57 lines
3.3 KiB (Stored with Git LFS)
HTML
57 lines
3.3 KiB (Stored with Git LFS)
HTML
<html>
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<head>
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<title>Welcome to FMOD for Unreal | New in FMOD for Unreal 2.01</title>
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<link rel="stylesheet" href="style/docs.css">
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<link rel="stylesheet" href="style/code_highlight.css">
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<script type="text/javascript" src="scripts/language-selector.js"></script></head>
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<body>
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<div class="docs-body">
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<div class="manual-toc">
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<p>Unreal Integration 2.02</p>
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<ul>
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<li class="manual-current-chapter manual-inactive-chapter"><a href="welcome.html">Welcome to FMOD for Unreal</a><ul class="subchapters"><li><a href="welcome-whats-new-202.html">New in FMOD for Unreal 2.02</a></li><li class="manual-current-chapter manual-active-chapter"><a href="welcome-whats-new-201.html">New in FMOD for Unreal 2.01</a></li><li><a href="welcome-whats-new-200.html">New in FMOD for Unreal 2.00</a></li></ul></li>
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<li><a href="user-guide.html">User Guide</a></li>
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<li><a href="settings.html">Settings</a></li>
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<li><a href="plugins.html">Plugins</a></li>
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<li><a href="niagara.html">Niagara Integration</a></li>
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<li><a href="api-reference.html">API Reference</a></li>
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<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
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<li><a href="platform-specifics.html">Platform Specifics</a></li>
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<li><a href="troubleshooting.html">Troubleshooting</a></li>
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<li><a href="audiolink.html">AudioLink</a></li>
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<li><a href="glossary.html">Glossary</a></li>
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</ul>
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</div>
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<div class="manual-content api">
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<h1>1. Welcome to FMOD for Unreal | New in FMOD for Unreal 2.01</h1>
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<div class="toc">
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<ul>
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<li><a href="#whats-new-in-201">What's New in 2.01?</a><ul>
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<li><a href="#performance-improvements-and-fixes">Performance Improvements and Fixes</a></li>
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</ul>
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</li>
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<li><a href="#whats-new-since-200-initial-release">What's New Since 2.00 Initial Release?</a><ul>
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<li><a href="#unreal-engine-versions">Unreal Engine Versions</a></li>
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<li><a href="#supported-platforms">Supported Platforms</a></li>
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</ul>
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</li>
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</ul>
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</div>
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<h2 id="whats-new-in-201"><a href="#whats-new-in-201">What's New in 2.01?</a></h2>
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<p>This section describes the major features introduced in the 2.01 release. See the <a href="https://fmod.com/docs/2.02/api/welcome-revision-history.html">Detailed Revision History</a> for information regarding each patch release.</p>
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<p>General runtime features and improvements, including any API changes relevant to scripting are documented in the <a href="https://fmod.com/docs/2.02/api/welcome-whats-new-201.html">API what's new</a> page.</p>
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<h3 id="performance-improvements-and-fixes"><a href="#performance-improvements-and-fixes">Performance Improvements and Fixes</a></h3>
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<p>This release focused on improving general performance and fixing bugs with no significant changes to the FMOD for Unreal plugin.</p>
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<h2 id="whats-new-since-200-initial-release"><a href="#whats-new-since-200-initial-release">What's New Since 2.00 Initial Release?</a></h2>
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<p>This section describes any major changes that occurred in 2.00.xx leading up to the release of 2.01.</p>
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<h3 id="unreal-engine-versions"><a href="#unreal-engine-versions">Unreal Engine Versions</a></h3>
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<p>Added support for version 4.22, 4.23, 4.24, 4.25 and 4.25+.</p>
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<h3 id="supported-platforms"><a href="#supported-platforms">Supported Platforms</a></h3>
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<p>Added support for Stadia, tvOS and Android x86_64.</p></div>
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<p class="manual-footer">Unreal Integration 2.02.23 (2024-07-11). © 2024 Firelight Technologies Pty Ltd.</p>
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</body>
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</html>
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</div>
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