metadata wip
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% Metadata k uložení do PDF, podrobnější popis viz dokumentace balíčku pdfx.
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\Author{Jméno Příjmení}
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\Title{Název práce}
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\Author{Oleg Petruny}
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\Title{Vícežánrová příběhová počítačová hra s podporou načítání nového obsahu za běhu}
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\Publisher{Univerzita Karlova}
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% Metadata to be stored in PDF, see documentation of the pdfx package for more details.
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\Author{Name Surname}
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\Title{Thesis title}
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\Author{Oleg Petruny}
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\Title{Multi-genre game with support for loading new content in real-time}
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\Publisher{Charles University}
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metadata.tex
38
metadata.tex
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%%% Fill in your details %%%
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% (Note: \xxx is a "ToDo label" which makes the unfilled visible. Remove it.)
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\def\ThesisTitle{\xxx{Thesis title}}
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\def\ThesisAuthor{\xxx{Your Name Surname}}
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\def\YearSubmitted{\xxx{YEAR}}
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\def\ThesisTitle{Vícežánrová příběhová počítačová hra s podporou načítání nového obsahu za běhu}
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\def\ThesisAuthor{Oleg Petruny}
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\def\YearSubmitted{2025}
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% department assigned to the thesis
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\def\Department{\xxx{Name of the department}}
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\def\Department{Katedra softwaru a výuky informatiky}
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% Is it a department (katedra), or an institute (ústav)?
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\def\DeptType{\xxx{Department}}
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\def\DeptType{Katedra}
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\def\Supervisor{\xxx{Supername Supersurname}}
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\def\SupervisorsDepartment{\xxx{department}}
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\def\Supervisor{Mgr. Martin Mirbauer}
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\def\SupervisorsDepartment{Katedra softwaru a výuky informatiky}
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% Study programme and specialization
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\def\StudyProgramme{\xxx{study programme}}
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\def\StudyBranch{\xxx{study branch}}
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\def\StudyProgramme{Informatika (B0613A140006)}
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\def\StudyBranch{IPP6 (0613RA1400060010)}
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\def\Dedication{%
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Dedication. \xxx{It is nice to say thanks to supervisors, friends, family, book authors and food providers.}
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Rozhodně děkuji svému vedoucímu Mgr. Martinu Mirbauerovi, za jeho čas, ochotu, trpělivost a cenné rady. K tomu i spoustě dalších lidí zapsaných v titulkach hry, s pomoci, testováním a podporou. Bez všech těchto lidí by táto práce nemohla vzniknout nebo by nenabyla takového rozsahu či kvality.
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}
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\def\AbstractEN{%
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@ -61,13 +61,13 @@ Dedication. \xxx{It is nice to say thanks to supervisors, friends, family, book
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}
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\def\AbstractCS{%
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\xxx{You will need to submit both Czech and English abstract to the SIS, no matter what language you use in the thesis. If writing in English, translate the contents of \texttt{\textbackslash{}AbstractEN} into this field. In case you do not speak czech, your supervisor should be able to help you with the translation.}
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V dějinach herního průmyslu je opravdu malé množství her, schopných načítat obsah za běhu, natož když hry jsou s příběhem a úrčené pro jednoho hrače. Tato práce poskytuje vzorovou tvorbu obsahlé hry v Uneral Enginu, 3D modelů a dynamického sountracku. Výstupem je dohratelný celistvý příběh probíhající v pět žánrově a dynamicky odlišných úrovních. Projekt zavádí rozhraní pro načítání nového obsahu za běhu, systémy dialogů, cutscén, quick time eventů a objektové interakcé. Spolu s tím jsou podrobně řešeny problémy a úskalí pří tvorbě hry a grafiky v Unreal Engine 5.
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}
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% 3 to 5 keywords (recommended), each enclosed in curly braces.
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% Keywords are useful for indexing and searching for the theses by topic.
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\def\Keywords{%
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\xxx{{key} {words}}
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{Počítačová hra} {Unreal Engine} {dynamické načítání obsahu} {3D grafika}
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}
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% If your abstracts are long and do not fit in the infopage, you can make the
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@ -80,13 +80,13 @@ Dedication. \xxx{It is nice to say thanks to supervisors, friends, family, book
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\ifEN\relax\else
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% If you are writing a czech thesis, you additionally need to fill in the
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% english translation of the metadata here!
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\def\ThesisTitleEN{\xxx{Thesis title in English}}
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\def\DepartmentEN{\xxx{Name of the department in English}}
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\def\DeptTypeEN{\xxx{Department}}
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\def\SupervisorsDepartmentEN{\xxx{Superdepartment}}
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\def\StudyProgrammeEN{\xxx{study programme}}
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\def\StudyBranchEN{\xxx{study branch}}
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\def\ThesisTitleEN{Multi-genre game with support for loading new content in real-time}
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\def\DepartmentEN{Department of Software and Computer Science Education}
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\def\DeptTypeEN{Department}
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\def\SupervisorsDepartmentEN{Department of Software and Computer Science Education}
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\def\StudyProgrammeEN{Computer Science (B0613A140006)}
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\def\StudyBranchEN{IPP6 (0613RA1400060010)}
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\def\KeywordsEN{%
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\xxx{{key} {words}}
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{Computer game} {Unreal Engine} {dynamic content loading} {3D graphics}
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}
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\fi
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% Metadata to be stored in PDF, see documentation of the pdfx package for more details.
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\Author{Name Surname}
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\Title{Thesis title}
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\Keywords{keywords\sep more such\sep yet another}
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\Author{Oleg Petruny}
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\Title{Multi-genre game with support for loading new content in real-time}
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\Keywords{Computer game\sepUnreal Engine\sepdynamic content loading\sep3D graphics}
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\Subject{Abstract of thesis}
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\Publisher{Charles University}
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