diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index d549e60..fbd6426 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -85,6 +85,7 @@ CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' +ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/Lost_Edge") +ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="Lost_EdgeGameModeBase") GameUserSettingsClassName=/Script/Lost_Edge.CustomGameUserSettings +LevelScriptActorClassName=/Script/Lost_Edge.LevelBase [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index e77086e..82ead2b 100644 --- a/Config/DefaultGame.ini +++ b/Config/DefaultGame.ini @@ -62,7 +62,7 @@ InternationalizationPreset=English -CulturesToStage=en +CulturesToStage=en LocalizationTargetCatchAllChunkId=0 -bCookAll=False +bCookAll=True bCookMapsOnly=False bSkipEditorContent=True bSkipMovies=False diff --git a/Content/Levels/Level_5/L_Level5.umap b/Content/Levels/Level_5/L_Level5.umap new file mode 100644 index 0000000..7372cc4 --- /dev/null +++ b/Content/Levels/Level_5/L_Level5.umap @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0d3ed49e60679beb039c9c3a2c6ff3e2c806b8d87c174b9538529d74fc704dc8 +size 32696