30 lines
691 B
C++
30 lines
691 B
C++
// Oleg Petruny proprietary.
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#pragma once
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#include "InputAnimatedWidgetInterface.h"
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#include "ResolutionResponsiveUserWidget.h"
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#include "DialogueSkipWidget.generated.h"
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DECLARE_DYNAMIC_DELEGATE(FDialogueSkipDelegate);
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UCLASS(Blueprintable, Abstract)
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class UDialogueSkipWidget : public UResolutionResponsiveUserWidget, public IInputAnimatedWidgetInterface
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{
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GENERATED_BODY()
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public:
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FDialogueSkipDelegate skipDialogueDelegate;
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UPROPERTY(meta = (BindWidget))
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class UTextBlock* keyText;
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UPROPERTY(meta = (BindWidget))
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class UTextBlock* descriptionText;
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protected:
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UFUNCTION(BlueprintCallable)
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void SkipDialogue() { skipDialogueDelegate.Execute(); }
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};
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