Menu #8
BIN
UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/Components/Classes/UICC_MainMenu_Page.uasset
(Stored with Git LFS)
BIN
UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/Components/Classes/UICC_MainMenu_Page.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/Pages/UI_MainMenu_Page_Credits.uasset
(Stored with Git LFS)
BIN
UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/Pages/UI_MainMenu_Page_Credits.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenu.uasset
(Stored with Git LFS)
BIN
UnrealProject/Lost_Edge/Content/UI/Blueprints/MainMenu/UI_MainMenu.uasset
(Stored with Git LFS)
Binary file not shown.
@ -421,7 +421,7 @@ EDisplayMode UGraphicsSettingsHelper::GetDisplayMode(UCustomGameSettings* settin
|
||||
|
||||
EDisplayMode UGraphicsSettingsHelper::TextToDisplayMode(const FText& in)
|
||||
{
|
||||
static const UEnum* enumPtr = FindObject<UEnum>(ANY_PACKAGE, TEXT("EDisplayMode"), true);
|
||||
static const UEnum* enumPtr = FindObject<UEnum>((UPackage*)-1, TEXT("EDisplayMode"), true);
|
||||
if(!enumPtr)
|
||||
return GetDefaultDisplayMode(nullptr);
|
||||
|
||||
@ -430,7 +430,7 @@ EDisplayMode UGraphicsSettingsHelper::TextToDisplayMode(const FText& in)
|
||||
|
||||
FText UGraphicsSettingsHelper::DisplayModeToText(const EDisplayMode mode)
|
||||
{
|
||||
static const UEnum* enumPtr = FindObject<UEnum>(ANY_PACKAGE, TEXT("EDisplayMode"), true);
|
||||
static const UEnum* enumPtr = FindObject<UEnum>((UPackage*)-1, TEXT("EDisplayMode"), true);
|
||||
if(!enumPtr)
|
||||
return CommonTexts::Default;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user