fix level2 broken asset file
This commit is contained in:
parent
ab50518572
commit
5ee0839ab1
BIN
UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_MonsterBodyLevel1Scene4.uasset
(Stored with Git LFS)
BIN
UnrealProject/Lost_Edge/Content/Levels/Level_1/Materials/M_MonsterBodyLevel1Scene4.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
UnrealProject/Lost_Edge/Content/Levels/Level_2/L_Level2.umap
(Stored with Git LFS)
BIN
UnrealProject/Lost_Edge/Content/Levels/Level_2/L_Level2.umap
(Stored with Git LFS)
Binary file not shown.
BIN
UnrealProject/Lost_Edge/Content/Levels/Level_2/L_Level2_BuiltData.uasset
(Stored with Git LFS)
BIN
UnrealProject/Lost_Edge/Content/Levels/Level_2/L_Level2_BuiltData.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/OnBeginPlay/Seq_Level2_clock.uasset
(Stored with Git LFS)
BIN
UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/OnBeginPlay/Seq_Level2_clock.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_SkillSelect.uasset
(Stored with Git LFS)
BIN
UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_SkillSelect.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_TreeFall.uasset
(Stored with Git LFS)
BIN
UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_TreeFall.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_begin.uasset
(Stored with Git LFS)
BIN
UnrealProject/Lost_Edge/Content/Levels/Level_2/Sequencers/Seq_Level2_begin.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
UnrealProject/Lost_Edge/Content/Levels/Test/L_Test.umap
(Stored with Git LFS)
BIN
UnrealProject/Lost_Edge/Content/Levels/Test/L_Test.umap
(Stored with Git LFS)
Binary file not shown.
BIN
UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Moss1.uasset
(Stored with Git LFS)
BIN
UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Moss1.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Moss2.uasset
(Stored with Git LFS)
BIN
UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Moss2.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Moss3.uasset
(Stored with Git LFS)
BIN
UnrealProject/Lost_Edge/Content/MaterialsLibrary/M_Moss3.uasset
(Stored with Git LFS)
Binary file not shown.
@ -22,13 +22,13 @@
|
|||||||
ALevelBase* ALevelBase::Get()
|
ALevelBase* ALevelBase::Get()
|
||||||
{
|
{
|
||||||
if(auto GM = AMainGameModeBase::Get())
|
if(auto GM = AMainGameModeBase::Get())
|
||||||
return GM->leadLevel.Get();
|
return GM->leadLevel;
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ALevelBase::BeginPlay()
|
void ALevelBase::BeginPlay()
|
||||||
{
|
{
|
||||||
AMainGameModeBase::leadLevel = TStrongObjectPtr<ALevelBase>{ this };
|
AMainGameModeBase::leadLevel = this;
|
||||||
|
|
||||||
ALevelScriptActor::BeginPlay();
|
ALevelScriptActor::BeginPlay();
|
||||||
|
|
||||||
|
@ -19,7 +19,7 @@ TStrongObjectPtr<UWidgetsManager> AMainGameModeBase::widgetsManager = nullptr;
|
|||||||
TStrongObjectPtr<UCutsceneManager> AMainGameModeBase::cutsceneManager = nullptr;
|
TStrongObjectPtr<UCutsceneManager> AMainGameModeBase::cutsceneManager = nullptr;
|
||||||
TStrongObjectPtr<UQuickTimeEventManager> AMainGameModeBase::quickTimeEventManager = nullptr;
|
TStrongObjectPtr<UQuickTimeEventManager> AMainGameModeBase::quickTimeEventManager = nullptr;
|
||||||
TStrongObjectPtr<UDialogueManager> AMainGameModeBase::dialogueManager = nullptr;
|
TStrongObjectPtr<UDialogueManager> AMainGameModeBase::dialogueManager = nullptr;
|
||||||
TStrongObjectPtr<ALevelBase> AMainGameModeBase::leadLevel = nullptr;
|
ALevelBase* AMainGameModeBase::leadLevel = nullptr;
|
||||||
|
|
||||||
void AMainGameModeBase::StartPlay()
|
void AMainGameModeBase::StartPlay()
|
||||||
{
|
{
|
||||||
@ -38,11 +38,11 @@ void AMainGameModeBase::EndPlay(const EEndPlayReason::Type EndPlayReason)
|
|||||||
{
|
{
|
||||||
cutsceneManager->LockCallback(true);
|
cutsceneManager->LockCallback(true);
|
||||||
cutsceneManager->Clear();
|
cutsceneManager->Clear();
|
||||||
leadLevel.Reset();
|
|
||||||
widgetsManager.Reset();
|
widgetsManager.Reset();
|
||||||
cutsceneManager.Reset();
|
cutsceneManager.Reset();
|
||||||
quickTimeEventManager.Reset();
|
quickTimeEventManager.Reset();
|
||||||
dialogueManager.Reset();
|
dialogueManager.Reset();
|
||||||
|
leadLevel = nullptr;
|
||||||
|
|
||||||
Super::EndPlay(EndPlayReason);
|
Super::EndPlay(EndPlayReason);
|
||||||
}
|
}
|
||||||
|
@ -44,7 +44,7 @@ public:
|
|||||||
|
|
||||||
void SwitchCameraMode();
|
void SwitchCameraMode();
|
||||||
|
|
||||||
static TStrongObjectPtr<class ALevelBase> leadLevel;
|
static class ALevelBase* leadLevel;
|
||||||
|
|
||||||
FQuestsUpdateDelegate questsUpdateDelegate;
|
FQuestsUpdateDelegate questsUpdateDelegate;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user