/FF_good_timing_bd_Raymond_Larabie.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Fonts/FontFaces/FF_good_timing_bd_Raymond_Larabie_original.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Fonts/FontFaces/FF_primer_print_Raymond_Larabie.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Fonts/FontFaces/FF_primer_print_bold_Raymond_Larabie.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Fonts/Font_bowhouse_bold_Takuminokami_Font.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Fonts/Font_bowhouse_regular_Takuminokami_Font.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Fonts/Font_good_times_rg_Raymond_Larabie_Font.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Fonts/Font_good_timing_bd_Raymond_Larabie_Font_original.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Fonts/Font_primer_print_Raymond_Larabie_Font.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Fonts/Font_primer_print_bold_Raymond_Larabie_Font.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Actions/IA_CutsceneSkip.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Actions/IA_DialogueSkip.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Actions/IA_FlyUpDown.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Actions/IA_Interact.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Actions/IA_Journal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Actions/IA_Jump.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Actions/IA_Look.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Actions/IA_Move.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Actions/IA_OpenMenu.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Actions/IA_Run.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Actions/IA_ShowInventory.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Actions/IA_TurnCameraMode.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/IMC_CameraMode.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/IMC_Cutscene.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/IMC_Dialogue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/IMC_Player.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Interactables/Actions/IA_InteractableActivate.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Interactables/Actions/IA_InteractableInventoryFirst.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Interactables/Actions/IA_InteractableInventorySecond.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Interactables/Actions/IA_InteractableMoveActivateL.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Interactables/Actions/IA_InteractableMoveActivateR.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Interactables/Actions/IA_InteractableMoveRotate.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Interactables/Actions/IA_InteractableMoveZoom.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Interactables/IMC_InteractableActivate.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Interactables/IMC_InteractableInventory.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Interactables/IMC_InteractableMove.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Left.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Right.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Up.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Minigame/Actions/IA_Minigame_Fishing.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Down.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Left.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Right.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Up.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Minigame/IMC_Minigame_CrossyRoad.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Minigame/IMC_Minigame_Fishing.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/Minigame/IMC_Minigame_SubwaySurf.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Input/ST_InputActionsDescriptions.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Blueprints/BP_Level1Restart.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Blueprints/BP_Saw.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Blueprints/BP_TriggerBoxScene3ToWall.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Blueprints/BP_TriggerBoxScene4Shadow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Blueprints/BP_TriggerBoxScene4_End.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Blueprints/BP_candle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Blueprints/BP_doorS.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Blueprints/BP_wallBack.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Blueprints/Lights/BP_LightFlickering.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/L_Level1.umap (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/L_Level1_BuiltData.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_BoolSpecial.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_GrassLOD0Level1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_GrassLOD1Level1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_GrassLOD2Level1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_GrassLOD3Level1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_GrassLOD4Level1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_GrassLOD5Level1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyFilamentPistilsColorWindyLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyFilamentPistilsLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyFilamentStamenColorWindyLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyFilamentStamenLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyLeafALevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyLeafBLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyLeafsColorLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyLeafsColorWindyLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyPistilsColorWindyLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyPistilsLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyStamenColorWindyLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyStamenLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyStemColorLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyStemColorWindyLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/MI_LilyStemLevel1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_BookSpecial.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_Environment.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_EnvironmentDark.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_EnvironmentDark_2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_EnvironmentDark_3.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_EnvironmentDark_4.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_EnvironmentLight.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_EnvironmentLightGreen.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_Furniture.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_GraveInColor.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_LilySpecial.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_LilySpecialFilament.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_MonsterBodyLevel1Scene4.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_MonsterRedLevel1Scene4.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_MortisBodyLevel1Scene2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Materials/M_MortisWireframeLevel1Scene2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Other/BPA_MonsterLevel1Scene4.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Other/BPA_ShadowLevel1Scene2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Other/SM_LilySpecial.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Sequencers/OnBeginPlay/Seq_Level1_Lamp.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Sequencers/Seq_Level1_Begin.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Sequencers/Seq_Level1_Review.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Sequencers/Seq_Level1_Shadow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_1/Sequencers/Seq_Level1_gateUp.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Blueprints/SM_Level2_Fishing.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Blueprints/SM_Level2_RythmClick.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Blueprints/SM_Level2_SubwaySurf.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Blueprints/SM_Level4_CrossyRoad.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/L_Level2.umap (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/L_Level2_BuiltData.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/LandLayers/LL_DirtL2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/LandLayers/LL_GrassL2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/LandLayers/LL_GrassLowL2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/LandLayers/LL_PathL2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/LandLayers/LL_RockL2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/LandLayers/LL_SnowL2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/MI_WindowCurtainLevel2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_BadPillow2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_HouseCarpet1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_HouseCarpet2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_HouseCarpet2B.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_HouseCarpet2C.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_HouseCarpet3.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_HouseCarpet4.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_HouseDoorstep.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_HouseFloor1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_HouseFloor2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_HouseFloor2B.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_HouseRoof2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_HouseRoofBig2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_HouseStairs.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_HouseWall2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/M_RoofInside.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Materials/PurpleMetal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Sequencers/OnBeginPlay/Seq_Level2_clock.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Sequencers/Seq_Level2_CarolRun.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Sequencers/Seq_Level2_FromField.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Sequencers/Seq_Level2_MortisDoor.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Sequencers/Seq_Level2_begin.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Sequencers/Seq_Level2_menu.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Grass64_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Grass64_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Grass_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Grass_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Road64_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Road64_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Rock2_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Rock2_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Rock512_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Rock512_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Rock512_v2_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Rock64_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Rock64_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Rock_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_2/Textures/T_Rock_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_3/Actors/BP_Level3_LayersOfFearRoom_Cupboard.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_3/Actors/BP_Level3_PortalRoom_PressurePlate.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_3/Actors/BP_Level3_StartRoom_EndButton.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_3/Actors/BP_Level3_WitnessRoom_Button.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_3/L_Level3.umap (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_3/L_Level3_BuiltData.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_3/Sequences/Seq_Level3_PuzzlePortal_Platform.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_4/Blueprints/BP_Level4_Exit.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_4/Blueprints/BP_Level4_IntroDialogue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_4/Dialogues/DT_Level4_Intro.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_4/L_Level4.umap (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_4/L_Level4_BuiltData.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Level_5/L_Level5.umap (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/BP_Test_StartGame.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/CutsceneTest/BP_Test_CutsceneMultiple.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/CutsceneTest/BP_Test_CutsceneSingle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/DialogueTest/BP_Test_DialogueMain.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/DialogueTest/BP_Test_DialogueSecondary.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableActivate.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableInventory.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableMove.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/Minigame/BP_Test_AgeOfWar.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/Minigame/BP_Test_CrossyRoad.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/Minigame/BP_Test_Fishing.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/Minigame/BP_Test_Rythm.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/Minigame/BP_Test_SubwaySurf.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTEHold.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTEMulti.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTESingle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/RuntimeLoadTest/BP_Test_RuntimeLoad.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Actors/SaveTest/BP_Test_SaveLoad.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/L_Test.umap (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/L_Test_BuiltData.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/LandLayers/LL_DirtLt.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/LandLayers/LL_GrassLt.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/LandLayers/LL_PathLt.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/LandLayers/LL_RockLt.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/LandLayers/LL_SnowLt.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/LandLayers/LL_StoneLt.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Materials/MI_GrassLOD0_Test.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Materials/MI_GrassLOD1_Test.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Materials/MI_GrassLOD2_Test.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Materials/MI_GrassLOD3_Test.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Materials/M_GrassLOD4_Test.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Materials/M_GrassLOD5_Test.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Other/Dialogue/DT_Test_DialogueMain.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Other/Dialogue/SW_Test_Dialogue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Sequences/Seq_Test_Ball.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Levels/Test/Sequences/Seq_Test_Cutscene.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Localization/Game/Game.csv (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Localization/Game/Game.manifest (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Localization/Game/Game_Conflicts.txt (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Localization/Game/en/Game.archive (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Blind.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_CCTV.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Drunk.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Frozen.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Glitch.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Melt.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_MeltBlood.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_OldComputer.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Pixel.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Rain.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Colors/M_Color_Black.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Colors/M_Color_Blue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Colors/M_Color_Green.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Colors/M_Color_Pink.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Colors/M_Color_Red.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Colors/M_Color_White.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Colors/M_Color_Yellow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Functions/MF_DistanceOpacity.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Functions/MF_InnerOutline.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Functions/MF_RotateToCamera.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Functions/MF_Scale.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Functions/MF_ScaleDownByDistance.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Functions/MF_Step.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Landscapes/LandLayers/LL_Dirt.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Landscapes/LandLayers/LL_Grass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Landscapes/LandLayers/LL_Road.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Landscapes/LandLayers/LL_Rocks.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Landscapes/LandLayers/LL_Snow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Landscapes/MI_Landscape.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Landscapes/M_Landscape.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Landscapes/Textures/T_LandscapeGrassDiffuse2048.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Landscapes/Textures/T_LandscapeGrassNormal2048.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/MI_Bool.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/MI_RedGlow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/MI_SphereOfCloud.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/M_Body.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/M_CompanionCube.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/M_Emission.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/M_Glass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/M_Pointer.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/M_SphereOfCloud.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/M_Wireframe.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/Particles/P_SphereOfCloud.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/PostProcess/M_PP_Inverse.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeDiffuse.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeDisplacement.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeEmission.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeNormals.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_Ground_Gravel_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_Ground_Gravel_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_MacroVariation.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_PictureHouse.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_PictureHouse_Mat.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_PictureMonster.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_PictureMonster_Mat.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_PicturePack.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_PicturePack_Mat.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_SurfaceAntsNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_SurfaceArrowsNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_SurfaceDiamondsNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_SurfaceDonutsNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_SurfaceDotsNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_SurfaceLeechsNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_SurfaceLineNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/T_SurfaceRowsNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/MaterialsLibrary/TexturesLibrary/loop.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Misc/ImportTest/BP_ImportTest_Barrel.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Misc/ImportTest/Build/pakchunk100-Windows.pak (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Misc/ImportTest/DA_ImportTest.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Misc/ImportTest/M_ImportTest_BarelWood.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Misc/ImportTest/M_ImportTest_BarrelRings.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Misc/ImportTest/SM_ImportTest_Barrel.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Misc/Interactables/M_InteractableScreencapturerPP.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Misc/Interactables/M_PP_Interactable_Outline.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Misc/Interactables/T_InteractableScreencapturerDebugInput.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Misc/Interactables/T_InteractableScreencapturerDebugOutput.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/Materials/M_Fence.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/Materials/M_HomeRoof.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/Materials/M_HomeWallPart.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/Materials/M_HouseRoof.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/Materials/M_HouseWall.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/SM_Fence.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/SM_Home.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/SM_HouseRoofBigCorner.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/SM_HouseRoofBigNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/SM_HouseRoofBigTwosided.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/SM_HouseRoofSmall.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/SM_HouseStairs.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/SM_HouseWallMain.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/SM_HouseWallMainDoor.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/SM_HouseWallMainWindowBig.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Buildings/SM_HouseWallMainWindowSmall.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanBreathing.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanDeathPose.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanDefaultPose.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanFistDefault.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanFistHard.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanFistLight.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanFistOpen.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanHandsIdle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanShiftL.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanShiftR.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanWalkB.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanWalkBL.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanWalkBR.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanWalkF.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanWalkFL.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanWalkFR.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanWalkL.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/A_HumanWalkR.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Animations/BS_HumanWalk.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/BPA_HumanCarol.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/BPA_HumanJump.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/BPA_HumanPlayer.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/BPA_HumanRun.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Materials/M_HumanAccessoriesCarolHair.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesFrame.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesGlass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesMustaches.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesScorch.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Materials/M_HumanAccessoriesJacobHair.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Materials/M_HumanAccessoriesMortisHair.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Materials/M_HumanBody.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Materials/M_HumanShadow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Materials/M_HumanWireframe.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/MaterialsS/M_Body.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/MaterialsS/M_Wireframe.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanBreathing.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanDeathPose.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanDefaultPose.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFalling.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistDefault.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistHard.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistLight.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistOpen.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanHandDrag.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanHandsIdle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanShiftL.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanShiftR.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkB.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkBL.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkBR.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkF.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkFL.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkFR.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkL.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkR.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/BS_HumanIdle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Animations/BS_HumanWalk.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCarolHair.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesFrame.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesGlass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesMustaches.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesScorch.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesJacobHair.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesMortisHair.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanBody.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanShadow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanWireframe.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/SK_Human.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/SM_Human.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/Models/Characters/Human/SM_Human_PhysicsAsset.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/SK_Human.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/SMA_Human.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/SM_Human.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/SM_HumanAccessoriesCarol.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/SM_HumanAccessoriesCharles.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/SM_HumanAccessoriesJacob.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/SM_HumanAccessoriesMortis.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Human/SM_Human_PhysicsAsset.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Monster/Materials/M_MonsterBody.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Monster/Materials/M_MonsterRed.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Monster/SK_Monster.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Monster/SM_Monster.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Monster/SM_MonsterSpecial.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Shadow/AIC_Shadow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Shadow/Animation/A_ShadowIdle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Shadow/Animation/A_ShadowRun1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Shadow/BB_Shadow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Shadow/BPA_Shadow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Shadow/BP_Shadow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Shadow/BT_Shadow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Shadow/Material/MI_ShadowEyes.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Shadow/Material/M_ShadowBody.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Shadow/Material/M_ShadowBodyPuppet.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Shadow/PA_Shadow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Shadow/SK_Shadow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Shadow/SM_Shadow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Characters/Shadow/SM_ShadowPuppet.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/MI_ClockGlass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/MI_GlassBottle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/MI_WindowGlass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_BarelWood.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_BarrelRings.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_BedBlanket.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_BedMattress.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_BedPillow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_BedWood.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_BenchLegs.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_BenchSeat.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_BlackCover.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_BlueBookCover.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_BookLists.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_BottleGlass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_CandleNormalWax.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_CandleNormalWick.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_CandleTallWax.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_CandleTallWick.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_CandleWideWax.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_CandleWideWick.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_ChairDefault.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_ChairKidsSeat.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_ChairKidsWood.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_ChairSoftSeat.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_ChairSoftWood.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_ChestBorder.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_ChestHandle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_ChestWood.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_ClockArms.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_ClockPendulum.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_ClockWood.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_CupBlue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_CupGreen.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_CupRed.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_CupWhite.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_CupboardWood.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_DarkerWood.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_Door.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_DoorHandle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_FlowerClay.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_FlowerPot.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_GateBase.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_GateSide.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_GreenCover.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_HookWood.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_Lamp.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_LampBulb.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_LampBulbNeck.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_MetalHandle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_PictureMalevicFrame.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_PictureMalevicImage1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_PictureMalevicImage2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_PurpleCover.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_RedBookCover.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_SwordBase.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_SwordBlade.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_SwordHandArms.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_SwordHandBlack.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_SwordHandLightBlack.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_SwordHandle2nd.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_Well.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_WellBucket.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_WellLever.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_WellPlank.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_WellRope.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_WellWater.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_WindowCurtain.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_WindowCurtainRing.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_WindowFrame.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/Materials/M_YellowCover.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SMA_Bed/SM_Bed.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SMA_Bed/SM_BedBlanketAfterMortis.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SMA_Bed/SM_BedBlanketForMortis.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SMA_Bed/SM_BedBlanketLying.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SMA_Bed/SM_BedPillow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SMA_Window/SM_Curtain.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SMA_Window/SM_WindowCurtainDynamicPinned.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SMA_Window/SM_WindowDouble.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SMA_Window/SM_WindowFull.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SMA_Window/SM_WindowQuatro.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_Barrel.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_Bench.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_BookBlue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_BookOfFear.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_CandleNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_CandleTall.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_CandleWide.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_ChairDefault.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_ChairKids.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_ChairSoft.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_Chestka.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_ClockGlass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_ClockGlassHand.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_Cupboard.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_CupboardEmpty.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_CupboardLittleEmpty.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_Flowerpot2nd.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_GateBase.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_GateSide.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_GlassBottle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_Grave.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_Hook.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_Hookv2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_Lamp.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_PictureMalevic.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_Table.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_Well_well.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_door.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Decorations/SM_doorHandle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/MI_WindowCrushedFrontGlass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/MI_WindowCrushedSideGlass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/M_Front.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/M_Side.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/SMA_glass_crush_SM_WindowCrushedA1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/SMA_glass_crush_SM_WindowCrushedA10.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/SMA_glass_crush_SM_WindowCrushedA11.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/SMA_glass_crush_SM_WindowCrushedA12.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/SMA_glass_crush_SM_WindowCrushedA2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/SMA_glass_crush_SM_WindowCrushedA3.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/SMA_glass_crush_SM_WindowCrushedA4.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/SMA_glass_crush_SM_WindowCrushedA5.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/SMA_glass_crush_SM_WindowCrushedA6.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/SMA_glass_crush_SM_WindowCrushedA7.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/SMA_glass_crush_SM_WindowCrushedA8.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Effects/SMA_glass_crush_SM_WindowCrushedA9.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/Materials/M_Gray.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_Cone.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_Cube.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_Cylinder.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_Plank.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_Plate.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_PlateRound1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_PlateRound3.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_PlateRound4.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_Pyramid.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_Sphere.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_Stairs.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_Wall.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_WallDoor.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_WallDoorBig.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_WallDoorRound.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_WallWindow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_WallWindowBig.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/GrayBoxes/SM_WallWindowRound.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Items/Materials/M_BladeSaw.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Items/Materials/M_BladegripSaw.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Items/Materials/M_GripSaw.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Items/SM_Saw.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/BP_FlowersInteraction.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/LilyLODs/SM_LilyLOD0.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/LilyLODs/SM_LilyLOD1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/LilyLODs/SM_LilyLOD2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/LilyLODs/SM_LilyLOD3.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/LilyLODs/SM_LilyLOD4.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/LilyLODs/SM_LilyLOD5.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/LilyLODs/SM_LilyLOD6.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/LilyLODs/SM_LilyLOD7.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/MPC_Flowers.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/MF_FlowersInteraction.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/MF_FlowersWind.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyFilamentPistils.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyFilamentPistilsColorWindy.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyFilamentStamen.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyFilamentStamenColorWindy.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyLeafA.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyLeafB.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyLeafsColor.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyLeafsColorWindy.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyPetal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyPetalColor.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyPetalColorWindy.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyPetalToCamera.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyPistils.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyPistilsColorWindy.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyStamen.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyStamenColorWindy.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyStem.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyStemColor.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_LilyStemColorWindy.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_SunflowerLeafs.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_SunflowerPetal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_SunflowerSeeds.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_SunflowerSepal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_SunflowerStem.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_TulipPetal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_TulipPistils.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_TulipStem.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_TulipanLeafs.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Materials/M_TulipanStamen.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/SM_Lily.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/SM_Sunflower.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/SM_Tulip.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Textures/T_lilyLeafANormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Textures/T_lilyLeafBNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Textures/T_lilyPetalNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Textures/T_lilyPistilsNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Textures/T_lilyStamenNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Flowers/Textures/T_lilyStemNormal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/BP_GrassCapture.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/MF_GrassMaskUV.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/MF_GrassProjection.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/MH_GrassBackground.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/MH_GrassDirection.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/MPC_Grass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/Materials/MI_GrassLOD0.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/Materials/MI_GrassLOD0Scalling.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/Materials/MI_GrassLOD0X.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/Materials/MI_GrassLOD1.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/Materials/MI_GrassLOD2X.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/Materials/MI_GrassLOD3.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/Materials/MI_GrassMultiLOD2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/Materials/M_GrassLOD0.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/Materials/M_GrassLOD4.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/Materials/M_GrassLOD8.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/P_GrassAffector.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/RD2D_Grass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/SM_Grass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/SM_GrassMulti.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/SM_GrassMultiShort.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/Textures/T_Grass256x384.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/Textures/T_Grass384x576.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/Textures/T_Grass512x768.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Grass/Textures/T_Grass64x96.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Trees/Materials/M_BigOldTreeLeaves.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Trees/Materials/M_BigOldTreeWood.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Trees/Materials/M_TreesOakColor.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Trees/Materials/M_TreesOakWood.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Trees/Materials/M_TreesSpruceColor.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Trees/Materials/M_TreesSpruceWood.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Trees/SM_BigOldTree.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Trees/SM_OakA.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Trees/SM_OakB.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Trees/SM_SpruceA.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Models/Nature/Trees/SM_SpruceB.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Splash/EdSplash.bmp (100%) rename {Content => UnrealProject/Lost_Edge/Content}/Splash/Splash.bmp (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Collapse01.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Collapse02.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Collapse_Cue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Explosion01.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Explosion02.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Explosion_Cue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Fire01.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Fire01_Cue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Fire_Sparks01.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Fire_Sparks01_Cue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Light01.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Light01_Cue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Light02.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Light02_Cue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Smoke01.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Smoke01_Cue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Starter_Background_Cue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Starter_Birds01.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Starter_Music01.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Starter_Music_Cue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Starter_Wind05.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Starter_Wind06.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Steam01.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Audio/Steam01_Cue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_AssetPlatform.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Basic_Floor.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Basic_Wall.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Brick_Clay_Beveled.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Brick_Clay_New.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Brick_Clay_Old.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Brick_Cut_Stone.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Brick_Hewn_Stone.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_CobbleStone_Pebble.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_CobbleStone_Rough.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_CobbleStone_Smooth.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_ColorGrid_LowSpec.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Concrete_Grime.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Concrete_Panels.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Concrete_Poured.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Concrete_Tiles.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Glass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Ground_Grass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Ground_Gravel.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Ground_Moss.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Metal_Burnished_Steel.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Metal_Chrome.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Metal_Copper.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Metal_Gold.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Metal_Rust.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Metal_Steel.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Rock_Basalt.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Rock_Marble_Polished.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Rock_Sandstone.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Rock_Slate.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Tech_Checker_Dot.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Tech_Hex_Tile.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Tech_Panel.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Water_Lake.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Water_Ocean.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Wood_Oak.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Wood_Pine.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Materials/M_Wood_Walnut.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/Materials/M_Burst.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/Materials/M_Dust_Particle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/Materials/M_Fire_SubUV.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/Materials/M_Heat_Distortion.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/Materials/M_Radial_Gradient.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/Materials/M_Spark.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/Materials/M_explosion_subUV.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/Materials/M_radial_ramp.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/Materials/M_smoke_subUV.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/Materials/m_flare_01.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/P_Ambient_Dust.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/P_Explosion.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/P_Fire.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/P_Smoke.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/P_Sparks.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Particles/P_Steam_Lit.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/MaterialSphere.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/Materials/M_Bush.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/Materials/M_Chair.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/Materials/M_Door.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/Materials/M_Frame.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/Materials/M_Lamp.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/Materials/M_Rock.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/Materials/M_Shelf.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/Materials/M_Statue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/Materials/M_StatueGlass.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/Materials/M_TableRound.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_Bush.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_Chair.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_CornerFrame.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_Couch.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_Door.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_DoorFrame.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_GlassWindow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_Lamp_Ceiling.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_Lamp_Wall.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_PillarFrame.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_PillarFrame300.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_Rock.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_Shelf.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_Stairs.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_Statue.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_TableRound.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Props/SM_WindowFrame.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Cone.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Cube.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Cylinder.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_NarrowCapsule.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Pipe.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Pipe_180.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Pipe_90.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Plane.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_QuadPyramid.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Sphere.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Torus.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_TriPyramid.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Trim.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Trim_90_In.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Trim_90_Out.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Tube.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Wedge_A.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_Wedge_B.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Shapes/Shape_WideCapsule.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Brick_Clay_New_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Brick_Clay_New_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Brick_Clay_New_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Brick_Clay_Old_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Brick_Clay_Old_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Burst_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Bush_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Bush_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Ceramic_Tile_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Ceramic_Tile_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Chair_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Chair_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Checker_Noise_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_CobbleStone_Rough_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_CobbleStone_Rough_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Concrete_Grime_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Concrete_Panels_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Concrete_Panels_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Concrete_Poured_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Concrete_Poured_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Concrete_Tiles_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Concrete_Tiles_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Concrete_Tiles_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Detail_Rocky_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Door_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Door_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Dust_Particle_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Explosion_SubUV.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Fire_SubUV.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Fire_Tiled_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Frame_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Frame_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Gradinet_01.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Ground_Grass_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Ground_Grass_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Ground_Gravel_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Ground_Gravel_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Ground_Moss_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Lamp_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Lamp_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_MacroVariation.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Metal_Aluminum_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Metal_Copper_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Metal_Gold_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Metal_Gold_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Metal_Rust_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Metal_Rust_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Metal_Steel_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Metal_Steel_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Perlin_Noise_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_RockMesh_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_RockMesh_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Rock_Basalt_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Rock_Basalt_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Rock_Sandstone_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Rock_Sandstone_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Rock_Slate_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Rock_Slate_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Shelf_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Shelf_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Single_Tile_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Smoke_SubUV.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Smoke_Tiled_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Spark_Core.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Statue_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Statue_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_TableRound_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_TableRound_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Tech_Dot_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Tech_Dot_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Tech_Panel_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Tech_Panel_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Water_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Water_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Wood_Oak_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Wood_Oak_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Wood_Pine_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Wood_Pine_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Wood_Walnut_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_Wood_Walnut_N.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/StarterContent/Textures/T_ground_Moss_D.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/BP_MainWidgetManager.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/Dialogues/UI_DialogueManager.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/Dialogues/UI_DialogueRow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/Dialogues/UI_DialogueSkip.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/Interactables/UI_InteractableHint.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/Interactables/UI_InteractableHintManager.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/MainMenu/E_MainMenuButtonNames.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/MainMenu/E_MainMenuOptionsButtonNames.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/MainMenu/E_MainMenuPages.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/MainMenu/ST_MainMenuCommonText.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/MainMenu/UI_MainMenu.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/MainMenu/UI_MainMenuCredits.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/MainMenu/UI_MainMenuOptions.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/MainMenu/UI_MainMenuOptionsAudio.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/MainMenu/UI_MainMenuOptionsControls.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/MainMenu/UI_MainMenuOptionsGame.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/MainMenu/UI_MainMenuOptionsVideo.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/Overlays/UI_Crosshair.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/Overlays/UI_DevelopBuildWarning.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventHold.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventManager.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventMultiPress.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventSinglePress.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/UI_CutsceneSkip.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/UI_Fade.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/UI_Inventory.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/UI_Journal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Blueprints/UI_Loading.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/Classes/UICC_Journal_Text.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/Classes/UICC_MainMenu_PageButtonParticle.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/Classes/UICC_MainMenu_SmallButton.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/Classes/UICC_MenuMain_PageButton.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/Classes/UICC_Slider.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/UIC_MainMenu_OptionsButton.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/UIC_MainMenu_OptionsCategory.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/UIC_MainMenu_OptionsComboBox.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/UIC_MainMenu_OptionsKeySelector.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/UIC_MainMenu_OptionsSlider.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/UIC_MainMenu_OptionsSwitchButton.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/UIC_MainMenu_PageButton.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/UIC_MainMenu_Title.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/UIC_OptionKeyselector.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Components/UIC_Slider.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Materials/MM_Diagonal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Materials/MM_Diagonal_2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Materials/MM_GradientLeft.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Materials/MM_GradientLeftNegative.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Materials/MM_GradientTop.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Materials/MM_GradientTopBig.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Materials/MM_GradientTopNegative.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Materials/MM_LineTopBottom.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Materials/MM_RoundSquare.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_ComboBoxArrow.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_FrameGradient.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_FrameGradient2.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_FrameLeftBigBold.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_FrameLeftBold.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_FrameLeftHyperBold.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_FrameLeftRegular.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_FrameLineTopBottom.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_FrameSmoothBold.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_FrameSmoothLight.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_FrameSmoothRegular.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_FrameTopBotRegular.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_FrameTopBotSmall.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_FrameTopRegular.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_Gradient.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconBackpack.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconBackpackA.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconBook.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconBookA.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconCamera.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconCameraA.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconHearth.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconHearthA.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconKnife.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconKnifeA.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconMovement.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconMovementA.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconPlus.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconPlusA.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconPoint.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconPointA.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconSave.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_IconSaveA.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_LineDiagonal.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_LineTopBottom.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_LineVertical.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_RoundSquare.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_RoundSquareBlured.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_ScrollThumb.uasset (100%) rename {Content => UnrealProject/Lost_Edge/Content}/UI/Textures/T_SliderButton.uasset (100%) rename Lost_Edge.png => UnrealProject/Lost_Edge/Lost_Edge.png (100%) rename Lost_Edge.uproject => UnrealProject/Lost_Edge/Lost_Edge.uproject (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Binaries/Win64/fmod.dll (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Binaries/Win64/fmodL.dll (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Binaries/Win64/fmodL_vc.lib (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Binaries/Win64/fmod_vc.lib (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Binaries/Win64/fmodstudio.dll (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Binaries/Win64/fmodstudioL.dll (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Binaries/Win64/fmodstudioL_vc.lib (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Binaries/Win64/fmodstudio_vc.lib (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Binaries/Win64/resonanceaudio.dll (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Content/AnimNotify_FMODPlayEvent.uasset (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/FMODStudio.uplugin (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Resources/Icon128.png (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/FMODAudioLink.Build.cs (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLink.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkComponent.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkFactory.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkFactory.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkInputClient.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkInputClient.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkLog.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSettings.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSourcePushed.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSourcePushed.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSynchronizer.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSynchronizer.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkComponent.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkLog.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkModule.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkSettings.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLinkEditor/FMODAudioLinkEditor.Build.cs (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLinkEditor/Private/FMODAudioLinkSettingsFactory.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLinkEditor/Private/FMODAudioLinkSettingsFactory.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODAudioLinkEditor/Public/FMODAudioLinkEditorModule.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Classes/FMODAmbientSound.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Classes/FMODAnimNotifyPlay.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Classes/FMODAsset.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Classes/FMODAudioComponent.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Classes/FMODBank.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Classes/FMODBlueprintStatics.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Classes/FMODBus.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Classes/FMODEvent.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Classes/FMODPort.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Classes/FMODSettings.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Classes/FMODSnapshot.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Classes/FMODSnapshotReverb.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Classes/FMODVCA.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/FMODStudio.Build.cs (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/FMODStudioL_APL.xml (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/FMODStudio_APL.xml (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODAmbientSound.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODAnimNotifyPlay.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODAsset.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODAssetLookup.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODAssetLookup.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODAssetTable.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODAssetTable.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODAudioComponent.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODBank.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODBankLookup.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODBankLookup.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODBlueprintStatics.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODBus.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODEvent.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODFileCallbacks.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODFileCallbacks.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODListener.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODListener.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODPlatform.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODPort.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODSettings.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODSnapshot.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODSnapshotReverb.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODStudioModule.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODStudioPrivatePCH.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/FMODVCA.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSection.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSection.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlTrack.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlTrack.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterSectionTemplate.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterSectionTemplate.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterTrack.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterTrack.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Public/FMOD/fmod.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Public/FMOD/fmod.hpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_android.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_codec.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_common.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_dsp.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_dsp_effects.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_errors.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_output.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio.hpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio_common.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Public/FMODStudioModule.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudio/Public/FMODUtils.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Classes/FMODAmbientSoundActorFactory.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Classes/FMODAssetBuilder.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Classes/FMODGenerateAssetsCommandlet.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/FMODStudioEditor.Build.cs (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/AssetTypeActions_FMODEvent.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/AssetTypeActions_FMODEvent.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODAmbientSoundActorFactory.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODAssetBroker.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODAssetBuilder.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentDetails.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentDetails.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentVisualizer.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentVisualizer.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODBankUpdateNotifier.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODBankUpdateNotifier.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODEventEditor.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODEventEditor.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODGenerateAssetsCommandlet.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODSettingsCustomization.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODSettingsCustomization.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioEditorModule.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioEditorPrivatePCH.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioStyle.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioStyle.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/SFMODEventEditorPanel.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/SFMODEventEditorPanel.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODChannelEditors.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODChannelEditors.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventControlTrackEditor.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventControlTrackEditor.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventParameterTrackEditor.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventParameterTrackEditor.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODParameterSection.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODParameterSection.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudio/Source/FMODStudioEditor/Public/FMODStudioEditorModule.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudioNiagara/Content/ENiagara_FMODParamType.uasset (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudioNiagara/Content/PlayFMODEvent.uasset (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudioNiagara/Content/PlayPersistentFMODEvent.uasset (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudioNiagara/Content/Templates/PlayFMODEventEmitter.uasset (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudioNiagara/Content/UpdatePersistentFMODEvent.uasset (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudioNiagara/FMODStudioNiagara.uplugin (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudioNiagara/Source/FMODStudioNiagara/FMODStudioNiagara.Build.cs (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudioNiagara/Source/FMODStudioNiagara/Private/FMODNiagaraEventPlayer.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudioNiagara/Source/FMODStudioNiagara/Private/FMODStudioNiagara.cpp (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudioNiagara/Source/FMODStudioNiagara/Public/FMODNiagaraEventPlayer.h (100%) rename {Plugins => UnrealProject/Lost_Edge/Plugins}/FMODStudioNiagara/Source/FMODStudioNiagara/Public/FMODStudioNiagara.h (100%) rename {Shaders => UnrealProject/Lost_Edge/Shaders}/Private/InteractableScreenCapturerBitMapCS.usf (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge.Target.cs (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Lost_Edge.Build.cs (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Lost_Edge.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Lost_Edge.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Lost_EdgeGameModeBase.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Lost_EdgeGameModeBase.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/CameraModeBase.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/CameraModeBase.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/CommonFunctions.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/CommonFunctions.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/ContentLoader.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/ContentLoader.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/CustomGameInstanceBase.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/CustomGameInstanceBase.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/CustomGameUserSettings.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/CustomGameUserSettings.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/CutsceneManager.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/CutsceneManager.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/DialogueManager.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/DialogueManager.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Activators/InCameraInteractableActivator.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Activators/InCameraInteractableActivator.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Activators/InteractableActivator.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Activators/InteractableActivator.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Activators/InteractableScreenCapturer.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Activators/InteractableScreenCapturer.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Activators/RaycastInteractableActivator.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Activators/RaycastInteractableActivator.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Interactable.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Interactable.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Modificators/ActivateInteractableModificator.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Modificators/ActivateInteractableModificator.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Modificators/EditInteractableModificator.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Modificators/EditInteractableModificator.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Modificators/InteractableModificator.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Modificators/InteractableModificator.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Modificators/InventoryInteractableModificator.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Modificators/InventoryInteractableModificator.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Modificators/MoveInteractableModificator.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Modificators/MoveInteractableModificator.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Modificators/SawInteractableModificator.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Interactable/Modificators/SawInteractableModificator.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Levels/Checkpoint.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Levels/Checkpoint.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Levels/Level1.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Levels/Level1.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Levels/Level2.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Levels/Level2.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Levels/Level3.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Levels/Level3.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Levels/Level4.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Levels/Level4.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Levels/Level5.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Levels/Level5.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Levels/LevelBase.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Levels/LevelBase.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/MainGameModeBase.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/MainGameModeBase.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/AgeOfWar/AgeOfWarManager.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/AgeOfWar/AgeOfWarManager.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadManager.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadManager.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadObstacle.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadObstacle.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/Fishing/FishingManager.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/Fishing/FishingManager.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/Minigame.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/Minigame.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/RythmClick/RythmClickManager.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/RythmClick/RythmClickManager.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfManager.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfManager.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfObstacle.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfObstacle.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/PlayerBase.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/PlayerBase.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/QuestManager.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/QuestManager.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/QuickTimeEvent.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/QuickTimeEvent.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/SaveData.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/AutohideWidget.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/AutohideWidget.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/CutsceneSkipWidget.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/DialogueRowWidget.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/DialogueRowWidgetManager.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/DialogueRowWidgetManager.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/DialogueSkipWidget.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/InputAnimatedWidgetInterface.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/InteractableHintWidget.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/InteractableHintWidgetManager.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/InteractableHintWidgetManager.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/InventoryWidget.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/JournalWidget.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/JournalWidget.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/MainMenu/MainMenuButtonWidget.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/MainMenu/MainMenuButtonWidget.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/MainMenu/MainMenuWidget.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/MainMenu/MainMenuWidget.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/QuickTimeEventWidget.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/QuickTimeEventWidget.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/QuickTimeEventWidgetManager.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/QuickTimeEventWidgetManager.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/ResolutionResponsiveUserWidget.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/ResolutionResponsiveUserWidget.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/WidgetsManager.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/WidgetsManager.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/WorldDilationResponsiveUserWidget.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_Edge/Private/Widgets/WorldDilationResponsiveUserWidget.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_EdgeEditor.Target.cs (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_EdgeShaders/Lost_EdgeShaders.Build.cs (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_EdgeShaders/Private/InteractableScreenCapturerBitMapCS.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_EdgeShaders/Private/Lost_EdgeShaders.cpp (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_EdgeShaders/Public/InteractableScreenCapturerBitMapCS.h (100%) rename {Source => UnrealProject/Lost_Edge/Source}/Lost_EdgeShaders/Public/Lost_EdgeShaders.h (100%) rename gameIcon.ico => UnrealProject/Lost_Edge/gameIcon.ico (100%) diff --git a/.editorconfig b/UnrealProject/Lost_Edge/.editorconfig similarity index 100% rename from .editorconfig rename to UnrealProject/Lost_Edge/.editorconfig diff --git a/.gitattributes b/UnrealProject/Lost_Edge/.gitattributes similarity index 100% rename from .gitattributes rename to UnrealProject/Lost_Edge/.gitattributes diff --git a/.gitignore b/UnrealProject/Lost_Edge/.gitignore similarity index 100% rename from .gitignore rename to UnrealProject/Lost_Edge/.gitignore diff --git a/.vsconfig b/UnrealProject/Lost_Edge/.vsconfig similarity index 100% rename from .vsconfig rename to UnrealProject/Lost_Edge/.vsconfig diff --git a/Build/Windows/Application.ico b/UnrealProject/Lost_Edge/Build/Windows/Application.ico similarity index 100% rename from Build/Windows/Application.ico rename to UnrealProject/Lost_Edge/Build/Windows/Application.ico diff --git a/Config/DefaultCrypto.ini b/UnrealProject/Lost_Edge/Config/DefaultCrypto.ini similarity index 100% rename from Config/DefaultCrypto.ini rename to UnrealProject/Lost_Edge/Config/DefaultCrypto.ini diff --git a/Config/DefaultEditor.ini b/UnrealProject/Lost_Edge/Config/DefaultEditor.ini similarity index 100% rename from Config/DefaultEditor.ini rename to UnrealProject/Lost_Edge/Config/DefaultEditor.ini diff --git a/Config/DefaultEditorPerProjectUserSettings.ini b/UnrealProject/Lost_Edge/Config/DefaultEditorPerProjectUserSettings.ini similarity index 100% rename from Config/DefaultEditorPerProjectUserSettings.ini rename to UnrealProject/Lost_Edge/Config/DefaultEditorPerProjectUserSettings.ini diff --git a/Config/DefaultEngine.ini b/UnrealProject/Lost_Edge/Config/DefaultEngine.ini similarity index 100% rename from Config/DefaultEngine.ini rename to UnrealProject/Lost_Edge/Config/DefaultEngine.ini diff --git a/Config/DefaultGame.ini b/UnrealProject/Lost_Edge/Config/DefaultGame.ini similarity index 100% rename from Config/DefaultGame.ini rename to UnrealProject/Lost_Edge/Config/DefaultGame.ini diff --git a/Config/DefaultGameUserSettings.ini b/UnrealProject/Lost_Edge/Config/DefaultGameUserSettings.ini similarity index 100% rename from Config/DefaultGameUserSettings.ini rename to UnrealProject/Lost_Edge/Config/DefaultGameUserSettings.ini diff --git a/Config/DefaultInput.ini b/UnrealProject/Lost_Edge/Config/DefaultInput.ini similarity index 100% rename from Config/DefaultInput.ini rename to UnrealProject/Lost_Edge/Config/DefaultInput.ini diff --git a/Config/Localization/Game_Compile.ini b/UnrealProject/Lost_Edge/Config/Localization/Game_Compile.ini similarity index 100% rename from Config/Localization/Game_Compile.ini rename to UnrealProject/Lost_Edge/Config/Localization/Game_Compile.ini diff --git a/Config/Localization/Game_Export.ini b/UnrealProject/Lost_Edge/Config/Localization/Game_Export.ini similarity index 100% rename from Config/Localization/Game_Export.ini rename to UnrealProject/Lost_Edge/Config/Localization/Game_Export.ini diff --git a/Config/Localization/Game_ExportDialogueScript.ini b/UnrealProject/Lost_Edge/Config/Localization/Game_ExportDialogueScript.ini similarity index 100% rename from Config/Localization/Game_ExportDialogueScript.ini rename to UnrealProject/Lost_Edge/Config/Localization/Game_ExportDialogueScript.ini diff --git a/Config/Localization/Game_Gather.ini b/UnrealProject/Lost_Edge/Config/Localization/Game_Gather.ini similarity index 100% rename from Config/Localization/Game_Gather.ini rename to UnrealProject/Lost_Edge/Config/Localization/Game_Gather.ini diff --git a/Config/Localization/Game_GenerateReports.ini b/UnrealProject/Lost_Edge/Config/Localization/Game_GenerateReports.ini similarity index 100% rename from Config/Localization/Game_GenerateReports.ini rename to UnrealProject/Lost_Edge/Config/Localization/Game_GenerateReports.ini diff --git a/Config/Localization/Game_Import.ini b/UnrealProject/Lost_Edge/Config/Localization/Game_Import.ini similarity index 100% rename from Config/Localization/Game_Import.ini rename to UnrealProject/Lost_Edge/Config/Localization/Game_Import.ini diff --git a/Config/Localization/Game_ImportDialogue.ini b/UnrealProject/Lost_Edge/Config/Localization/Game_ImportDialogue.ini similarity index 100% rename from Config/Localization/Game_ImportDialogue.ini rename to UnrealProject/Lost_Edge/Config/Localization/Game_ImportDialogue.ini diff --git a/Config/Localization/Game_ImportDialogueScript.ini b/UnrealProject/Lost_Edge/Config/Localization/Game_ImportDialogueScript.ini similarity index 100% rename from Config/Localization/Game_ImportDialogueScript.ini rename to UnrealProject/Lost_Edge/Config/Localization/Game_ImportDialogueScript.ini diff --git a/Content/Audio/Classes/SC_Effects.uasset b/UnrealProject/Lost_Edge/Content/Audio/Classes/SC_Effects.uasset similarity index 100% rename from Content/Audio/Classes/SC_Effects.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Classes/SC_Effects.uasset diff --git a/Content/Audio/Classes/SC_Master.uasset b/UnrealProject/Lost_Edge/Content/Audio/Classes/SC_Master.uasset similarity index 100% rename from Content/Audio/Classes/SC_Master.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Classes/SC_Master.uasset diff --git a/Content/Audio/Classes/SC_Menu.uasset b/UnrealProject/Lost_Edge/Content/Audio/Classes/SC_Menu.uasset similarity index 100% rename from Content/Audio/Classes/SC_Menu.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Classes/SC_Menu.uasset diff --git a/Content/Audio/Classes/SC_Music.uasset b/UnrealProject/Lost_Edge/Content/Audio/Classes/SC_Music.uasset similarity index 100% rename from Content/Audio/Classes/SC_Music.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Classes/SC_Music.uasset diff --git a/Content/Audio/Classes/SC_Voices.uasset b/UnrealProject/Lost_Edge/Content/Audio/Classes/SC_Voices.uasset similarity index 100% rename from Content/Audio/Classes/SC_Voices.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Classes/SC_Voices.uasset diff --git a/Content/Audio/FMOD/Banks/Dialogue.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Dialogue.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/Dialogue.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Dialogue.uasset diff --git a/Content/Audio/FMOD/Banks/Dialogue_assets.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Dialogue_assets.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/Dialogue_assets.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Dialogue_assets.uasset diff --git a/Content/Audio/FMOD/Banks/Dialogue_streams.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Dialogue_streams.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/Dialogue_streams.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Dialogue_streams.uasset diff --git a/Content/Audio/FMOD/Banks/Master.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Master.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/Master.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Master.uasset diff --git a/Content/Audio/FMOD/Banks/Master_assets.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Master_assets.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/Master_assets.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Master_assets.uasset diff --git a/Content/Audio/FMOD/Banks/Master_streams.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Master_streams.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/Master_streams.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Master_streams.uasset diff --git a/Content/Audio/FMOD/Banks/Music.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Music.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/Music.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Music.uasset diff --git a/Content/Audio/FMOD/Banks/Music_assets.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Music_assets.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/Music_assets.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Music_assets.uasset diff --git a/Content/Audio/FMOD/Banks/Music_streams.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Music_streams.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/Music_streams.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Music_streams.uasset diff --git a/Content/Audio/FMOD/Banks/SFX.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/SFX.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/SFX.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/SFX.uasset diff --git a/Content/Audio/FMOD/Banks/SFX_assets.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/SFX_assets.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/SFX_assets.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/SFX_assets.uasset diff --git a/Content/Audio/FMOD/Banks/SFX_streams.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/SFX_streams.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/SFX_streams.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/SFX_streams.uasset diff --git a/Content/Audio/FMOD/Banks/VO.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/VO.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/VO.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/VO.uasset diff --git a/Content/Audio/FMOD/Banks/VO_assets.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/VO_assets.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/VO_assets.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/VO_assets.uasset diff --git a/Content/Audio/FMOD/Banks/VO_streams.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/VO_streams.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/VO_streams.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/VO_streams.uasset diff --git a/Content/Audio/FMOD/Banks/Vehicles.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Vehicles.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/Vehicles.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Vehicles.uasset diff --git a/Content/Audio/FMOD/Banks/Vehicles_assets.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Vehicles_assets.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/Vehicles_assets.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Vehicles_assets.uasset diff --git a/Content/Audio/FMOD/Banks/Vehicles_streams.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Vehicles_streams.uasset similarity index 100% rename from Content/Audio/FMOD/Banks/Vehicles_streams.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Banks/Vehicles_streams.uasset diff --git a/Content/Audio/FMOD/Buses/Music.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/Music.uasset similarity index 100% rename from Content/Audio/FMOD/Buses/Music.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/Music.uasset diff --git a/Content/Audio/FMOD/Buses/SFX.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX.uasset similarity index 100% rename from Content/Audio/FMOD/Buses/SFX.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX.uasset diff --git a/Content/Audio/FMOD/Buses/SFX/Ambience.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX/Ambience.uasset similarity index 100% rename from Content/Audio/FMOD/Buses/SFX/Ambience.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX/Ambience.uasset diff --git a/Content/Audio/FMOD/Buses/SFX/Character.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX/Character.uasset similarity index 100% rename from Content/Audio/FMOD/Buses/SFX/Character.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX/Character.uasset diff --git a/Content/Audio/FMOD/Buses/SFX/Explosions.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX/Explosions.uasset similarity index 100% rename from Content/Audio/FMOD/Buses/SFX/Explosions.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX/Explosions.uasset diff --git a/Content/Audio/FMOD/Buses/SFX/Objects.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX/Objects.uasset similarity index 100% rename from Content/Audio/FMOD/Buses/SFX/Objects.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX/Objects.uasset diff --git a/Content/Audio/FMOD/Buses/SFX/Reverb.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX/Reverb.uasset similarity index 100% rename from Content/Audio/FMOD/Buses/SFX/Reverb.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX/Reverb.uasset diff --git a/Content/Audio/FMOD/Buses/SFX/Vehicles.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX/Vehicles.uasset similarity index 100% rename from Content/Audio/FMOD/Buses/SFX/Vehicles.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX/Vehicles.uasset diff --git a/Content/Audio/FMOD/Buses/SFX/Weapons.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX/Weapons.uasset similarity index 100% rename from Content/Audio/FMOD/Buses/SFX/Weapons.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/SFX/Weapons.uasset diff --git a/Content/Audio/FMOD/Buses/UI.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/UI.uasset similarity index 100% rename from Content/Audio/FMOD/Buses/UI.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/UI.uasset diff --git a/Content/Audio/FMOD/Buses/VO.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/VO.uasset similarity index 100% rename from Content/Audio/FMOD/Buses/VO.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Buses/VO.uasset diff --git a/Content/Audio/FMOD/Desktop/Dialogue_CN.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_CN.assets.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Dialogue_CN.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_CN.assets.bank diff --git a/Content/Audio/FMOD/Desktop/Dialogue_CN.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_CN.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Dialogue_CN.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_CN.bank diff --git a/Content/Audio/FMOD/Desktop/Dialogue_CN.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_CN.streams.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Dialogue_CN.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_CN.streams.bank diff --git a/Content/Audio/FMOD/Desktop/Dialogue_EN.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_EN.assets.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Dialogue_EN.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_EN.assets.bank diff --git a/Content/Audio/FMOD/Desktop/Dialogue_EN.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_EN.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Dialogue_EN.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_EN.bank diff --git a/Content/Audio/FMOD/Desktop/Dialogue_EN.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_EN.streams.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Dialogue_EN.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_EN.streams.bank diff --git a/Content/Audio/FMOD/Desktop/Dialogue_JP.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_JP.assets.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Dialogue_JP.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_JP.assets.bank diff --git a/Content/Audio/FMOD/Desktop/Dialogue_JP.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_JP.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Dialogue_JP.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_JP.bank diff --git a/Content/Audio/FMOD/Desktop/Dialogue_JP.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_JP.streams.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Dialogue_JP.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Dialogue_JP.streams.bank diff --git a/Content/Audio/FMOD/Desktop/Master.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Master.assets.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Master.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Master.assets.bank diff --git a/Content/Audio/FMOD/Desktop/Master.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Master.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Master.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Master.bank diff --git a/Content/Audio/FMOD/Desktop/Master.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Master.streams.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Master.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Master.streams.bank diff --git a/Content/Audio/FMOD/Desktop/Master.strings.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Master.strings.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Master.strings.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Master.strings.bank diff --git a/Content/Audio/FMOD/Desktop/Music.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Music.assets.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Music.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Music.assets.bank diff --git a/Content/Audio/FMOD/Desktop/Music.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Music.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Music.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Music.bank diff --git a/Content/Audio/FMOD/Desktop/Music.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Music.streams.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Music.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Music.streams.bank diff --git a/Content/Audio/FMOD/Desktop/SFX.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/SFX.assets.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/SFX.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/SFX.assets.bank diff --git a/Content/Audio/FMOD/Desktop/SFX.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/SFX.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/SFX.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/SFX.bank diff --git a/Content/Audio/FMOD/Desktop/SFX.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/SFX.streams.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/SFX.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/SFX.streams.bank diff --git a/Content/Audio/FMOD/Desktop/VO.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/VO.assets.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/VO.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/VO.assets.bank diff --git a/Content/Audio/FMOD/Desktop/VO.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/VO.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/VO.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/VO.bank diff --git a/Content/Audio/FMOD/Desktop/VO.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/VO.streams.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/VO.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/VO.streams.bank diff --git a/Content/Audio/FMOD/Desktop/Vehicles.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Vehicles.assets.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Vehicles.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Vehicles.assets.bank diff --git a/Content/Audio/FMOD/Desktop/Vehicles.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Vehicles.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Vehicles.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Vehicles.bank diff --git a/Content/Audio/FMOD/Desktop/Vehicles.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Vehicles.streams.bank similarity index 100% rename from Content/Audio/FMOD/Desktop/Vehicles.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Desktop/Vehicles.streams.bank diff --git a/Content/Audio/FMOD/Dialogue_CN.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_CN.assets.bank similarity index 100% rename from Content/Audio/FMOD/Dialogue_CN.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_CN.assets.bank diff --git a/Content/Audio/FMOD/Dialogue_CN.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_CN.bank similarity index 100% rename from Content/Audio/FMOD/Dialogue_CN.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_CN.bank diff --git a/Content/Audio/FMOD/Dialogue_CN.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_CN.streams.bank similarity index 100% rename from Content/Audio/FMOD/Dialogue_CN.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_CN.streams.bank diff --git a/Content/Audio/FMOD/Dialogue_EN.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_EN.assets.bank similarity index 100% rename from Content/Audio/FMOD/Dialogue_EN.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_EN.assets.bank diff --git a/Content/Audio/FMOD/Dialogue_EN.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_EN.bank similarity index 100% rename from Content/Audio/FMOD/Dialogue_EN.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_EN.bank diff --git a/Content/Audio/FMOD/Dialogue_EN.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_EN.streams.bank similarity index 100% rename from Content/Audio/FMOD/Dialogue_EN.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_EN.streams.bank diff --git a/Content/Audio/FMOD/Dialogue_JP.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_JP.assets.bank similarity index 100% rename from Content/Audio/FMOD/Dialogue_JP.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_JP.assets.bank diff --git a/Content/Audio/FMOD/Dialogue_JP.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_JP.bank similarity index 100% rename from Content/Audio/FMOD/Dialogue_JP.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_JP.bank diff --git a/Content/Audio/FMOD/Dialogue_JP.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_JP.streams.bank similarity index 100% rename from Content/Audio/FMOD/Dialogue_JP.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Dialogue_JP.streams.bank diff --git a/Content/Audio/FMOD/Events/Ambience/City.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Ambience/City.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Ambience/City.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Ambience/City.uasset diff --git a/Content/Audio/FMOD/Events/Ambience/Country.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Ambience/Country.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Ambience/Country.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Ambience/Country.uasset diff --git a/Content/Audio/FMOD/Events/Ambience/Forest.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Ambience/Forest.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Ambience/Forest.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Ambience/Forest.uasset diff --git a/Content/Audio/FMOD/Events/Character/Dialogue.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Character/Dialogue.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Character/Dialogue.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Character/Dialogue.uasset diff --git a/Content/Audio/FMOD/Events/Character/Door_Close.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Character/Door_Close.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Character/Door_Close.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Character/Door_Close.uasset diff --git a/Content/Audio/FMOD/Events/Character/Door_Open.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Character/Door_Open.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Character/Door_Open.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Character/Door_Open.uasset diff --git a/Content/Audio/FMOD/Events/Character/Enemy_Footsteps.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Character/Enemy_Footsteps.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Character/Enemy_Footsteps.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Character/Enemy_Footsteps.uasset diff --git a/Content/Audio/FMOD/Events/Character/Health.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Character/Health.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Character/Health.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Character/Health.uasset diff --git a/Content/Audio/FMOD/Events/Character/Player_Footsteps.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Character/Player_Footsteps.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Character/Player_Footsteps.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Character/Player_Footsteps.uasset diff --git a/Content/Audio/FMOD/Events/Character/Radio_Dialogue.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Character/Radio_Dialogue.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Character/Radio_Dialogue.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Character/Radio_Dialogue.uasset diff --git a/Content/Audio/FMOD/Events/Interactables/Barrel_Roll.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Interactables/Barrel_Roll.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Interactables/Barrel_Roll.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Interactables/Barrel_Roll.uasset diff --git a/Content/Audio/FMOD/Events/Interactables/Wooden_Collision.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Interactables/Wooden_Collision.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Interactables/Wooden_Collision.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Interactables/Wooden_Collision.uasset diff --git a/Content/Audio/FMOD/Events/Music/Level_01.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Music/Level_01.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Music/Level_01.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Music/Level_01.uasset diff --git a/Content/Audio/FMOD/Events/Music/Level_02.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Music/Level_02.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Music/Level_02.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Music/Level_02.uasset diff --git a/Content/Audio/FMOD/Events/Music/Level_03.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Music/Level_03.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Music/Level_03.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Music/Level_03.uasset diff --git a/Content/Audio/FMOD/Events/Music/Radio_Station.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Music/Radio_Station.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Music/Radio_Station.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Music/Radio_Station.uasset diff --git a/Content/Audio/FMOD/Events/UI/Cancel.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/UI/Cancel.uasset similarity index 100% rename from Content/Audio/FMOD/Events/UI/Cancel.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/UI/Cancel.uasset diff --git a/Content/Audio/FMOD/Events/UI/Okay.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/UI/Okay.uasset similarity index 100% rename from Content/Audio/FMOD/Events/UI/Okay.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/UI/Okay.uasset diff --git a/Content/Audio/FMOD/Events/VO/Main_Menu.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/VO/Main_Menu.uasset similarity index 100% rename from Content/Audio/FMOD/Events/VO/Main_Menu.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/VO/Main_Menu.uasset diff --git a/Content/Audio/FMOD/Events/VO/Welcome.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/VO/Welcome.uasset similarity index 100% rename from Content/Audio/FMOD/Events/VO/Welcome.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/VO/Welcome.uasset diff --git a/Content/Audio/FMOD/Events/Vehicles/Car_Engine.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Vehicles/Car_Engine.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Vehicles/Car_Engine.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Vehicles/Car_Engine.uasset diff --git a/Content/Audio/FMOD/Events/Vehicles/Ride-on_Mower.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Vehicles/Ride-on_Mower.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Vehicles/Ride-on_Mower.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Vehicles/Ride-on_Mower.uasset diff --git a/Content/Audio/FMOD/Events/Weapons/Explosion.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Weapons/Explosion.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Weapons/Explosion.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Weapons/Explosion.uasset diff --git a/Content/Audio/FMOD/Events/Weapons/Machine_Gun.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Weapons/Machine_Gun.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Weapons/Machine_Gun.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Weapons/Machine_Gun.uasset diff --git a/Content/Audio/FMOD/Events/Weapons/Pistol.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Weapons/Pistol.uasset similarity index 100% rename from Content/Audio/FMOD/Events/Weapons/Pistol.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Events/Weapons/Pistol.uasset diff --git a/Content/Audio/FMOD/Master.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Master.assets.bank similarity index 100% rename from Content/Audio/FMOD/Master.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Master.assets.bank diff --git a/Content/Audio/FMOD/Master.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Master.bank similarity index 100% rename from Content/Audio/FMOD/Master.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Master.bank diff --git a/Content/Audio/FMOD/Master.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Master.streams.bank similarity index 100% rename from Content/Audio/FMOD/Master.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Master.streams.bank diff --git a/Content/Audio/FMOD/Master.strings.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Master.strings.bank similarity index 100% rename from Content/Audio/FMOD/Master.strings.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Master.strings.bank diff --git a/Content/Audio/FMOD/Music.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Music.assets.bank similarity index 100% rename from Content/Audio/FMOD/Music.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Music.assets.bank diff --git a/Content/Audio/FMOD/Music.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Music.bank similarity index 100% rename from Content/Audio/FMOD/Music.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Music.bank diff --git a/Content/Audio/FMOD/Music.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Music.streams.bank similarity index 100% rename from Content/Audio/FMOD/Music.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Music.streams.bank diff --git a/Content/Audio/FMOD/PrivateIntegrationData/AssetLookup.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/PrivateIntegrationData/AssetLookup.uasset similarity index 100% rename from Content/Audio/FMOD/PrivateIntegrationData/AssetLookup.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/PrivateIntegrationData/AssetLookup.uasset diff --git a/Content/Audio/FMOD/PrivateIntegrationData/BankLookup.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/PrivateIntegrationData/BankLookup.uasset similarity index 100% rename from Content/Audio/FMOD/PrivateIntegrationData/BankLookup.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/PrivateIntegrationData/BankLookup.uasset diff --git a/Content/Audio/FMOD/Reverbs/Health_Low.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Reverbs/Health_Low.uasset similarity index 100% rename from Content/Audio/FMOD/Reverbs/Health_Low.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Reverbs/Health_Low.uasset diff --git a/Content/Audio/FMOD/Reverbs/Pause.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Reverbs/Pause.uasset similarity index 100% rename from Content/Audio/FMOD/Reverbs/Pause.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Reverbs/Pause.uasset diff --git a/Content/Audio/FMOD/Reverbs/Reverb/Cave_Reverb.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Reverbs/Reverb/Cave_Reverb.uasset similarity index 100% rename from Content/Audio/FMOD/Reverbs/Reverb/Cave_Reverb.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Reverbs/Reverb/Cave_Reverb.uasset diff --git a/Content/Audio/FMOD/Reverbs/Reverb/Sewer_Reverb.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Reverbs/Reverb/Sewer_Reverb.uasset similarity index 100% rename from Content/Audio/FMOD/Reverbs/Reverb/Sewer_Reverb.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Reverbs/Reverb/Sewer_Reverb.uasset diff --git a/Content/Audio/FMOD/Reverbs/Slow-Motion.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Reverbs/Slow-Motion.uasset similarity index 100% rename from Content/Audio/FMOD/Reverbs/Slow-Motion.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Reverbs/Slow-Motion.uasset diff --git a/Content/Audio/FMOD/SFX.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/SFX.assets.bank similarity index 100% rename from Content/Audio/FMOD/SFX.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/SFX.assets.bank diff --git a/Content/Audio/FMOD/SFX.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/SFX.bank similarity index 100% rename from Content/Audio/FMOD/SFX.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/SFX.bank diff --git a/Content/Audio/FMOD/SFX.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/SFX.streams.bank similarity index 100% rename from Content/Audio/FMOD/SFX.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/SFX.streams.bank diff --git a/Content/Audio/FMOD/Snapshots/Health_Low.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Snapshots/Health_Low.uasset similarity index 100% rename from Content/Audio/FMOD/Snapshots/Health_Low.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Snapshots/Health_Low.uasset diff --git a/Content/Audio/FMOD/Snapshots/Pause.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Snapshots/Pause.uasset similarity index 100% rename from Content/Audio/FMOD/Snapshots/Pause.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Snapshots/Pause.uasset diff --git a/Content/Audio/FMOD/Snapshots/Reverb/Cave_Reverb.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Snapshots/Reverb/Cave_Reverb.uasset similarity index 100% rename from Content/Audio/FMOD/Snapshots/Reverb/Cave_Reverb.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Snapshots/Reverb/Cave_Reverb.uasset diff --git a/Content/Audio/FMOD/Snapshots/Reverb/Sewer_Reverb.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Snapshots/Reverb/Sewer_Reverb.uasset similarity index 100% rename from Content/Audio/FMOD/Snapshots/Reverb/Sewer_Reverb.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Snapshots/Reverb/Sewer_Reverb.uasset diff --git a/Content/Audio/FMOD/Snapshots/Slow-Motion.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Snapshots/Slow-Motion.uasset similarity index 100% rename from Content/Audio/FMOD/Snapshots/Slow-Motion.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Snapshots/Slow-Motion.uasset diff --git a/Content/Audio/FMOD/VCAs/Environment.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/VCAs/Environment.uasset similarity index 100% rename from Content/Audio/FMOD/VCAs/Environment.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/VCAs/Environment.uasset diff --git a/Content/Audio/FMOD/VCAs/Equipment.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/VCAs/Equipment.uasset similarity index 100% rename from Content/Audio/FMOD/VCAs/Equipment.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/VCAs/Equipment.uasset diff --git a/Content/Audio/FMOD/VCAs/Player.uasset b/UnrealProject/Lost_Edge/Content/Audio/FMOD/VCAs/Player.uasset similarity index 100% rename from Content/Audio/FMOD/VCAs/Player.uasset rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/VCAs/Player.uasset diff --git a/Content/Audio/FMOD/VO.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/VO.assets.bank similarity index 100% rename from Content/Audio/FMOD/VO.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/VO.assets.bank diff --git a/Content/Audio/FMOD/VO.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/VO.bank similarity index 100% rename from Content/Audio/FMOD/VO.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/VO.bank diff --git a/Content/Audio/FMOD/VO.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/VO.streams.bank similarity index 100% rename from Content/Audio/FMOD/VO.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/VO.streams.bank diff --git a/Content/Audio/FMOD/Vehicles.assets.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Vehicles.assets.bank similarity index 100% rename from Content/Audio/FMOD/Vehicles.assets.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Vehicles.assets.bank diff --git a/Content/Audio/FMOD/Vehicles.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Vehicles.bank similarity index 100% rename from Content/Audio/FMOD/Vehicles.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Vehicles.bank diff --git a/Content/Audio/FMOD/Vehicles.streams.bank b/UnrealProject/Lost_Edge/Content/Audio/FMOD/Vehicles.streams.bank similarity index 100% rename from Content/Audio/FMOD/Vehicles.streams.bank rename to UnrealProject/Lost_Edge/Content/Audio/FMOD/Vehicles.streams.bank diff --git a/Content/Audio/Music/Minigames/SW_Minigame_RythmClick.uasset b/UnrealProject/Lost_Edge/Content/Audio/Music/Minigames/SW_Minigame_RythmClick.uasset similarity index 100% rename from Content/Audio/Music/Minigames/SW_Minigame_RythmClick.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Music/Minigames/SW_Minigame_RythmClick.uasset diff --git a/Content/Audio/SM_Mixer.uasset b/UnrealProject/Lost_Edge/Content/Audio/SM_Mixer.uasset similarity index 100% rename from Content/Audio/SM_Mixer.uasset rename to UnrealProject/Lost_Edge/Content/Audio/SM_Mixer.uasset diff --git a/Content/Audio/Sounds/Birds_In_Forest.uasset b/UnrealProject/Lost_Edge/Content/Audio/Sounds/Birds_In_Forest.uasset similarity index 100% rename from Content/Audio/Sounds/Birds_In_Forest.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Sounds/Birds_In_Forest.uasset diff --git a/Content/Audio/Sounds/Clock.uasset b/UnrealProject/Lost_Edge/Content/Audio/Sounds/Clock.uasset similarity index 100% rename from Content/Audio/Sounds/Clock.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Sounds/Clock.uasset diff --git a/Content/Audio/Sounds/Knock.uasset b/UnrealProject/Lost_Edge/Content/Audio/Sounds/Knock.uasset similarity index 100% rename from Content/Audio/Sounds/Knock.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Sounds/Knock.uasset diff --git a/Content/Audio/Sounds/Menu/buttonHover.uasset b/UnrealProject/Lost_Edge/Content/Audio/Sounds/Menu/buttonHover.uasset similarity index 100% rename from Content/Audio/Sounds/Menu/buttonHover.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Sounds/Menu/buttonHover.uasset diff --git a/Content/Audio/Sounds/Menu/buttonParticleHide.uasset b/UnrealProject/Lost_Edge/Content/Audio/Sounds/Menu/buttonParticleHide.uasset similarity index 100% rename from Content/Audio/Sounds/Menu/buttonParticleHide.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Sounds/Menu/buttonParticleHide.uasset diff --git a/Content/Audio/Sounds/Menu/buttonParticleUnhide.uasset b/UnrealProject/Lost_Edge/Content/Audio/Sounds/Menu/buttonParticleUnhide.uasset similarity index 100% rename from Content/Audio/Sounds/Menu/buttonParticleUnhide.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Sounds/Menu/buttonParticleUnhide.uasset diff --git a/Content/Audio/Sounds/Menu/buttonPressed.uasset b/UnrealProject/Lost_Edge/Content/Audio/Sounds/Menu/buttonPressed.uasset similarity index 100% rename from Content/Audio/Sounds/Menu/buttonPressed.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Sounds/Menu/buttonPressed.uasset diff --git a/Content/Audio/Sounds/Menu/buttonReleased.uasset b/UnrealProject/Lost_Edge/Content/Audio/Sounds/Menu/buttonReleased.uasset similarity index 100% rename from Content/Audio/Sounds/Menu/buttonReleased.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Sounds/Menu/buttonReleased.uasset diff --git a/Content/Audio/Sounds/Menu/buttonUnhover.uasset b/UnrealProject/Lost_Edge/Content/Audio/Sounds/Menu/buttonUnhover.uasset similarity index 100% rename from Content/Audio/Sounds/Menu/buttonUnhover.uasset rename to UnrealProject/Lost_Edge/Content/Audio/Sounds/Menu/buttonUnhover.uasset diff --git a/Content/Blueprints/BP_Checkpoint.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/BP_Checkpoint.uasset similarity index 100% rename from Content/Blueprints/BP_Checkpoint.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/BP_Checkpoint.uasset diff --git a/Content/Blueprints/BP_CustomGameInstance.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/BP_CustomGameInstance.uasset similarity index 100% rename from Content/Blueprints/BP_CustomGameInstance.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/BP_CustomGameInstance.uasset diff --git a/Content/Blueprints/BP_PlayerController.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/BP_PlayerController.uasset similarity index 100% rename from Content/Blueprints/BP_PlayerController.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/BP_PlayerController.uasset diff --git a/Content/Blueprints/Characters/BP_CameraMode.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/BP_CameraMode.uasset similarity index 100% rename from Content/Blueprints/Characters/BP_CameraMode.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/BP_CameraMode.uasset diff --git a/Content/Blueprints/Characters/BP_Carol.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/BP_Carol.uasset similarity index 100% rename from Content/Blueprints/Characters/BP_Carol.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/BP_Carol.uasset diff --git a/Content/Blueprints/Characters/BP_Charles.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/BP_Charles.uasset similarity index 100% rename from Content/Blueprints/Characters/BP_Charles.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/BP_Charles.uasset diff --git a/Content/Blueprints/Characters/BP_Jacob.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/BP_Jacob.uasset similarity index 100% rename from Content/Blueprints/Characters/BP_Jacob.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/BP_Jacob.uasset diff --git a/Content/Blueprints/Characters/BP_Player.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/BP_Player.uasset similarity index 100% rename from Content/Blueprints/Characters/BP_Player.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/BP_Player.uasset diff --git a/Content/Blueprints/Characters/ShooterGuard/BB_ShooterGuard.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/BB_ShooterGuard.uasset similarity index 100% rename from Content/Blueprints/Characters/ShooterGuard/BB_ShooterGuard.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/BB_ShooterGuard.uasset diff --git a/Content/Blueprints/Characters/ShooterGuard/BP_ShooterGuardAIController.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/BP_ShooterGuardAIController.uasset similarity index 100% rename from Content/Blueprints/Characters/ShooterGuard/BP_ShooterGuardAIController.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/BP_ShooterGuardAIController.uasset diff --git a/Content/Blueprints/Characters/ShooterGuard/BP_ShooterGuardCharacter.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/BP_ShooterGuardCharacter.uasset similarity index 100% rename from Content/Blueprints/Characters/ShooterGuard/BP_ShooterGuardCharacter.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/BP_ShooterGuardCharacter.uasset diff --git a/Content/Blueprints/Characters/ShooterGuard/BP_ShooterGuardPlayerContext.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/BP_ShooterGuardPlayerContext.uasset similarity index 100% rename from Content/Blueprints/Characters/ShooterGuard/BP_ShooterGuardPlayerContext.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/BP_ShooterGuardPlayerContext.uasset diff --git a/Content/Blueprints/Characters/ShooterGuard/BTT_ShooterGuardFocus.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/BTT_ShooterGuardFocus.uasset similarity index 100% rename from Content/Blueprints/Characters/ShooterGuard/BTT_ShooterGuardFocus.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/BTT_ShooterGuardFocus.uasset diff --git a/Content/Blueprints/Characters/ShooterGuard/BTT_ShooterGuardShoot.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/BTT_ShooterGuardShoot.uasset similarity index 100% rename from Content/Blueprints/Characters/ShooterGuard/BTT_ShooterGuardShoot.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/BTT_ShooterGuardShoot.uasset diff --git a/Content/Blueprints/Characters/ShooterGuard/BT_ShooterGuard.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/BT_ShooterGuard.uasset similarity index 100% rename from Content/Blueprints/Characters/ShooterGuard/BT_ShooterGuard.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/BT_ShooterGuard.uasset diff --git a/Content/Blueprints/Characters/ShooterGuard/EQ_ShooterGuardFindPlayer.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/EQ_ShooterGuardFindPlayer.uasset similarity index 100% rename from Content/Blueprints/Characters/ShooterGuard/EQ_ShooterGuardFindPlayer.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/ShooterGuard/EQ_ShooterGuardFindPlayer.uasset diff --git a/Content/Blueprints/Characters/StealthGuard/BB_StealthGuard.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/BB_StealthGuard.uasset similarity index 100% rename from Content/Blueprints/Characters/StealthGuard/BB_StealthGuard.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/BB_StealthGuard.uasset diff --git a/Content/Blueprints/Characters/StealthGuard/BP_StealthGuardAIController.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/BP_StealthGuardAIController.uasset similarity index 100% rename from Content/Blueprints/Characters/StealthGuard/BP_StealthGuardAIController.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/BP_StealthGuardAIController.uasset diff --git a/Content/Blueprints/Characters/StealthGuard/BP_StealthGuardCharacter.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/BP_StealthGuardCharacter.uasset similarity index 100% rename from Content/Blueprints/Characters/StealthGuard/BP_StealthGuardCharacter.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/BP_StealthGuardCharacter.uasset diff --git a/Content/Blueprints/Characters/StealthGuard/BP_StealthGuardPathPoint.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/BP_StealthGuardPathPoint.uasset similarity index 100% rename from Content/Blueprints/Characters/StealthGuard/BP_StealthGuardPathPoint.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/BP_StealthGuardPathPoint.uasset diff --git a/Content/Blueprints/Characters/StealthGuard/BTT_StealthGuardPathPointFind.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/BTT_StealthGuardPathPointFind.uasset similarity index 100% rename from Content/Blueprints/Characters/StealthGuard/BTT_StealthGuardPathPointFind.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/BTT_StealthGuardPathPointFind.uasset diff --git a/Content/Blueprints/Characters/StealthGuard/BTT_StealthGuardPathPointReached.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/BTT_StealthGuardPathPointReached.uasset similarity index 100% rename from Content/Blueprints/Characters/StealthGuard/BTT_StealthGuardPathPointReached.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/BTT_StealthGuardPathPointReached.uasset diff --git a/Content/Blueprints/Characters/StealthGuard/BT_StealthGuard.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/BT_StealthGuard.uasset similarity index 100% rename from Content/Blueprints/Characters/StealthGuard/BT_StealthGuard.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/BT_StealthGuard.uasset diff --git a/Content/Blueprints/Characters/StealthGuard/E_StealthGuardPatrolPathType.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/E_StealthGuardPatrolPathType.uasset similarity index 100% rename from Content/Blueprints/Characters/StealthGuard/E_StealthGuardPatrolPathType.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Characters/StealthGuard/E_StealthGuardPatrolPathType.uasset diff --git a/Content/Blueprints/GameModes/BP_MainGameMode.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/GameModes/BP_MainGameMode.uasset similarity index 100% rename from Content/Blueprints/GameModes/BP_MainGameMode.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/GameModes/BP_MainGameMode.uasset diff --git a/Content/Blueprints/Items/BP_BookOfFear.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Items/BP_BookOfFear.uasset similarity index 100% rename from Content/Blueprints/Items/BP_BookOfFear.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Items/BP_BookOfFear.uasset diff --git a/Content/Blueprints/Items/BP_CompanionCube.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Items/BP_CompanionCube.uasset similarity index 100% rename from Content/Blueprints/Items/BP_CompanionCube.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Items/BP_CompanionCube.uasset diff --git a/Content/Blueprints/Items/BP_PictureMalevic.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Items/BP_PictureMalevic.uasset similarity index 100% rename from Content/Blueprints/Items/BP_PictureMalevic.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Items/BP_PictureMalevic.uasset diff --git a/Content/Blueprints/Items/Weapons/BP_Gun.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Items/Weapons/BP_Gun.uasset similarity index 100% rename from Content/Blueprints/Items/Weapons/BP_Gun.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Items/Weapons/BP_Gun.uasset diff --git a/Content/Blueprints/Items/Weapons/BP_Projectile.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Items/Weapons/BP_Projectile.uasset similarity index 100% rename from Content/Blueprints/Items/Weapons/BP_Projectile.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Items/Weapons/BP_Projectile.uasset diff --git a/Content/Blueprints/Minigames/AgeOfWar/BP_Minigame_AgeOfWar.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Minigames/AgeOfWar/BP_Minigame_AgeOfWar.uasset similarity index 100% rename from Content/Blueprints/Minigames/AgeOfWar/BP_Minigame_AgeOfWar.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Minigames/AgeOfWar/BP_Minigame_AgeOfWar.uasset diff --git a/Content/Blueprints/Minigames/CrossyRoad/BP_Minigame_CrossyRoadManager.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Minigames/CrossyRoad/BP_Minigame_CrossyRoadManager.uasset similarity index 100% rename from Content/Blueprints/Minigames/CrossyRoad/BP_Minigame_CrossyRoadManager.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Minigames/CrossyRoad/BP_Minigame_CrossyRoadManager.uasset diff --git a/Content/Blueprints/Minigames/CrossyRoad/BP_Minigame_CrossyRoad_Obstacle.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Minigames/CrossyRoad/BP_Minigame_CrossyRoad_Obstacle.uasset similarity index 100% rename from Content/Blueprints/Minigames/CrossyRoad/BP_Minigame_CrossyRoad_Obstacle.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Minigames/CrossyRoad/BP_Minigame_CrossyRoad_Obstacle.uasset diff --git a/Content/Blueprints/Minigames/Fishing/BP_Minigame_FishingManager.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Minigames/Fishing/BP_Minigame_FishingManager.uasset similarity index 100% rename from Content/Blueprints/Minigames/Fishing/BP_Minigame_FishingManager.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Minigames/Fishing/BP_Minigame_FishingManager.uasset diff --git a/Content/Blueprints/Minigames/Fishing/UI_Minigame_Fishing.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Minigames/Fishing/UI_Minigame_Fishing.uasset similarity index 100% rename from Content/Blueprints/Minigames/Fishing/UI_Minigame_Fishing.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Minigames/Fishing/UI_Minigame_Fishing.uasset diff --git a/Content/Blueprints/Minigames/RythmClick/BP_Minigame_RythmClickManager.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Minigames/RythmClick/BP_Minigame_RythmClickManager.uasset similarity index 100% rename from Content/Blueprints/Minigames/RythmClick/BP_Minigame_RythmClickManager.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Minigames/RythmClick/BP_Minigame_RythmClickManager.uasset diff --git a/Content/Blueprints/Minigames/RythmClick/UIC_Minigame_RythmClickButton.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Minigames/RythmClick/UIC_Minigame_RythmClickButton.uasset similarity index 100% rename from Content/Blueprints/Minigames/RythmClick/UIC_Minigame_RythmClickButton.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Minigames/RythmClick/UIC_Minigame_RythmClickButton.uasset diff --git a/Content/Blueprints/Minigames/RythmClick/UI_Minigame_RythmClickCanvas.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Minigames/RythmClick/UI_Minigame_RythmClickCanvas.uasset similarity index 100% rename from Content/Blueprints/Minigames/RythmClick/UI_Minigame_RythmClickCanvas.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Minigames/RythmClick/UI_Minigame_RythmClickCanvas.uasset diff --git a/Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurfManager.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurfManager.uasset similarity index 100% rename from Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurfManager.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurfManager.uasset diff --git a/Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleBig.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleBig.uasset similarity index 100% rename from Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleBig.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleBig.uasset diff --git a/Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleHigh.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleHigh.uasset similarity index 100% rename from Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleHigh.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleHigh.uasset diff --git a/Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleLow.uasset b/UnrealProject/Lost_Edge/Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleLow.uasset similarity index 100% rename from Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleLow.uasset rename to UnrealProject/Lost_Edge/Content/Blueprints/Minigames/SubwaySurf/BP_Minigame_SubwaySurf_ObstacleLow.uasset diff --git a/Content/Foliages/F_Grass.uasset b/UnrealProject/Lost_Edge/Content/Foliages/F_Grass.uasset similarity index 100% rename from Content/Foliages/F_Grass.uasset rename to UnrealProject/Lost_Edge/Content/Foliages/F_Grass.uasset diff --git a/Content/Foliages/F_GrassMultiLevel1.uasset b/UnrealProject/Lost_Edge/Content/Foliages/F_GrassMultiLevel1.uasset similarity index 100% rename from Content/Foliages/F_GrassMultiLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Foliages/F_GrassMultiLevel1.uasset diff --git a/Content/Foliages/F_GrassMultiLevel2.uasset b/UnrealProject/Lost_Edge/Content/Foliages/F_GrassMultiLevel2.uasset similarity index 100% rename from Content/Foliages/F_GrassMultiLevel2.uasset rename to UnrealProject/Lost_Edge/Content/Foliages/F_GrassMultiLevel2.uasset diff --git a/Content/Foliages/F_GrassMultiTest.uasset b/UnrealProject/Lost_Edge/Content/Foliages/F_GrassMultiTest.uasset similarity index 100% rename from Content/Foliages/F_GrassMultiTest.uasset rename to UnrealProject/Lost_Edge/Content/Foliages/F_GrassMultiTest.uasset diff --git a/Content/Foliages/F_Lily.uasset b/UnrealProject/Lost_Edge/Content/Foliages/F_Lily.uasset similarity index 100% rename from Content/Foliages/F_Lily.uasset rename to UnrealProject/Lost_Edge/Content/Foliages/F_Lily.uasset diff --git a/Content/Foliages/F_OakA.uasset b/UnrealProject/Lost_Edge/Content/Foliages/F_OakA.uasset similarity index 100% rename from Content/Foliages/F_OakA.uasset rename to UnrealProject/Lost_Edge/Content/Foliages/F_OakA.uasset diff --git a/Content/Foliages/F_OakB.uasset b/UnrealProject/Lost_Edge/Content/Foliages/F_OakB.uasset similarity index 100% rename from Content/Foliages/F_OakB.uasset rename to UnrealProject/Lost_Edge/Content/Foliages/F_OakB.uasset diff --git a/Content/Foliages/F_SpruceA.uasset b/UnrealProject/Lost_Edge/Content/Foliages/F_SpruceA.uasset similarity index 100% rename from Content/Foliages/F_SpruceA.uasset rename to UnrealProject/Lost_Edge/Content/Foliages/F_SpruceA.uasset diff --git a/Content/Foliages/F_SpruceB.uasset b/UnrealProject/Lost_Edge/Content/Foliages/F_SpruceB.uasset similarity index 100% rename from Content/Foliages/F_SpruceB.uasset rename to UnrealProject/Lost_Edge/Content/Foliages/F_SpruceB.uasset diff --git a/Content/Foliages/F_Sunflower.uasset b/UnrealProject/Lost_Edge/Content/Foliages/F_Sunflower.uasset similarity index 100% rename from Content/Foliages/F_Sunflower.uasset rename to UnrealProject/Lost_Edge/Content/Foliages/F_Sunflower.uasset diff --git a/Content/Fonts/FF_good_timing_bd_Raymond_Larabie_Font.uasset b/UnrealProject/Lost_Edge/Content/Fonts/FF_good_timing_bd_Raymond_Larabie_Font.uasset similarity index 100% rename from Content/Fonts/FF_good_timing_bd_Raymond_Larabie_Font.uasset rename to UnrealProject/Lost_Edge/Content/Fonts/FF_good_timing_bd_Raymond_Larabie_Font.uasset diff --git a/Content/Fonts/FontFaces/FF_bowhouse_bold_Takuminokami.uasset b/UnrealProject/Lost_Edge/Content/Fonts/FontFaces/FF_bowhouse_bold_Takuminokami.uasset similarity index 100% rename from Content/Fonts/FontFaces/FF_bowhouse_bold_Takuminokami.uasset rename to UnrealProject/Lost_Edge/Content/Fonts/FontFaces/FF_bowhouse_bold_Takuminokami.uasset diff --git a/Content/Fonts/FontFaces/FF_bowhouse_regular_Takuminokami.uasset b/UnrealProject/Lost_Edge/Content/Fonts/FontFaces/FF_bowhouse_regular_Takuminokami.uasset similarity index 100% rename from Content/Fonts/FontFaces/FF_bowhouse_regular_Takuminokami.uasset rename to UnrealProject/Lost_Edge/Content/Fonts/FontFaces/FF_bowhouse_regular_Takuminokami.uasset diff --git a/Content/Fonts/FontFaces/FF_good_times_rg_Raymond_Larabie.uasset b/UnrealProject/Lost_Edge/Content/Fonts/FontFaces/FF_good_times_rg_Raymond_Larabie.uasset similarity index 100% rename from Content/Fonts/FontFaces/FF_good_times_rg_Raymond_Larabie.uasset rename to UnrealProject/Lost_Edge/Content/Fonts/FontFaces/FF_good_times_rg_Raymond_Larabie.uasset diff --git a/Content/Fonts/FontFaces/FF_good_timing_bd_Raymond_Larabie.uasset b/UnrealProject/Lost_Edge/Content/Fonts/FontFaces/FF_good_timing_bd_Raymond_Larabie.uasset similarity index 100% rename from Content/Fonts/FontFaces/FF_good_timing_bd_Raymond_Larabie.uasset rename to UnrealProject/Lost_Edge/Content/Fonts/FontFaces/FF_good_timing_bd_Raymond_Larabie.uasset diff --git a/Content/Fonts/FontFaces/FF_good_timing_bd_Raymond_Larabie_original.uasset b/UnrealProject/Lost_Edge/Content/Fonts/FontFaces/FF_good_timing_bd_Raymond_Larabie_original.uasset similarity index 100% rename from Content/Fonts/FontFaces/FF_good_timing_bd_Raymond_Larabie_original.uasset rename to UnrealProject/Lost_Edge/Content/Fonts/FontFaces/FF_good_timing_bd_Raymond_Larabie_original.uasset diff --git a/Content/Fonts/FontFaces/FF_primer_print_Raymond_Larabie.uasset b/UnrealProject/Lost_Edge/Content/Fonts/FontFaces/FF_primer_print_Raymond_Larabie.uasset similarity index 100% rename from Content/Fonts/FontFaces/FF_primer_print_Raymond_Larabie.uasset rename to UnrealProject/Lost_Edge/Content/Fonts/FontFaces/FF_primer_print_Raymond_Larabie.uasset diff --git a/Content/Fonts/FontFaces/FF_primer_print_bold_Raymond_Larabie.uasset b/UnrealProject/Lost_Edge/Content/Fonts/FontFaces/FF_primer_print_bold_Raymond_Larabie.uasset similarity index 100% rename from Content/Fonts/FontFaces/FF_primer_print_bold_Raymond_Larabie.uasset rename to UnrealProject/Lost_Edge/Content/Fonts/FontFaces/FF_primer_print_bold_Raymond_Larabie.uasset diff --git a/Content/Fonts/Font_bowhouse_bold_Takuminokami_Font.uasset b/UnrealProject/Lost_Edge/Content/Fonts/Font_bowhouse_bold_Takuminokami_Font.uasset similarity index 100% rename from Content/Fonts/Font_bowhouse_bold_Takuminokami_Font.uasset rename to UnrealProject/Lost_Edge/Content/Fonts/Font_bowhouse_bold_Takuminokami_Font.uasset diff --git a/Content/Fonts/Font_bowhouse_regular_Takuminokami_Font.uasset b/UnrealProject/Lost_Edge/Content/Fonts/Font_bowhouse_regular_Takuminokami_Font.uasset similarity index 100% rename from Content/Fonts/Font_bowhouse_regular_Takuminokami_Font.uasset rename to UnrealProject/Lost_Edge/Content/Fonts/Font_bowhouse_regular_Takuminokami_Font.uasset diff --git a/Content/Fonts/Font_good_times_rg_Raymond_Larabie_Font.uasset b/UnrealProject/Lost_Edge/Content/Fonts/Font_good_times_rg_Raymond_Larabie_Font.uasset similarity index 100% rename from Content/Fonts/Font_good_times_rg_Raymond_Larabie_Font.uasset rename to UnrealProject/Lost_Edge/Content/Fonts/Font_good_times_rg_Raymond_Larabie_Font.uasset diff --git a/Content/Fonts/Font_good_timing_bd_Raymond_Larabie_Font_original.uasset b/UnrealProject/Lost_Edge/Content/Fonts/Font_good_timing_bd_Raymond_Larabie_Font_original.uasset similarity index 100% rename from Content/Fonts/Font_good_timing_bd_Raymond_Larabie_Font_original.uasset rename to UnrealProject/Lost_Edge/Content/Fonts/Font_good_timing_bd_Raymond_Larabie_Font_original.uasset diff --git a/Content/Fonts/Font_primer_print_Raymond_Larabie_Font.uasset b/UnrealProject/Lost_Edge/Content/Fonts/Font_primer_print_Raymond_Larabie_Font.uasset similarity index 100% rename from Content/Fonts/Font_primer_print_Raymond_Larabie_Font.uasset rename to UnrealProject/Lost_Edge/Content/Fonts/Font_primer_print_Raymond_Larabie_Font.uasset diff --git a/Content/Fonts/Font_primer_print_bold_Raymond_Larabie_Font.uasset b/UnrealProject/Lost_Edge/Content/Fonts/Font_primer_print_bold_Raymond_Larabie_Font.uasset similarity index 100% rename from Content/Fonts/Font_primer_print_bold_Raymond_Larabie_Font.uasset rename to UnrealProject/Lost_Edge/Content/Fonts/Font_primer_print_bold_Raymond_Larabie_Font.uasset diff --git a/Content/Input/Actions/IA_CutsceneSkip.uasset b/UnrealProject/Lost_Edge/Content/Input/Actions/IA_CutsceneSkip.uasset similarity index 100% rename from Content/Input/Actions/IA_CutsceneSkip.uasset rename to UnrealProject/Lost_Edge/Content/Input/Actions/IA_CutsceneSkip.uasset diff --git a/Content/Input/Actions/IA_DialogueSkip.uasset b/UnrealProject/Lost_Edge/Content/Input/Actions/IA_DialogueSkip.uasset similarity index 100% rename from Content/Input/Actions/IA_DialogueSkip.uasset rename to UnrealProject/Lost_Edge/Content/Input/Actions/IA_DialogueSkip.uasset diff --git a/Content/Input/Actions/IA_FlyUpDown.uasset b/UnrealProject/Lost_Edge/Content/Input/Actions/IA_FlyUpDown.uasset similarity index 100% rename from Content/Input/Actions/IA_FlyUpDown.uasset rename to UnrealProject/Lost_Edge/Content/Input/Actions/IA_FlyUpDown.uasset diff --git a/Content/Input/Actions/IA_Interact.uasset b/UnrealProject/Lost_Edge/Content/Input/Actions/IA_Interact.uasset similarity index 100% rename from Content/Input/Actions/IA_Interact.uasset rename to UnrealProject/Lost_Edge/Content/Input/Actions/IA_Interact.uasset diff --git a/Content/Input/Actions/IA_Journal.uasset b/UnrealProject/Lost_Edge/Content/Input/Actions/IA_Journal.uasset similarity index 100% rename from Content/Input/Actions/IA_Journal.uasset rename to UnrealProject/Lost_Edge/Content/Input/Actions/IA_Journal.uasset diff --git a/Content/Input/Actions/IA_Jump.uasset b/UnrealProject/Lost_Edge/Content/Input/Actions/IA_Jump.uasset similarity index 100% rename from Content/Input/Actions/IA_Jump.uasset rename to UnrealProject/Lost_Edge/Content/Input/Actions/IA_Jump.uasset diff --git a/Content/Input/Actions/IA_Look.uasset b/UnrealProject/Lost_Edge/Content/Input/Actions/IA_Look.uasset similarity index 100% rename from Content/Input/Actions/IA_Look.uasset rename to UnrealProject/Lost_Edge/Content/Input/Actions/IA_Look.uasset diff --git a/Content/Input/Actions/IA_Move.uasset b/UnrealProject/Lost_Edge/Content/Input/Actions/IA_Move.uasset similarity index 100% rename from Content/Input/Actions/IA_Move.uasset rename to UnrealProject/Lost_Edge/Content/Input/Actions/IA_Move.uasset diff --git a/Content/Input/Actions/IA_OpenMenu.uasset b/UnrealProject/Lost_Edge/Content/Input/Actions/IA_OpenMenu.uasset similarity index 100% rename from Content/Input/Actions/IA_OpenMenu.uasset rename to UnrealProject/Lost_Edge/Content/Input/Actions/IA_OpenMenu.uasset diff --git a/Content/Input/Actions/IA_Run.uasset b/UnrealProject/Lost_Edge/Content/Input/Actions/IA_Run.uasset similarity index 100% rename from Content/Input/Actions/IA_Run.uasset rename to UnrealProject/Lost_Edge/Content/Input/Actions/IA_Run.uasset diff --git a/Content/Input/Actions/IA_ShowInventory.uasset b/UnrealProject/Lost_Edge/Content/Input/Actions/IA_ShowInventory.uasset similarity index 100% rename from Content/Input/Actions/IA_ShowInventory.uasset rename to UnrealProject/Lost_Edge/Content/Input/Actions/IA_ShowInventory.uasset diff --git a/Content/Input/Actions/IA_TurnCameraMode.uasset b/UnrealProject/Lost_Edge/Content/Input/Actions/IA_TurnCameraMode.uasset similarity index 100% rename from Content/Input/Actions/IA_TurnCameraMode.uasset rename to UnrealProject/Lost_Edge/Content/Input/Actions/IA_TurnCameraMode.uasset diff --git a/Content/Input/IMC_CameraMode.uasset b/UnrealProject/Lost_Edge/Content/Input/IMC_CameraMode.uasset similarity index 100% rename from Content/Input/IMC_CameraMode.uasset rename to UnrealProject/Lost_Edge/Content/Input/IMC_CameraMode.uasset diff --git a/Content/Input/IMC_Cutscene.uasset b/UnrealProject/Lost_Edge/Content/Input/IMC_Cutscene.uasset similarity index 100% rename from Content/Input/IMC_Cutscene.uasset rename to UnrealProject/Lost_Edge/Content/Input/IMC_Cutscene.uasset diff --git a/Content/Input/IMC_Dialogue.uasset b/UnrealProject/Lost_Edge/Content/Input/IMC_Dialogue.uasset similarity index 100% rename from Content/Input/IMC_Dialogue.uasset rename to UnrealProject/Lost_Edge/Content/Input/IMC_Dialogue.uasset diff --git a/Content/Input/IMC_Player.uasset b/UnrealProject/Lost_Edge/Content/Input/IMC_Player.uasset similarity index 100% rename from Content/Input/IMC_Player.uasset rename to UnrealProject/Lost_Edge/Content/Input/IMC_Player.uasset diff --git a/Content/Input/Interactables/Actions/IA_InteractableActivate.uasset b/UnrealProject/Lost_Edge/Content/Input/Interactables/Actions/IA_InteractableActivate.uasset similarity index 100% rename from Content/Input/Interactables/Actions/IA_InteractableActivate.uasset rename to UnrealProject/Lost_Edge/Content/Input/Interactables/Actions/IA_InteractableActivate.uasset diff --git a/Content/Input/Interactables/Actions/IA_InteractableInventoryFirst.uasset b/UnrealProject/Lost_Edge/Content/Input/Interactables/Actions/IA_InteractableInventoryFirst.uasset similarity index 100% rename from Content/Input/Interactables/Actions/IA_InteractableInventoryFirst.uasset rename to UnrealProject/Lost_Edge/Content/Input/Interactables/Actions/IA_InteractableInventoryFirst.uasset diff --git a/Content/Input/Interactables/Actions/IA_InteractableInventorySecond.uasset b/UnrealProject/Lost_Edge/Content/Input/Interactables/Actions/IA_InteractableInventorySecond.uasset similarity index 100% rename from Content/Input/Interactables/Actions/IA_InteractableInventorySecond.uasset rename to UnrealProject/Lost_Edge/Content/Input/Interactables/Actions/IA_InteractableInventorySecond.uasset diff --git a/Content/Input/Interactables/Actions/IA_InteractableMoveActivateL.uasset b/UnrealProject/Lost_Edge/Content/Input/Interactables/Actions/IA_InteractableMoveActivateL.uasset similarity index 100% rename from Content/Input/Interactables/Actions/IA_InteractableMoveActivateL.uasset rename to UnrealProject/Lost_Edge/Content/Input/Interactables/Actions/IA_InteractableMoveActivateL.uasset diff --git a/Content/Input/Interactables/Actions/IA_InteractableMoveActivateR.uasset b/UnrealProject/Lost_Edge/Content/Input/Interactables/Actions/IA_InteractableMoveActivateR.uasset similarity index 100% rename from Content/Input/Interactables/Actions/IA_InteractableMoveActivateR.uasset rename to UnrealProject/Lost_Edge/Content/Input/Interactables/Actions/IA_InteractableMoveActivateR.uasset diff --git a/Content/Input/Interactables/Actions/IA_InteractableMoveRotate.uasset b/UnrealProject/Lost_Edge/Content/Input/Interactables/Actions/IA_InteractableMoveRotate.uasset similarity index 100% rename from Content/Input/Interactables/Actions/IA_InteractableMoveRotate.uasset rename to UnrealProject/Lost_Edge/Content/Input/Interactables/Actions/IA_InteractableMoveRotate.uasset diff --git a/Content/Input/Interactables/Actions/IA_InteractableMoveZoom.uasset b/UnrealProject/Lost_Edge/Content/Input/Interactables/Actions/IA_InteractableMoveZoom.uasset similarity index 100% rename from Content/Input/Interactables/Actions/IA_InteractableMoveZoom.uasset rename to UnrealProject/Lost_Edge/Content/Input/Interactables/Actions/IA_InteractableMoveZoom.uasset diff --git a/Content/Input/Interactables/IMC_InteractableActivate.uasset b/UnrealProject/Lost_Edge/Content/Input/Interactables/IMC_InteractableActivate.uasset similarity index 100% rename from Content/Input/Interactables/IMC_InteractableActivate.uasset rename to UnrealProject/Lost_Edge/Content/Input/Interactables/IMC_InteractableActivate.uasset diff --git a/Content/Input/Interactables/IMC_InteractableInventory.uasset b/UnrealProject/Lost_Edge/Content/Input/Interactables/IMC_InteractableInventory.uasset similarity index 100% rename from Content/Input/Interactables/IMC_InteractableInventory.uasset rename to UnrealProject/Lost_Edge/Content/Input/Interactables/IMC_InteractableInventory.uasset diff --git a/Content/Input/Interactables/IMC_InteractableMove.uasset b/UnrealProject/Lost_Edge/Content/Input/Interactables/IMC_InteractableMove.uasset similarity index 100% rename from Content/Input/Interactables/IMC_InteractableMove.uasset rename to UnrealProject/Lost_Edge/Content/Input/Interactables/IMC_InteractableMove.uasset diff --git a/Content/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Left.uasset b/UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Left.uasset similarity index 100% rename from Content/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Left.uasset rename to UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Left.uasset diff --git a/Content/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Right.uasset b/UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Right.uasset similarity index 100% rename from Content/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Right.uasset rename to UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Right.uasset diff --git a/Content/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Up.uasset b/UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Up.uasset similarity index 100% rename from Content/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Up.uasset rename to UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_CrossyRoad_Up.uasset diff --git a/Content/Input/Minigame/Actions/IA_Minigame_Fishing.uasset b/UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_Fishing.uasset similarity index 100% rename from Content/Input/Minigame/Actions/IA_Minigame_Fishing.uasset rename to UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_Fishing.uasset diff --git a/Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Down.uasset b/UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Down.uasset similarity index 100% rename from Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Down.uasset rename to UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Down.uasset diff --git a/Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Left.uasset b/UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Left.uasset similarity index 100% rename from Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Left.uasset rename to UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Left.uasset diff --git a/Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Right.uasset b/UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Right.uasset similarity index 100% rename from Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Right.uasset rename to UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Right.uasset diff --git a/Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Up.uasset b/UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Up.uasset similarity index 100% rename from Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Up.uasset rename to UnrealProject/Lost_Edge/Content/Input/Minigame/Actions/IA_Minigame_SubwaySurf_Up.uasset diff --git a/Content/Input/Minigame/IMC_Minigame_CrossyRoad.uasset b/UnrealProject/Lost_Edge/Content/Input/Minigame/IMC_Minigame_CrossyRoad.uasset similarity index 100% rename from Content/Input/Minigame/IMC_Minigame_CrossyRoad.uasset rename to UnrealProject/Lost_Edge/Content/Input/Minigame/IMC_Minigame_CrossyRoad.uasset diff --git a/Content/Input/Minigame/IMC_Minigame_Fishing.uasset b/UnrealProject/Lost_Edge/Content/Input/Minigame/IMC_Minigame_Fishing.uasset similarity index 100% rename from Content/Input/Minigame/IMC_Minigame_Fishing.uasset rename to UnrealProject/Lost_Edge/Content/Input/Minigame/IMC_Minigame_Fishing.uasset diff --git a/Content/Input/Minigame/IMC_Minigame_SubwaySurf.uasset b/UnrealProject/Lost_Edge/Content/Input/Minigame/IMC_Minigame_SubwaySurf.uasset similarity index 100% rename from Content/Input/Minigame/IMC_Minigame_SubwaySurf.uasset rename to UnrealProject/Lost_Edge/Content/Input/Minigame/IMC_Minigame_SubwaySurf.uasset diff --git a/Content/Input/ST_InputActionsDescriptions.uasset b/UnrealProject/Lost_Edge/Content/Input/ST_InputActionsDescriptions.uasset similarity index 100% rename from Content/Input/ST_InputActionsDescriptions.uasset rename to UnrealProject/Lost_Edge/Content/Input/ST_InputActionsDescriptions.uasset diff --git a/Content/Levels/Level_1/Blueprints/BP_Level1Restart.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_Level1Restart.uasset similarity index 100% rename from Content/Levels/Level_1/Blueprints/BP_Level1Restart.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_Level1Restart.uasset diff --git a/Content/Levels/Level_1/Blueprints/BP_Saw.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_Saw.uasset similarity index 100% rename from Content/Levels/Level_1/Blueprints/BP_Saw.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_Saw.uasset diff --git a/Content/Levels/Level_1/Blueprints/BP_TriggerBoxScene3ToWall.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_TriggerBoxScene3ToWall.uasset similarity index 100% rename from Content/Levels/Level_1/Blueprints/BP_TriggerBoxScene3ToWall.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_TriggerBoxScene3ToWall.uasset diff --git a/Content/Levels/Level_1/Blueprints/BP_TriggerBoxScene4Shadow.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_TriggerBoxScene4Shadow.uasset similarity index 100% rename from Content/Levels/Level_1/Blueprints/BP_TriggerBoxScene4Shadow.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_TriggerBoxScene4Shadow.uasset diff --git a/Content/Levels/Level_1/Blueprints/BP_TriggerBoxScene4_End.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_TriggerBoxScene4_End.uasset similarity index 100% rename from Content/Levels/Level_1/Blueprints/BP_TriggerBoxScene4_End.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_TriggerBoxScene4_End.uasset diff --git a/Content/Levels/Level_1/Blueprints/BP_candle.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_candle.uasset similarity index 100% rename from Content/Levels/Level_1/Blueprints/BP_candle.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_candle.uasset diff --git a/Content/Levels/Level_1/Blueprints/BP_doorS.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_doorS.uasset similarity index 100% rename from Content/Levels/Level_1/Blueprints/BP_doorS.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_doorS.uasset diff --git a/Content/Levels/Level_1/Blueprints/BP_wallBack.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_wallBack.uasset similarity index 100% rename from Content/Levels/Level_1/Blueprints/BP_wallBack.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/BP_wallBack.uasset diff --git a/Content/Levels/Level_1/Blueprints/Lights/BP_LightFlickering.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/Lights/BP_LightFlickering.uasset similarity index 100% rename from Content/Levels/Level_1/Blueprints/Lights/BP_LightFlickering.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Blueprints/Lights/BP_LightFlickering.uasset diff --git a/Content/Levels/Level_1/L_Level1.umap b/UnrealProject/Lost_Edge/Content/Levels/Level_1/L_Level1.umap similarity index 100% rename from Content/Levels/Level_1/L_Level1.umap rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/L_Level1.umap diff --git a/Content/Levels/Level_1/L_Level1_BuiltData.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/L_Level1_BuiltData.uasset similarity index 100% rename from Content/Levels/Level_1/L_Level1_BuiltData.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/L_Level1_BuiltData.uasset diff --git a/Content/Levels/Level_1/Materials/MI_BoolSpecial.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_BoolSpecial.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_BoolSpecial.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_BoolSpecial.uasset diff --git a/Content/Levels/Level_1/Materials/MI_GrassLOD0Level1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_GrassLOD0Level1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_GrassLOD0Level1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_GrassLOD0Level1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_GrassLOD1Level1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_GrassLOD1Level1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_GrassLOD1Level1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_GrassLOD1Level1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_GrassLOD2Level1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_GrassLOD2Level1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_GrassLOD2Level1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_GrassLOD2Level1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_GrassLOD3Level1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_GrassLOD3Level1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_GrassLOD3Level1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_GrassLOD3Level1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_GrassLOD4Level1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_GrassLOD4Level1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_GrassLOD4Level1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_GrassLOD4Level1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_GrassLOD5Level1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_GrassLOD5Level1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_GrassLOD5Level1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_GrassLOD5Level1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyFilamentPistilsColorWindyLevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyFilamentPistilsColorWindyLevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyFilamentPistilsColorWindyLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyFilamentPistilsColorWindyLevel1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyFilamentPistilsLevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyFilamentPistilsLevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyFilamentPistilsLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyFilamentPistilsLevel1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyFilamentStamenColorWindyLevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyFilamentStamenColorWindyLevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyFilamentStamenColorWindyLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyFilamentStamenColorWindyLevel1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyFilamentStamenLevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyFilamentStamenLevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyFilamentStamenLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyFilamentStamenLevel1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyLeafALevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyLeafALevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyLeafALevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyLeafALevel1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyLeafBLevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyLeafBLevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyLeafBLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyLeafBLevel1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyLeafsColorLevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyLeafsColorLevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyLeafsColorLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyLeafsColorLevel1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyLeafsColorWindyLevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyLeafsColorWindyLevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyLeafsColorWindyLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyLeafsColorWindyLevel1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyPistilsColorWindyLevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyPistilsColorWindyLevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyPistilsColorWindyLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyPistilsColorWindyLevel1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyPistilsLevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyPistilsLevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyPistilsLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyPistilsLevel1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyStamenColorWindyLevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyStamenColorWindyLevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyStamenColorWindyLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyStamenColorWindyLevel1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyStamenLevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyStamenLevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyStamenLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyStamenLevel1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyStemColorLevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyStemColorLevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyStemColorLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyStemColorLevel1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyStemColorWindyLevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyStemColorWindyLevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyStemColorWindyLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyStemColorWindyLevel1.uasset diff --git a/Content/Levels/Level_1/Materials/MI_LilyStemLevel1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyStemLevel1.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/MI_LilyStemLevel1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/MI_LilyStemLevel1.uasset diff --git a/Content/Levels/Level_1/Materials/M_BookSpecial.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_BookSpecial.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_BookSpecial.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_BookSpecial.uasset diff --git a/Content/Levels/Level_1/Materials/M_Environment.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_Environment.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_Environment.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_Environment.uasset diff --git a/Content/Levels/Level_1/Materials/M_EnvironmentDark.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_EnvironmentDark.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_EnvironmentDark.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_EnvironmentDark.uasset diff --git a/Content/Levels/Level_1/Materials/M_EnvironmentDark_2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_EnvironmentDark_2.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_EnvironmentDark_2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_EnvironmentDark_2.uasset diff --git a/Content/Levels/Level_1/Materials/M_EnvironmentDark_3.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_EnvironmentDark_3.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_EnvironmentDark_3.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_EnvironmentDark_3.uasset diff --git a/Content/Levels/Level_1/Materials/M_EnvironmentDark_4.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_EnvironmentDark_4.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_EnvironmentDark_4.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_EnvironmentDark_4.uasset diff --git a/Content/Levels/Level_1/Materials/M_EnvironmentLight.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_EnvironmentLight.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_EnvironmentLight.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_EnvironmentLight.uasset diff --git a/Content/Levels/Level_1/Materials/M_EnvironmentLightGreen.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_EnvironmentLightGreen.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_EnvironmentLightGreen.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_EnvironmentLightGreen.uasset diff --git a/Content/Levels/Level_1/Materials/M_Furniture.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_Furniture.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_Furniture.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_Furniture.uasset diff --git a/Content/Levels/Level_1/Materials/M_GraveInColor.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_GraveInColor.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_GraveInColor.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_GraveInColor.uasset diff --git a/Content/Levels/Level_1/Materials/M_LilySpecial.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_LilySpecial.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_LilySpecial.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_LilySpecial.uasset diff --git a/Content/Levels/Level_1/Materials/M_LilySpecialFilament.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_LilySpecialFilament.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_LilySpecialFilament.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_LilySpecialFilament.uasset diff --git a/Content/Levels/Level_1/Materials/M_MonsterBodyLevel1Scene4.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_MonsterBodyLevel1Scene4.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_MonsterBodyLevel1Scene4.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_MonsterBodyLevel1Scene4.uasset diff --git a/Content/Levels/Level_1/Materials/M_MonsterRedLevel1Scene4.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_MonsterRedLevel1Scene4.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_MonsterRedLevel1Scene4.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_MonsterRedLevel1Scene4.uasset diff --git a/Content/Levels/Level_1/Materials/M_MortisBodyLevel1Scene2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_MortisBodyLevel1Scene2.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_MortisBodyLevel1Scene2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_MortisBodyLevel1Scene2.uasset diff --git a/Content/Levels/Level_1/Materials/M_MortisWireframeLevel1Scene2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_MortisWireframeLevel1Scene2.uasset similarity index 100% rename from Content/Levels/Level_1/Materials/M_MortisWireframeLevel1Scene2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_MortisWireframeLevel1Scene2.uasset diff --git a/Content/Levels/Level_1/Other/BPA_MonsterLevel1Scene4.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Other/BPA_MonsterLevel1Scene4.uasset similarity index 100% rename from Content/Levels/Level_1/Other/BPA_MonsterLevel1Scene4.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Other/BPA_MonsterLevel1Scene4.uasset diff --git a/Content/Levels/Level_1/Other/BPA_ShadowLevel1Scene2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Other/BPA_ShadowLevel1Scene2.uasset similarity index 100% rename from Content/Levels/Level_1/Other/BPA_ShadowLevel1Scene2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Other/BPA_ShadowLevel1Scene2.uasset diff --git a/Content/Levels/Level_1/Other/SM_LilySpecial.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Other/SM_LilySpecial.uasset similarity index 100% rename from Content/Levels/Level_1/Other/SM_LilySpecial.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Other/SM_LilySpecial.uasset diff --git a/Content/Levels/Level_1/Sequencers/OnBeginPlay/Seq_Level1_Lamp.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Sequencers/OnBeginPlay/Seq_Level1_Lamp.uasset similarity index 100% rename from Content/Levels/Level_1/Sequencers/OnBeginPlay/Seq_Level1_Lamp.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Sequencers/OnBeginPlay/Seq_Level1_Lamp.uasset diff --git a/Content/Levels/Level_1/Sequencers/Seq_Level1_Begin.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Sequencers/Seq_Level1_Begin.uasset similarity index 100% rename from Content/Levels/Level_1/Sequencers/Seq_Level1_Begin.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Sequencers/Seq_Level1_Begin.uasset diff --git a/Content/Levels/Level_1/Sequencers/Seq_Level1_Review.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Sequencers/Seq_Level1_Review.uasset similarity index 100% rename from Content/Levels/Level_1/Sequencers/Seq_Level1_Review.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Sequencers/Seq_Level1_Review.uasset diff --git a/Content/Levels/Level_1/Sequencers/Seq_Level1_Shadow.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Sequencers/Seq_Level1_Shadow.uasset similarity index 100% rename from Content/Levels/Level_1/Sequencers/Seq_Level1_Shadow.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Sequencers/Seq_Level1_Shadow.uasset diff --git a/Content/Levels/Level_1/Sequencers/Seq_Level1_gateUp.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_1/Sequencers/Seq_Level1_gateUp.uasset similarity index 100% rename from Content/Levels/Level_1/Sequencers/Seq_Level1_gateUp.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_1/Sequencers/Seq_Level1_gateUp.uasset diff --git a/Content/Levels/Level_2/Blueprints/SM_Level2_Fishing.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Blueprints/SM_Level2_Fishing.uasset similarity index 100% rename from Content/Levels/Level_2/Blueprints/SM_Level2_Fishing.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Blueprints/SM_Level2_Fishing.uasset diff --git a/Content/Levels/Level_2/Blueprints/SM_Level2_RythmClick.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Blueprints/SM_Level2_RythmClick.uasset similarity index 100% rename from Content/Levels/Level_2/Blueprints/SM_Level2_RythmClick.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Blueprints/SM_Level2_RythmClick.uasset diff --git a/Content/Levels/Level_2/Blueprints/SM_Level2_SubwaySurf.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Blueprints/SM_Level2_SubwaySurf.uasset similarity index 100% rename from Content/Levels/Level_2/Blueprints/SM_Level2_SubwaySurf.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Blueprints/SM_Level2_SubwaySurf.uasset diff --git a/Content/Levels/Level_2/Blueprints/SM_Level4_CrossyRoad.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Blueprints/SM_Level4_CrossyRoad.uasset similarity index 100% rename from Content/Levels/Level_2/Blueprints/SM_Level4_CrossyRoad.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Blueprints/SM_Level4_CrossyRoad.uasset diff --git a/Content/Levels/Level_2/L_Level2.umap b/UnrealProject/Lost_Edge/Content/Levels/Level_2/L_Level2.umap similarity index 100% rename from Content/Levels/Level_2/L_Level2.umap rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/L_Level2.umap diff --git a/Content/Levels/Level_2/L_Level2_BuiltData.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/L_Level2_BuiltData.uasset similarity index 100% rename from Content/Levels/Level_2/L_Level2_BuiltData.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/L_Level2_BuiltData.uasset diff --git a/Content/Levels/Level_2/Materials/LandLayers/LL_DirtL2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/LandLayers/LL_DirtL2.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/LandLayers/LL_DirtL2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/LandLayers/LL_DirtL2.uasset diff --git a/Content/Levels/Level_2/Materials/LandLayers/LL_GrassL2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/LandLayers/LL_GrassL2.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/LandLayers/LL_GrassL2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/LandLayers/LL_GrassL2.uasset diff --git a/Content/Levels/Level_2/Materials/LandLayers/LL_GrassLowL2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/LandLayers/LL_GrassLowL2.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/LandLayers/LL_GrassLowL2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/LandLayers/LL_GrassLowL2.uasset diff --git a/Content/Levels/Level_2/Materials/LandLayers/LL_PathL2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/LandLayers/LL_PathL2.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/LandLayers/LL_PathL2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/LandLayers/LL_PathL2.uasset diff --git a/Content/Levels/Level_2/Materials/LandLayers/LL_RockL2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/LandLayers/LL_RockL2.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/LandLayers/LL_RockL2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/LandLayers/LL_RockL2.uasset diff --git a/Content/Levels/Level_2/Materials/LandLayers/LL_SnowL2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/LandLayers/LL_SnowL2.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/LandLayers/LL_SnowL2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/LandLayers/LL_SnowL2.uasset diff --git a/Content/Levels/Level_2/Materials/MI_WindowCurtainLevel2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/MI_WindowCurtainLevel2.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/MI_WindowCurtainLevel2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/MI_WindowCurtainLevel2.uasset diff --git a/Content/Levels/Level_2/Materials/M_BadPillow2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_BadPillow2.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_BadPillow2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_BadPillow2.uasset diff --git a/Content/Levels/Level_2/Materials/M_HouseCarpet1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseCarpet1.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_HouseCarpet1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseCarpet1.uasset diff --git a/Content/Levels/Level_2/Materials/M_HouseCarpet2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseCarpet2.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_HouseCarpet2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseCarpet2.uasset diff --git a/Content/Levels/Level_2/Materials/M_HouseCarpet2B.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseCarpet2B.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_HouseCarpet2B.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseCarpet2B.uasset diff --git a/Content/Levels/Level_2/Materials/M_HouseCarpet2C.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseCarpet2C.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_HouseCarpet2C.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseCarpet2C.uasset diff --git a/Content/Levels/Level_2/Materials/M_HouseCarpet3.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseCarpet3.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_HouseCarpet3.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseCarpet3.uasset diff --git a/Content/Levels/Level_2/Materials/M_HouseCarpet4.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseCarpet4.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_HouseCarpet4.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseCarpet4.uasset diff --git a/Content/Levels/Level_2/Materials/M_HouseDoorstep.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseDoorstep.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_HouseDoorstep.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseDoorstep.uasset diff --git a/Content/Levels/Level_2/Materials/M_HouseFloor1.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseFloor1.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_HouseFloor1.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseFloor1.uasset diff --git a/Content/Levels/Level_2/Materials/M_HouseFloor2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseFloor2.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_HouseFloor2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseFloor2.uasset diff --git a/Content/Levels/Level_2/Materials/M_HouseFloor2B.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseFloor2B.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_HouseFloor2B.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseFloor2B.uasset diff --git a/Content/Levels/Level_2/Materials/M_HouseRoof2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseRoof2.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_HouseRoof2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseRoof2.uasset diff --git a/Content/Levels/Level_2/Materials/M_HouseRoofBig2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseRoofBig2.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_HouseRoofBig2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseRoofBig2.uasset diff --git a/Content/Levels/Level_2/Materials/M_HouseStairs.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseStairs.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_HouseStairs.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseStairs.uasset diff --git a/Content/Levels/Level_2/Materials/M_HouseWall2.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseWall2.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_HouseWall2.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_HouseWall2.uasset diff --git a/Content/Levels/Level_2/Materials/M_RoofInside.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_RoofInside.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/M_RoofInside.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/M_RoofInside.uasset diff --git a/Content/Levels/Level_2/Materials/PurpleMetal.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/PurpleMetal.uasset similarity index 100% rename from Content/Levels/Level_2/Materials/PurpleMetal.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Materials/PurpleMetal.uasset diff --git a/Content/Levels/Level_2/Sequencers/OnBeginPlay/Seq_Level2_clock.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/OnBeginPlay/Seq_Level2_clock.uasset similarity index 100% rename from Content/Levels/Level_2/Sequencers/OnBeginPlay/Seq_Level2_clock.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/OnBeginPlay/Seq_Level2_clock.uasset diff --git a/Content/Levels/Level_2/Sequencers/Seq_Level2_CarolRun.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_CarolRun.uasset similarity index 100% rename from Content/Levels/Level_2/Sequencers/Seq_Level2_CarolRun.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_CarolRun.uasset diff --git a/Content/Levels/Level_2/Sequencers/Seq_Level2_FromField.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_FromField.uasset similarity index 100% rename from Content/Levels/Level_2/Sequencers/Seq_Level2_FromField.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_FromField.uasset diff --git a/Content/Levels/Level_2/Sequencers/Seq_Level2_MortisDoor.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_MortisDoor.uasset similarity index 100% rename from Content/Levels/Level_2/Sequencers/Seq_Level2_MortisDoor.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_MortisDoor.uasset diff --git a/Content/Levels/Level_2/Sequencers/Seq_Level2_begin.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_begin.uasset similarity index 100% rename from Content/Levels/Level_2/Sequencers/Seq_Level2_begin.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_begin.uasset diff --git a/Content/Levels/Level_2/Sequencers/Seq_Level2_menu.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_menu.uasset similarity index 100% rename from Content/Levels/Level_2/Sequencers/Seq_Level2_menu.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_menu.uasset diff --git a/Content/Levels/Level_2/Textures/T_Grass64_D.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Grass64_D.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Grass64_D.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Grass64_D.uasset diff --git a/Content/Levels/Level_2/Textures/T_Grass64_N.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Grass64_N.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Grass64_N.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Grass64_N.uasset diff --git a/Content/Levels/Level_2/Textures/T_Grass_D.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Grass_D.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Grass_D.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Grass_D.uasset diff --git a/Content/Levels/Level_2/Textures/T_Grass_N.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Grass_N.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Grass_N.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Grass_N.uasset diff --git a/Content/Levels/Level_2/Textures/T_Road64_D.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Road64_D.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Road64_D.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Road64_D.uasset diff --git a/Content/Levels/Level_2/Textures/T_Road64_N.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Road64_N.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Road64_N.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Road64_N.uasset diff --git a/Content/Levels/Level_2/Textures/T_Rock2_D.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock2_D.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Rock2_D.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock2_D.uasset diff --git a/Content/Levels/Level_2/Textures/T_Rock2_N.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock2_N.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Rock2_N.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock2_N.uasset diff --git a/Content/Levels/Level_2/Textures/T_Rock512_D.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock512_D.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Rock512_D.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock512_D.uasset diff --git a/Content/Levels/Level_2/Textures/T_Rock512_N.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock512_N.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Rock512_N.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock512_N.uasset diff --git a/Content/Levels/Level_2/Textures/T_Rock512_v2_N.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock512_v2_N.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Rock512_v2_N.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock512_v2_N.uasset diff --git a/Content/Levels/Level_2/Textures/T_Rock64_D.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock64_D.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Rock64_D.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock64_D.uasset diff --git a/Content/Levels/Level_2/Textures/T_Rock64_N.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock64_N.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Rock64_N.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock64_N.uasset diff --git a/Content/Levels/Level_2/Textures/T_Rock_D.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock_D.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Rock_D.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock_D.uasset diff --git a/Content/Levels/Level_2/Textures/T_Rock_N.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock_N.uasset similarity index 100% rename from Content/Levels/Level_2/Textures/T_Rock_N.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_2/Textures/T_Rock_N.uasset diff --git a/Content/Levels/Level_3/Actors/BP_Level3_LayersOfFearRoom_Cupboard.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_3/Actors/BP_Level3_LayersOfFearRoom_Cupboard.uasset similarity index 100% rename from Content/Levels/Level_3/Actors/BP_Level3_LayersOfFearRoom_Cupboard.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_3/Actors/BP_Level3_LayersOfFearRoom_Cupboard.uasset diff --git a/Content/Levels/Level_3/Actors/BP_Level3_PortalRoom_PressurePlate.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_3/Actors/BP_Level3_PortalRoom_PressurePlate.uasset similarity index 100% rename from Content/Levels/Level_3/Actors/BP_Level3_PortalRoom_PressurePlate.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_3/Actors/BP_Level3_PortalRoom_PressurePlate.uasset diff --git a/Content/Levels/Level_3/Actors/BP_Level3_StartRoom_EndButton.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_3/Actors/BP_Level3_StartRoom_EndButton.uasset similarity index 100% rename from Content/Levels/Level_3/Actors/BP_Level3_StartRoom_EndButton.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_3/Actors/BP_Level3_StartRoom_EndButton.uasset diff --git a/Content/Levels/Level_3/Actors/BP_Level3_WitnessRoom_Button.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_3/Actors/BP_Level3_WitnessRoom_Button.uasset similarity index 100% rename from Content/Levels/Level_3/Actors/BP_Level3_WitnessRoom_Button.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_3/Actors/BP_Level3_WitnessRoom_Button.uasset diff --git a/Content/Levels/Level_3/L_Level3.umap b/UnrealProject/Lost_Edge/Content/Levels/Level_3/L_Level3.umap similarity index 100% rename from Content/Levels/Level_3/L_Level3.umap rename to UnrealProject/Lost_Edge/Content/Levels/Level_3/L_Level3.umap diff --git a/Content/Levels/Level_3/L_Level3_BuiltData.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_3/L_Level3_BuiltData.uasset similarity index 100% rename from Content/Levels/Level_3/L_Level3_BuiltData.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_3/L_Level3_BuiltData.uasset diff --git a/Content/Levels/Level_3/Sequences/Seq_Level3_PuzzlePortal_Platform.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_3/Sequences/Seq_Level3_PuzzlePortal_Platform.uasset similarity index 100% rename from Content/Levels/Level_3/Sequences/Seq_Level3_PuzzlePortal_Platform.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_3/Sequences/Seq_Level3_PuzzlePortal_Platform.uasset diff --git a/Content/Levels/Level_4/Blueprints/BP_Level4_Exit.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_4/Blueprints/BP_Level4_Exit.uasset similarity index 100% rename from Content/Levels/Level_4/Blueprints/BP_Level4_Exit.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_4/Blueprints/BP_Level4_Exit.uasset diff --git a/Content/Levels/Level_4/Blueprints/BP_Level4_IntroDialogue.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_4/Blueprints/BP_Level4_IntroDialogue.uasset similarity index 100% rename from Content/Levels/Level_4/Blueprints/BP_Level4_IntroDialogue.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_4/Blueprints/BP_Level4_IntroDialogue.uasset diff --git a/Content/Levels/Level_4/Dialogues/DT_Level4_Intro.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_4/Dialogues/DT_Level4_Intro.uasset similarity index 100% rename from Content/Levels/Level_4/Dialogues/DT_Level4_Intro.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_4/Dialogues/DT_Level4_Intro.uasset diff --git a/Content/Levels/Level_4/L_Level4.umap b/UnrealProject/Lost_Edge/Content/Levels/Level_4/L_Level4.umap similarity index 100% rename from Content/Levels/Level_4/L_Level4.umap rename to UnrealProject/Lost_Edge/Content/Levels/Level_4/L_Level4.umap diff --git a/Content/Levels/Level_4/L_Level4_BuiltData.uasset b/UnrealProject/Lost_Edge/Content/Levels/Level_4/L_Level4_BuiltData.uasset similarity index 100% rename from Content/Levels/Level_4/L_Level4_BuiltData.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Level_4/L_Level4_BuiltData.uasset diff --git a/Content/Levels/Level_5/L_Level5.umap b/UnrealProject/Lost_Edge/Content/Levels/Level_5/L_Level5.umap similarity index 100% rename from Content/Levels/Level_5/L_Level5.umap rename to UnrealProject/Lost_Edge/Content/Levels/Level_5/L_Level5.umap diff --git a/Content/Levels/Test/Actors/BP_Test_StartGame.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/BP_Test_StartGame.uasset similarity index 100% rename from Content/Levels/Test/Actors/BP_Test_StartGame.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/BP_Test_StartGame.uasset diff --git a/Content/Levels/Test/Actors/CutsceneTest/BP_Test_CutsceneMultiple.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/CutsceneTest/BP_Test_CutsceneMultiple.uasset similarity index 100% rename from Content/Levels/Test/Actors/CutsceneTest/BP_Test_CutsceneMultiple.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/CutsceneTest/BP_Test_CutsceneMultiple.uasset diff --git a/Content/Levels/Test/Actors/CutsceneTest/BP_Test_CutsceneSingle.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/CutsceneTest/BP_Test_CutsceneSingle.uasset similarity index 100% rename from Content/Levels/Test/Actors/CutsceneTest/BP_Test_CutsceneSingle.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/CutsceneTest/BP_Test_CutsceneSingle.uasset diff --git a/Content/Levels/Test/Actors/DialogueTest/BP_Test_DialogueMain.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/DialogueTest/BP_Test_DialogueMain.uasset similarity index 100% rename from Content/Levels/Test/Actors/DialogueTest/BP_Test_DialogueMain.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/DialogueTest/BP_Test_DialogueMain.uasset diff --git a/Content/Levels/Test/Actors/DialogueTest/BP_Test_DialogueSecondary.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/DialogueTest/BP_Test_DialogueSecondary.uasset similarity index 100% rename from Content/Levels/Test/Actors/DialogueTest/BP_Test_DialogueSecondary.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/DialogueTest/BP_Test_DialogueSecondary.uasset diff --git a/Content/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableActivate.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableActivate.uasset similarity index 100% rename from Content/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableActivate.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableActivate.uasset diff --git a/Content/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableInventory.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableInventory.uasset similarity index 100% rename from Content/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableInventory.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableInventory.uasset diff --git a/Content/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableMove.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableMove.uasset similarity index 100% rename from Content/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableMove.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/InteractablesTest/BP_Test_InteractableMove.uasset diff --git a/Content/Levels/Test/Actors/Minigame/BP_Test_AgeOfWar.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/Minigame/BP_Test_AgeOfWar.uasset similarity index 100% rename from Content/Levels/Test/Actors/Minigame/BP_Test_AgeOfWar.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/Minigame/BP_Test_AgeOfWar.uasset diff --git a/Content/Levels/Test/Actors/Minigame/BP_Test_CrossyRoad.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/Minigame/BP_Test_CrossyRoad.uasset similarity index 100% rename from Content/Levels/Test/Actors/Minigame/BP_Test_CrossyRoad.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/Minigame/BP_Test_CrossyRoad.uasset diff --git a/Content/Levels/Test/Actors/Minigame/BP_Test_Fishing.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/Minigame/BP_Test_Fishing.uasset similarity index 100% rename from Content/Levels/Test/Actors/Minigame/BP_Test_Fishing.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/Minigame/BP_Test_Fishing.uasset diff --git a/Content/Levels/Test/Actors/Minigame/BP_Test_Rythm.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/Minigame/BP_Test_Rythm.uasset similarity index 100% rename from Content/Levels/Test/Actors/Minigame/BP_Test_Rythm.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/Minigame/BP_Test_Rythm.uasset diff --git a/Content/Levels/Test/Actors/Minigame/BP_Test_SubwaySurf.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/Minigame/BP_Test_SubwaySurf.uasset similarity index 100% rename from Content/Levels/Test/Actors/Minigame/BP_Test_SubwaySurf.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/Minigame/BP_Test_SubwaySurf.uasset diff --git a/Content/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTEHold.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTEHold.uasset similarity index 100% rename from Content/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTEHold.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTEHold.uasset diff --git a/Content/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTEMulti.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTEMulti.uasset similarity index 100% rename from Content/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTEMulti.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTEMulti.uasset diff --git a/Content/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTESingle.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTESingle.uasset similarity index 100% rename from Content/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTESingle.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/QuickTimeEventTest/BP_Test_QTESingle.uasset diff --git a/Content/Levels/Test/Actors/RuntimeLoadTest/BP_Test_RuntimeLoad.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/RuntimeLoadTest/BP_Test_RuntimeLoad.uasset similarity index 100% rename from Content/Levels/Test/Actors/RuntimeLoadTest/BP_Test_RuntimeLoad.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/RuntimeLoadTest/BP_Test_RuntimeLoad.uasset diff --git a/Content/Levels/Test/Actors/SaveTest/BP_Test_SaveLoad.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Actors/SaveTest/BP_Test_SaveLoad.uasset similarity index 100% rename from Content/Levels/Test/Actors/SaveTest/BP_Test_SaveLoad.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Actors/SaveTest/BP_Test_SaveLoad.uasset diff --git a/Content/Levels/Test/L_Test.umap b/UnrealProject/Lost_Edge/Content/Levels/Test/L_Test.umap similarity index 100% rename from Content/Levels/Test/L_Test.umap rename to UnrealProject/Lost_Edge/Content/Levels/Test/L_Test.umap diff --git a/Content/Levels/Test/L_Test_BuiltData.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/L_Test_BuiltData.uasset similarity index 100% rename from Content/Levels/Test/L_Test_BuiltData.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/L_Test_BuiltData.uasset diff --git a/Content/Levels/Test/LandLayers/LL_DirtLt.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/LandLayers/LL_DirtLt.uasset similarity index 100% rename from Content/Levels/Test/LandLayers/LL_DirtLt.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/LandLayers/LL_DirtLt.uasset diff --git a/Content/Levels/Test/LandLayers/LL_GrassLt.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/LandLayers/LL_GrassLt.uasset similarity index 100% rename from Content/Levels/Test/LandLayers/LL_GrassLt.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/LandLayers/LL_GrassLt.uasset diff --git a/Content/Levels/Test/LandLayers/LL_PathLt.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/LandLayers/LL_PathLt.uasset similarity index 100% rename from Content/Levels/Test/LandLayers/LL_PathLt.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/LandLayers/LL_PathLt.uasset diff --git a/Content/Levels/Test/LandLayers/LL_RockLt.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/LandLayers/LL_RockLt.uasset similarity index 100% rename from Content/Levels/Test/LandLayers/LL_RockLt.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/LandLayers/LL_RockLt.uasset diff --git a/Content/Levels/Test/LandLayers/LL_SnowLt.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/LandLayers/LL_SnowLt.uasset similarity index 100% rename from Content/Levels/Test/LandLayers/LL_SnowLt.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/LandLayers/LL_SnowLt.uasset diff --git a/Content/Levels/Test/LandLayers/LL_StoneLt.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/LandLayers/LL_StoneLt.uasset similarity index 100% rename from Content/Levels/Test/LandLayers/LL_StoneLt.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/LandLayers/LL_StoneLt.uasset diff --git a/Content/Levels/Test/Materials/MI_GrassLOD0_Test.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Materials/MI_GrassLOD0_Test.uasset similarity index 100% rename from Content/Levels/Test/Materials/MI_GrassLOD0_Test.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Materials/MI_GrassLOD0_Test.uasset diff --git a/Content/Levels/Test/Materials/MI_GrassLOD1_Test.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Materials/MI_GrassLOD1_Test.uasset similarity index 100% rename from Content/Levels/Test/Materials/MI_GrassLOD1_Test.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Materials/MI_GrassLOD1_Test.uasset diff --git a/Content/Levels/Test/Materials/MI_GrassLOD2_Test.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Materials/MI_GrassLOD2_Test.uasset similarity index 100% rename from Content/Levels/Test/Materials/MI_GrassLOD2_Test.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Materials/MI_GrassLOD2_Test.uasset diff --git a/Content/Levels/Test/Materials/MI_GrassLOD3_Test.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Materials/MI_GrassLOD3_Test.uasset similarity index 100% rename from Content/Levels/Test/Materials/MI_GrassLOD3_Test.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Materials/MI_GrassLOD3_Test.uasset diff --git a/Content/Levels/Test/Materials/M_GrassLOD4_Test.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Materials/M_GrassLOD4_Test.uasset similarity index 100% rename from Content/Levels/Test/Materials/M_GrassLOD4_Test.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Materials/M_GrassLOD4_Test.uasset diff --git a/Content/Levels/Test/Materials/M_GrassLOD5_Test.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Materials/M_GrassLOD5_Test.uasset similarity index 100% rename from Content/Levels/Test/Materials/M_GrassLOD5_Test.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Materials/M_GrassLOD5_Test.uasset diff --git a/Content/Levels/Test/Other/Dialogue/DT_Test_DialogueMain.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Other/Dialogue/DT_Test_DialogueMain.uasset similarity index 100% rename from Content/Levels/Test/Other/Dialogue/DT_Test_DialogueMain.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Other/Dialogue/DT_Test_DialogueMain.uasset diff --git a/Content/Levels/Test/Other/Dialogue/SW_Test_Dialogue.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Other/Dialogue/SW_Test_Dialogue.uasset similarity index 100% rename from Content/Levels/Test/Other/Dialogue/SW_Test_Dialogue.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Other/Dialogue/SW_Test_Dialogue.uasset diff --git a/Content/Levels/Test/Sequences/Seq_Test_Ball.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Sequences/Seq_Test_Ball.uasset similarity index 100% rename from Content/Levels/Test/Sequences/Seq_Test_Ball.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Sequences/Seq_Test_Ball.uasset diff --git a/Content/Levels/Test/Sequences/Seq_Test_Cutscene.uasset b/UnrealProject/Lost_Edge/Content/Levels/Test/Sequences/Seq_Test_Cutscene.uasset similarity index 100% rename from Content/Levels/Test/Sequences/Seq_Test_Cutscene.uasset rename to UnrealProject/Lost_Edge/Content/Levels/Test/Sequences/Seq_Test_Cutscene.uasset diff --git a/Content/Localization/Game/Game.csv b/UnrealProject/Lost_Edge/Content/Localization/Game/Game.csv similarity index 100% rename from Content/Localization/Game/Game.csv rename to UnrealProject/Lost_Edge/Content/Localization/Game/Game.csv diff --git a/Content/Localization/Game/Game.manifest b/UnrealProject/Lost_Edge/Content/Localization/Game/Game.manifest similarity index 100% rename from Content/Localization/Game/Game.manifest rename to UnrealProject/Lost_Edge/Content/Localization/Game/Game.manifest diff --git a/Content/Localization/Game/Game_Conflicts.txt b/UnrealProject/Lost_Edge/Content/Localization/Game/Game_Conflicts.txt similarity index 100% rename from Content/Localization/Game/Game_Conflicts.txt rename to UnrealProject/Lost_Edge/Content/Localization/Game/Game_Conflicts.txt diff --git a/Content/Localization/Game/en/Game.archive b/UnrealProject/Lost_Edge/Content/Localization/Game/en/Game.archive similarity index 100% rename from Content/Localization/Game/en/Game.archive rename to UnrealProject/Lost_Edge/Content/Localization/Game/en/Game.archive diff --git a/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Blind.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Blind.uasset similarity index 100% rename from Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Blind.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Blind.uasset diff --git a/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_CCTV.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_CCTV.uasset similarity index 100% rename from Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_CCTV.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_CCTV.uasset diff --git a/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Drunk.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Drunk.uasset similarity index 100% rename from Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Drunk.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Drunk.uasset diff --git a/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Frozen.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Frozen.uasset similarity index 100% rename from Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Frozen.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Frozen.uasset diff --git a/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Glitch.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Glitch.uasset similarity index 100% rename from Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Glitch.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Glitch.uasset diff --git a/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Melt.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Melt.uasset similarity index 100% rename from Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Melt.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Melt.uasset diff --git a/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_MeltBlood.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_MeltBlood.uasset similarity index 100% rename from Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_MeltBlood.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_MeltBlood.uasset diff --git a/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_OldComputer.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_OldComputer.uasset similarity index 100% rename from Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_OldComputer.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_OldComputer.uasset diff --git a/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Pixel.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Pixel.uasset similarity index 100% rename from Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Pixel.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Pixel.uasset diff --git a/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Rain.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Rain.uasset similarity index 100% rename from Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Rain.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/CameraEffects/M_PP_CameraEffect_Rain.uasset diff --git a/Content/MaterialsLibrary/Colors/M_Color_Black.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Colors/M_Color_Black.uasset similarity index 100% rename from Content/MaterialsLibrary/Colors/M_Color_Black.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Colors/M_Color_Black.uasset diff --git a/Content/MaterialsLibrary/Colors/M_Color_Blue.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Colors/M_Color_Blue.uasset similarity index 100% rename from Content/MaterialsLibrary/Colors/M_Color_Blue.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Colors/M_Color_Blue.uasset diff --git a/Content/MaterialsLibrary/Colors/M_Color_Green.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Colors/M_Color_Green.uasset similarity index 100% rename from Content/MaterialsLibrary/Colors/M_Color_Green.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Colors/M_Color_Green.uasset diff --git a/Content/MaterialsLibrary/Colors/M_Color_Pink.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Colors/M_Color_Pink.uasset similarity index 100% rename from Content/MaterialsLibrary/Colors/M_Color_Pink.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Colors/M_Color_Pink.uasset diff --git a/Content/MaterialsLibrary/Colors/M_Color_Red.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Colors/M_Color_Red.uasset similarity index 100% rename from Content/MaterialsLibrary/Colors/M_Color_Red.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Colors/M_Color_Red.uasset diff --git a/Content/MaterialsLibrary/Colors/M_Color_White.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Colors/M_Color_White.uasset similarity index 100% rename from Content/MaterialsLibrary/Colors/M_Color_White.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Colors/M_Color_White.uasset diff --git a/Content/MaterialsLibrary/Colors/M_Color_Yellow.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Colors/M_Color_Yellow.uasset similarity index 100% rename from Content/MaterialsLibrary/Colors/M_Color_Yellow.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Colors/M_Color_Yellow.uasset diff --git a/Content/MaterialsLibrary/Functions/MF_DistanceOpacity.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Functions/MF_DistanceOpacity.uasset similarity index 100% rename from Content/MaterialsLibrary/Functions/MF_DistanceOpacity.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Functions/MF_DistanceOpacity.uasset diff --git a/Content/MaterialsLibrary/Functions/MF_InnerOutline.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Functions/MF_InnerOutline.uasset similarity index 100% rename from Content/MaterialsLibrary/Functions/MF_InnerOutline.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Functions/MF_InnerOutline.uasset diff --git a/Content/MaterialsLibrary/Functions/MF_RotateToCamera.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Functions/MF_RotateToCamera.uasset similarity index 100% rename from Content/MaterialsLibrary/Functions/MF_RotateToCamera.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Functions/MF_RotateToCamera.uasset diff --git a/Content/MaterialsLibrary/Functions/MF_Scale.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Functions/MF_Scale.uasset similarity index 100% rename from Content/MaterialsLibrary/Functions/MF_Scale.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Functions/MF_Scale.uasset diff --git a/Content/MaterialsLibrary/Functions/MF_ScaleDownByDistance.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Functions/MF_ScaleDownByDistance.uasset similarity index 100% rename from Content/MaterialsLibrary/Functions/MF_ScaleDownByDistance.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Functions/MF_ScaleDownByDistance.uasset diff --git a/Content/MaterialsLibrary/Functions/MF_Step.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Functions/MF_Step.uasset similarity index 100% rename from Content/MaterialsLibrary/Functions/MF_Step.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Functions/MF_Step.uasset diff --git a/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Dirt.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Dirt.uasset similarity index 100% rename from Content/MaterialsLibrary/Landscapes/LandLayers/LL_Dirt.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Dirt.uasset diff --git a/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Grass.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Grass.uasset similarity index 100% rename from Content/MaterialsLibrary/Landscapes/LandLayers/LL_Grass.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Grass.uasset diff --git a/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Road.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Road.uasset similarity index 100% rename from Content/MaterialsLibrary/Landscapes/LandLayers/LL_Road.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Road.uasset diff --git a/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Rocks.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Rocks.uasset similarity index 100% rename from Content/MaterialsLibrary/Landscapes/LandLayers/LL_Rocks.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Rocks.uasset diff --git a/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Snow.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Snow.uasset similarity index 100% rename from Content/MaterialsLibrary/Landscapes/LandLayers/LL_Snow.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/LandLayers/LL_Snow.uasset diff --git a/Content/MaterialsLibrary/Landscapes/MI_Landscape.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/MI_Landscape.uasset similarity index 100% rename from Content/MaterialsLibrary/Landscapes/MI_Landscape.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/MI_Landscape.uasset diff --git a/Content/MaterialsLibrary/Landscapes/M_Landscape.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/M_Landscape.uasset similarity index 100% rename from Content/MaterialsLibrary/Landscapes/M_Landscape.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/M_Landscape.uasset diff --git a/Content/MaterialsLibrary/Landscapes/Textures/T_LandscapeGrassDiffuse2048.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/Textures/T_LandscapeGrassDiffuse2048.uasset similarity index 100% rename from Content/MaterialsLibrary/Landscapes/Textures/T_LandscapeGrassDiffuse2048.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/Textures/T_LandscapeGrassDiffuse2048.uasset diff --git a/Content/MaterialsLibrary/Landscapes/Textures/T_LandscapeGrassNormal2048.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/Textures/T_LandscapeGrassNormal2048.uasset similarity index 100% rename from Content/MaterialsLibrary/Landscapes/Textures/T_LandscapeGrassNormal2048.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Landscapes/Textures/T_LandscapeGrassNormal2048.uasset diff --git a/Content/MaterialsLibrary/MI_Bool.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/MI_Bool.uasset similarity index 100% rename from Content/MaterialsLibrary/MI_Bool.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/MI_Bool.uasset diff --git a/Content/MaterialsLibrary/MI_RedGlow.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/MI_RedGlow.uasset similarity index 100% rename from Content/MaterialsLibrary/MI_RedGlow.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/MI_RedGlow.uasset diff --git a/Content/MaterialsLibrary/MI_SphereOfCloud.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/MI_SphereOfCloud.uasset similarity index 100% rename from Content/MaterialsLibrary/MI_SphereOfCloud.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/MI_SphereOfCloud.uasset diff --git a/Content/MaterialsLibrary/M_Body.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Body.uasset similarity index 100% rename from Content/MaterialsLibrary/M_Body.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Body.uasset diff --git a/Content/MaterialsLibrary/M_CompanionCube.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_CompanionCube.uasset similarity index 100% rename from Content/MaterialsLibrary/M_CompanionCube.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_CompanionCube.uasset diff --git a/Content/MaterialsLibrary/M_Emission.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Emission.uasset similarity index 100% rename from Content/MaterialsLibrary/M_Emission.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Emission.uasset diff --git a/Content/MaterialsLibrary/M_Glass.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Glass.uasset similarity index 100% rename from Content/MaterialsLibrary/M_Glass.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Glass.uasset diff --git a/Content/MaterialsLibrary/M_Pointer.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Pointer.uasset similarity index 100% rename from Content/MaterialsLibrary/M_Pointer.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Pointer.uasset diff --git a/Content/MaterialsLibrary/M_SphereOfCloud.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_SphereOfCloud.uasset similarity index 100% rename from Content/MaterialsLibrary/M_SphereOfCloud.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_SphereOfCloud.uasset diff --git a/Content/MaterialsLibrary/M_Wireframe.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Wireframe.uasset similarity index 100% rename from Content/MaterialsLibrary/M_Wireframe.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Wireframe.uasset diff --git a/Content/MaterialsLibrary/Particles/P_SphereOfCloud.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/Particles/P_SphereOfCloud.uasset similarity index 100% rename from Content/MaterialsLibrary/Particles/P_SphereOfCloud.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/Particles/P_SphereOfCloud.uasset diff --git a/Content/MaterialsLibrary/PostProcess/M_PP_Inverse.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/PostProcess/M_PP_Inverse.uasset similarity index 100% rename from Content/MaterialsLibrary/PostProcess/M_PP_Inverse.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/PostProcess/M_PP_Inverse.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeDiffuse.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeDiffuse.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeDiffuse.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeDiffuse.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeDisplacement.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeDisplacement.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeDisplacement.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeDisplacement.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeEmission.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeEmission.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeEmission.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeEmission.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeNormals.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeNormals.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeNormals.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/CompanionCube/T_CompanionCubeNormals.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_Ground_Gravel_D.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_Ground_Gravel_D.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_Ground_Gravel_D.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_Ground_Gravel_D.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_Ground_Gravel_N.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_Ground_Gravel_N.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_Ground_Gravel_N.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_Ground_Gravel_N.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_MacroVariation.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_MacroVariation.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_MacroVariation.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_MacroVariation.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_PictureHouse.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_PictureHouse.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_PictureHouse.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_PictureHouse.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_PictureHouse_Mat.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_PictureHouse_Mat.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_PictureHouse_Mat.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_PictureHouse_Mat.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_PictureMonster.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_PictureMonster.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_PictureMonster.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_PictureMonster.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_PictureMonster_Mat.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_PictureMonster_Mat.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_PictureMonster_Mat.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_PictureMonster_Mat.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_PicturePack.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_PicturePack.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_PicturePack.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_PicturePack.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_PicturePack_Mat.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_PicturePack_Mat.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_PicturePack_Mat.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_PicturePack_Mat.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceAntsNormal.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceAntsNormal.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_SurfaceAntsNormal.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceAntsNormal.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceArrowsNormal.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceArrowsNormal.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_SurfaceArrowsNormal.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceArrowsNormal.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceDiamondsNormal.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceDiamondsNormal.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_SurfaceDiamondsNormal.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceDiamondsNormal.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceDonutsNormal.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceDonutsNormal.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_SurfaceDonutsNormal.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceDonutsNormal.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceDotsNormal.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceDotsNormal.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_SurfaceDotsNormal.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceDotsNormal.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceLeechsNormal.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceLeechsNormal.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_SurfaceLeechsNormal.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceLeechsNormal.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceLineNormal.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceLineNormal.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_SurfaceLineNormal.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceLineNormal.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceRowsNormal.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceRowsNormal.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/T_SurfaceRowsNormal.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/T_SurfaceRowsNormal.uasset diff --git a/Content/MaterialsLibrary/TexturesLibrary/loop.uasset b/UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/loop.uasset similarity index 100% rename from Content/MaterialsLibrary/TexturesLibrary/loop.uasset rename to UnrealProject/Lost_Edge/Content/MaterialsLibrary/TexturesLibrary/loop.uasset diff --git a/Content/Misc/ImportTest/BP_ImportTest_Barrel.uasset b/UnrealProject/Lost_Edge/Content/Misc/ImportTest/BP_ImportTest_Barrel.uasset similarity index 100% rename from Content/Misc/ImportTest/BP_ImportTest_Barrel.uasset rename to UnrealProject/Lost_Edge/Content/Misc/ImportTest/BP_ImportTest_Barrel.uasset diff --git a/Content/Misc/ImportTest/Build/pakchunk100-Windows.pak b/UnrealProject/Lost_Edge/Content/Misc/ImportTest/Build/pakchunk100-Windows.pak similarity index 100% rename from Content/Misc/ImportTest/Build/pakchunk100-Windows.pak rename to UnrealProject/Lost_Edge/Content/Misc/ImportTest/Build/pakchunk100-Windows.pak diff --git a/Content/Misc/ImportTest/DA_ImportTest.uasset b/UnrealProject/Lost_Edge/Content/Misc/ImportTest/DA_ImportTest.uasset similarity index 100% rename from Content/Misc/ImportTest/DA_ImportTest.uasset rename to UnrealProject/Lost_Edge/Content/Misc/ImportTest/DA_ImportTest.uasset diff --git a/Content/Misc/ImportTest/M_ImportTest_BarelWood.uasset b/UnrealProject/Lost_Edge/Content/Misc/ImportTest/M_ImportTest_BarelWood.uasset similarity index 100% rename from Content/Misc/ImportTest/M_ImportTest_BarelWood.uasset rename to UnrealProject/Lost_Edge/Content/Misc/ImportTest/M_ImportTest_BarelWood.uasset diff --git a/Content/Misc/ImportTest/M_ImportTest_BarrelRings.uasset b/UnrealProject/Lost_Edge/Content/Misc/ImportTest/M_ImportTest_BarrelRings.uasset similarity index 100% rename from Content/Misc/ImportTest/M_ImportTest_BarrelRings.uasset rename to UnrealProject/Lost_Edge/Content/Misc/ImportTest/M_ImportTest_BarrelRings.uasset diff --git a/Content/Misc/ImportTest/SM_ImportTest_Barrel.uasset b/UnrealProject/Lost_Edge/Content/Misc/ImportTest/SM_ImportTest_Barrel.uasset similarity index 100% rename from Content/Misc/ImportTest/SM_ImportTest_Barrel.uasset rename to UnrealProject/Lost_Edge/Content/Misc/ImportTest/SM_ImportTest_Barrel.uasset diff --git a/Content/Misc/Interactables/M_InteractableScreencapturerPP.uasset b/UnrealProject/Lost_Edge/Content/Misc/Interactables/M_InteractableScreencapturerPP.uasset similarity index 100% rename from Content/Misc/Interactables/M_InteractableScreencapturerPP.uasset rename to UnrealProject/Lost_Edge/Content/Misc/Interactables/M_InteractableScreencapturerPP.uasset diff --git a/Content/Misc/Interactables/M_PP_Interactable_Outline.uasset b/UnrealProject/Lost_Edge/Content/Misc/Interactables/M_PP_Interactable_Outline.uasset similarity index 100% rename from Content/Misc/Interactables/M_PP_Interactable_Outline.uasset rename to UnrealProject/Lost_Edge/Content/Misc/Interactables/M_PP_Interactable_Outline.uasset diff --git a/Content/Misc/Interactables/T_InteractableScreencapturerDebugInput.uasset b/UnrealProject/Lost_Edge/Content/Misc/Interactables/T_InteractableScreencapturerDebugInput.uasset similarity index 100% rename from Content/Misc/Interactables/T_InteractableScreencapturerDebugInput.uasset rename to UnrealProject/Lost_Edge/Content/Misc/Interactables/T_InteractableScreencapturerDebugInput.uasset diff --git a/Content/Misc/Interactables/T_InteractableScreencapturerDebugOutput.uasset b/UnrealProject/Lost_Edge/Content/Misc/Interactables/T_InteractableScreencapturerDebugOutput.uasset similarity index 100% rename from Content/Misc/Interactables/T_InteractableScreencapturerDebugOutput.uasset rename to UnrealProject/Lost_Edge/Content/Misc/Interactables/T_InteractableScreencapturerDebugOutput.uasset diff --git a/Content/Models/Buildings/Materials/M_Fence.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/Materials/M_Fence.uasset similarity index 100% rename from Content/Models/Buildings/Materials/M_Fence.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/Materials/M_Fence.uasset diff --git a/Content/Models/Buildings/Materials/M_HomeRoof.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/Materials/M_HomeRoof.uasset similarity index 100% rename from Content/Models/Buildings/Materials/M_HomeRoof.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/Materials/M_HomeRoof.uasset diff --git a/Content/Models/Buildings/Materials/M_HomeWallPart.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/Materials/M_HomeWallPart.uasset similarity index 100% rename from Content/Models/Buildings/Materials/M_HomeWallPart.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/Materials/M_HomeWallPart.uasset diff --git a/Content/Models/Buildings/Materials/M_HouseRoof.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/Materials/M_HouseRoof.uasset similarity index 100% rename from Content/Models/Buildings/Materials/M_HouseRoof.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/Materials/M_HouseRoof.uasset diff --git a/Content/Models/Buildings/Materials/M_HouseWall.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/Materials/M_HouseWall.uasset similarity index 100% rename from Content/Models/Buildings/Materials/M_HouseWall.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/Materials/M_HouseWall.uasset diff --git a/Content/Models/Buildings/SM_Fence.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/SM_Fence.uasset similarity index 100% rename from Content/Models/Buildings/SM_Fence.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/SM_Fence.uasset diff --git a/Content/Models/Buildings/SM_Home.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/SM_Home.uasset similarity index 100% rename from Content/Models/Buildings/SM_Home.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/SM_Home.uasset diff --git a/Content/Models/Buildings/SM_HouseRoofBigCorner.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseRoofBigCorner.uasset similarity index 100% rename from Content/Models/Buildings/SM_HouseRoofBigCorner.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseRoofBigCorner.uasset diff --git a/Content/Models/Buildings/SM_HouseRoofBigNormal.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseRoofBigNormal.uasset similarity index 100% rename from Content/Models/Buildings/SM_HouseRoofBigNormal.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseRoofBigNormal.uasset diff --git a/Content/Models/Buildings/SM_HouseRoofBigTwosided.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseRoofBigTwosided.uasset similarity index 100% rename from Content/Models/Buildings/SM_HouseRoofBigTwosided.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseRoofBigTwosided.uasset diff --git a/Content/Models/Buildings/SM_HouseRoofSmall.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseRoofSmall.uasset similarity index 100% rename from Content/Models/Buildings/SM_HouseRoofSmall.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseRoofSmall.uasset diff --git a/Content/Models/Buildings/SM_HouseStairs.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseStairs.uasset similarity index 100% rename from Content/Models/Buildings/SM_HouseStairs.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseStairs.uasset diff --git a/Content/Models/Buildings/SM_HouseWallMain.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseWallMain.uasset similarity index 100% rename from Content/Models/Buildings/SM_HouseWallMain.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseWallMain.uasset diff --git a/Content/Models/Buildings/SM_HouseWallMainDoor.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseWallMainDoor.uasset similarity index 100% rename from Content/Models/Buildings/SM_HouseWallMainDoor.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseWallMainDoor.uasset diff --git a/Content/Models/Buildings/SM_HouseWallMainWindowBig.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseWallMainWindowBig.uasset similarity index 100% rename from Content/Models/Buildings/SM_HouseWallMainWindowBig.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseWallMainWindowBig.uasset diff --git a/Content/Models/Buildings/SM_HouseWallMainWindowSmall.uasset b/UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseWallMainWindowSmall.uasset similarity index 100% rename from Content/Models/Buildings/SM_HouseWallMainWindowSmall.uasset rename to UnrealProject/Lost_Edge/Content/Models/Buildings/SM_HouseWallMainWindowSmall.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanBreathing.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanBreathing.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanBreathing.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanBreathing.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanDeathPose.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanDeathPose.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanDeathPose.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanDeathPose.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanDefaultPose.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanDefaultPose.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanDefaultPose.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanDefaultPose.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanFistDefault.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanFistDefault.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanFistDefault.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanFistDefault.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanFistHard.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanFistHard.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanFistHard.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanFistHard.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanFistLight.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanFistLight.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanFistLight.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanFistLight.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanFistOpen.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanFistOpen.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanFistOpen.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanFistOpen.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanHandsIdle.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanHandsIdle.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanHandsIdle.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanHandsIdle.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanShiftL.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanShiftL.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanShiftL.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanShiftL.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanShiftR.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanShiftR.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanShiftR.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanShiftR.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanWalkB.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkB.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanWalkB.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkB.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanWalkBL.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkBL.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanWalkBL.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkBL.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanWalkBR.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkBR.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanWalkBR.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkBR.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanWalkF.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkF.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanWalkF.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkF.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanWalkFL.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkFL.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanWalkFL.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkFL.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanWalkFR.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkFR.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanWalkFR.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkFR.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanWalkL.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkL.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanWalkL.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkL.uasset diff --git a/Content/Models/Characters/Human/Animations/A_HumanWalkR.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkR.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/A_HumanWalkR.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/A_HumanWalkR.uasset diff --git a/Content/Models/Characters/Human/Animations/BS_HumanWalk.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/BS_HumanWalk.uasset similarity index 100% rename from Content/Models/Characters/Human/Animations/BS_HumanWalk.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Animations/BS_HumanWalk.uasset diff --git a/Content/Models/Characters/Human/BPA_HumanCarol.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/BPA_HumanCarol.uasset similarity index 100% rename from Content/Models/Characters/Human/BPA_HumanCarol.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/BPA_HumanCarol.uasset diff --git a/Content/Models/Characters/Human/BPA_HumanJump.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/BPA_HumanJump.uasset similarity index 100% rename from Content/Models/Characters/Human/BPA_HumanJump.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/BPA_HumanJump.uasset diff --git a/Content/Models/Characters/Human/BPA_HumanPlayer.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/BPA_HumanPlayer.uasset similarity index 100% rename from Content/Models/Characters/Human/BPA_HumanPlayer.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/BPA_HumanPlayer.uasset diff --git a/Content/Models/Characters/Human/BPA_HumanRun.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/BPA_HumanRun.uasset similarity index 100% rename from Content/Models/Characters/Human/BPA_HumanRun.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/BPA_HumanRun.uasset diff --git a/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCarolHair.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCarolHair.uasset similarity index 100% rename from Content/Models/Characters/Human/Materials/M_HumanAccessoriesCarolHair.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCarolHair.uasset diff --git a/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesFrame.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesFrame.uasset similarity index 100% rename from Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesFrame.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesFrame.uasset diff --git a/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesGlass.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesGlass.uasset similarity index 100% rename from Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesGlass.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesGlass.uasset diff --git a/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesMustaches.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesMustaches.uasset similarity index 100% rename from Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesMustaches.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesMustaches.uasset diff --git a/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesScorch.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesScorch.uasset similarity index 100% rename from Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesScorch.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesScorch.uasset diff --git a/Content/Models/Characters/Human/Materials/M_HumanAccessoriesJacobHair.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanAccessoriesJacobHair.uasset similarity index 100% rename from Content/Models/Characters/Human/Materials/M_HumanAccessoriesJacobHair.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanAccessoriesJacobHair.uasset diff --git a/Content/Models/Characters/Human/Materials/M_HumanAccessoriesMortisHair.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanAccessoriesMortisHair.uasset similarity index 100% rename from Content/Models/Characters/Human/Materials/M_HumanAccessoriesMortisHair.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanAccessoriesMortisHair.uasset diff --git a/Content/Models/Characters/Human/Materials/M_HumanBody.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanBody.uasset similarity index 100% rename from Content/Models/Characters/Human/Materials/M_HumanBody.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanBody.uasset diff --git a/Content/Models/Characters/Human/Materials/M_HumanShadow.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanShadow.uasset similarity index 100% rename from Content/Models/Characters/Human/Materials/M_HumanShadow.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanShadow.uasset diff --git a/Content/Models/Characters/Human/Materials/M_HumanWireframe.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanWireframe.uasset similarity index 100% rename from Content/Models/Characters/Human/Materials/M_HumanWireframe.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Materials/M_HumanWireframe.uasset diff --git a/Content/Models/Characters/Human/MaterialsS/M_Body.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/MaterialsS/M_Body.uasset similarity index 100% rename from Content/Models/Characters/Human/MaterialsS/M_Body.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/MaterialsS/M_Body.uasset diff --git a/Content/Models/Characters/Human/MaterialsS/M_Wireframe.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/MaterialsS/M_Wireframe.uasset similarity index 100% rename from Content/Models/Characters/Human/MaterialsS/M_Wireframe.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/MaterialsS/M_Wireframe.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanBreathing.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanBreathing.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanBreathing.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanBreathing.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanDeathPose.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanDeathPose.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanDeathPose.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanDeathPose.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanDefaultPose.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanDefaultPose.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanDefaultPose.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanDefaultPose.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFalling.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFalling.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFalling.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFalling.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistDefault.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistDefault.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistDefault.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistDefault.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistHard.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistHard.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistHard.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistHard.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistLight.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistLight.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistLight.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistLight.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistOpen.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistOpen.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistOpen.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanFistOpen.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanHandDrag.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanHandDrag.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanHandDrag.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanHandDrag.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanHandsIdle.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanHandsIdle.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanHandsIdle.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanHandsIdle.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanShiftL.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanShiftL.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanShiftL.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanShiftL.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanShiftR.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanShiftR.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanShiftR.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanShiftR.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkB.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkB.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkB.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkB.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkBL.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkBL.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkBL.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkBL.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkBR.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkBR.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkBR.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkBR.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkF.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkF.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkF.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkF.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkFL.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkFL.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkFL.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkFL.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkFR.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkFR.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkFR.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkFR.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkL.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkL.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkL.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkL.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkR.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkR.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkR.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/A_HumanWalkR.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/BS_HumanIdle.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/BS_HumanIdle.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/BS_HumanIdle.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/BS_HumanIdle.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Animations/BS_HumanWalk.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/BS_HumanWalk.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Animations/BS_HumanWalk.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Animations/BS_HumanWalk.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCarolHair.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCarolHair.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCarolHair.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCarolHair.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesFrame.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesFrame.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesFrame.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesFrame.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesGlass.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesGlass.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesGlass.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesGlassesGlass.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesMustaches.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesMustaches.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesMustaches.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesMustaches.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesScorch.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesScorch.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesScorch.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesCharlesScorch.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesJacobHair.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesJacobHair.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesJacobHair.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesJacobHair.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesMortisHair.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesMortisHair.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesMortisHair.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanAccessoriesMortisHair.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanBody.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanBody.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanBody.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanBody.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanShadow.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanShadow.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanShadow.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanShadow.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanWireframe.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanWireframe.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanWireframe.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/Materials/M_HumanWireframe.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/SK_Human.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/SK_Human.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/SK_Human.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/SK_Human.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/SM_Human.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/SM_Human.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/SM_Human.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/SM_Human.uasset diff --git a/Content/Models/Characters/Human/Models/Characters/Human/SM_Human_PhysicsAsset.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/SM_Human_PhysicsAsset.uasset similarity index 100% rename from Content/Models/Characters/Human/Models/Characters/Human/SM_Human_PhysicsAsset.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/Models/Characters/Human/SM_Human_PhysicsAsset.uasset diff --git a/Content/Models/Characters/Human/SK_Human.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/SK_Human.uasset similarity index 100% rename from Content/Models/Characters/Human/SK_Human.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/SK_Human.uasset diff --git a/Content/Models/Characters/Human/SMA_Human.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/SMA_Human.uasset similarity index 100% rename from Content/Models/Characters/Human/SMA_Human.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/SMA_Human.uasset diff --git a/Content/Models/Characters/Human/SM_Human.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/SM_Human.uasset similarity index 100% rename from Content/Models/Characters/Human/SM_Human.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/SM_Human.uasset diff --git a/Content/Models/Characters/Human/SM_HumanAccessoriesCarol.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/SM_HumanAccessoriesCarol.uasset similarity index 100% rename from Content/Models/Characters/Human/SM_HumanAccessoriesCarol.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/SM_HumanAccessoriesCarol.uasset diff --git a/Content/Models/Characters/Human/SM_HumanAccessoriesCharles.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/SM_HumanAccessoriesCharles.uasset similarity index 100% rename from Content/Models/Characters/Human/SM_HumanAccessoriesCharles.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/SM_HumanAccessoriesCharles.uasset diff --git a/Content/Models/Characters/Human/SM_HumanAccessoriesJacob.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/SM_HumanAccessoriesJacob.uasset similarity index 100% rename from Content/Models/Characters/Human/SM_HumanAccessoriesJacob.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/SM_HumanAccessoriesJacob.uasset diff --git a/Content/Models/Characters/Human/SM_HumanAccessoriesMortis.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/SM_HumanAccessoriesMortis.uasset similarity index 100% rename from Content/Models/Characters/Human/SM_HumanAccessoriesMortis.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/SM_HumanAccessoriesMortis.uasset diff --git a/Content/Models/Characters/Human/SM_Human_PhysicsAsset.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Human/SM_Human_PhysicsAsset.uasset similarity index 100% rename from Content/Models/Characters/Human/SM_Human_PhysicsAsset.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Human/SM_Human_PhysicsAsset.uasset diff --git a/Content/Models/Characters/Monster/Materials/M_MonsterBody.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Monster/Materials/M_MonsterBody.uasset similarity index 100% rename from Content/Models/Characters/Monster/Materials/M_MonsterBody.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Monster/Materials/M_MonsterBody.uasset diff --git a/Content/Models/Characters/Monster/Materials/M_MonsterRed.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Monster/Materials/M_MonsterRed.uasset similarity index 100% rename from Content/Models/Characters/Monster/Materials/M_MonsterRed.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Monster/Materials/M_MonsterRed.uasset diff --git a/Content/Models/Characters/Monster/SK_Monster.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Monster/SK_Monster.uasset similarity index 100% rename from Content/Models/Characters/Monster/SK_Monster.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Monster/SK_Monster.uasset diff --git a/Content/Models/Characters/Monster/SM_Monster.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Monster/SM_Monster.uasset similarity index 100% rename from Content/Models/Characters/Monster/SM_Monster.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Monster/SM_Monster.uasset diff --git a/Content/Models/Characters/Monster/SM_MonsterSpecial.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Monster/SM_MonsterSpecial.uasset similarity index 100% rename from Content/Models/Characters/Monster/SM_MonsterSpecial.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Monster/SM_MonsterSpecial.uasset diff --git a/Content/Models/Characters/Shadow/AIC_Shadow.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/AIC_Shadow.uasset similarity index 100% rename from Content/Models/Characters/Shadow/AIC_Shadow.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/AIC_Shadow.uasset diff --git a/Content/Models/Characters/Shadow/Animation/A_ShadowIdle.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/Animation/A_ShadowIdle.uasset similarity index 100% rename from Content/Models/Characters/Shadow/Animation/A_ShadowIdle.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/Animation/A_ShadowIdle.uasset diff --git a/Content/Models/Characters/Shadow/Animation/A_ShadowRun1.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/Animation/A_ShadowRun1.uasset similarity index 100% rename from Content/Models/Characters/Shadow/Animation/A_ShadowRun1.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/Animation/A_ShadowRun1.uasset diff --git a/Content/Models/Characters/Shadow/BB_Shadow.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/BB_Shadow.uasset similarity index 100% rename from Content/Models/Characters/Shadow/BB_Shadow.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/BB_Shadow.uasset diff --git a/Content/Models/Characters/Shadow/BPA_Shadow.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/BPA_Shadow.uasset similarity index 100% rename from Content/Models/Characters/Shadow/BPA_Shadow.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/BPA_Shadow.uasset diff --git a/Content/Models/Characters/Shadow/BP_Shadow.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/BP_Shadow.uasset similarity index 100% rename from Content/Models/Characters/Shadow/BP_Shadow.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/BP_Shadow.uasset diff --git a/Content/Models/Characters/Shadow/BT_Shadow.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/BT_Shadow.uasset similarity index 100% rename from Content/Models/Characters/Shadow/BT_Shadow.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/BT_Shadow.uasset diff --git a/Content/Models/Characters/Shadow/Material/MI_ShadowEyes.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/Material/MI_ShadowEyes.uasset similarity index 100% rename from Content/Models/Characters/Shadow/Material/MI_ShadowEyes.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/Material/MI_ShadowEyes.uasset diff --git a/Content/Models/Characters/Shadow/Material/M_ShadowBody.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/Material/M_ShadowBody.uasset similarity index 100% rename from Content/Models/Characters/Shadow/Material/M_ShadowBody.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/Material/M_ShadowBody.uasset diff --git a/Content/Models/Characters/Shadow/Material/M_ShadowBodyPuppet.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/Material/M_ShadowBodyPuppet.uasset similarity index 100% rename from Content/Models/Characters/Shadow/Material/M_ShadowBodyPuppet.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/Material/M_ShadowBodyPuppet.uasset diff --git a/Content/Models/Characters/Shadow/PA_Shadow.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/PA_Shadow.uasset similarity index 100% rename from Content/Models/Characters/Shadow/PA_Shadow.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/PA_Shadow.uasset diff --git a/Content/Models/Characters/Shadow/SK_Shadow.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/SK_Shadow.uasset similarity index 100% rename from Content/Models/Characters/Shadow/SK_Shadow.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/SK_Shadow.uasset diff --git a/Content/Models/Characters/Shadow/SM_Shadow.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/SM_Shadow.uasset similarity index 100% rename from Content/Models/Characters/Shadow/SM_Shadow.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/SM_Shadow.uasset diff --git a/Content/Models/Characters/Shadow/SM_ShadowPuppet.uasset b/UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/SM_ShadowPuppet.uasset similarity index 100% rename from Content/Models/Characters/Shadow/SM_ShadowPuppet.uasset rename to UnrealProject/Lost_Edge/Content/Models/Characters/Shadow/SM_ShadowPuppet.uasset diff --git a/Content/Models/Decorations/Materials/MI_ClockGlass.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/MI_ClockGlass.uasset similarity index 100% rename from Content/Models/Decorations/Materials/MI_ClockGlass.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/MI_ClockGlass.uasset diff --git a/Content/Models/Decorations/Materials/MI_GlassBottle.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/MI_GlassBottle.uasset similarity index 100% rename from Content/Models/Decorations/Materials/MI_GlassBottle.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/MI_GlassBottle.uasset diff --git a/Content/Models/Decorations/Materials/MI_WindowGlass.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/MI_WindowGlass.uasset similarity index 100% rename from Content/Models/Decorations/Materials/MI_WindowGlass.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/MI_WindowGlass.uasset diff --git a/Content/Models/Decorations/Materials/M_BarelWood.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BarelWood.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_BarelWood.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BarelWood.uasset diff --git a/Content/Models/Decorations/Materials/M_BarrelRings.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BarrelRings.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_BarrelRings.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BarrelRings.uasset diff --git a/Content/Models/Decorations/Materials/M_BedBlanket.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BedBlanket.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_BedBlanket.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BedBlanket.uasset diff --git a/Content/Models/Decorations/Materials/M_BedMattress.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BedMattress.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_BedMattress.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BedMattress.uasset diff --git a/Content/Models/Decorations/Materials/M_BedPillow.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BedPillow.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_BedPillow.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BedPillow.uasset diff --git a/Content/Models/Decorations/Materials/M_BedWood.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BedWood.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_BedWood.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BedWood.uasset diff --git a/Content/Models/Decorations/Materials/M_BenchLegs.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BenchLegs.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_BenchLegs.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BenchLegs.uasset diff --git a/Content/Models/Decorations/Materials/M_BenchSeat.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BenchSeat.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_BenchSeat.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BenchSeat.uasset diff --git a/Content/Models/Decorations/Materials/M_BlackCover.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BlackCover.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_BlackCover.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BlackCover.uasset diff --git a/Content/Models/Decorations/Materials/M_BlueBookCover.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BlueBookCover.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_BlueBookCover.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BlueBookCover.uasset diff --git a/Content/Models/Decorations/Materials/M_BookLists.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BookLists.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_BookLists.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BookLists.uasset diff --git a/Content/Models/Decorations/Materials/M_BottleGlass.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BottleGlass.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_BottleGlass.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_BottleGlass.uasset diff --git a/Content/Models/Decorations/Materials/M_CandleNormalWax.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CandleNormalWax.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_CandleNormalWax.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CandleNormalWax.uasset diff --git a/Content/Models/Decorations/Materials/M_CandleNormalWick.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CandleNormalWick.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_CandleNormalWick.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CandleNormalWick.uasset diff --git a/Content/Models/Decorations/Materials/M_CandleTallWax.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CandleTallWax.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_CandleTallWax.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CandleTallWax.uasset diff --git a/Content/Models/Decorations/Materials/M_CandleTallWick.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CandleTallWick.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_CandleTallWick.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CandleTallWick.uasset diff --git a/Content/Models/Decorations/Materials/M_CandleWideWax.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CandleWideWax.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_CandleWideWax.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CandleWideWax.uasset diff --git a/Content/Models/Decorations/Materials/M_CandleWideWick.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CandleWideWick.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_CandleWideWick.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CandleWideWick.uasset diff --git a/Content/Models/Decorations/Materials/M_ChairDefault.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChairDefault.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_ChairDefault.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChairDefault.uasset diff --git a/Content/Models/Decorations/Materials/M_ChairKidsSeat.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChairKidsSeat.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_ChairKidsSeat.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChairKidsSeat.uasset diff --git a/Content/Models/Decorations/Materials/M_ChairKidsWood.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChairKidsWood.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_ChairKidsWood.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChairKidsWood.uasset diff --git a/Content/Models/Decorations/Materials/M_ChairSoftSeat.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChairSoftSeat.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_ChairSoftSeat.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChairSoftSeat.uasset diff --git a/Content/Models/Decorations/Materials/M_ChairSoftWood.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChairSoftWood.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_ChairSoftWood.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChairSoftWood.uasset diff --git a/Content/Models/Decorations/Materials/M_ChestBorder.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChestBorder.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_ChestBorder.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChestBorder.uasset diff --git a/Content/Models/Decorations/Materials/M_ChestHandle.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChestHandle.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_ChestHandle.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChestHandle.uasset diff --git a/Content/Models/Decorations/Materials/M_ChestWood.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChestWood.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_ChestWood.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ChestWood.uasset diff --git a/Content/Models/Decorations/Materials/M_ClockArms.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ClockArms.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_ClockArms.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ClockArms.uasset diff --git a/Content/Models/Decorations/Materials/M_ClockPendulum.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ClockPendulum.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_ClockPendulum.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ClockPendulum.uasset diff --git a/Content/Models/Decorations/Materials/M_ClockWood.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ClockWood.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_ClockWood.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_ClockWood.uasset diff --git a/Content/Models/Decorations/Materials/M_CupBlue.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CupBlue.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_CupBlue.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CupBlue.uasset diff --git a/Content/Models/Decorations/Materials/M_CupGreen.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CupGreen.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_CupGreen.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CupGreen.uasset diff --git a/Content/Models/Decorations/Materials/M_CupRed.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CupRed.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_CupRed.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CupRed.uasset diff --git a/Content/Models/Decorations/Materials/M_CupWhite.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CupWhite.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_CupWhite.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CupWhite.uasset diff --git a/Content/Models/Decorations/Materials/M_CupboardWood.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CupboardWood.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_CupboardWood.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_CupboardWood.uasset diff --git a/Content/Models/Decorations/Materials/M_DarkerWood.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_DarkerWood.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_DarkerWood.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_DarkerWood.uasset diff --git a/Content/Models/Decorations/Materials/M_Door.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_Door.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_Door.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_Door.uasset diff --git a/Content/Models/Decorations/Materials/M_DoorHandle.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_DoorHandle.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_DoorHandle.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_DoorHandle.uasset diff --git a/Content/Models/Decorations/Materials/M_FlowerClay.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_FlowerClay.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_FlowerClay.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_FlowerClay.uasset diff --git a/Content/Models/Decorations/Materials/M_FlowerPot.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_FlowerPot.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_FlowerPot.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_FlowerPot.uasset diff --git a/Content/Models/Decorations/Materials/M_GateBase.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_GateBase.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_GateBase.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_GateBase.uasset diff --git a/Content/Models/Decorations/Materials/M_GateSide.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_GateSide.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_GateSide.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_GateSide.uasset diff --git a/Content/Models/Decorations/Materials/M_GreenCover.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_GreenCover.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_GreenCover.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_GreenCover.uasset diff --git a/Content/Models/Decorations/Materials/M_HookWood.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_HookWood.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_HookWood.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_HookWood.uasset diff --git a/Content/Models/Decorations/Materials/M_Lamp.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_Lamp.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_Lamp.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_Lamp.uasset diff --git a/Content/Models/Decorations/Materials/M_LampBulb.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_LampBulb.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_LampBulb.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_LampBulb.uasset diff --git a/Content/Models/Decorations/Materials/M_LampBulbNeck.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_LampBulbNeck.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_LampBulbNeck.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_LampBulbNeck.uasset diff --git a/Content/Models/Decorations/Materials/M_MetalHandle.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_MetalHandle.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_MetalHandle.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_MetalHandle.uasset diff --git a/Content/Models/Decorations/Materials/M_PictureMalevicFrame.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_PictureMalevicFrame.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_PictureMalevicFrame.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_PictureMalevicFrame.uasset diff --git a/Content/Models/Decorations/Materials/M_PictureMalevicImage1.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_PictureMalevicImage1.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_PictureMalevicImage1.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_PictureMalevicImage1.uasset diff --git a/Content/Models/Decorations/Materials/M_PictureMalevicImage2.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_PictureMalevicImage2.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_PictureMalevicImage2.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_PictureMalevicImage2.uasset diff --git a/Content/Models/Decorations/Materials/M_PurpleCover.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_PurpleCover.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_PurpleCover.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_PurpleCover.uasset diff --git a/Content/Models/Decorations/Materials/M_RedBookCover.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_RedBookCover.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_RedBookCover.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_RedBookCover.uasset diff --git a/Content/Models/Decorations/Materials/M_SwordBase.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_SwordBase.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_SwordBase.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_SwordBase.uasset diff --git a/Content/Models/Decorations/Materials/M_SwordBlade.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_SwordBlade.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_SwordBlade.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_SwordBlade.uasset diff --git a/Content/Models/Decorations/Materials/M_SwordHandArms.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_SwordHandArms.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_SwordHandArms.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_SwordHandArms.uasset diff --git a/Content/Models/Decorations/Materials/M_SwordHandBlack.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_SwordHandBlack.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_SwordHandBlack.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_SwordHandBlack.uasset diff --git a/Content/Models/Decorations/Materials/M_SwordHandLightBlack.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_SwordHandLightBlack.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_SwordHandLightBlack.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_SwordHandLightBlack.uasset diff --git a/Content/Models/Decorations/Materials/M_SwordHandle2nd.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_SwordHandle2nd.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_SwordHandle2nd.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_SwordHandle2nd.uasset diff --git a/Content/Models/Decorations/Materials/M_Well.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_Well.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_Well.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_Well.uasset diff --git a/Content/Models/Decorations/Materials/M_WellBucket.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WellBucket.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_WellBucket.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WellBucket.uasset diff --git a/Content/Models/Decorations/Materials/M_WellLever.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WellLever.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_WellLever.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WellLever.uasset diff --git a/Content/Models/Decorations/Materials/M_WellPlank.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WellPlank.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_WellPlank.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WellPlank.uasset diff --git a/Content/Models/Decorations/Materials/M_WellRope.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WellRope.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_WellRope.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WellRope.uasset diff --git a/Content/Models/Decorations/Materials/M_WellWater.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WellWater.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_WellWater.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WellWater.uasset diff --git a/Content/Models/Decorations/Materials/M_WindowCurtain.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WindowCurtain.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_WindowCurtain.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WindowCurtain.uasset diff --git a/Content/Models/Decorations/Materials/M_WindowCurtainRing.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WindowCurtainRing.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_WindowCurtainRing.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WindowCurtainRing.uasset diff --git a/Content/Models/Decorations/Materials/M_WindowFrame.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WindowFrame.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_WindowFrame.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_WindowFrame.uasset diff --git a/Content/Models/Decorations/Materials/M_YellowCover.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_YellowCover.uasset similarity index 100% rename from Content/Models/Decorations/Materials/M_YellowCover.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/Materials/M_YellowCover.uasset diff --git a/Content/Models/Decorations/SMA_Bed/SM_Bed.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Bed/SM_Bed.uasset similarity index 100% rename from Content/Models/Decorations/SMA_Bed/SM_Bed.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Bed/SM_Bed.uasset diff --git a/Content/Models/Decorations/SMA_Bed/SM_BedBlanketAfterMortis.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Bed/SM_BedBlanketAfterMortis.uasset similarity index 100% rename from Content/Models/Decorations/SMA_Bed/SM_BedBlanketAfterMortis.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Bed/SM_BedBlanketAfterMortis.uasset diff --git a/Content/Models/Decorations/SMA_Bed/SM_BedBlanketForMortis.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Bed/SM_BedBlanketForMortis.uasset similarity index 100% rename from Content/Models/Decorations/SMA_Bed/SM_BedBlanketForMortis.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Bed/SM_BedBlanketForMortis.uasset diff --git a/Content/Models/Decorations/SMA_Bed/SM_BedBlanketLying.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Bed/SM_BedBlanketLying.uasset similarity index 100% rename from Content/Models/Decorations/SMA_Bed/SM_BedBlanketLying.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Bed/SM_BedBlanketLying.uasset diff --git a/Content/Models/Decorations/SMA_Bed/SM_BedPillow.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Bed/SM_BedPillow.uasset similarity index 100% rename from Content/Models/Decorations/SMA_Bed/SM_BedPillow.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Bed/SM_BedPillow.uasset diff --git a/Content/Models/Decorations/SMA_Window/SM_Curtain.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Window/SM_Curtain.uasset similarity index 100% rename from Content/Models/Decorations/SMA_Window/SM_Curtain.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Window/SM_Curtain.uasset diff --git a/Content/Models/Decorations/SMA_Window/SM_WindowCurtainDynamicPinned.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Window/SM_WindowCurtainDynamicPinned.uasset similarity index 100% rename from Content/Models/Decorations/SMA_Window/SM_WindowCurtainDynamicPinned.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Window/SM_WindowCurtainDynamicPinned.uasset diff --git a/Content/Models/Decorations/SMA_Window/SM_WindowDouble.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Window/SM_WindowDouble.uasset similarity index 100% rename from Content/Models/Decorations/SMA_Window/SM_WindowDouble.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Window/SM_WindowDouble.uasset diff --git a/Content/Models/Decorations/SMA_Window/SM_WindowFull.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Window/SM_WindowFull.uasset similarity index 100% rename from Content/Models/Decorations/SMA_Window/SM_WindowFull.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Window/SM_WindowFull.uasset diff --git a/Content/Models/Decorations/SMA_Window/SM_WindowQuatro.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Window/SM_WindowQuatro.uasset similarity index 100% rename from Content/Models/Decorations/SMA_Window/SM_WindowQuatro.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SMA_Window/SM_WindowQuatro.uasset diff --git a/Content/Models/Decorations/SM_Barrel.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Barrel.uasset similarity index 100% rename from Content/Models/Decorations/SM_Barrel.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Barrel.uasset diff --git a/Content/Models/Decorations/SM_Bench.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Bench.uasset similarity index 100% rename from Content/Models/Decorations/SM_Bench.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Bench.uasset diff --git a/Content/Models/Decorations/SM_BookBlue.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_BookBlue.uasset similarity index 100% rename from Content/Models/Decorations/SM_BookBlue.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_BookBlue.uasset diff --git a/Content/Models/Decorations/SM_BookOfFear.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_BookOfFear.uasset similarity index 100% rename from Content/Models/Decorations/SM_BookOfFear.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_BookOfFear.uasset diff --git a/Content/Models/Decorations/SM_CandleNormal.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_CandleNormal.uasset similarity index 100% rename from Content/Models/Decorations/SM_CandleNormal.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_CandleNormal.uasset diff --git a/Content/Models/Decorations/SM_CandleTall.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_CandleTall.uasset similarity index 100% rename from Content/Models/Decorations/SM_CandleTall.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_CandleTall.uasset diff --git a/Content/Models/Decorations/SM_CandleWide.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_CandleWide.uasset similarity index 100% rename from Content/Models/Decorations/SM_CandleWide.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_CandleWide.uasset diff --git a/Content/Models/Decorations/SM_ChairDefault.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_ChairDefault.uasset similarity index 100% rename from Content/Models/Decorations/SM_ChairDefault.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_ChairDefault.uasset diff --git a/Content/Models/Decorations/SM_ChairKids.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_ChairKids.uasset similarity index 100% rename from Content/Models/Decorations/SM_ChairKids.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_ChairKids.uasset diff --git a/Content/Models/Decorations/SM_ChairSoft.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_ChairSoft.uasset similarity index 100% rename from Content/Models/Decorations/SM_ChairSoft.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_ChairSoft.uasset diff --git a/Content/Models/Decorations/SM_Chestka.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Chestka.uasset similarity index 100% rename from Content/Models/Decorations/SM_Chestka.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Chestka.uasset diff --git a/Content/Models/Decorations/SM_ClockGlass.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_ClockGlass.uasset similarity index 100% rename from Content/Models/Decorations/SM_ClockGlass.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_ClockGlass.uasset diff --git a/Content/Models/Decorations/SM_ClockGlassHand.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_ClockGlassHand.uasset similarity index 100% rename from Content/Models/Decorations/SM_ClockGlassHand.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_ClockGlassHand.uasset diff --git a/Content/Models/Decorations/SM_Cupboard.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Cupboard.uasset similarity index 100% rename from Content/Models/Decorations/SM_Cupboard.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Cupboard.uasset diff --git a/Content/Models/Decorations/SM_CupboardEmpty.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_CupboardEmpty.uasset similarity index 100% rename from Content/Models/Decorations/SM_CupboardEmpty.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_CupboardEmpty.uasset diff --git a/Content/Models/Decorations/SM_CupboardLittleEmpty.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_CupboardLittleEmpty.uasset similarity index 100% rename from Content/Models/Decorations/SM_CupboardLittleEmpty.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_CupboardLittleEmpty.uasset diff --git a/Content/Models/Decorations/SM_Flowerpot2nd.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Flowerpot2nd.uasset similarity index 100% rename from Content/Models/Decorations/SM_Flowerpot2nd.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Flowerpot2nd.uasset diff --git a/Content/Models/Decorations/SM_GateBase.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_GateBase.uasset similarity index 100% rename from Content/Models/Decorations/SM_GateBase.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_GateBase.uasset diff --git a/Content/Models/Decorations/SM_GateSide.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_GateSide.uasset similarity index 100% rename from Content/Models/Decorations/SM_GateSide.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_GateSide.uasset diff --git a/Content/Models/Decorations/SM_GlassBottle.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_GlassBottle.uasset similarity index 100% rename from Content/Models/Decorations/SM_GlassBottle.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_GlassBottle.uasset diff --git a/Content/Models/Decorations/SM_Grave.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Grave.uasset similarity index 100% rename from Content/Models/Decorations/SM_Grave.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Grave.uasset diff --git a/Content/Models/Decorations/SM_Hook.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Hook.uasset similarity index 100% rename from Content/Models/Decorations/SM_Hook.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Hook.uasset diff --git a/Content/Models/Decorations/SM_Hookv2.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Hookv2.uasset similarity index 100% rename from Content/Models/Decorations/SM_Hookv2.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Hookv2.uasset diff --git a/Content/Models/Decorations/SM_Lamp.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Lamp.uasset similarity index 100% rename from Content/Models/Decorations/SM_Lamp.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Lamp.uasset diff --git a/Content/Models/Decorations/SM_PictureMalevic.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_PictureMalevic.uasset similarity index 100% rename from Content/Models/Decorations/SM_PictureMalevic.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_PictureMalevic.uasset diff --git a/Content/Models/Decorations/SM_Table.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Table.uasset similarity index 100% rename from Content/Models/Decorations/SM_Table.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Table.uasset diff --git a/Content/Models/Decorations/SM_Well_well.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Well_well.uasset similarity index 100% rename from Content/Models/Decorations/SM_Well_well.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_Well_well.uasset diff --git a/Content/Models/Decorations/SM_door.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_door.uasset similarity index 100% rename from Content/Models/Decorations/SM_door.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_door.uasset diff --git a/Content/Models/Decorations/SM_doorHandle.uasset b/UnrealProject/Lost_Edge/Content/Models/Decorations/SM_doorHandle.uasset similarity index 100% rename from Content/Models/Decorations/SM_doorHandle.uasset rename to UnrealProject/Lost_Edge/Content/Models/Decorations/SM_doorHandle.uasset diff --git a/Content/Models/Effects/MI_WindowCrushedFrontGlass.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/MI_WindowCrushedFrontGlass.uasset similarity index 100% rename from Content/Models/Effects/MI_WindowCrushedFrontGlass.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/MI_WindowCrushedFrontGlass.uasset diff --git a/Content/Models/Effects/MI_WindowCrushedSideGlass.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/MI_WindowCrushedSideGlass.uasset similarity index 100% rename from Content/Models/Effects/MI_WindowCrushedSideGlass.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/MI_WindowCrushedSideGlass.uasset diff --git a/Content/Models/Effects/M_Front.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/M_Front.uasset similarity index 100% rename from Content/Models/Effects/M_Front.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/M_Front.uasset diff --git a/Content/Models/Effects/M_Side.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/M_Side.uasset similarity index 100% rename from Content/Models/Effects/M_Side.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/M_Side.uasset diff --git a/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA1.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA1.uasset similarity index 100% rename from Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA1.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA1.uasset diff --git a/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA10.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA10.uasset similarity index 100% rename from Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA10.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA10.uasset diff --git a/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA11.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA11.uasset similarity index 100% rename from Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA11.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA11.uasset diff --git a/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA12.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA12.uasset similarity index 100% rename from Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA12.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA12.uasset diff --git a/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA2.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA2.uasset similarity index 100% rename from Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA2.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA2.uasset diff --git a/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA3.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA3.uasset similarity index 100% rename from Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA3.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA3.uasset diff --git a/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA4.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA4.uasset similarity index 100% rename from Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA4.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA4.uasset diff --git a/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA5.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA5.uasset similarity index 100% rename from Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA5.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA5.uasset diff --git a/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA6.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA6.uasset similarity index 100% rename from Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA6.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA6.uasset diff --git a/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA7.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA7.uasset similarity index 100% rename from Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA7.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA7.uasset diff --git a/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA8.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA8.uasset similarity index 100% rename from Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA8.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA8.uasset diff --git a/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA9.uasset b/UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA9.uasset similarity index 100% rename from Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA9.uasset rename to UnrealProject/Lost_Edge/Content/Models/Effects/SMA_glass_crush_SM_WindowCrushedA9.uasset diff --git a/Content/Models/GrayBoxes/Materials/M_Gray.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/Materials/M_Gray.uasset similarity index 100% rename from Content/Models/GrayBoxes/Materials/M_Gray.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/Materials/M_Gray.uasset diff --git a/Content/Models/GrayBoxes/SM_Cone.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Cone.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_Cone.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Cone.uasset diff --git a/Content/Models/GrayBoxes/SM_Cube.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Cube.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_Cube.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Cube.uasset diff --git a/Content/Models/GrayBoxes/SM_Cylinder.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Cylinder.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_Cylinder.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Cylinder.uasset diff --git a/Content/Models/GrayBoxes/SM_Plank.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Plank.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_Plank.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Plank.uasset diff --git a/Content/Models/GrayBoxes/SM_Plate.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Plate.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_Plate.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Plate.uasset diff --git a/Content/Models/GrayBoxes/SM_PlateRound1.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_PlateRound1.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_PlateRound1.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_PlateRound1.uasset diff --git a/Content/Models/GrayBoxes/SM_PlateRound3.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_PlateRound3.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_PlateRound3.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_PlateRound3.uasset diff --git a/Content/Models/GrayBoxes/SM_PlateRound4.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_PlateRound4.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_PlateRound4.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_PlateRound4.uasset diff --git a/Content/Models/GrayBoxes/SM_Pyramid.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Pyramid.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_Pyramid.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Pyramid.uasset diff --git a/Content/Models/GrayBoxes/SM_Sphere.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Sphere.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_Sphere.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Sphere.uasset diff --git a/Content/Models/GrayBoxes/SM_Stairs.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Stairs.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_Stairs.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Stairs.uasset diff --git a/Content/Models/GrayBoxes/SM_Wall.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Wall.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_Wall.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_Wall.uasset diff --git a/Content/Models/GrayBoxes/SM_WallDoor.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_WallDoor.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_WallDoor.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_WallDoor.uasset diff --git a/Content/Models/GrayBoxes/SM_WallDoorBig.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_WallDoorBig.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_WallDoorBig.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_WallDoorBig.uasset diff --git a/Content/Models/GrayBoxes/SM_WallDoorRound.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_WallDoorRound.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_WallDoorRound.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_WallDoorRound.uasset diff --git a/Content/Models/GrayBoxes/SM_WallWindow.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_WallWindow.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_WallWindow.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_WallWindow.uasset diff --git a/Content/Models/GrayBoxes/SM_WallWindowBig.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_WallWindowBig.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_WallWindowBig.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_WallWindowBig.uasset diff --git a/Content/Models/GrayBoxes/SM_WallWindowRound.uasset b/UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_WallWindowRound.uasset similarity index 100% rename from Content/Models/GrayBoxes/SM_WallWindowRound.uasset rename to UnrealProject/Lost_Edge/Content/Models/GrayBoxes/SM_WallWindowRound.uasset diff --git a/Content/Models/Items/Materials/M_BladeSaw.uasset b/UnrealProject/Lost_Edge/Content/Models/Items/Materials/M_BladeSaw.uasset similarity index 100% rename from Content/Models/Items/Materials/M_BladeSaw.uasset rename to UnrealProject/Lost_Edge/Content/Models/Items/Materials/M_BladeSaw.uasset diff --git a/Content/Models/Items/Materials/M_BladegripSaw.uasset b/UnrealProject/Lost_Edge/Content/Models/Items/Materials/M_BladegripSaw.uasset similarity index 100% rename from Content/Models/Items/Materials/M_BladegripSaw.uasset rename to UnrealProject/Lost_Edge/Content/Models/Items/Materials/M_BladegripSaw.uasset diff --git a/Content/Models/Items/Materials/M_GripSaw.uasset b/UnrealProject/Lost_Edge/Content/Models/Items/Materials/M_GripSaw.uasset similarity index 100% rename from Content/Models/Items/Materials/M_GripSaw.uasset rename to UnrealProject/Lost_Edge/Content/Models/Items/Materials/M_GripSaw.uasset diff --git a/Content/Models/Items/SM_Saw.uasset b/UnrealProject/Lost_Edge/Content/Models/Items/SM_Saw.uasset similarity index 100% rename from Content/Models/Items/SM_Saw.uasset rename to UnrealProject/Lost_Edge/Content/Models/Items/SM_Saw.uasset diff --git a/Content/Models/Nature/Flowers/BP_FlowersInteraction.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/BP_FlowersInteraction.uasset similarity index 100% rename from Content/Models/Nature/Flowers/BP_FlowersInteraction.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/BP_FlowersInteraction.uasset diff --git a/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD0.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD0.uasset similarity index 100% rename from Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD0.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD0.uasset diff --git a/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD1.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD1.uasset similarity index 100% rename from Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD1.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD1.uasset diff --git a/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD2.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD2.uasset similarity index 100% rename from Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD2.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD2.uasset diff --git a/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD3.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD3.uasset similarity index 100% rename from Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD3.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD3.uasset diff --git a/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD4.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD4.uasset similarity index 100% rename from Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD4.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD4.uasset diff --git a/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD5.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD5.uasset similarity index 100% rename from Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD5.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD5.uasset diff --git a/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD6.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD6.uasset similarity index 100% rename from Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD6.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD6.uasset diff --git a/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD7.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD7.uasset similarity index 100% rename from Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD7.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/LilyLODs/SM_LilyLOD7.uasset diff --git a/Content/Models/Nature/Flowers/MPC_Flowers.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/MPC_Flowers.uasset similarity index 100% rename from Content/Models/Nature/Flowers/MPC_Flowers.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/MPC_Flowers.uasset diff --git a/Content/Models/Nature/Flowers/Materials/MF_FlowersInteraction.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/MF_FlowersInteraction.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/MF_FlowersInteraction.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/MF_FlowersInteraction.uasset diff --git a/Content/Models/Nature/Flowers/Materials/MF_FlowersWind.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/MF_FlowersWind.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/MF_FlowersWind.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/MF_FlowersWind.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyFilamentPistils.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyFilamentPistils.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyFilamentPistils.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyFilamentPistils.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyFilamentPistilsColorWindy.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyFilamentPistilsColorWindy.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyFilamentPistilsColorWindy.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyFilamentPistilsColorWindy.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyFilamentStamen.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyFilamentStamen.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyFilamentStamen.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyFilamentStamen.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyFilamentStamenColorWindy.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyFilamentStamenColorWindy.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyFilamentStamenColorWindy.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyFilamentStamenColorWindy.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyLeafA.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyLeafA.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyLeafA.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyLeafA.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyLeafB.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyLeafB.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyLeafB.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyLeafB.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyLeafsColor.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyLeafsColor.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyLeafsColor.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyLeafsColor.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyLeafsColorWindy.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyLeafsColorWindy.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyLeafsColorWindy.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyLeafsColorWindy.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyPetal.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyPetal.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyPetal.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyPetal.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyPetalColor.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyPetalColor.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyPetalColor.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyPetalColor.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyPetalColorWindy.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyPetalColorWindy.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyPetalColorWindy.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyPetalColorWindy.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyPetalToCamera.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyPetalToCamera.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyPetalToCamera.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyPetalToCamera.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyPistils.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyPistils.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyPistils.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyPistils.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyPistilsColorWindy.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyPistilsColorWindy.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyPistilsColorWindy.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyPistilsColorWindy.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyStamen.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyStamen.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyStamen.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyStamen.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyStamenColorWindy.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyStamenColorWindy.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyStamenColorWindy.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyStamenColorWindy.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyStem.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyStem.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyStem.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyStem.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyStemColor.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyStemColor.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyStemColor.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyStemColor.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_LilyStemColorWindy.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyStemColorWindy.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_LilyStemColorWindy.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_LilyStemColorWindy.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_SunflowerLeafs.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_SunflowerLeafs.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_SunflowerLeafs.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_SunflowerLeafs.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_SunflowerPetal.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_SunflowerPetal.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_SunflowerPetal.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_SunflowerPetal.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_SunflowerSeeds.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_SunflowerSeeds.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_SunflowerSeeds.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_SunflowerSeeds.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_SunflowerSepal.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_SunflowerSepal.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_SunflowerSepal.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_SunflowerSepal.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_SunflowerStem.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_SunflowerStem.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_SunflowerStem.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_SunflowerStem.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_TulipPetal.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_TulipPetal.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_TulipPetal.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_TulipPetal.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_TulipPistils.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_TulipPistils.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_TulipPistils.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_TulipPistils.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_TulipStem.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_TulipStem.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_TulipStem.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_TulipStem.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_TulipanLeafs.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_TulipanLeafs.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_TulipanLeafs.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_TulipanLeafs.uasset diff --git a/Content/Models/Nature/Flowers/Materials/M_TulipanStamen.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_TulipanStamen.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Materials/M_TulipanStamen.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Materials/M_TulipanStamen.uasset diff --git a/Content/Models/Nature/Flowers/SM_Lily.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/SM_Lily.uasset similarity index 100% rename from Content/Models/Nature/Flowers/SM_Lily.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/SM_Lily.uasset diff --git a/Content/Models/Nature/Flowers/SM_Sunflower.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/SM_Sunflower.uasset similarity index 100% rename from Content/Models/Nature/Flowers/SM_Sunflower.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/SM_Sunflower.uasset diff --git a/Content/Models/Nature/Flowers/SM_Tulip.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/SM_Tulip.uasset similarity index 100% rename from Content/Models/Nature/Flowers/SM_Tulip.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/SM_Tulip.uasset diff --git a/Content/Models/Nature/Flowers/Textures/T_lilyLeafANormal.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Textures/T_lilyLeafANormal.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Textures/T_lilyLeafANormal.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Textures/T_lilyLeafANormal.uasset diff --git a/Content/Models/Nature/Flowers/Textures/T_lilyLeafBNormal.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Textures/T_lilyLeafBNormal.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Textures/T_lilyLeafBNormal.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Textures/T_lilyLeafBNormal.uasset diff --git a/Content/Models/Nature/Flowers/Textures/T_lilyPetalNormal.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Textures/T_lilyPetalNormal.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Textures/T_lilyPetalNormal.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Textures/T_lilyPetalNormal.uasset diff --git a/Content/Models/Nature/Flowers/Textures/T_lilyPistilsNormal.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Textures/T_lilyPistilsNormal.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Textures/T_lilyPistilsNormal.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Textures/T_lilyPistilsNormal.uasset diff --git a/Content/Models/Nature/Flowers/Textures/T_lilyStamenNormal.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Textures/T_lilyStamenNormal.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Textures/T_lilyStamenNormal.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Textures/T_lilyStamenNormal.uasset diff --git a/Content/Models/Nature/Flowers/Textures/T_lilyStemNormal.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Textures/T_lilyStemNormal.uasset similarity index 100% rename from Content/Models/Nature/Flowers/Textures/T_lilyStemNormal.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Flowers/Textures/T_lilyStemNormal.uasset diff --git a/Content/Models/Nature/Grass/BP_GrassCapture.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/BP_GrassCapture.uasset similarity index 100% rename from Content/Models/Nature/Grass/BP_GrassCapture.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/BP_GrassCapture.uasset diff --git a/Content/Models/Nature/Grass/MF_GrassMaskUV.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/MF_GrassMaskUV.uasset similarity index 100% rename from Content/Models/Nature/Grass/MF_GrassMaskUV.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/MF_GrassMaskUV.uasset diff --git a/Content/Models/Nature/Grass/MF_GrassProjection.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/MF_GrassProjection.uasset similarity index 100% rename from Content/Models/Nature/Grass/MF_GrassProjection.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/MF_GrassProjection.uasset diff --git a/Content/Models/Nature/Grass/MH_GrassBackground.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/MH_GrassBackground.uasset similarity index 100% rename from Content/Models/Nature/Grass/MH_GrassBackground.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/MH_GrassBackground.uasset diff --git a/Content/Models/Nature/Grass/MH_GrassDirection.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/MH_GrassDirection.uasset similarity index 100% rename from Content/Models/Nature/Grass/MH_GrassDirection.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/MH_GrassDirection.uasset diff --git a/Content/Models/Nature/Grass/MPC_Grass.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/MPC_Grass.uasset similarity index 100% rename from Content/Models/Nature/Grass/MPC_Grass.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/MPC_Grass.uasset diff --git a/Content/Models/Nature/Grass/Materials/MI_GrassLOD0.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/MI_GrassLOD0.uasset similarity index 100% rename from Content/Models/Nature/Grass/Materials/MI_GrassLOD0.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/MI_GrassLOD0.uasset diff --git a/Content/Models/Nature/Grass/Materials/MI_GrassLOD0Scalling.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/MI_GrassLOD0Scalling.uasset similarity index 100% rename from Content/Models/Nature/Grass/Materials/MI_GrassLOD0Scalling.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/MI_GrassLOD0Scalling.uasset diff --git a/Content/Models/Nature/Grass/Materials/MI_GrassLOD0X.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/MI_GrassLOD0X.uasset similarity index 100% rename from Content/Models/Nature/Grass/Materials/MI_GrassLOD0X.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/MI_GrassLOD0X.uasset diff --git a/Content/Models/Nature/Grass/Materials/MI_GrassLOD1.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/MI_GrassLOD1.uasset similarity index 100% rename from Content/Models/Nature/Grass/Materials/MI_GrassLOD1.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/MI_GrassLOD1.uasset diff --git a/Content/Models/Nature/Grass/Materials/MI_GrassLOD2X.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/MI_GrassLOD2X.uasset similarity index 100% rename from Content/Models/Nature/Grass/Materials/MI_GrassLOD2X.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/MI_GrassLOD2X.uasset diff --git a/Content/Models/Nature/Grass/Materials/MI_GrassLOD3.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/MI_GrassLOD3.uasset similarity index 100% rename from Content/Models/Nature/Grass/Materials/MI_GrassLOD3.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/MI_GrassLOD3.uasset diff --git a/Content/Models/Nature/Grass/Materials/MI_GrassMultiLOD2.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/MI_GrassMultiLOD2.uasset similarity index 100% rename from Content/Models/Nature/Grass/Materials/MI_GrassMultiLOD2.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/MI_GrassMultiLOD2.uasset diff --git a/Content/Models/Nature/Grass/Materials/M_GrassLOD0.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/M_GrassLOD0.uasset similarity index 100% rename from Content/Models/Nature/Grass/Materials/M_GrassLOD0.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/M_GrassLOD0.uasset diff --git a/Content/Models/Nature/Grass/Materials/M_GrassLOD4.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/M_GrassLOD4.uasset similarity index 100% rename from Content/Models/Nature/Grass/Materials/M_GrassLOD4.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/M_GrassLOD4.uasset diff --git a/Content/Models/Nature/Grass/Materials/M_GrassLOD8.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/M_GrassLOD8.uasset similarity index 100% rename from Content/Models/Nature/Grass/Materials/M_GrassLOD8.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Materials/M_GrassLOD8.uasset diff --git a/Content/Models/Nature/Grass/P_GrassAffector.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/P_GrassAffector.uasset similarity index 100% rename from Content/Models/Nature/Grass/P_GrassAffector.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/P_GrassAffector.uasset diff --git a/Content/Models/Nature/Grass/RD2D_Grass.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/RD2D_Grass.uasset similarity index 100% rename from Content/Models/Nature/Grass/RD2D_Grass.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/RD2D_Grass.uasset diff --git a/Content/Models/Nature/Grass/SM_Grass.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/SM_Grass.uasset similarity index 100% rename from Content/Models/Nature/Grass/SM_Grass.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/SM_Grass.uasset diff --git a/Content/Models/Nature/Grass/SM_GrassMulti.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/SM_GrassMulti.uasset similarity index 100% rename from Content/Models/Nature/Grass/SM_GrassMulti.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/SM_GrassMulti.uasset diff --git a/Content/Models/Nature/Grass/SM_GrassMultiShort.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/SM_GrassMultiShort.uasset similarity index 100% rename from Content/Models/Nature/Grass/SM_GrassMultiShort.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/SM_GrassMultiShort.uasset diff --git a/Content/Models/Nature/Grass/Textures/T_Grass256x384.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Textures/T_Grass256x384.uasset similarity index 100% rename from Content/Models/Nature/Grass/Textures/T_Grass256x384.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Textures/T_Grass256x384.uasset diff --git a/Content/Models/Nature/Grass/Textures/T_Grass384x576.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Textures/T_Grass384x576.uasset similarity index 100% rename from Content/Models/Nature/Grass/Textures/T_Grass384x576.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Textures/T_Grass384x576.uasset diff --git a/Content/Models/Nature/Grass/Textures/T_Grass512x768.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Textures/T_Grass512x768.uasset similarity index 100% rename from Content/Models/Nature/Grass/Textures/T_Grass512x768.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Textures/T_Grass512x768.uasset diff --git a/Content/Models/Nature/Grass/Textures/T_Grass64x96.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Textures/T_Grass64x96.uasset similarity index 100% rename from Content/Models/Nature/Grass/Textures/T_Grass64x96.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Grass/Textures/T_Grass64x96.uasset diff --git a/Content/Models/Nature/Trees/Materials/M_BigOldTreeLeaves.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Trees/Materials/M_BigOldTreeLeaves.uasset similarity index 100% rename from Content/Models/Nature/Trees/Materials/M_BigOldTreeLeaves.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Trees/Materials/M_BigOldTreeLeaves.uasset diff --git a/Content/Models/Nature/Trees/Materials/M_BigOldTreeWood.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Trees/Materials/M_BigOldTreeWood.uasset similarity index 100% rename from Content/Models/Nature/Trees/Materials/M_BigOldTreeWood.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Trees/Materials/M_BigOldTreeWood.uasset diff --git a/Content/Models/Nature/Trees/Materials/M_TreesOakColor.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Trees/Materials/M_TreesOakColor.uasset similarity index 100% rename from Content/Models/Nature/Trees/Materials/M_TreesOakColor.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Trees/Materials/M_TreesOakColor.uasset diff --git a/Content/Models/Nature/Trees/Materials/M_TreesOakWood.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Trees/Materials/M_TreesOakWood.uasset similarity index 100% rename from Content/Models/Nature/Trees/Materials/M_TreesOakWood.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Trees/Materials/M_TreesOakWood.uasset diff --git a/Content/Models/Nature/Trees/Materials/M_TreesSpruceColor.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Trees/Materials/M_TreesSpruceColor.uasset similarity index 100% rename from Content/Models/Nature/Trees/Materials/M_TreesSpruceColor.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Trees/Materials/M_TreesSpruceColor.uasset diff --git a/Content/Models/Nature/Trees/Materials/M_TreesSpruceWood.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Trees/Materials/M_TreesSpruceWood.uasset similarity index 100% rename from Content/Models/Nature/Trees/Materials/M_TreesSpruceWood.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Trees/Materials/M_TreesSpruceWood.uasset diff --git a/Content/Models/Nature/Trees/SM_BigOldTree.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Trees/SM_BigOldTree.uasset similarity index 100% rename from Content/Models/Nature/Trees/SM_BigOldTree.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Trees/SM_BigOldTree.uasset diff --git a/Content/Models/Nature/Trees/SM_OakA.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Trees/SM_OakA.uasset similarity index 100% rename from Content/Models/Nature/Trees/SM_OakA.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Trees/SM_OakA.uasset diff --git a/Content/Models/Nature/Trees/SM_OakB.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Trees/SM_OakB.uasset similarity index 100% rename from Content/Models/Nature/Trees/SM_OakB.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Trees/SM_OakB.uasset diff --git a/Content/Models/Nature/Trees/SM_SpruceA.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Trees/SM_SpruceA.uasset similarity index 100% rename from Content/Models/Nature/Trees/SM_SpruceA.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Trees/SM_SpruceA.uasset diff --git a/Content/Models/Nature/Trees/SM_SpruceB.uasset b/UnrealProject/Lost_Edge/Content/Models/Nature/Trees/SM_SpruceB.uasset similarity index 100% rename from Content/Models/Nature/Trees/SM_SpruceB.uasset rename to UnrealProject/Lost_Edge/Content/Models/Nature/Trees/SM_SpruceB.uasset diff --git a/Content/Splash/EdSplash.bmp b/UnrealProject/Lost_Edge/Content/Splash/EdSplash.bmp similarity index 100% rename from Content/Splash/EdSplash.bmp rename to UnrealProject/Lost_Edge/Content/Splash/EdSplash.bmp diff --git a/Content/Splash/Splash.bmp b/UnrealProject/Lost_Edge/Content/Splash/Splash.bmp similarity index 100% rename from Content/Splash/Splash.bmp rename to UnrealProject/Lost_Edge/Content/Splash/Splash.bmp diff --git a/Content/StarterContent/Audio/Collapse01.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Collapse01.uasset similarity index 100% rename from Content/StarterContent/Audio/Collapse01.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Collapse01.uasset diff --git a/Content/StarterContent/Audio/Collapse02.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Collapse02.uasset similarity index 100% rename from Content/StarterContent/Audio/Collapse02.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Collapse02.uasset diff --git a/Content/StarterContent/Audio/Collapse_Cue.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Collapse_Cue.uasset similarity index 100% rename from Content/StarterContent/Audio/Collapse_Cue.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Collapse_Cue.uasset diff --git a/Content/StarterContent/Audio/Explosion01.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Explosion01.uasset similarity index 100% rename from Content/StarterContent/Audio/Explosion01.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Explosion01.uasset diff --git a/Content/StarterContent/Audio/Explosion02.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Explosion02.uasset similarity index 100% rename from Content/StarterContent/Audio/Explosion02.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Explosion02.uasset diff --git a/Content/StarterContent/Audio/Explosion_Cue.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Explosion_Cue.uasset similarity index 100% rename from Content/StarterContent/Audio/Explosion_Cue.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Explosion_Cue.uasset diff --git a/Content/StarterContent/Audio/Fire01.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Fire01.uasset similarity index 100% rename from Content/StarterContent/Audio/Fire01.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Fire01.uasset diff --git a/Content/StarterContent/Audio/Fire01_Cue.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Fire01_Cue.uasset similarity index 100% rename from Content/StarterContent/Audio/Fire01_Cue.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Fire01_Cue.uasset diff --git a/Content/StarterContent/Audio/Fire_Sparks01.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Fire_Sparks01.uasset similarity index 100% rename from Content/StarterContent/Audio/Fire_Sparks01.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Fire_Sparks01.uasset diff --git a/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset similarity index 100% rename from Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset diff --git a/Content/StarterContent/Audio/Light01.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Light01.uasset similarity index 100% rename from Content/StarterContent/Audio/Light01.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Light01.uasset diff --git a/Content/StarterContent/Audio/Light01_Cue.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Light01_Cue.uasset similarity index 100% rename from Content/StarterContent/Audio/Light01_Cue.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Light01_Cue.uasset diff --git a/Content/StarterContent/Audio/Light02.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Light02.uasset similarity index 100% rename from Content/StarterContent/Audio/Light02.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Light02.uasset diff --git a/Content/StarterContent/Audio/Light02_Cue.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Light02_Cue.uasset similarity index 100% rename from Content/StarterContent/Audio/Light02_Cue.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Light02_Cue.uasset diff --git a/Content/StarterContent/Audio/Smoke01.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Smoke01.uasset similarity index 100% rename from Content/StarterContent/Audio/Smoke01.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Smoke01.uasset diff --git a/Content/StarterContent/Audio/Smoke01_Cue.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Smoke01_Cue.uasset similarity index 100% rename from Content/StarterContent/Audio/Smoke01_Cue.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Smoke01_Cue.uasset diff --git a/Content/StarterContent/Audio/Starter_Background_Cue.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Starter_Background_Cue.uasset similarity index 100% rename from Content/StarterContent/Audio/Starter_Background_Cue.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Starter_Background_Cue.uasset diff --git a/Content/StarterContent/Audio/Starter_Birds01.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Starter_Birds01.uasset similarity index 100% rename from Content/StarterContent/Audio/Starter_Birds01.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Starter_Birds01.uasset diff --git a/Content/StarterContent/Audio/Starter_Music01.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Starter_Music01.uasset similarity index 100% rename from Content/StarterContent/Audio/Starter_Music01.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Starter_Music01.uasset diff --git a/Content/StarterContent/Audio/Starter_Music_Cue.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Starter_Music_Cue.uasset similarity index 100% rename from Content/StarterContent/Audio/Starter_Music_Cue.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Starter_Music_Cue.uasset diff --git a/Content/StarterContent/Audio/Starter_Wind05.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Starter_Wind05.uasset similarity index 100% rename from Content/StarterContent/Audio/Starter_Wind05.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Starter_Wind05.uasset diff --git a/Content/StarterContent/Audio/Starter_Wind06.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Starter_Wind06.uasset similarity index 100% rename from Content/StarterContent/Audio/Starter_Wind06.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Starter_Wind06.uasset diff --git a/Content/StarterContent/Audio/Steam01.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Steam01.uasset similarity index 100% rename from Content/StarterContent/Audio/Steam01.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Steam01.uasset diff --git a/Content/StarterContent/Audio/Steam01_Cue.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Audio/Steam01_Cue.uasset similarity index 100% rename from Content/StarterContent/Audio/Steam01_Cue.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Audio/Steam01_Cue.uasset diff --git a/Content/StarterContent/Materials/M_AssetPlatform.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_AssetPlatform.uasset similarity index 100% rename from Content/StarterContent/Materials/M_AssetPlatform.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_AssetPlatform.uasset diff --git a/Content/StarterContent/Materials/M_Basic_Floor.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Basic_Floor.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Basic_Floor.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Basic_Floor.uasset diff --git a/Content/StarterContent/Materials/M_Basic_Wall.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Basic_Wall.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Basic_Wall.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Basic_Wall.uasset diff --git a/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset diff --git a/Content/StarterContent/Materials/M_Brick_Clay_New.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Brick_Clay_New.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Brick_Clay_New.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Brick_Clay_New.uasset diff --git a/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Brick_Clay_Old.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset diff --git a/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset diff --git a/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset diff --git a/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset diff --git a/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset similarity index 100% rename from Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset diff --git a/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset similarity index 100% rename from Content/StarterContent/Materials/M_CobbleStone_Rough.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset diff --git a/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset similarity index 100% rename from Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset diff --git a/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset similarity index 100% rename from Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset diff --git a/Content/StarterContent/Materials/M_Concrete_Grime.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Concrete_Grime.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Concrete_Grime.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Concrete_Grime.uasset diff --git a/Content/StarterContent/Materials/M_Concrete_Panels.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Concrete_Panels.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Concrete_Panels.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Concrete_Panels.uasset diff --git a/Content/StarterContent/Materials/M_Concrete_Poured.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Concrete_Poured.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Concrete_Poured.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Concrete_Poured.uasset diff --git a/Content/StarterContent/Materials/M_Concrete_Tiles.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Concrete_Tiles.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Concrete_Tiles.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Concrete_Tiles.uasset diff --git a/Content/StarterContent/Materials/M_Glass.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Glass.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Glass.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Glass.uasset diff --git a/Content/StarterContent/Materials/M_Ground_Grass.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Ground_Grass.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Ground_Grass.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Ground_Grass.uasset diff --git a/Content/StarterContent/Materials/M_Ground_Gravel.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Ground_Gravel.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Ground_Gravel.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Ground_Gravel.uasset diff --git a/Content/StarterContent/Materials/M_Ground_Moss.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Ground_Moss.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Ground_Moss.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Ground_Moss.uasset diff --git a/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset diff --git a/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset diff --git a/Content/StarterContent/Materials/M_Metal_Chrome.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Metal_Chrome.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Metal_Chrome.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Metal_Chrome.uasset diff --git a/Content/StarterContent/Materials/M_Metal_Copper.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Metal_Copper.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Metal_Copper.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Metal_Copper.uasset diff --git a/Content/StarterContent/Materials/M_Metal_Gold.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Metal_Gold.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Metal_Gold.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Metal_Gold.uasset diff --git a/Content/StarterContent/Materials/M_Metal_Rust.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Metal_Rust.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Metal_Rust.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Metal_Rust.uasset diff --git a/Content/StarterContent/Materials/M_Metal_Steel.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Metal_Steel.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Metal_Steel.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Metal_Steel.uasset diff --git a/Content/StarterContent/Materials/M_Rock_Basalt.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Rock_Basalt.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Rock_Basalt.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Rock_Basalt.uasset diff --git a/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset diff --git a/Content/StarterContent/Materials/M_Rock_Sandstone.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Rock_Sandstone.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Rock_Sandstone.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Rock_Sandstone.uasset diff --git a/Content/StarterContent/Materials/M_Rock_Slate.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Rock_Slate.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Rock_Slate.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Rock_Slate.uasset diff --git a/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset diff --git a/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset diff --git a/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset diff --git a/Content/StarterContent/Materials/M_Tech_Panel.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Tech_Panel.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Tech_Panel.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Tech_Panel.uasset diff --git a/Content/StarterContent/Materials/M_Water_Lake.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Water_Lake.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Water_Lake.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Water_Lake.uasset diff --git a/Content/StarterContent/Materials/M_Water_Ocean.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Water_Ocean.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Water_Ocean.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Water_Ocean.uasset diff --git a/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset diff --git a/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset diff --git a/Content/StarterContent/Materials/M_Wood_Oak.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Wood_Oak.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Wood_Oak.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Wood_Oak.uasset diff --git a/Content/StarterContent/Materials/M_Wood_Pine.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Wood_Pine.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Wood_Pine.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Wood_Pine.uasset diff --git a/Content/StarterContent/Materials/M_Wood_Walnut.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Wood_Walnut.uasset similarity index 100% rename from Content/StarterContent/Materials/M_Wood_Walnut.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Materials/M_Wood_Walnut.uasset diff --git a/Content/StarterContent/Particles/Materials/M_Burst.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_Burst.uasset similarity index 100% rename from Content/StarterContent/Particles/Materials/M_Burst.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_Burst.uasset diff --git a/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset similarity index 100% rename from Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset diff --git a/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset similarity index 100% rename from Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset diff --git a/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset similarity index 100% rename from Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset diff --git a/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset similarity index 100% rename from Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset diff --git a/Content/StarterContent/Particles/Materials/M_Spark.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_Spark.uasset similarity index 100% rename from Content/StarterContent/Particles/Materials/M_Spark.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_Spark.uasset diff --git a/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset similarity index 100% rename from Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset diff --git a/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset similarity index 100% rename from Content/StarterContent/Particles/Materials/M_radial_ramp.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset diff --git a/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset similarity index 100% rename from Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset diff --git a/Content/StarterContent/Particles/Materials/m_flare_01.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/m_flare_01.uasset similarity index 100% rename from Content/StarterContent/Particles/Materials/m_flare_01.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/Materials/m_flare_01.uasset diff --git a/Content/StarterContent/Particles/P_Ambient_Dust.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/P_Ambient_Dust.uasset similarity index 100% rename from Content/StarterContent/Particles/P_Ambient_Dust.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/P_Ambient_Dust.uasset diff --git a/Content/StarterContent/Particles/P_Explosion.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/P_Explosion.uasset similarity index 100% rename from Content/StarterContent/Particles/P_Explosion.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/P_Explosion.uasset diff --git a/Content/StarterContent/Particles/P_Fire.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/P_Fire.uasset similarity index 100% rename from Content/StarterContent/Particles/P_Fire.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/P_Fire.uasset diff --git a/Content/StarterContent/Particles/P_Smoke.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/P_Smoke.uasset similarity index 100% rename from Content/StarterContent/Particles/P_Smoke.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/P_Smoke.uasset diff --git a/Content/StarterContent/Particles/P_Sparks.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/P_Sparks.uasset similarity index 100% rename from Content/StarterContent/Particles/P_Sparks.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/P_Sparks.uasset diff --git a/Content/StarterContent/Particles/P_Steam_Lit.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Particles/P_Steam_Lit.uasset similarity index 100% rename from Content/StarterContent/Particles/P_Steam_Lit.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Particles/P_Steam_Lit.uasset diff --git a/Content/StarterContent/Props/MaterialSphere.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/MaterialSphere.uasset similarity index 100% rename from Content/StarterContent/Props/MaterialSphere.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/MaterialSphere.uasset diff --git a/Content/StarterContent/Props/Materials/M_Bush.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Bush.uasset similarity index 100% rename from Content/StarterContent/Props/Materials/M_Bush.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Bush.uasset diff --git a/Content/StarterContent/Props/Materials/M_Chair.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Chair.uasset similarity index 100% rename from Content/StarterContent/Props/Materials/M_Chair.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Chair.uasset diff --git a/Content/StarterContent/Props/Materials/M_Door.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Door.uasset similarity index 100% rename from Content/StarterContent/Props/Materials/M_Door.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Door.uasset diff --git a/Content/StarterContent/Props/Materials/M_Frame.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Frame.uasset similarity index 100% rename from Content/StarterContent/Props/Materials/M_Frame.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Frame.uasset diff --git a/Content/StarterContent/Props/Materials/M_Lamp.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Lamp.uasset similarity index 100% rename from Content/StarterContent/Props/Materials/M_Lamp.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Lamp.uasset diff --git a/Content/StarterContent/Props/Materials/M_Rock.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Rock.uasset similarity index 100% rename from Content/StarterContent/Props/Materials/M_Rock.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Rock.uasset diff --git a/Content/StarterContent/Props/Materials/M_Shelf.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Shelf.uasset similarity index 100% rename from Content/StarterContent/Props/Materials/M_Shelf.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Shelf.uasset diff --git a/Content/StarterContent/Props/Materials/M_Statue.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Statue.uasset similarity index 100% rename from Content/StarterContent/Props/Materials/M_Statue.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_Statue.uasset diff --git a/Content/StarterContent/Props/Materials/M_StatueGlass.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_StatueGlass.uasset similarity index 100% rename from Content/StarterContent/Props/Materials/M_StatueGlass.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_StatueGlass.uasset diff --git a/Content/StarterContent/Props/Materials/M_TableRound.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_TableRound.uasset similarity index 100% rename from Content/StarterContent/Props/Materials/M_TableRound.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/Materials/M_TableRound.uasset diff --git a/Content/StarterContent/Props/SM_Bush.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Bush.uasset similarity index 100% rename from Content/StarterContent/Props/SM_Bush.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Bush.uasset diff --git a/Content/StarterContent/Props/SM_Chair.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Chair.uasset similarity index 100% rename from Content/StarterContent/Props/SM_Chair.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Chair.uasset diff --git a/Content/StarterContent/Props/SM_CornerFrame.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_CornerFrame.uasset similarity index 100% rename from Content/StarterContent/Props/SM_CornerFrame.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_CornerFrame.uasset diff --git a/Content/StarterContent/Props/SM_Couch.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Couch.uasset similarity index 100% rename from Content/StarterContent/Props/SM_Couch.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Couch.uasset diff --git a/Content/StarterContent/Props/SM_Door.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Door.uasset similarity index 100% rename from Content/StarterContent/Props/SM_Door.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Door.uasset diff --git a/Content/StarterContent/Props/SM_DoorFrame.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_DoorFrame.uasset similarity index 100% rename from Content/StarterContent/Props/SM_DoorFrame.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_DoorFrame.uasset diff --git a/Content/StarterContent/Props/SM_GlassWindow.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_GlassWindow.uasset similarity index 100% rename from Content/StarterContent/Props/SM_GlassWindow.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_GlassWindow.uasset diff --git a/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset similarity index 100% rename from Content/StarterContent/Props/SM_Lamp_Ceiling.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset diff --git a/Content/StarterContent/Props/SM_Lamp_Wall.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Lamp_Wall.uasset similarity index 100% rename from Content/StarterContent/Props/SM_Lamp_Wall.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Lamp_Wall.uasset diff --git a/Content/StarterContent/Props/SM_PillarFrame.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_PillarFrame.uasset similarity index 100% rename from Content/StarterContent/Props/SM_PillarFrame.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_PillarFrame.uasset diff --git a/Content/StarterContent/Props/SM_PillarFrame300.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_PillarFrame300.uasset similarity index 100% rename from Content/StarterContent/Props/SM_PillarFrame300.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_PillarFrame300.uasset diff --git a/Content/StarterContent/Props/SM_Rock.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Rock.uasset similarity index 100% rename from Content/StarterContent/Props/SM_Rock.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Rock.uasset diff --git a/Content/StarterContent/Props/SM_Shelf.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Shelf.uasset similarity index 100% rename from Content/StarterContent/Props/SM_Shelf.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Shelf.uasset diff --git a/Content/StarterContent/Props/SM_Stairs.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Stairs.uasset similarity index 100% rename from Content/StarterContent/Props/SM_Stairs.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Stairs.uasset diff --git a/Content/StarterContent/Props/SM_Statue.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Statue.uasset similarity index 100% rename from Content/StarterContent/Props/SM_Statue.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_Statue.uasset diff --git a/Content/StarterContent/Props/SM_TableRound.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_TableRound.uasset similarity index 100% rename from Content/StarterContent/Props/SM_TableRound.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_TableRound.uasset diff --git a/Content/StarterContent/Props/SM_WindowFrame.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_WindowFrame.uasset similarity index 100% rename from Content/StarterContent/Props/SM_WindowFrame.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Props/SM_WindowFrame.uasset diff --git a/Content/StarterContent/Shapes/Shape_Cone.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Cone.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Cone.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Cone.uasset diff --git a/Content/StarterContent/Shapes/Shape_Cube.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Cube.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Cube.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Cube.uasset diff --git a/Content/StarterContent/Shapes/Shape_Cylinder.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Cylinder.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Cylinder.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Cylinder.uasset diff --git a/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset diff --git a/Content/StarterContent/Shapes/Shape_Pipe.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Pipe.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Pipe.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Pipe.uasset diff --git a/Content/StarterContent/Shapes/Shape_Pipe_180.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Pipe_180.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Pipe_180.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Pipe_180.uasset diff --git a/Content/StarterContent/Shapes/Shape_Pipe_90.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Pipe_90.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Pipe_90.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Pipe_90.uasset diff --git a/Content/StarterContent/Shapes/Shape_Plane.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Plane.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Plane.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Plane.uasset diff --git a/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_QuadPyramid.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset diff --git a/Content/StarterContent/Shapes/Shape_Sphere.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Sphere.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Sphere.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Sphere.uasset diff --git a/Content/StarterContent/Shapes/Shape_Torus.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Torus.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Torus.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Torus.uasset diff --git a/Content/StarterContent/Shapes/Shape_TriPyramid.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_TriPyramid.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_TriPyramid.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_TriPyramid.uasset diff --git a/Content/StarterContent/Shapes/Shape_Trim.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Trim.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Trim.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Trim.uasset diff --git a/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Trim_90_In.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset diff --git a/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset diff --git a/Content/StarterContent/Shapes/Shape_Tube.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Tube.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Tube.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Tube.uasset diff --git a/Content/StarterContent/Shapes/Shape_Wedge_A.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Wedge_A.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Wedge_A.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Wedge_A.uasset diff --git a/Content/StarterContent/Shapes/Shape_Wedge_B.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Wedge_B.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_Wedge_B.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_Wedge_B.uasset diff --git a/Content/StarterContent/Shapes/Shape_WideCapsule.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_WideCapsule.uasset similarity index 100% rename from Content/StarterContent/Shapes/Shape_WideCapsule.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Shapes/Shape_WideCapsule.uasset diff --git a/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset diff --git a/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset diff --git a/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset diff --git a/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset diff --git a/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset diff --git a/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset diff --git a/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset diff --git a/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset diff --git a/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset diff --git a/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset diff --git a/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset diff --git a/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset diff --git a/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset diff --git a/Content/StarterContent/Textures/T_Burst_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Burst_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Burst_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Burst_M.uasset diff --git a/Content/StarterContent/Textures/T_Bush_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Bush_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Bush_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Bush_D.uasset diff --git a/Content/StarterContent/Textures/T_Bush_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Bush_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Bush_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Bush_N.uasset diff --git a/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset diff --git a/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset diff --git a/Content/StarterContent/Textures/T_Chair_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Chair_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Chair_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Chair_M.uasset diff --git a/Content/StarterContent/Textures/T_Chair_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Chair_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Chair_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Chair_N.uasset diff --git a/Content/StarterContent/Textures/T_Checker_Noise_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Checker_Noise_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Checker_Noise_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Checker_Noise_M.uasset diff --git a/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset diff --git a/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset diff --git a/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset diff --git a/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset diff --git a/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset diff --git a/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset diff --git a/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset diff --git a/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset diff --git a/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Concrete_Grime_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset diff --git a/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Concrete_Panels_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset diff --git a/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Concrete_Panels_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset diff --git a/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Concrete_Poured_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset diff --git a/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Concrete_Poured_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset diff --git a/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset diff --git a/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset diff --git a/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset diff --git a/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset diff --git a/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Detail_Rocky_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset diff --git a/Content/StarterContent/Textures/T_Door_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Door_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Door_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Door_M.uasset diff --git a/Content/StarterContent/Textures/T_Door_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Door_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Door_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Door_N.uasset diff --git a/Content/StarterContent/Textures/T_Dust_Particle_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Dust_Particle_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Dust_Particle_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Dust_Particle_D.uasset diff --git a/Content/StarterContent/Textures/T_Explosion_SubUV.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Explosion_SubUV.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Explosion_SubUV.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Explosion_SubUV.uasset diff --git a/Content/StarterContent/Textures/T_Fire_SubUV.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Fire_SubUV.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Fire_SubUV.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Fire_SubUV.uasset diff --git a/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Fire_Tiled_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset diff --git a/Content/StarterContent/Textures/T_Frame_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Frame_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Frame_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Frame_M.uasset diff --git a/Content/StarterContent/Textures/T_Frame_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Frame_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Frame_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Frame_N.uasset diff --git a/Content/StarterContent/Textures/T_Gradinet_01.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Gradinet_01.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Gradinet_01.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Gradinet_01.uasset diff --git a/Content/StarterContent/Textures/T_Ground_Grass_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Ground_Grass_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Ground_Grass_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Ground_Grass_D.uasset diff --git a/Content/StarterContent/Textures/T_Ground_Grass_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Ground_Grass_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Ground_Grass_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Ground_Grass_N.uasset diff --git a/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Ground_Gravel_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset diff --git a/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Ground_Gravel_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset diff --git a/Content/StarterContent/Textures/T_Ground_Moss_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Ground_Moss_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Ground_Moss_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Ground_Moss_N.uasset diff --git a/Content/StarterContent/Textures/T_Lamp_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Lamp_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Lamp_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Lamp_M.uasset diff --git a/Content/StarterContent/Textures/T_Lamp_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Lamp_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Lamp_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Lamp_N.uasset diff --git a/Content/StarterContent/Textures/T_MacroVariation.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_MacroVariation.uasset similarity index 100% rename from Content/StarterContent/Textures/T_MacroVariation.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_MacroVariation.uasset diff --git a/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset diff --git a/Content/StarterContent/Textures/T_Metal_Copper_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Copper_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Metal_Copper_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Copper_D.uasset diff --git a/Content/StarterContent/Textures/T_Metal_Gold_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Gold_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Metal_Gold_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Gold_D.uasset diff --git a/Content/StarterContent/Textures/T_Metal_Gold_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Gold_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Metal_Gold_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Gold_N.uasset diff --git a/Content/StarterContent/Textures/T_Metal_Rust_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Rust_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Metal_Rust_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Rust_D.uasset diff --git a/Content/StarterContent/Textures/T_Metal_Rust_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Rust_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Metal_Rust_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Rust_N.uasset diff --git a/Content/StarterContent/Textures/T_Metal_Steel_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Steel_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Metal_Steel_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Steel_D.uasset diff --git a/Content/StarterContent/Textures/T_Metal_Steel_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Steel_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Metal_Steel_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Metal_Steel_N.uasset diff --git a/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Perlin_Noise_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset diff --git a/Content/StarterContent/Textures/T_RockMesh_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_RockMesh_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_RockMesh_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_RockMesh_M.uasset diff --git a/Content/StarterContent/Textures/T_RockMesh_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_RockMesh_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_RockMesh_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_RockMesh_N.uasset diff --git a/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Rock_Basalt_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset diff --git a/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Rock_Basalt_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset diff --git a/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset diff --git a/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset diff --git a/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset diff --git a/Content/StarterContent/Textures/T_Rock_Slate_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Slate_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Rock_Slate_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Slate_D.uasset diff --git a/Content/StarterContent/Textures/T_Rock_Slate_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Slate_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Rock_Slate_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Slate_N.uasset diff --git a/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset diff --git a/Content/StarterContent/Textures/T_Shelf_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Shelf_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Shelf_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Shelf_M.uasset diff --git a/Content/StarterContent/Textures/T_Shelf_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Shelf_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Shelf_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Shelf_N.uasset diff --git a/Content/StarterContent/Textures/T_Single_Tile_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Single_Tile_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Single_Tile_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Single_Tile_N.uasset diff --git a/Content/StarterContent/Textures/T_Smoke_SubUV.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Smoke_SubUV.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Smoke_SubUV.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Smoke_SubUV.uasset diff --git a/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset diff --git a/Content/StarterContent/Textures/T_Spark_Core.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Spark_Core.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Spark_Core.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Spark_Core.uasset diff --git a/Content/StarterContent/Textures/T_Statue_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Statue_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Statue_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Statue_M.uasset diff --git a/Content/StarterContent/Textures/T_Statue_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Statue_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Statue_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Statue_N.uasset diff --git a/Content/StarterContent/Textures/T_TableRound_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_TableRound_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_TableRound_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_TableRound_M.uasset diff --git a/Content/StarterContent/Textures/T_TableRound_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_TableRound_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_TableRound_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_TableRound_N.uasset diff --git a/Content/StarterContent/Textures/T_Tech_Dot_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Tech_Dot_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Tech_Dot_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Tech_Dot_M.uasset diff --git a/Content/StarterContent/Textures/T_Tech_Dot_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Tech_Dot_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Tech_Dot_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Tech_Dot_N.uasset diff --git a/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset diff --git a/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset diff --git a/Content/StarterContent/Textures/T_Tech_Panel_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Tech_Panel_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Tech_Panel_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Tech_Panel_M.uasset diff --git a/Content/StarterContent/Textures/T_Tech_Panel_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Tech_Panel_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Tech_Panel_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Tech_Panel_N.uasset diff --git a/Content/StarterContent/Textures/T_Water_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Water_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Water_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Water_M.uasset diff --git a/Content/StarterContent/Textures/T_Water_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Water_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Water_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Water_N.uasset diff --git a/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset diff --git a/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset diff --git a/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset diff --git a/Content/StarterContent/Textures/T_Wood_Oak_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Oak_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Wood_Oak_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Oak_D.uasset diff --git a/Content/StarterContent/Textures/T_Wood_Oak_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Oak_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Wood_Oak_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Oak_N.uasset diff --git a/Content/StarterContent/Textures/T_Wood_Pine_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Pine_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Wood_Pine_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Pine_D.uasset diff --git a/Content/StarterContent/Textures/T_Wood_Pine_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Pine_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Wood_Pine_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Pine_N.uasset diff --git a/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Wood_Walnut_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset diff --git a/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset similarity index 100% rename from Content/StarterContent/Textures/T_Wood_Walnut_N.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset diff --git a/Content/StarterContent/Textures/T_ground_Moss_D.uasset b/UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_ground_Moss_D.uasset similarity index 100% rename from Content/StarterContent/Textures/T_ground_Moss_D.uasset rename to UnrealProject/Lost_Edge/Content/StarterContent/Textures/T_ground_Moss_D.uasset diff --git a/Content/UI/BP_MainWidgetManager.uasset b/UnrealProject/Lost_Edge/Content/UI/BP_MainWidgetManager.uasset similarity index 100% rename from Content/UI/BP_MainWidgetManager.uasset rename to UnrealProject/Lost_Edge/Content/UI/BP_MainWidgetManager.uasset diff --git a/Content/UI/Blueprints/Dialogues/UI_DialogueManager.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/Dialogues/UI_DialogueManager.uasset similarity index 100% rename from Content/UI/Blueprints/Dialogues/UI_DialogueManager.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/Dialogues/UI_DialogueManager.uasset diff --git a/Content/UI/Blueprints/Dialogues/UI_DialogueRow.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/Dialogues/UI_DialogueRow.uasset similarity index 100% rename from Content/UI/Blueprints/Dialogues/UI_DialogueRow.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/Dialogues/UI_DialogueRow.uasset diff --git a/Content/UI/Blueprints/Dialogues/UI_DialogueSkip.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/Dialogues/UI_DialogueSkip.uasset similarity index 100% rename from Content/UI/Blueprints/Dialogues/UI_DialogueSkip.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/Dialogues/UI_DialogueSkip.uasset diff --git a/Content/UI/Blueprints/Interactables/UI_InteractableHint.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/Interactables/UI_InteractableHint.uasset similarity index 100% rename from Content/UI/Blueprints/Interactables/UI_InteractableHint.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/Interactables/UI_InteractableHint.uasset diff --git a/Content/UI/Blueprints/Interactables/UI_InteractableHintManager.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/Interactables/UI_InteractableHintManager.uasset similarity index 100% rename from Content/UI/Blueprints/Interactables/UI_InteractableHintManager.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/Interactables/UI_InteractableHintManager.uasset diff --git a/Content/UI/Blueprints/MainMenu/E_MainMenuButtonNames.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/E_MainMenuButtonNames.uasset similarity index 100% rename from Content/UI/Blueprints/MainMenu/E_MainMenuButtonNames.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/E_MainMenuButtonNames.uasset diff --git a/Content/UI/Blueprints/MainMenu/E_MainMenuOptionsButtonNames.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/E_MainMenuOptionsButtonNames.uasset similarity index 100% rename from Content/UI/Blueprints/MainMenu/E_MainMenuOptionsButtonNames.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/E_MainMenuOptionsButtonNames.uasset diff --git a/Content/UI/Blueprints/MainMenu/E_MainMenuPages.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/E_MainMenuPages.uasset similarity index 100% rename from Content/UI/Blueprints/MainMenu/E_MainMenuPages.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/E_MainMenuPages.uasset diff --git a/Content/UI/Blueprints/MainMenu/ST_MainMenuCommonText.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/ST_MainMenuCommonText.uasset similarity index 100% rename from Content/UI/Blueprints/MainMenu/ST_MainMenuCommonText.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/ST_MainMenuCommonText.uasset diff --git a/Content/UI/Blueprints/MainMenu/UI_MainMenu.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenu.uasset similarity index 100% rename from Content/UI/Blueprints/MainMenu/UI_MainMenu.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenu.uasset diff --git a/Content/UI/Blueprints/MainMenu/UI_MainMenuCredits.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenuCredits.uasset similarity index 100% rename from Content/UI/Blueprints/MainMenu/UI_MainMenuCredits.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenuCredits.uasset diff --git a/Content/UI/Blueprints/MainMenu/UI_MainMenuOptions.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenuOptions.uasset similarity index 100% rename from Content/UI/Blueprints/MainMenu/UI_MainMenuOptions.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenuOptions.uasset diff --git a/Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsAudio.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsAudio.uasset similarity index 100% rename from Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsAudio.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsAudio.uasset diff --git a/Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsControls.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsControls.uasset similarity index 100% rename from Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsControls.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsControls.uasset diff --git a/Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsGame.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsGame.uasset similarity index 100% rename from Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsGame.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsGame.uasset diff --git a/Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsVideo.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsVideo.uasset similarity index 100% rename from Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsVideo.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenuOptionsVideo.uasset diff --git a/Content/UI/Blueprints/Overlays/UI_Crosshair.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/Overlays/UI_Crosshair.uasset similarity index 100% rename from Content/UI/Blueprints/Overlays/UI_Crosshair.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/Overlays/UI_Crosshair.uasset diff --git a/Content/UI/Blueprints/Overlays/UI_DevelopBuildWarning.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/Overlays/UI_DevelopBuildWarning.uasset similarity index 100% rename from Content/UI/Blueprints/Overlays/UI_DevelopBuildWarning.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/Overlays/UI_DevelopBuildWarning.uasset diff --git a/Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventHold.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventHold.uasset similarity index 100% rename from Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventHold.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventHold.uasset diff --git a/Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventManager.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventManager.uasset similarity index 100% rename from Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventManager.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventManager.uasset diff --git a/Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventMultiPress.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventMultiPress.uasset similarity index 100% rename from Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventMultiPress.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventMultiPress.uasset diff --git a/Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventSinglePress.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventSinglePress.uasset similarity index 100% rename from Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventSinglePress.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/QuickTimeEvents/UI_QuickTimeEventSinglePress.uasset diff --git a/Content/UI/Blueprints/UI_CutsceneSkip.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/UI_CutsceneSkip.uasset similarity index 100% rename from Content/UI/Blueprints/UI_CutsceneSkip.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/UI_CutsceneSkip.uasset diff --git a/Content/UI/Blueprints/UI_Fade.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/UI_Fade.uasset similarity index 100% rename from Content/UI/Blueprints/UI_Fade.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/UI_Fade.uasset diff --git a/Content/UI/Blueprints/UI_Inventory.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/UI_Inventory.uasset similarity index 100% rename from Content/UI/Blueprints/UI_Inventory.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/UI_Inventory.uasset diff --git a/Content/UI/Blueprints/UI_Journal.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/UI_Journal.uasset similarity index 100% rename from Content/UI/Blueprints/UI_Journal.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/UI_Journal.uasset diff --git a/Content/UI/Blueprints/UI_Loading.uasset b/UnrealProject/Lost_Edge/Content/UI/Blueprints/UI_Loading.uasset similarity index 100% rename from Content/UI/Blueprints/UI_Loading.uasset rename to UnrealProject/Lost_Edge/Content/UI/Blueprints/UI_Loading.uasset diff --git a/Content/UI/Components/Classes/UICC_Journal_Text.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/Classes/UICC_Journal_Text.uasset similarity index 100% rename from Content/UI/Components/Classes/UICC_Journal_Text.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/Classes/UICC_Journal_Text.uasset diff --git a/Content/UI/Components/Classes/UICC_MainMenu_PageButtonParticle.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/Classes/UICC_MainMenu_PageButtonParticle.uasset similarity index 100% rename from Content/UI/Components/Classes/UICC_MainMenu_PageButtonParticle.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/Classes/UICC_MainMenu_PageButtonParticle.uasset diff --git a/Content/UI/Components/Classes/UICC_MainMenu_SmallButton.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/Classes/UICC_MainMenu_SmallButton.uasset similarity index 100% rename from Content/UI/Components/Classes/UICC_MainMenu_SmallButton.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/Classes/UICC_MainMenu_SmallButton.uasset diff --git a/Content/UI/Components/Classes/UICC_MenuMain_PageButton.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/Classes/UICC_MenuMain_PageButton.uasset similarity index 100% rename from Content/UI/Components/Classes/UICC_MenuMain_PageButton.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/Classes/UICC_MenuMain_PageButton.uasset diff --git a/Content/UI/Components/Classes/UICC_Slider.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/Classes/UICC_Slider.uasset similarity index 100% rename from Content/UI/Components/Classes/UICC_Slider.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/Classes/UICC_Slider.uasset diff --git a/Content/UI/Components/UIC_MainMenu_OptionsButton.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_OptionsButton.uasset similarity index 100% rename from Content/UI/Components/UIC_MainMenu_OptionsButton.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_OptionsButton.uasset diff --git a/Content/UI/Components/UIC_MainMenu_OptionsCategory.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_OptionsCategory.uasset similarity index 100% rename from Content/UI/Components/UIC_MainMenu_OptionsCategory.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_OptionsCategory.uasset diff --git a/Content/UI/Components/UIC_MainMenu_OptionsComboBox.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_OptionsComboBox.uasset similarity index 100% rename from Content/UI/Components/UIC_MainMenu_OptionsComboBox.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_OptionsComboBox.uasset diff --git a/Content/UI/Components/UIC_MainMenu_OptionsKeySelector.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_OptionsKeySelector.uasset similarity index 100% rename from Content/UI/Components/UIC_MainMenu_OptionsKeySelector.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_OptionsKeySelector.uasset diff --git a/Content/UI/Components/UIC_MainMenu_OptionsSlider.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_OptionsSlider.uasset similarity index 100% rename from Content/UI/Components/UIC_MainMenu_OptionsSlider.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_OptionsSlider.uasset diff --git a/Content/UI/Components/UIC_MainMenu_OptionsSwitchButton.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_OptionsSwitchButton.uasset similarity index 100% rename from Content/UI/Components/UIC_MainMenu_OptionsSwitchButton.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_OptionsSwitchButton.uasset diff --git a/Content/UI/Components/UIC_MainMenu_PageButton.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_PageButton.uasset similarity index 100% rename from Content/UI/Components/UIC_MainMenu_PageButton.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_PageButton.uasset diff --git a/Content/UI/Components/UIC_MainMenu_Title.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_Title.uasset similarity index 100% rename from Content/UI/Components/UIC_MainMenu_Title.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_Title.uasset diff --git a/Content/UI/Components/UIC_OptionKeyselector.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/UIC_OptionKeyselector.uasset similarity index 100% rename from Content/UI/Components/UIC_OptionKeyselector.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/UIC_OptionKeyselector.uasset diff --git a/Content/UI/Components/UIC_Slider.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/UIC_Slider.uasset similarity index 100% rename from Content/UI/Components/UIC_Slider.uasset rename to UnrealProject/Lost_Edge/Content/UI/Components/UIC_Slider.uasset diff --git a/Content/UI/Materials/MM_Diagonal.uasset b/UnrealProject/Lost_Edge/Content/UI/Materials/MM_Diagonal.uasset similarity index 100% rename from Content/UI/Materials/MM_Diagonal.uasset rename to UnrealProject/Lost_Edge/Content/UI/Materials/MM_Diagonal.uasset diff --git a/Content/UI/Materials/MM_Diagonal_2.uasset b/UnrealProject/Lost_Edge/Content/UI/Materials/MM_Diagonal_2.uasset similarity index 100% rename from Content/UI/Materials/MM_Diagonal_2.uasset rename to UnrealProject/Lost_Edge/Content/UI/Materials/MM_Diagonal_2.uasset diff --git a/Content/UI/Materials/MM_GradientLeft.uasset b/UnrealProject/Lost_Edge/Content/UI/Materials/MM_GradientLeft.uasset similarity index 100% rename from Content/UI/Materials/MM_GradientLeft.uasset rename to UnrealProject/Lost_Edge/Content/UI/Materials/MM_GradientLeft.uasset diff --git a/Content/UI/Materials/MM_GradientLeftNegative.uasset b/UnrealProject/Lost_Edge/Content/UI/Materials/MM_GradientLeftNegative.uasset similarity index 100% rename from Content/UI/Materials/MM_GradientLeftNegative.uasset rename to UnrealProject/Lost_Edge/Content/UI/Materials/MM_GradientLeftNegative.uasset diff --git a/Content/UI/Materials/MM_GradientTop.uasset b/UnrealProject/Lost_Edge/Content/UI/Materials/MM_GradientTop.uasset similarity index 100% rename from Content/UI/Materials/MM_GradientTop.uasset rename to UnrealProject/Lost_Edge/Content/UI/Materials/MM_GradientTop.uasset diff --git a/Content/UI/Materials/MM_GradientTopBig.uasset b/UnrealProject/Lost_Edge/Content/UI/Materials/MM_GradientTopBig.uasset similarity index 100% rename from Content/UI/Materials/MM_GradientTopBig.uasset rename to UnrealProject/Lost_Edge/Content/UI/Materials/MM_GradientTopBig.uasset diff --git a/Content/UI/Materials/MM_GradientTopNegative.uasset b/UnrealProject/Lost_Edge/Content/UI/Materials/MM_GradientTopNegative.uasset similarity index 100% rename from Content/UI/Materials/MM_GradientTopNegative.uasset rename to UnrealProject/Lost_Edge/Content/UI/Materials/MM_GradientTopNegative.uasset diff --git a/Content/UI/Materials/MM_LineTopBottom.uasset b/UnrealProject/Lost_Edge/Content/UI/Materials/MM_LineTopBottom.uasset similarity index 100% rename from Content/UI/Materials/MM_LineTopBottom.uasset rename to UnrealProject/Lost_Edge/Content/UI/Materials/MM_LineTopBottom.uasset diff --git a/Content/UI/Materials/MM_RoundSquare.uasset b/UnrealProject/Lost_Edge/Content/UI/Materials/MM_RoundSquare.uasset similarity index 100% rename from Content/UI/Materials/MM_RoundSquare.uasset rename to UnrealProject/Lost_Edge/Content/UI/Materials/MM_RoundSquare.uasset diff --git a/Content/UI/Textures/T_ComboBoxArrow.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_ComboBoxArrow.uasset similarity index 100% rename from Content/UI/Textures/T_ComboBoxArrow.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_ComboBoxArrow.uasset diff --git a/Content/UI/Textures/T_FrameGradient.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameGradient.uasset similarity index 100% rename from Content/UI/Textures/T_FrameGradient.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameGradient.uasset diff --git a/Content/UI/Textures/T_FrameGradient2.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameGradient2.uasset similarity index 100% rename from Content/UI/Textures/T_FrameGradient2.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameGradient2.uasset diff --git a/Content/UI/Textures/T_FrameLeftBigBold.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameLeftBigBold.uasset similarity index 100% rename from Content/UI/Textures/T_FrameLeftBigBold.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameLeftBigBold.uasset diff --git a/Content/UI/Textures/T_FrameLeftBold.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameLeftBold.uasset similarity index 100% rename from Content/UI/Textures/T_FrameLeftBold.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameLeftBold.uasset diff --git a/Content/UI/Textures/T_FrameLeftHyperBold.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameLeftHyperBold.uasset similarity index 100% rename from Content/UI/Textures/T_FrameLeftHyperBold.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameLeftHyperBold.uasset diff --git a/Content/UI/Textures/T_FrameLeftRegular.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameLeftRegular.uasset similarity index 100% rename from Content/UI/Textures/T_FrameLeftRegular.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameLeftRegular.uasset diff --git a/Content/UI/Textures/T_FrameLineTopBottom.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameLineTopBottom.uasset similarity index 100% rename from Content/UI/Textures/T_FrameLineTopBottom.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameLineTopBottom.uasset diff --git a/Content/UI/Textures/T_FrameSmoothBold.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameSmoothBold.uasset similarity index 100% rename from Content/UI/Textures/T_FrameSmoothBold.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameSmoothBold.uasset diff --git a/Content/UI/Textures/T_FrameSmoothLight.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameSmoothLight.uasset similarity index 100% rename from Content/UI/Textures/T_FrameSmoothLight.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameSmoothLight.uasset diff --git a/Content/UI/Textures/T_FrameSmoothRegular.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameSmoothRegular.uasset similarity index 100% rename from Content/UI/Textures/T_FrameSmoothRegular.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameSmoothRegular.uasset diff --git a/Content/UI/Textures/T_FrameTopBotRegular.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameTopBotRegular.uasset similarity index 100% rename from Content/UI/Textures/T_FrameTopBotRegular.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameTopBotRegular.uasset diff --git a/Content/UI/Textures/T_FrameTopBotSmall.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameTopBotSmall.uasset similarity index 100% rename from Content/UI/Textures/T_FrameTopBotSmall.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameTopBotSmall.uasset diff --git a/Content/UI/Textures/T_FrameTopRegular.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameTopRegular.uasset similarity index 100% rename from Content/UI/Textures/T_FrameTopRegular.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_FrameTopRegular.uasset diff --git a/Content/UI/Textures/T_Gradient.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_Gradient.uasset similarity index 100% rename from Content/UI/Textures/T_Gradient.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_Gradient.uasset diff --git a/Content/UI/Textures/T_IconBackpack.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconBackpack.uasset similarity index 100% rename from Content/UI/Textures/T_IconBackpack.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconBackpack.uasset diff --git a/Content/UI/Textures/T_IconBackpackA.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconBackpackA.uasset similarity index 100% rename from Content/UI/Textures/T_IconBackpackA.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconBackpackA.uasset diff --git a/Content/UI/Textures/T_IconBook.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconBook.uasset similarity index 100% rename from Content/UI/Textures/T_IconBook.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconBook.uasset diff --git a/Content/UI/Textures/T_IconBookA.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconBookA.uasset similarity index 100% rename from Content/UI/Textures/T_IconBookA.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconBookA.uasset diff --git a/Content/UI/Textures/T_IconCamera.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconCamera.uasset similarity index 100% rename from Content/UI/Textures/T_IconCamera.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconCamera.uasset diff --git a/Content/UI/Textures/T_IconCameraA.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconCameraA.uasset similarity index 100% rename from Content/UI/Textures/T_IconCameraA.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconCameraA.uasset diff --git a/Content/UI/Textures/T_IconHearth.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconHearth.uasset similarity index 100% rename from Content/UI/Textures/T_IconHearth.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconHearth.uasset diff --git a/Content/UI/Textures/T_IconHearthA.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconHearthA.uasset similarity index 100% rename from Content/UI/Textures/T_IconHearthA.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconHearthA.uasset diff --git a/Content/UI/Textures/T_IconKnife.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconKnife.uasset similarity index 100% rename from Content/UI/Textures/T_IconKnife.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconKnife.uasset diff --git a/Content/UI/Textures/T_IconKnifeA.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconKnifeA.uasset similarity index 100% rename from Content/UI/Textures/T_IconKnifeA.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconKnifeA.uasset diff --git a/Content/UI/Textures/T_IconMovement.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconMovement.uasset similarity index 100% rename from Content/UI/Textures/T_IconMovement.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconMovement.uasset diff --git a/Content/UI/Textures/T_IconMovementA.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconMovementA.uasset similarity index 100% rename from Content/UI/Textures/T_IconMovementA.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconMovementA.uasset diff --git a/Content/UI/Textures/T_IconPlus.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconPlus.uasset similarity index 100% rename from Content/UI/Textures/T_IconPlus.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconPlus.uasset diff --git a/Content/UI/Textures/T_IconPlusA.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconPlusA.uasset similarity index 100% rename from Content/UI/Textures/T_IconPlusA.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconPlusA.uasset diff --git a/Content/UI/Textures/T_IconPoint.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconPoint.uasset similarity index 100% rename from Content/UI/Textures/T_IconPoint.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconPoint.uasset diff --git a/Content/UI/Textures/T_IconPointA.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconPointA.uasset similarity index 100% rename from Content/UI/Textures/T_IconPointA.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconPointA.uasset diff --git a/Content/UI/Textures/T_IconSave.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconSave.uasset similarity index 100% rename from Content/UI/Textures/T_IconSave.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconSave.uasset diff --git a/Content/UI/Textures/T_IconSaveA.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_IconSaveA.uasset similarity index 100% rename from Content/UI/Textures/T_IconSaveA.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_IconSaveA.uasset diff --git a/Content/UI/Textures/T_LineDiagonal.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_LineDiagonal.uasset similarity index 100% rename from Content/UI/Textures/T_LineDiagonal.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_LineDiagonal.uasset diff --git a/Content/UI/Textures/T_LineTopBottom.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_LineTopBottom.uasset similarity index 100% rename from Content/UI/Textures/T_LineTopBottom.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_LineTopBottom.uasset diff --git a/Content/UI/Textures/T_LineVertical.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_LineVertical.uasset similarity index 100% rename from Content/UI/Textures/T_LineVertical.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_LineVertical.uasset diff --git a/Content/UI/Textures/T_RoundSquare.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_RoundSquare.uasset similarity index 100% rename from Content/UI/Textures/T_RoundSquare.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_RoundSquare.uasset diff --git a/Content/UI/Textures/T_RoundSquareBlured.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_RoundSquareBlured.uasset similarity index 100% rename from Content/UI/Textures/T_RoundSquareBlured.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_RoundSquareBlured.uasset diff --git a/Content/UI/Textures/T_ScrollThumb.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_ScrollThumb.uasset similarity index 100% rename from Content/UI/Textures/T_ScrollThumb.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_ScrollThumb.uasset diff --git a/Content/UI/Textures/T_SliderButton.uasset b/UnrealProject/Lost_Edge/Content/UI/Textures/T_SliderButton.uasset similarity index 100% rename from Content/UI/Textures/T_SliderButton.uasset rename to UnrealProject/Lost_Edge/Content/UI/Textures/T_SliderButton.uasset diff --git a/Lost_Edge.png b/UnrealProject/Lost_Edge/Lost_Edge.png similarity index 100% rename from Lost_Edge.png rename to UnrealProject/Lost_Edge/Lost_Edge.png diff --git a/Lost_Edge.uproject b/UnrealProject/Lost_Edge/Lost_Edge.uproject similarity index 100% rename from Lost_Edge.uproject rename to UnrealProject/Lost_Edge/Lost_Edge.uproject diff --git a/Plugins/FMODStudio/Binaries/Win64/fmod.dll b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmod.dll similarity index 100% rename from Plugins/FMODStudio/Binaries/Win64/fmod.dll rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmod.dll diff --git a/Plugins/FMODStudio/Binaries/Win64/fmodL.dll b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmodL.dll similarity index 100% rename from Plugins/FMODStudio/Binaries/Win64/fmodL.dll rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmodL.dll diff --git a/Plugins/FMODStudio/Binaries/Win64/fmodL_vc.lib b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmodL_vc.lib similarity index 100% rename from Plugins/FMODStudio/Binaries/Win64/fmodL_vc.lib rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmodL_vc.lib diff --git a/Plugins/FMODStudio/Binaries/Win64/fmod_vc.lib b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmod_vc.lib similarity index 100% rename from Plugins/FMODStudio/Binaries/Win64/fmod_vc.lib rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmod_vc.lib diff --git a/Plugins/FMODStudio/Binaries/Win64/fmodstudio.dll b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmodstudio.dll similarity index 100% rename from Plugins/FMODStudio/Binaries/Win64/fmodstudio.dll rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmodstudio.dll diff --git a/Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll similarity index 100% rename from Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll diff --git a/Plugins/FMODStudio/Binaries/Win64/fmodstudioL_vc.lib b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmodstudioL_vc.lib similarity index 100% rename from Plugins/FMODStudio/Binaries/Win64/fmodstudioL_vc.lib rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmodstudioL_vc.lib diff --git a/Plugins/FMODStudio/Binaries/Win64/fmodstudio_vc.lib b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmodstudio_vc.lib similarity index 100% rename from Plugins/FMODStudio/Binaries/Win64/fmodstudio_vc.lib rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/fmodstudio_vc.lib diff --git a/Plugins/FMODStudio/Binaries/Win64/resonanceaudio.dll b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/resonanceaudio.dll similarity index 100% rename from Plugins/FMODStudio/Binaries/Win64/resonanceaudio.dll rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Binaries/Win64/resonanceaudio.dll diff --git a/Plugins/FMODStudio/Content/AnimNotify_FMODPlayEvent.uasset b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Content/AnimNotify_FMODPlayEvent.uasset similarity index 100% rename from Plugins/FMODStudio/Content/AnimNotify_FMODPlayEvent.uasset rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Content/AnimNotify_FMODPlayEvent.uasset diff --git a/Plugins/FMODStudio/FMODStudio.uplugin b/UnrealProject/Lost_Edge/Plugins/FMODStudio/FMODStudio.uplugin similarity index 100% rename from Plugins/FMODStudio/FMODStudio.uplugin rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/FMODStudio.uplugin diff --git a/Plugins/FMODStudio/Resources/Icon128.png b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Resources/Icon128.png similarity index 100% rename from Plugins/FMODStudio/Resources/Icon128.png rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Resources/Icon128.png diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/FMODAudioLink.Build.cs b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/FMODAudioLink.Build.cs similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/FMODAudioLink.Build.cs rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/FMODAudioLink.Build.cs diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLink.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLink.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLink.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLink.h diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkComponent.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkComponent.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkComponent.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkComponent.cpp diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkFactory.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkFactory.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkFactory.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkFactory.cpp diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkFactory.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkFactory.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkFactory.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkFactory.h diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkInputClient.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkInputClient.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkInputClient.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkInputClient.cpp diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkInputClient.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkInputClient.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkInputClient.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkInputClient.h diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkLog.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkLog.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkLog.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkLog.cpp diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSettings.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSettings.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSettings.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSettings.cpp diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSourcePushed.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSourcePushed.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSourcePushed.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSourcePushed.cpp diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSourcePushed.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSourcePushed.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSourcePushed.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSourcePushed.h diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSynchronizer.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSynchronizer.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSynchronizer.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSynchronizer.cpp diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSynchronizer.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSynchronizer.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSynchronizer.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Private/FMODAudioLinkSynchronizer.h diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkComponent.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkComponent.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkComponent.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkComponent.h diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkLog.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkLog.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkLog.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkLog.h diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkModule.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkModule.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkModule.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkModule.h diff --git a/Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkSettings.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkSettings.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkSettings.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/Public/FMODAudioLinkSettings.h diff --git a/Plugins/FMODStudio/Source/FMODAudioLinkEditor/FMODAudioLinkEditor.Build.cs b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLinkEditor/FMODAudioLinkEditor.Build.cs similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLinkEditor/FMODAudioLinkEditor.Build.cs rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLinkEditor/FMODAudioLinkEditor.Build.cs diff --git a/Plugins/FMODStudio/Source/FMODAudioLinkEditor/Private/FMODAudioLinkSettingsFactory.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLinkEditor/Private/FMODAudioLinkSettingsFactory.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLinkEditor/Private/FMODAudioLinkSettingsFactory.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLinkEditor/Private/FMODAudioLinkSettingsFactory.cpp diff --git a/Plugins/FMODStudio/Source/FMODAudioLinkEditor/Private/FMODAudioLinkSettingsFactory.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLinkEditor/Private/FMODAudioLinkSettingsFactory.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLinkEditor/Private/FMODAudioLinkSettingsFactory.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLinkEditor/Private/FMODAudioLinkSettingsFactory.h diff --git a/Plugins/FMODStudio/Source/FMODAudioLinkEditor/Public/FMODAudioLinkEditorModule.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLinkEditor/Public/FMODAudioLinkEditorModule.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODAudioLinkEditor/Public/FMODAudioLinkEditorModule.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLinkEditor/Public/FMODAudioLinkEditorModule.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAmbientSound.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAmbientSound.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAmbientSound.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAmbientSound.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAnimNotifyPlay.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAnimNotifyPlay.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAnimNotifyPlay.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAnimNotifyPlay.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAsset.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAsset.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAsset.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAsset.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAudioComponent.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAudioComponent.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAudioComponent.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODAudioComponent.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODBank.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODBank.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Classes/FMODBank.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODBank.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODBlueprintStatics.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODBlueprintStatics.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Classes/FMODBlueprintStatics.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODBlueprintStatics.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODBus.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODBus.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Classes/FMODBus.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODBus.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODEvent.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODEvent.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Classes/FMODEvent.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODEvent.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODPort.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODPort.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Classes/FMODPort.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODPort.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODSettings.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODSettings.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Classes/FMODSettings.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODSettings.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODSnapshot.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODSnapshot.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Classes/FMODSnapshot.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODSnapshot.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODSnapshotReverb.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODSnapshotReverb.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Classes/FMODSnapshotReverb.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODSnapshotReverb.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODVCA.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODVCA.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Classes/FMODVCA.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODVCA.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/FMODStudio.Build.cs b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/FMODStudio.Build.cs similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/FMODStudio.Build.cs rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/FMODStudio.Build.cs diff --git a/Plugins/FMODStudio/Source/FMODStudio/FMODStudioL_APL.xml b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/FMODStudioL_APL.xml similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/FMODStudioL_APL.xml rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/FMODStudioL_APL.xml diff --git a/Plugins/FMODStudio/Source/FMODStudio/FMODStudio_APL.xml b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/FMODStudio_APL.xml similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/FMODStudio_APL.xml rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/FMODStudio_APL.xml diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAmbientSound.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAmbientSound.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODAmbientSound.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAmbientSound.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAnimNotifyPlay.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAnimNotifyPlay.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODAnimNotifyPlay.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAnimNotifyPlay.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAsset.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAsset.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODAsset.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAsset.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetLookup.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetLookup.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetLookup.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetLookup.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetLookup.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetLookup.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetLookup.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetLookup.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetTable.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetTable.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetTable.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetTable.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetTable.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetTable.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetTable.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAssetTable.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAudioComponent.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAudioComponent.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODAudioComponent.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODAudioComponent.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBank.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBank.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODBank.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBank.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBankLookup.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBankLookup.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODBankLookup.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBankLookup.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBankLookup.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBankLookup.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODBankLookup.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBankLookup.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBlueprintStatics.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBlueprintStatics.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODBlueprintStatics.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBlueprintStatics.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBus.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBus.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODBus.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODBus.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODEvent.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODEvent.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODEvent.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODEvent.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODFileCallbacks.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODFileCallbacks.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODFileCallbacks.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODFileCallbacks.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODFileCallbacks.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODFileCallbacks.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODFileCallbacks.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODFileCallbacks.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODListener.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODListener.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODListener.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODListener.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODListener.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODListener.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODListener.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODListener.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODPlatform.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODPlatform.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODPlatform.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODPlatform.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODPort.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODPort.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODPort.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODPort.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODSettings.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODSettings.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODSettings.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODSettings.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODSnapshot.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODSnapshot.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODSnapshot.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODSnapshot.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODSnapshotReverb.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODSnapshotReverb.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODSnapshotReverb.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODSnapshotReverb.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODStudioModule.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODStudioModule.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODStudioModule.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODStudioModule.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODStudioPrivatePCH.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODStudioPrivatePCH.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODStudioPrivatePCH.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODStudioPrivatePCH.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/FMODVCA.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODVCA.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/FMODVCA.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/FMODVCA.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSection.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSection.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSection.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSection.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSection.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSection.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSection.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSection.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlTrack.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlTrack.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlTrack.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlTrack.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlTrack.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlTrack.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlTrack.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlTrack.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterSectionTemplate.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterSectionTemplate.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterSectionTemplate.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterSectionTemplate.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterSectionTemplate.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterSectionTemplate.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterSectionTemplate.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterSectionTemplate.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterTrack.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterTrack.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterTrack.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterTrack.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterTrack.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterTrack.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterTrack.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventParameterTrack.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod.hpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod.hpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod.hpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod.hpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_android.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_android.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_android.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_android.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_codec.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_codec.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_codec.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_codec.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_common.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_common.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_common.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_common.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_dsp.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_dsp.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_dsp.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_dsp.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_dsp_effects.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_dsp_effects.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_dsp_effects.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_dsp_effects.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_errors.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_errors.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_errors.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_errors.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_output.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_output.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_output.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_output.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio.hpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio.hpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio.hpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio.hpp diff --git a/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio_common.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio_common.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio_common.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMOD/fmod_studio_common.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Public/FMODStudioModule.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMODStudioModule.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Public/FMODStudioModule.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMODStudioModule.h diff --git a/Plugins/FMODStudio/Source/FMODStudio/Public/FMODUtils.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMODUtils.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudio/Public/FMODUtils.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudio/Public/FMODUtils.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Classes/FMODAmbientSoundActorFactory.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Classes/FMODAmbientSoundActorFactory.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Classes/FMODAmbientSoundActorFactory.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Classes/FMODAmbientSoundActorFactory.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Classes/FMODAssetBuilder.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Classes/FMODAssetBuilder.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Classes/FMODAssetBuilder.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Classes/FMODAssetBuilder.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Classes/FMODGenerateAssetsCommandlet.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Classes/FMODGenerateAssetsCommandlet.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Classes/FMODGenerateAssetsCommandlet.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Classes/FMODGenerateAssetsCommandlet.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/FMODStudioEditor.Build.cs b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/FMODStudioEditor.Build.cs similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/FMODStudioEditor.Build.cs rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/FMODStudioEditor.Build.cs diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/AssetTypeActions_FMODEvent.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/AssetTypeActions_FMODEvent.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/AssetTypeActions_FMODEvent.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/AssetTypeActions_FMODEvent.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/AssetTypeActions_FMODEvent.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/AssetTypeActions_FMODEvent.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/AssetTypeActions_FMODEvent.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/AssetTypeActions_FMODEvent.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAmbientSoundActorFactory.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAmbientSoundActorFactory.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAmbientSoundActorFactory.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAmbientSoundActorFactory.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAssetBroker.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAssetBroker.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAssetBroker.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAssetBroker.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAssetBuilder.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAssetBuilder.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAssetBuilder.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAssetBuilder.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentDetails.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentDetails.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentDetails.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentDetails.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentDetails.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentDetails.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentDetails.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentDetails.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentVisualizer.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentVisualizer.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentVisualizer.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentVisualizer.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentVisualizer.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentVisualizer.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentVisualizer.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODAudioComponentVisualizer.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODBankUpdateNotifier.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODBankUpdateNotifier.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODBankUpdateNotifier.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODBankUpdateNotifier.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODBankUpdateNotifier.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODBankUpdateNotifier.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODBankUpdateNotifier.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODBankUpdateNotifier.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODEventEditor.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODEventEditor.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODEventEditor.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODEventEditor.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODEventEditor.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODEventEditor.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODEventEditor.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODEventEditor.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODGenerateAssetsCommandlet.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODGenerateAssetsCommandlet.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODGenerateAssetsCommandlet.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODGenerateAssetsCommandlet.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODSettingsCustomization.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODSettingsCustomization.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODSettingsCustomization.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODSettingsCustomization.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODSettingsCustomization.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODSettingsCustomization.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODSettingsCustomization.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODSettingsCustomization.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioEditorModule.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioEditorModule.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioEditorModule.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioEditorModule.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioEditorPrivatePCH.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioEditorPrivatePCH.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioEditorPrivatePCH.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioEditorPrivatePCH.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioStyle.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioStyle.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioStyle.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioStyle.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioStyle.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioStyle.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioStyle.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioStyle.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/SFMODEventEditorPanel.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/SFMODEventEditorPanel.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/SFMODEventEditorPanel.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/SFMODEventEditorPanel.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/SFMODEventEditorPanel.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/SFMODEventEditorPanel.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/SFMODEventEditorPanel.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/SFMODEventEditorPanel.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODChannelEditors.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODChannelEditors.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODChannelEditors.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODChannelEditors.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODChannelEditors.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODChannelEditors.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODChannelEditors.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODChannelEditors.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventControlTrackEditor.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventControlTrackEditor.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventControlTrackEditor.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventControlTrackEditor.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventControlTrackEditor.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventControlTrackEditor.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventControlTrackEditor.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventControlTrackEditor.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventParameterTrackEditor.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventParameterTrackEditor.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventParameterTrackEditor.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventParameterTrackEditor.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventParameterTrackEditor.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventParameterTrackEditor.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventParameterTrackEditor.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODEventParameterTrackEditor.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODParameterSection.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODParameterSection.cpp similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODParameterSection.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODParameterSection.cpp diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODParameterSection.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODParameterSection.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODParameterSection.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Private/Sequencer/FMODParameterSection.h diff --git a/Plugins/FMODStudio/Source/FMODStudioEditor/Public/FMODStudioEditorModule.h b/UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Public/FMODStudioEditorModule.h similarity index 100% rename from Plugins/FMODStudio/Source/FMODStudioEditor/Public/FMODStudioEditorModule.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudio/Source/FMODStudioEditor/Public/FMODStudioEditorModule.h diff --git a/Plugins/FMODStudioNiagara/Content/ENiagara_FMODParamType.uasset b/UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Content/ENiagara_FMODParamType.uasset similarity index 100% rename from Plugins/FMODStudioNiagara/Content/ENiagara_FMODParamType.uasset rename to UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Content/ENiagara_FMODParamType.uasset diff --git a/Plugins/FMODStudioNiagara/Content/PlayFMODEvent.uasset b/UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Content/PlayFMODEvent.uasset similarity index 100% rename from Plugins/FMODStudioNiagara/Content/PlayFMODEvent.uasset rename to UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Content/PlayFMODEvent.uasset diff --git a/Plugins/FMODStudioNiagara/Content/PlayPersistentFMODEvent.uasset b/UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Content/PlayPersistentFMODEvent.uasset similarity index 100% rename from Plugins/FMODStudioNiagara/Content/PlayPersistentFMODEvent.uasset rename to UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Content/PlayPersistentFMODEvent.uasset diff --git a/Plugins/FMODStudioNiagara/Content/Templates/PlayFMODEventEmitter.uasset b/UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Content/Templates/PlayFMODEventEmitter.uasset similarity index 100% rename from Plugins/FMODStudioNiagara/Content/Templates/PlayFMODEventEmitter.uasset rename to UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Content/Templates/PlayFMODEventEmitter.uasset diff --git a/Plugins/FMODStudioNiagara/Content/UpdatePersistentFMODEvent.uasset b/UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Content/UpdatePersistentFMODEvent.uasset similarity index 100% rename from Plugins/FMODStudioNiagara/Content/UpdatePersistentFMODEvent.uasset rename to UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Content/UpdatePersistentFMODEvent.uasset diff --git a/Plugins/FMODStudioNiagara/FMODStudioNiagara.uplugin b/UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/FMODStudioNiagara.uplugin similarity index 100% rename from Plugins/FMODStudioNiagara/FMODStudioNiagara.uplugin rename to UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/FMODStudioNiagara.uplugin diff --git a/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/FMODStudioNiagara.Build.cs b/UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/FMODStudioNiagara.Build.cs similarity index 100% rename from Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/FMODStudioNiagara.Build.cs rename to UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/FMODStudioNiagara.Build.cs diff --git a/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Private/FMODNiagaraEventPlayer.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Private/FMODNiagaraEventPlayer.cpp similarity index 100% rename from Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Private/FMODNiagaraEventPlayer.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Private/FMODNiagaraEventPlayer.cpp diff --git a/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Private/FMODStudioNiagara.cpp b/UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Private/FMODStudioNiagara.cpp similarity index 100% rename from Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Private/FMODStudioNiagara.cpp rename to UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Private/FMODStudioNiagara.cpp diff --git a/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Public/FMODNiagaraEventPlayer.h b/UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Public/FMODNiagaraEventPlayer.h similarity index 100% rename from Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Public/FMODNiagaraEventPlayer.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Public/FMODNiagaraEventPlayer.h diff --git a/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Public/FMODStudioNiagara.h b/UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Public/FMODStudioNiagara.h similarity index 100% rename from Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Public/FMODStudioNiagara.h rename to UnrealProject/Lost_Edge/Plugins/FMODStudioNiagara/Source/FMODStudioNiagara/Public/FMODStudioNiagara.h diff --git a/Shaders/Private/InteractableScreenCapturerBitMapCS.usf b/UnrealProject/Lost_Edge/Shaders/Private/InteractableScreenCapturerBitMapCS.usf similarity index 100% rename from Shaders/Private/InteractableScreenCapturerBitMapCS.usf rename to UnrealProject/Lost_Edge/Shaders/Private/InteractableScreenCapturerBitMapCS.usf diff --git a/Source/Lost_Edge.Target.cs b/UnrealProject/Lost_Edge/Source/Lost_Edge.Target.cs similarity index 100% rename from Source/Lost_Edge.Target.cs rename to UnrealProject/Lost_Edge/Source/Lost_Edge.Target.cs diff --git a/Source/Lost_Edge/Lost_Edge.Build.cs b/UnrealProject/Lost_Edge/Source/Lost_Edge/Lost_Edge.Build.cs similarity index 100% rename from Source/Lost_Edge/Lost_Edge.Build.cs rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Lost_Edge.Build.cs diff --git a/Source/Lost_Edge/Lost_Edge.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Lost_Edge.cpp similarity index 100% rename from Source/Lost_Edge/Lost_Edge.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Lost_Edge.cpp diff --git a/Source/Lost_Edge/Lost_Edge.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Lost_Edge.h similarity index 100% rename from Source/Lost_Edge/Lost_Edge.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Lost_Edge.h diff --git a/Source/Lost_Edge/Lost_EdgeGameModeBase.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Lost_EdgeGameModeBase.cpp similarity index 100% rename from Source/Lost_Edge/Lost_EdgeGameModeBase.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Lost_EdgeGameModeBase.cpp diff --git a/Source/Lost_Edge/Lost_EdgeGameModeBase.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Lost_EdgeGameModeBase.h similarity index 100% rename from Source/Lost_Edge/Lost_EdgeGameModeBase.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Lost_EdgeGameModeBase.h diff --git a/Source/Lost_Edge/Private/CameraModeBase.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CameraModeBase.cpp similarity index 100% rename from Source/Lost_Edge/Private/CameraModeBase.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CameraModeBase.cpp diff --git a/Source/Lost_Edge/Private/CameraModeBase.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CameraModeBase.h similarity index 100% rename from Source/Lost_Edge/Private/CameraModeBase.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CameraModeBase.h diff --git a/Source/Lost_Edge/Private/CommonFunctions.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CommonFunctions.cpp similarity index 100% rename from Source/Lost_Edge/Private/CommonFunctions.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CommonFunctions.cpp diff --git a/Source/Lost_Edge/Private/CommonFunctions.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CommonFunctions.h similarity index 100% rename from Source/Lost_Edge/Private/CommonFunctions.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CommonFunctions.h diff --git a/Source/Lost_Edge/Private/ContentLoader.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/ContentLoader.cpp similarity index 100% rename from Source/Lost_Edge/Private/ContentLoader.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/ContentLoader.cpp diff --git a/Source/Lost_Edge/Private/ContentLoader.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/ContentLoader.h similarity index 100% rename from Source/Lost_Edge/Private/ContentLoader.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/ContentLoader.h diff --git a/Source/Lost_Edge/Private/CustomGameInstanceBase.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CustomGameInstanceBase.cpp similarity index 100% rename from Source/Lost_Edge/Private/CustomGameInstanceBase.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CustomGameInstanceBase.cpp diff --git a/Source/Lost_Edge/Private/CustomGameInstanceBase.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CustomGameInstanceBase.h similarity index 100% rename from Source/Lost_Edge/Private/CustomGameInstanceBase.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CustomGameInstanceBase.h diff --git a/Source/Lost_Edge/Private/CustomGameUserSettings.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CustomGameUserSettings.cpp similarity index 100% rename from Source/Lost_Edge/Private/CustomGameUserSettings.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CustomGameUserSettings.cpp diff --git a/Source/Lost_Edge/Private/CustomGameUserSettings.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CustomGameUserSettings.h similarity index 100% rename from Source/Lost_Edge/Private/CustomGameUserSettings.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CustomGameUserSettings.h diff --git a/Source/Lost_Edge/Private/CutsceneManager.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CutsceneManager.cpp similarity index 100% rename from Source/Lost_Edge/Private/CutsceneManager.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CutsceneManager.cpp diff --git a/Source/Lost_Edge/Private/CutsceneManager.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CutsceneManager.h similarity index 100% rename from Source/Lost_Edge/Private/CutsceneManager.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/CutsceneManager.h diff --git a/Source/Lost_Edge/Private/DialogueManager.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/DialogueManager.cpp similarity index 100% rename from Source/Lost_Edge/Private/DialogueManager.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/DialogueManager.cpp diff --git a/Source/Lost_Edge/Private/DialogueManager.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/DialogueManager.h similarity index 100% rename from Source/Lost_Edge/Private/DialogueManager.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/DialogueManager.h diff --git a/Source/Lost_Edge/Private/Interactable/Activators/InCameraInteractableActivator.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/InCameraInteractableActivator.cpp similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Activators/InCameraInteractableActivator.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/InCameraInteractableActivator.cpp diff --git a/Source/Lost_Edge/Private/Interactable/Activators/InCameraInteractableActivator.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/InCameraInteractableActivator.h similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Activators/InCameraInteractableActivator.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/InCameraInteractableActivator.h diff --git a/Source/Lost_Edge/Private/Interactable/Activators/InteractableActivator.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/InteractableActivator.cpp similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Activators/InteractableActivator.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/InteractableActivator.cpp diff --git a/Source/Lost_Edge/Private/Interactable/Activators/InteractableActivator.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/InteractableActivator.h similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Activators/InteractableActivator.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/InteractableActivator.h diff --git a/Source/Lost_Edge/Private/Interactable/Activators/InteractableScreenCapturer.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/InteractableScreenCapturer.cpp similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Activators/InteractableScreenCapturer.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/InteractableScreenCapturer.cpp diff --git a/Source/Lost_Edge/Private/Interactable/Activators/InteractableScreenCapturer.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/InteractableScreenCapturer.h similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Activators/InteractableScreenCapturer.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/InteractableScreenCapturer.h diff --git a/Source/Lost_Edge/Private/Interactable/Activators/RaycastInteractableActivator.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/RaycastInteractableActivator.cpp similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Activators/RaycastInteractableActivator.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/RaycastInteractableActivator.cpp diff --git a/Source/Lost_Edge/Private/Interactable/Activators/RaycastInteractableActivator.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/RaycastInteractableActivator.h similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Activators/RaycastInteractableActivator.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Activators/RaycastInteractableActivator.h diff --git a/Source/Lost_Edge/Private/Interactable/Interactable.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Interactable.cpp similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Interactable.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Interactable.cpp diff --git a/Source/Lost_Edge/Private/Interactable/Interactable.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Interactable.h similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Interactable.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Interactable.h diff --git a/Source/Lost_Edge/Private/Interactable/Modificators/ActivateInteractableModificator.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/ActivateInteractableModificator.cpp similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Modificators/ActivateInteractableModificator.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/ActivateInteractableModificator.cpp diff --git a/Source/Lost_Edge/Private/Interactable/Modificators/ActivateInteractableModificator.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/ActivateInteractableModificator.h similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Modificators/ActivateInteractableModificator.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/ActivateInteractableModificator.h diff --git a/Source/Lost_Edge/Private/Interactable/Modificators/EditInteractableModificator.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/EditInteractableModificator.cpp similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Modificators/EditInteractableModificator.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/EditInteractableModificator.cpp diff --git a/Source/Lost_Edge/Private/Interactable/Modificators/EditInteractableModificator.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/EditInteractableModificator.h similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Modificators/EditInteractableModificator.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/EditInteractableModificator.h diff --git a/Source/Lost_Edge/Private/Interactable/Modificators/InteractableModificator.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/InteractableModificator.cpp similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Modificators/InteractableModificator.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/InteractableModificator.cpp diff --git a/Source/Lost_Edge/Private/Interactable/Modificators/InteractableModificator.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/InteractableModificator.h similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Modificators/InteractableModificator.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/InteractableModificator.h diff --git a/Source/Lost_Edge/Private/Interactable/Modificators/InventoryInteractableModificator.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/InventoryInteractableModificator.cpp similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Modificators/InventoryInteractableModificator.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/InventoryInteractableModificator.cpp diff --git a/Source/Lost_Edge/Private/Interactable/Modificators/InventoryInteractableModificator.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/InventoryInteractableModificator.h similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Modificators/InventoryInteractableModificator.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/InventoryInteractableModificator.h diff --git a/Source/Lost_Edge/Private/Interactable/Modificators/MoveInteractableModificator.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/MoveInteractableModificator.cpp similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Modificators/MoveInteractableModificator.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/MoveInteractableModificator.cpp diff --git a/Source/Lost_Edge/Private/Interactable/Modificators/MoveInteractableModificator.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/MoveInteractableModificator.h similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Modificators/MoveInteractableModificator.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/MoveInteractableModificator.h diff --git a/Source/Lost_Edge/Private/Interactable/Modificators/SawInteractableModificator.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/SawInteractableModificator.cpp similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Modificators/SawInteractableModificator.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/SawInteractableModificator.cpp diff --git a/Source/Lost_Edge/Private/Interactable/Modificators/SawInteractableModificator.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/SawInteractableModificator.h similarity index 100% rename from Source/Lost_Edge/Private/Interactable/Modificators/SawInteractableModificator.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Interactable/Modificators/SawInteractableModificator.h diff --git a/Source/Lost_Edge/Private/Levels/Checkpoint.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Checkpoint.cpp similarity index 100% rename from Source/Lost_Edge/Private/Levels/Checkpoint.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Checkpoint.cpp diff --git a/Source/Lost_Edge/Private/Levels/Checkpoint.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Checkpoint.h similarity index 100% rename from Source/Lost_Edge/Private/Levels/Checkpoint.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Checkpoint.h diff --git a/Source/Lost_Edge/Private/Levels/Level1.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level1.cpp similarity index 100% rename from Source/Lost_Edge/Private/Levels/Level1.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level1.cpp diff --git a/Source/Lost_Edge/Private/Levels/Level1.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level1.h similarity index 100% rename from Source/Lost_Edge/Private/Levels/Level1.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level1.h diff --git a/Source/Lost_Edge/Private/Levels/Level2.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level2.cpp similarity index 100% rename from Source/Lost_Edge/Private/Levels/Level2.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level2.cpp diff --git a/Source/Lost_Edge/Private/Levels/Level2.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level2.h similarity index 100% rename from Source/Lost_Edge/Private/Levels/Level2.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level2.h diff --git a/Source/Lost_Edge/Private/Levels/Level3.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level3.cpp similarity index 100% rename from Source/Lost_Edge/Private/Levels/Level3.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level3.cpp diff --git a/Source/Lost_Edge/Private/Levels/Level3.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level3.h similarity index 100% rename from Source/Lost_Edge/Private/Levels/Level3.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level3.h diff --git a/Source/Lost_Edge/Private/Levels/Level4.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level4.cpp similarity index 100% rename from Source/Lost_Edge/Private/Levels/Level4.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level4.cpp diff --git a/Source/Lost_Edge/Private/Levels/Level4.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level4.h similarity index 100% rename from Source/Lost_Edge/Private/Levels/Level4.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level4.h diff --git a/Source/Lost_Edge/Private/Levels/Level5.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level5.cpp similarity index 100% rename from Source/Lost_Edge/Private/Levels/Level5.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level5.cpp diff --git a/Source/Lost_Edge/Private/Levels/Level5.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level5.h similarity index 100% rename from Source/Lost_Edge/Private/Levels/Level5.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/Level5.h diff --git a/Source/Lost_Edge/Private/Levels/LevelBase.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/LevelBase.cpp similarity index 100% rename from Source/Lost_Edge/Private/Levels/LevelBase.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/LevelBase.cpp diff --git a/Source/Lost_Edge/Private/Levels/LevelBase.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/LevelBase.h similarity index 100% rename from Source/Lost_Edge/Private/Levels/LevelBase.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Levels/LevelBase.h diff --git a/Source/Lost_Edge/Private/MainGameModeBase.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/MainGameModeBase.cpp similarity index 100% rename from Source/Lost_Edge/Private/MainGameModeBase.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/MainGameModeBase.cpp diff --git a/Source/Lost_Edge/Private/MainGameModeBase.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/MainGameModeBase.h similarity index 100% rename from Source/Lost_Edge/Private/MainGameModeBase.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/MainGameModeBase.h diff --git a/Source/Lost_Edge/Private/Minigame/AgeOfWar/AgeOfWarManager.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/AgeOfWar/AgeOfWarManager.cpp similarity index 100% rename from Source/Lost_Edge/Private/Minigame/AgeOfWar/AgeOfWarManager.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/AgeOfWar/AgeOfWarManager.cpp diff --git a/Source/Lost_Edge/Private/Minigame/AgeOfWar/AgeOfWarManager.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/AgeOfWar/AgeOfWarManager.h similarity index 100% rename from Source/Lost_Edge/Private/Minigame/AgeOfWar/AgeOfWarManager.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/AgeOfWar/AgeOfWarManager.h diff --git a/Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadManager.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadManager.cpp similarity index 100% rename from Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadManager.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadManager.cpp diff --git a/Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadManager.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadManager.h similarity index 100% rename from Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadManager.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadManager.h diff --git a/Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadObstacle.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadObstacle.cpp similarity index 100% rename from Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadObstacle.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadObstacle.cpp diff --git a/Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadObstacle.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadObstacle.h similarity index 100% rename from Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadObstacle.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/CrossyRoad/CrossyRoadObstacle.h diff --git a/Source/Lost_Edge/Private/Minigame/Fishing/FishingManager.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/Fishing/FishingManager.cpp similarity index 100% rename from Source/Lost_Edge/Private/Minigame/Fishing/FishingManager.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/Fishing/FishingManager.cpp diff --git a/Source/Lost_Edge/Private/Minigame/Fishing/FishingManager.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/Fishing/FishingManager.h similarity index 100% rename from Source/Lost_Edge/Private/Minigame/Fishing/FishingManager.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/Fishing/FishingManager.h diff --git a/Source/Lost_Edge/Private/Minigame/Minigame.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/Minigame.cpp similarity index 100% rename from Source/Lost_Edge/Private/Minigame/Minigame.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/Minigame.cpp diff --git a/Source/Lost_Edge/Private/Minigame/Minigame.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/Minigame.h similarity index 100% rename from Source/Lost_Edge/Private/Minigame/Minigame.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/Minigame.h diff --git a/Source/Lost_Edge/Private/Minigame/RythmClick/RythmClickManager.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/RythmClick/RythmClickManager.cpp similarity index 100% rename from Source/Lost_Edge/Private/Minigame/RythmClick/RythmClickManager.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/RythmClick/RythmClickManager.cpp diff --git a/Source/Lost_Edge/Private/Minigame/RythmClick/RythmClickManager.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/RythmClick/RythmClickManager.h similarity index 100% rename from Source/Lost_Edge/Private/Minigame/RythmClick/RythmClickManager.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/RythmClick/RythmClickManager.h diff --git a/Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfManager.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfManager.cpp similarity index 100% rename from Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfManager.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfManager.cpp diff --git a/Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfManager.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfManager.h similarity index 100% rename from Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfManager.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfManager.h diff --git a/Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfObstacle.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfObstacle.cpp similarity index 100% rename from Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfObstacle.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfObstacle.cpp diff --git a/Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfObstacle.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfObstacle.h similarity index 100% rename from Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfObstacle.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Minigame/SubwaySurf/SubwaySurfObstacle.h diff --git a/Source/Lost_Edge/Private/PlayerBase.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/PlayerBase.cpp similarity index 100% rename from Source/Lost_Edge/Private/PlayerBase.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/PlayerBase.cpp diff --git a/Source/Lost_Edge/Private/PlayerBase.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/PlayerBase.h similarity index 100% rename from Source/Lost_Edge/Private/PlayerBase.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/PlayerBase.h diff --git a/Source/Lost_Edge/Private/QuestManager.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/QuestManager.cpp similarity index 100% rename from Source/Lost_Edge/Private/QuestManager.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/QuestManager.cpp diff --git a/Source/Lost_Edge/Private/QuestManager.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/QuestManager.h similarity index 100% rename from Source/Lost_Edge/Private/QuestManager.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/QuestManager.h diff --git a/Source/Lost_Edge/Private/QuickTimeEvent.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/QuickTimeEvent.cpp similarity index 100% rename from Source/Lost_Edge/Private/QuickTimeEvent.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/QuickTimeEvent.cpp diff --git a/Source/Lost_Edge/Private/QuickTimeEvent.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/QuickTimeEvent.h similarity index 100% rename from Source/Lost_Edge/Private/QuickTimeEvent.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/QuickTimeEvent.h diff --git a/Source/Lost_Edge/Private/SaveData.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/SaveData.h similarity index 100% rename from Source/Lost_Edge/Private/SaveData.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/SaveData.h diff --git a/Source/Lost_Edge/Private/Widgets/AutohideWidget.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/AutohideWidget.cpp similarity index 100% rename from Source/Lost_Edge/Private/Widgets/AutohideWidget.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/AutohideWidget.cpp diff --git a/Source/Lost_Edge/Private/Widgets/AutohideWidget.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/AutohideWidget.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/AutohideWidget.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/AutohideWidget.h diff --git a/Source/Lost_Edge/Private/Widgets/CutsceneSkipWidget.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/CutsceneSkipWidget.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/CutsceneSkipWidget.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/CutsceneSkipWidget.h diff --git a/Source/Lost_Edge/Private/Widgets/DialogueRowWidget.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/DialogueRowWidget.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/DialogueRowWidget.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/DialogueRowWidget.h diff --git a/Source/Lost_Edge/Private/Widgets/DialogueRowWidgetManager.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/DialogueRowWidgetManager.cpp similarity index 100% rename from Source/Lost_Edge/Private/Widgets/DialogueRowWidgetManager.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/DialogueRowWidgetManager.cpp diff --git a/Source/Lost_Edge/Private/Widgets/DialogueRowWidgetManager.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/DialogueRowWidgetManager.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/DialogueRowWidgetManager.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/DialogueRowWidgetManager.h diff --git a/Source/Lost_Edge/Private/Widgets/DialogueSkipWidget.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/DialogueSkipWidget.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/DialogueSkipWidget.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/DialogueSkipWidget.h diff --git a/Source/Lost_Edge/Private/Widgets/InputAnimatedWidgetInterface.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/InputAnimatedWidgetInterface.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/InputAnimatedWidgetInterface.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/InputAnimatedWidgetInterface.h diff --git a/Source/Lost_Edge/Private/Widgets/InteractableHintWidget.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/InteractableHintWidget.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/InteractableHintWidget.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/InteractableHintWidget.h diff --git a/Source/Lost_Edge/Private/Widgets/InteractableHintWidgetManager.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/InteractableHintWidgetManager.cpp similarity index 100% rename from Source/Lost_Edge/Private/Widgets/InteractableHintWidgetManager.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/InteractableHintWidgetManager.cpp diff --git a/Source/Lost_Edge/Private/Widgets/InteractableHintWidgetManager.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/InteractableHintWidgetManager.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/InteractableHintWidgetManager.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/InteractableHintWidgetManager.h diff --git a/Source/Lost_Edge/Private/Widgets/InventoryWidget.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/InventoryWidget.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/InventoryWidget.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/InventoryWidget.h diff --git a/Source/Lost_Edge/Private/Widgets/JournalWidget.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/JournalWidget.cpp similarity index 100% rename from Source/Lost_Edge/Private/Widgets/JournalWidget.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/JournalWidget.cpp diff --git a/Source/Lost_Edge/Private/Widgets/JournalWidget.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/JournalWidget.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/JournalWidget.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/JournalWidget.h diff --git a/Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuButtonWidget.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuButtonWidget.cpp similarity index 100% rename from Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuButtonWidget.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuButtonWidget.cpp diff --git a/Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuButtonWidget.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuButtonWidget.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuButtonWidget.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuButtonWidget.h diff --git a/Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuWidget.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuWidget.cpp similarity index 100% rename from Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuWidget.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuWidget.cpp diff --git a/Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuWidget.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuWidget.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuWidget.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/MainMenu/MainMenuWidget.h diff --git a/Source/Lost_Edge/Private/Widgets/QuickTimeEventWidget.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/QuickTimeEventWidget.cpp similarity index 100% rename from Source/Lost_Edge/Private/Widgets/QuickTimeEventWidget.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/QuickTimeEventWidget.cpp diff --git a/Source/Lost_Edge/Private/Widgets/QuickTimeEventWidget.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/QuickTimeEventWidget.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/QuickTimeEventWidget.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/QuickTimeEventWidget.h diff --git a/Source/Lost_Edge/Private/Widgets/QuickTimeEventWidgetManager.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/QuickTimeEventWidgetManager.cpp similarity index 100% rename from Source/Lost_Edge/Private/Widgets/QuickTimeEventWidgetManager.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/QuickTimeEventWidgetManager.cpp diff --git a/Source/Lost_Edge/Private/Widgets/QuickTimeEventWidgetManager.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/QuickTimeEventWidgetManager.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/QuickTimeEventWidgetManager.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/QuickTimeEventWidgetManager.h diff --git a/Source/Lost_Edge/Private/Widgets/ResolutionResponsiveUserWidget.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/ResolutionResponsiveUserWidget.cpp similarity index 100% rename from Source/Lost_Edge/Private/Widgets/ResolutionResponsiveUserWidget.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/ResolutionResponsiveUserWidget.cpp diff --git a/Source/Lost_Edge/Private/Widgets/ResolutionResponsiveUserWidget.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/ResolutionResponsiveUserWidget.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/ResolutionResponsiveUserWidget.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/ResolutionResponsiveUserWidget.h diff --git a/Source/Lost_Edge/Private/Widgets/WidgetsManager.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/WidgetsManager.cpp similarity index 100% rename from Source/Lost_Edge/Private/Widgets/WidgetsManager.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/WidgetsManager.cpp diff --git a/Source/Lost_Edge/Private/Widgets/WidgetsManager.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/WidgetsManager.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/WidgetsManager.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/WidgetsManager.h diff --git a/Source/Lost_Edge/Private/Widgets/WorldDilationResponsiveUserWidget.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/WorldDilationResponsiveUserWidget.cpp similarity index 100% rename from Source/Lost_Edge/Private/Widgets/WorldDilationResponsiveUserWidget.cpp rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/WorldDilationResponsiveUserWidget.cpp diff --git a/Source/Lost_Edge/Private/Widgets/WorldDilationResponsiveUserWidget.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/WorldDilationResponsiveUserWidget.h similarity index 100% rename from Source/Lost_Edge/Private/Widgets/WorldDilationResponsiveUserWidget.h rename to UnrealProject/Lost_Edge/Source/Lost_Edge/Private/Widgets/WorldDilationResponsiveUserWidget.h diff --git a/Source/Lost_EdgeEditor.Target.cs b/UnrealProject/Lost_Edge/Source/Lost_EdgeEditor.Target.cs similarity index 100% rename from Source/Lost_EdgeEditor.Target.cs rename to UnrealProject/Lost_Edge/Source/Lost_EdgeEditor.Target.cs diff --git a/Source/Lost_EdgeShaders/Lost_EdgeShaders.Build.cs b/UnrealProject/Lost_Edge/Source/Lost_EdgeShaders/Lost_EdgeShaders.Build.cs similarity index 100% rename from Source/Lost_EdgeShaders/Lost_EdgeShaders.Build.cs rename to UnrealProject/Lost_Edge/Source/Lost_EdgeShaders/Lost_EdgeShaders.Build.cs diff --git a/Source/Lost_EdgeShaders/Private/InteractableScreenCapturerBitMapCS.cpp b/UnrealProject/Lost_Edge/Source/Lost_EdgeShaders/Private/InteractableScreenCapturerBitMapCS.cpp similarity index 100% rename from Source/Lost_EdgeShaders/Private/InteractableScreenCapturerBitMapCS.cpp rename to UnrealProject/Lost_Edge/Source/Lost_EdgeShaders/Private/InteractableScreenCapturerBitMapCS.cpp diff --git a/Source/Lost_EdgeShaders/Private/Lost_EdgeShaders.cpp b/UnrealProject/Lost_Edge/Source/Lost_EdgeShaders/Private/Lost_EdgeShaders.cpp similarity index 100% rename from Source/Lost_EdgeShaders/Private/Lost_EdgeShaders.cpp rename to UnrealProject/Lost_Edge/Source/Lost_EdgeShaders/Private/Lost_EdgeShaders.cpp diff --git a/Source/Lost_EdgeShaders/Public/InteractableScreenCapturerBitMapCS.h b/UnrealProject/Lost_Edge/Source/Lost_EdgeShaders/Public/InteractableScreenCapturerBitMapCS.h similarity index 100% rename from Source/Lost_EdgeShaders/Public/InteractableScreenCapturerBitMapCS.h rename to UnrealProject/Lost_Edge/Source/Lost_EdgeShaders/Public/InteractableScreenCapturerBitMapCS.h diff --git a/Source/Lost_EdgeShaders/Public/Lost_EdgeShaders.h b/UnrealProject/Lost_Edge/Source/Lost_EdgeShaders/Public/Lost_EdgeShaders.h similarity index 100% rename from Source/Lost_EdgeShaders/Public/Lost_EdgeShaders.h rename to UnrealProject/Lost_Edge/Source/Lost_EdgeShaders/Public/Lost_EdgeShaders.h diff --git a/gameIcon.ico b/UnrealProject/Lost_Edge/gameIcon.ico similarity index 100% rename from gameIcon.ico rename to UnrealProject/Lost_Edge/gameIcon.ico