Lost_Edge/Source/Lost_Edge/Private/Minigame/RythmClick/RythmClickManager.h
2024-09-21 22:01:25 +02:00

20 lines
401 B
C++

// Oleg Petruny proprietary.
#pragma once
#include "Minigame/Minigame.h"
#include "RythmClickManager.generated.h"
UCLASS(Blueprintable, BlueprintType, MinimalAPI)
class ARythmClickManager : public AMinigame
{
GENERATED_BODY()
public:
ARythmClickManager();
virtual void Start(class APlayerBase* playerPawn, FMinigameEndCallback delegate) override;
virtual void End() override;
};