20 lines
540 B (Stored with Git LFS)
C#
20 lines
540 B (Stored with Git LFS)
C#
// Copyright (c), Firelight Technologies Pty, Ltd. 2024-2024.
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using UnrealBuildTool;
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using System.IO;
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public struct FMODAudioLink
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{
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public static void Apply(UnrealBuildTool.Rules.FMODStudio FMODModule, ReadOnlyTargetRules Target)
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{
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FMODModule.AddModule("FMODAudioLink");
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FMODModule.PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"AudioLinkCore",
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"AudioLinkEngine",
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"SignalProcessing"
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}
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);
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}
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} |