Lost_Edge/Source/Lost_Edge/Private/SaveManager.h

20 lines
214 B
C++

// Oleg Petruny proprietary.
#pragma once
#include "UObject/Object.h"
#include "SaveManager.generated.h"
UCLASS(BlueprintType)
class USaveManager : public UObject
{
GENERATED_BODY()
public:
private:
};