assetDownloading #3
1
.gitattributes
vendored
1
.gitattributes
vendored
@ -1,3 +1,4 @@
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ReleaseBuilds/** filter=lfs diff=lfs merge=lfs -text
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Images/** filter=lfs diff=lfs merge=lfs -text
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Fonts/** filter=lfs diff=lfs merge=lfs -text
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Audio/** filter=lfs diff=lfs merge=lfs -text
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BIN
Audio/Dialogue/RAIMaquette_CustomDialogue/GLaDOS_HowHaveYouBeen.wav
(Stored with Git LFS)
Normal file
BIN
Audio/Dialogue/RAIMaquette_CustomDialogue/GLaDOS_HowHaveYouBeen.wav
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Audio/Music/Minigames/SW_Minigame_RythmClick.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Audio/Music/Minigames/SW_Minigame_RythmClick.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Levels/Test/Actors/RuntimeLoadTest/BP_Test_RuntimeLoad.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Levels/Test/Actors/RuntimeLoadTest/BP_Test_RuntimeLoad.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Levels/Test/L_Test.umap
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Levels/Test/L_Test.umap
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/ImportTest/BP_ImportTest_Barrel.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/ImportTest/BP_ImportTest_Barrel.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/ImportTest/DA_ImportTest.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/ImportTest/DA_ImportTest.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/ImportTest/M_ImportTest_BarelWood.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/ImportTest/M_ImportTest_BarelWood.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/ImportTest/M_ImportTest_BarrelRings.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/ImportTest/M_ImportTest_BarrelRings.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/ImportTest/SM_ImportTest_Barrel.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/ImportTest/SM_ImportTest_Barrel.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomAnimatedLight/BP_RAIMaquett_CustomAnimatedLightLoader.uasset
(Stored with Git LFS)
Normal file
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomAnimatedLight/BP_RAIMaquett_CustomAnimatedLightLoader.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomAnimatedLight/Content/BP_RAIMaquett_SmokeLamp.uasset
(Stored with Git LFS)
Normal file
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomAnimatedLight/Content/BP_RAIMaquett_SmokeLamp.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomAnimatedLight/Content/L_RAIMaquett_CustomAnimatedLightWorld.umap
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomAnimatedLight/Content/L_RAIMaquett_CustomAnimatedLightWorld.umap
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomAnimatedLight/Content/Seq_RAIMaquett_CustomAnimatedLightAnimation.uasset
(Stored with Git LFS)
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BIN
UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomAnimatedLight/Content/Seq_RAIMaquett_CustomAnimatedLightAnimation.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomAnimatedLight/DA_RAIMaquett_CustomAnimatedLight.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomAnimatedLight/DA_RAIMaquett_CustomAnimatedLight.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomDialogue/BP_RAIMaquett_CustomDialogue.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomDialogue/BP_RAIMaquett_CustomDialogue.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomDialogue/DA_RAIMaquett_CustomDialogue.uasset
(Stored with Git LFS)
Normal file
BIN
UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomDialogue/DA_RAIMaquett_CustomDialogue.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomDialogue/DT_RAIMaquett_CustomDialogue.uasset
(Stored with Git LFS)
Normal file
BIN
UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomDialogue/DT_RAIMaquett_CustomDialogue.uasset
(Stored with Git LFS)
Normal file
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BIN
UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomDialogue/SW_RAIMaquett_CustomDialogue.uasset
(Stored with Git LFS)
Normal file
BIN
UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomDialogue/SW_RAIMaquett_CustomDialogue.uasset
(Stored with Git LFS)
Normal file
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomMovableInteractable/BP_RAIMaquett_CustomBarrel.uasset
(Stored with Git LFS)
Normal file
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomMovableInteractable/BP_RAIMaquett_CustomBarrel.uasset
(Stored with Git LFS)
Normal file
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomMovableInteractable/DA_RAIMaquett_CustomMovableInteractable.uasset
(Stored with Git LFS)
Normal file
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomMovableInteractable/DA_RAIMaquett_CustomMovableInteractable.uasset
(Stored with Git LFS)
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomMovableInteractable/M_RAIMaquett_BarelWood.uasset
(Stored with Git LFS)
Normal file
BIN
UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomMovableInteractable/M_RAIMaquett_BarelWood.uasset
(Stored with Git LFS)
Normal file
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomMovableInteractable/M_RAIMaquett_BarrelRings.uasset
(Stored with Git LFS)
Normal file
BIN
UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomMovableInteractable/M_RAIMaquett_BarrelRings.uasset
(Stored with Git LFS)
Normal file
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UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomMovableInteractable/SM_RAIMaquett_Barrel.uasset
(Stored with Git LFS)
Normal file
BIN
UnrealProject/Lost_Edge/Content/Misc/RAIMaquetts/CustomMovableInteractable/SM_RAIMaquett_Barrel.uasset
(Stored with Git LFS)
Normal file
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@ -147,7 +147,7 @@ void UDialogueManager::PlayNextDialogue()
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{
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FDialogueEndCallback callback;
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_endCallbacks.Dequeue(callback);
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callback.Execute();
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callback.ExecuteIfBound();
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_nextDialogues.Pop();
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return;
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}
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