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a/UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_PageButton.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:25557946f1a186a06e1286b0df1fe9d048de0e9ea562118aaca35a58bb47cc25 -size 367549 diff --git a/UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_Title.uasset b/UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_Title.uasset deleted file mode 100644 index ad23a9d..0000000 --- a/UnrealProject/Lost_Edge/Content/UI/Components/UIC_MainMenu_Title.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:494897ebb21506071b1df404c10bf3898862afd29edfb2cb40170f4ee347ebdf -size 454837 diff --git a/UnrealProject/Lost_Edge/Source/Lost_Edge/Lost_Edge.Build.cs b/UnrealProject/Lost_Edge/Source/Lost_Edge/Lost_Edge.Build.cs index a64361a..b5287de 100644 --- a/UnrealProject/Lost_Edge/Source/Lost_Edge/Lost_Edge.Build.cs +++ b/UnrealProject/Lost_Edge/Source/Lost_Edge/Lost_Edge.Build.cs @@ -2,14 +2,16 @@ using UnrealBuildTool; -public class Lost_Edge : ModuleRules { - public Lost_Edge(ReadOnlyTargetRules Target) : base(Target) { +public class Lost_Edge : ModuleRules +{ + public Lost_Edge(ReadOnlyTargetRules Target) : base(Target) + { PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "OpenCV" }); PrivateDependencyModuleNames.AddRange(new string[] { "EnhancedInput", "UMG", "RHI", "RenderCore", "Lost_EdgeShaders", "PakFile", //"TextureCompressor", - "LevelSequence", "MovieScene", "HTTP", "Json" }); // "Slate", "SlateCore" + "LevelSequence", "MovieScene", "HTTP", "Json", "ApplicationCore" }); // "Slate", "SlateCore" // UE_LOG(LogTemp, Log, TEXT("capture: %s"), (capture ? TEXT("true") : TEXT("false"))); // GEngine->AddOnScreenDebugMessage(-1, 5.0f, FColor::Yellow, TEXT("1")); diff --git a/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/GraphicsSettingsHelper.cpp b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/GraphicsSettingsHelper.cpp new file mode 100644 index 0000000..da31d06 --- /dev/null +++ b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/GraphicsSettingsHelper.cpp @@ -0,0 +1,37 @@ +// Oleg Petruny proprietary. + +#include "GraphicsSettingsHelper.h" + +#include "GenericPlatform/GenericApplication.h" + +int32 UGraphicsSettingsHelper::GetPrimaryMonitorId() +{ + FDisplayMetrics FDM; + FDisplayMetrics::GetMonitorsInfo(FDM); + TArray buffer; + for(const FMonitorInfo& i : FDM.MonitorInfo) + { + buffer.Add(FMonitorInfo(i.Name, i.ID, i.NativeWidth, i.NativeHeight, + FPlatformRectangle(i.DisplayRect.Left, i.DisplayRect.Top, i.DisplayRect.Right, i.DisplayRect.Bottom), + FPlatformRectangle(i.WorkArea.Left, i.WorkArea.Top, i.WorkArea.Right, i.WorkArea.Bottom), + i.bIsPrimary, i.DPI)); + } + monitors = buffer; + TArray monitors = GetAvailableMonitors(); + for(int i = 0; i < monitors.Num(); i++) + if(monitors[i].bIsPrimary) + return i; +} + +int32 UGraphicsSettingsHelper::GetCurrentMonitorId() +{ + return int32(); +} + +//TArray UGraphicsSettingsHelper::GetAvailableMonitors() +//{ +// return TArray(); +//} + +void UGraphicsSettingsHelper::SetMonitor(int32 id) +{} diff --git a/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/GraphicsSettingsHelper.h b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/GraphicsSettingsHelper.h new file mode 100644 index 0000000..2c6f702 --- /dev/null +++ b/UnrealProject/Lost_Edge/Source/Lost_Edge/Private/GraphicsSettingsHelper.h @@ -0,0 +1,23 @@ +// Oleg Petruny proprietary. + +#pragma once + +#include "Kismet/BlueprintFunctionLibrary.h" + +#include "GraphicsSettingsHelper.generated.h" + +UCLASS() +class UGraphicsSettingsHelper : public UBlueprintFunctionLibrary +{ + GENERATED_BODY() + +public: + UFUNCTION(BlueprintPure, Category = GraphicsSettingsHelper) + static int32 GetPrimaryMonitorId(); + UFUNCTION(BlueprintPure, Category = GraphicsSettingsHelper) + static int32 GetCurrentMonitorId(); + //UFUNCTION(BlueprintPure, Category = GraphicsSettingsHelper) + //static TArray GetAvailableMonitors(); + UFUNCTION(BlueprintCallable, Category = GraphicsSettingsHelper) + static void SetMonitor(int32 id); +};