Unreal Integration 2.02

6. API Reference | UFMODBlueprintStatics

This class inherits from UBlueprintFunctionLibrary

Refer to Blueprint Reference.

Defines:

EFMOD_STUDIO_STOP_MODE

Studio stop mode enum for use in blueprints.

C++

enum EFMOD_STUDIO_STOP_MODE{
  ALLOWFADEOUT,
  IMMEDIATE
} EFMOD_STUDIO_STOP_MODE;
ALLOWFADEOUT
Allow AHDSR modulators to complete their release, and DSP effect tails to play out.
IMMEDIATE
Stop the event instance immediately.

See Also: FMOD_STUDIO_STOP_MODE

FFMODEventInstance

Wrapped FMOD::Studio::EventInstance for use in blueprints.

C++

struct FFMODEventInstance{
  FMOD::Studio::EventInstance *Instance;
} FFMODEventInstance;
Instance
FMOD::Studio::EventInstance to use.