FMOD integ, Audio port, Camera effects, git settings
This commit is contained in:
parent
cc5a0b3c4e
commit
f1e6c37431
10
.gitattributes
vendored
10
.gitattributes
vendored
@ -1,7 +1,3 @@
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Content/Models/** filter=lfs diff=lfs merge=lfs -text
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Content/MaterialsS/** filter=lfs diff=lfs merge=lfs -text
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Content/Fonts/** filter=lfs diff=lfs merge=lfs -text
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Content/Foliages/** filter=lfs diff=lfs merge=lfs -text
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Content/Audio/Sounds/** filter=lfs diff=lfs merge=lfs -text
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Content/Audio/Music/** filter=lfs diff=lfs merge=lfs -text
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Content/UI/Textures/** filter=lfs diff=lfs merge=lfs -text
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Content/** filter=lfs diff=lfs merge=lfs -text
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Plugins/** filter=lfs diff=lfs merge=lfs -text
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Releases/** filter=lfs diff=lfs merge=lfs -text
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@ -133,3 +133,44 @@ ManualIPAddress=
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+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
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+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
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[/Script/FMODStudio.FMODSettings]
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bLoadAllBanks=True
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bLoadAllSampleData=False
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bEnableLiveUpdate=True
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bEnableEditorLiveUpdate=False
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BankOutputDirectory=(Path="Audio/FMOD")
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OutputFormat=Surround_5_1
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OutputType=TYPE_AUTODETECT
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+Locales=(LocaleName="English",LocaleCode="EN",bDefault=True)
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+Locales=(LocaleName="Chinese",LocaleCode="CN",bDefault=False)
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+Locales=(LocaleName="Japanese",LocaleCode="JP",bDefault=False)
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Vol0VirtualLevel=0.001000
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SampleRate=0
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bMatchHardwareSampleRate=True
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RealChannelCount=64
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TotalChannelCount=512
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DSPBufferLength=0
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DSPBufferCount=0
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FileBufferSize=2048
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StudioUpdatePeriod=0
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InitialOutputDriverName=
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bLockAllBuses=False
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MemoryPoolSizes=(Desktop=0,Mobile=0,PS4=0,Switch=0,XboxOne=0)
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LiveUpdatePort=9264
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EditorLiveUpdatePort=9265
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ReloadBanksDelay=5
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bEnableAPIErrorLogging=False
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bEnableMemoryTracking=False
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ContentBrowserPrefix=/Game/Audio/FMOD/
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ForcePlatformName=
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MasterBankName=Master
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SkipLoadBankName=
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StudioBankKey=
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WavWriterPath=
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LoggingLevel=LEVEL_WARNING
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OcclusionParameter=
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AmbientVolumeParameter=
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AmbientLPFParameter=
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bFMODAudioLinkEnabled=False
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Platforms=()
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@ -105,6 +105,20 @@ bSkipMovies=False
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+IniSectionDenylist=HordeStorageServers
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+IniSectionDenylist=StorageServers
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+DirectoriesToAlwaysCook=(Path="/Game/Misc/Interactables")
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+DirectoriesToAlwaysCook=(Path="/Game/FMOD/Banks")
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+DirectoriesToAlwaysCook=(Path="/Game/FMOD/Buses")
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+DirectoriesToAlwaysCook=(Path="/Game/FMOD/Events")
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+DirectoriesToAlwaysCook=(Path="/Game/FMOD/Reverbs")
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+DirectoriesToAlwaysCook=(Path="/Game/FMOD/Snapshots")
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+DirectoriesToAlwaysCook=(Path="/Game/FMOD/VCAs")
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+DirectoriesToAlwaysCook=(Path="/Game/Audio/FMOD/Banks")
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+DirectoriesToAlwaysCook=(Path="/Game/Audio/FMOD/Buses")
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+DirectoriesToAlwaysCook=(Path="/Game/Audio/FMOD/Events")
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+DirectoriesToAlwaysCook=(Path="/Game/Audio/FMOD/Reverbs")
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+DirectoriesToAlwaysCook=(Path="/Game/Audio/FMOD/Snapshots")
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+DirectoriesToAlwaysCook=(Path="/Game/Audio/FMOD/VCAs")
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+DirectoriesToAlwaysStageAsNonUFS=(Path="")
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+DirectoriesToAlwaysStageAsNonUFS=(Path="Audio/FMOD/Desktop")
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bRetainStagedDirectory=False
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CustomStageCopyHandler=
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Content/Audio/FMOD/Events/UI/Okay.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/FMOD/Events/UI/Okay.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/FMOD/Events/VO/Main_Menu.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/FMOD/Events/VO/Main_Menu.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/FMOD/Events/VO/Welcome.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/FMOD/Events/VO/Welcome.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/FMOD/Events/Vehicles/Car_Engine.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/FMOD/Events/Vehicles/Car_Engine.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/FMOD/Events/Vehicles/Ride-on_Mower.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/FMOD/Events/Vehicles/Ride-on_Mower.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/FMOD/Events/Weapons/Explosion.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/FMOD/Events/Weapons/Explosion.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/FMOD/Events/Weapons/Machine_Gun.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/FMOD/Events/Weapons/Machine_Gun.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/FMOD/Events/Weapons/Pistol.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/FMOD/Events/Weapons/Pistol.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/FMOD/Master.assets.bank
(Stored with Git LFS)
Normal file
BIN
Content/Audio/FMOD/Master.assets.bank
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/FMOD/Master.bank
(Stored with Git LFS)
Normal file
BIN
Content/Audio/FMOD/Master.bank
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/FMOD/Master.streams.bank
(Stored with Git LFS)
Normal file
BIN
Content/Audio/FMOD/Master.streams.bank
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/FMOD/Master.strings.bank
(Stored with Git LFS)
Normal file
BIN
Content/Audio/FMOD/Master.strings.bank
(Stored with Git LFS)
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user