Unreal Integration 2.02
This class inherits from UBlueprintFunctionLibrary
Refer to Blueprint Reference.
Defines:
Studio stop mode enum for use in blueprints.
enum EFMOD_STUDIO_STOP_MODE{
ALLOWFADEOUT,
IMMEDIATE
} EFMOD_STUDIO_STOP_MODE;
See Also: FMOD_STUDIO_STOP_MODE
Wrapped FMOD::Studio::EventInstance for use in blueprints.
struct FFMODEventInstance{
FMOD::Studio::EventInstance *Instance;
} FFMODEventInstance;