// Copyright (c), Firelight Technologies Pty, Ltd. 2012-2024. #pragma once #include "Containers/UnrealString.h" #include "Misc/DateTime.h" #include "Delegates/Delegate.h" class FFMODBankUpdateNotifier { public: FFMODBankUpdateNotifier(); void SetFilePath(const FString &InPath); void Update(float DeltaTime); void EnableUpdate(bool bEnable); FSimpleMulticastDelegate BanksUpdatedEvent; private: void Refresh(); FDateTime MostRecentFileTime(); bool bUpdateEnabled; FString FilePath; FDateTime NextRefreshTime; FDateTime FileTime; float Countdown; };