; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY! ; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION [CommonSettings] ManifestDependencies=../../../../UE_5.4/Engine/Content/Localization/Engine/Engine.manifest ManifestDependencies=../../../../UE_5.4/Engine/Content/Localization/Editor/Editor.manifest SourcePath=Content/Localization/Game DestinationPath=Content/Localization/Game ManifestName=Game.manifest ArchiveName=Game.archive NativeCulture=en CulturesToGenerate=en [GatherTextStep0] CommandletClass=GatherTextFromSource SearchDirectoryPaths=Source ExcludePathFilters=Config/Localization/* FileNameFilters=*.h FileNameFilters=*.cpp FileNameFilters=*.ini ShouldGatherFromEditorOnlyData=false [GatherTextStep1] CommandletClass=GatherTextFromAssets IncludePathFilters=Content/* ExcludePathFilters=Content/Localization/* PackageFileNameFilters=*.umap PackageFileNameFilters=*.uasset ShouldExcludeDerivedClasses=false ShouldGatherFromEditorOnlyData=false SkipGatherCache=false [GatherTextStep2] CommandletClass=GenerateGatherManifest [GatherTextStep3] CommandletClass=GenerateGatherArchive [GatherTextStep4] CommandletClass=GenerateTextLocalizationReport bWordCountReport=true WordCountReportName=Game.csv bConflictReport=true ConflictReportName=Game_Conflicts.txt