238 lines
8.0 KiB (Stored with Git LFS)
C++
238 lines
8.0 KiB (Stored with Git LFS)
C++
// Copyright (c), Firelight Technologies Pty, Ltd. 2024.
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#include "FMODSettingsCustomization.h"
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#include "DetailCategoryBuilder.h"
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#include "DetailLayoutBuilder.h"
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#include "DetailWidgetRow.h"
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#include "FMODSettings.h"
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#include "IDetailPropertyRow.h"
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#include "Settings/ProjectPackagingSettings.h"
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#include "Styling/SlateColor.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SWidget.h"
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#include "Widgets/SCompoundWidget.h"
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#include "Widgets/SBoxPanel.h"
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#include "Widgets/Layout/SBorder.h"
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#include "Widgets/Layout/SWidgetSwitcher.h"
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#include "Widgets/Images/SImage.h"
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#include "Widgets/Text/STextBlock.h"
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#include "Widgets/Input/SButton.h"
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#define LOCTEXT_NAMESPACE "FMODSettings"
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class SSettingsMessage : public SCompoundWidget
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{
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SLATE_BEGIN_ARGS(SSettingsMessage)
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{}
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// Called when the Setup button is clicked
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SLATE_EVENT(FSimpleDelegate, OnSetupClicked)
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SLATE_END_ARGS()
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public:
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void Construct(const FArguments& InArgs)
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{
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TSharedRef<SWidget> SettingsOkayWidget = MakeRow(
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"SettingsEditor.GoodIcon",
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LOCTEXT("SettingsOkayText", "FMOD Settings are valid, run the Validate FMOD command to perform additional checking."),
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FText()
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);
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TSharedRef<SWidget> NoContentDirWidget = MakeRow(
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"SettingsEditor.WarningIcon",
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LOCTEXT("NoContentDirText", "Bank Output Directory directory has not been set."),
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FText()
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);
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TSharedRef<SWidget> PackagingSettingsBadWidget = MakeRow(
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"SettingsEditor.WarningIcon",
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LOCTEXT("PackagingSettingsBadText",
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"The packaging settings for copying the FMOD bank files to staging are not correct. It is recommended that:\n"
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" - The bank output directory for the Desktop platform (or the forced platform if set) is added to the \"Additional Non-Asset Directories To Copy\" list.\n"
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" - That no other directory containing FMOD banks or assets is added to either the \"Additional Non-Asset Directories To Copy\" list "
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"or the \"Additional Non-Asset Directories to Package\" list.\n"
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" - The Generated Assets are added to the \"Additional Asset Directories to Cook\" list."
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),
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LOCTEXT("FixPackagingSettings", "Fix")
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);
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ChildSlot
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[
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SNew(SBorder)
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.BorderBackgroundColor(this, &SSettingsMessage::GetBorderColor)
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.BorderImage(FAppStyle::GetBrush("ToolPanel.LightGroupBorder"))
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.Padding(8.0f)
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[
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SNew(SWidgetSwitcher)
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.WidgetIndex(this, &SSettingsMessage::GetSetupStateAsInt)
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+ SWidgetSwitcher::Slot()
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[
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SettingsOkayWidget
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]
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+ SWidgetSwitcher::Slot()
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[
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NoContentDirWidget
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]
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+ SWidgetSwitcher::Slot()
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[
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PackagingSettingsBadWidget
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]
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]
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];
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UpdateState();
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}
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void Tick(const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime)
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{
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UpdateState();
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}
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private:
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FSlateColor GetBorderColor() const
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{
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if (SettingsState == UFMODSettings::Okay)
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{
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return FLinearColor::Green;
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}
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else
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{
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return FLinearColor(0.8f, 0, 0);
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}
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}
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TSharedRef<SWidget> MakeRow(FName IconName, FText Message, FText ButtonMessage)
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{
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TSharedRef<SHorizontalBox> Result = SNew(SHorizontalBox)
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// Status icon
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+ SHorizontalBox::Slot().AutoWidth().VAlign(VAlign_Center)[SNew(SImage).Image(FAppStyle::GetBrush(IconName))]
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// Notice
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+ SHorizontalBox::Slot()
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.FillWidth(1.0f)
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.Padding(16.0f, 0.0f)
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.VAlign(VAlign_Center)[
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SNew(STextBlock)
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.ColorAndOpacity(FLinearColor::White)
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.ShadowColorAndOpacity(FLinearColor::Black)
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.ShadowOffset(FVector2D::UnitVector)
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.AutoWrapText(true)
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.Text(Message)
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];
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if (!ButtonMessage.IsEmpty())
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{
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Result->AddSlot()
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.AutoWidth()
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.VAlign(VAlign_Center)
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[
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SNew(SButton)
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.OnClicked(this, &SSettingsMessage::OnButtonPressed)
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.Text(ButtonMessage)
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];
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}
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return Result;
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}
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FReply OnButtonPressed()
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{
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const UFMODSettings& Settings = *GetDefault<UFMODSettings>();
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UProjectPackagingSettings* PackagingSettings = Cast<UProjectPackagingSettings>(UProjectPackagingSettings::StaticClass()->GetDefaultObject());
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if (SettingsState == UFMODSettings::PackagingSettingsBad)
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{
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// Remove any bad entries
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for (int i = 0; i < PackagingSettings->DirectoriesToAlwaysStageAsNonUFS.Num();)
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{
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if (PackagingSettings->DirectoriesToAlwaysStageAsNonUFS[i].Path.StartsWith(Settings.BankOutputDirectory.Path))
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{
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PackagingSettings->DirectoriesToAlwaysStageAsNonUFS.RemoveAt(i);
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}
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else
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{
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++i;
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}
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}
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for (int i = 0; i < PackagingSettings->DirectoriesToAlwaysStageAsUFS.Num();)
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{
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if (PackagingSettings->DirectoriesToAlwaysStageAsUFS[i].Path.StartsWith(Settings.BankOutputDirectory.Path))
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{
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PackagingSettings->DirectoriesToAlwaysStageAsUFS.RemoveAt(i);
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}
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else
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{
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++i;
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}
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}
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for (int i = 0; i < PackagingSettings->DirectoriesToAlwaysCook.Num();)
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{
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if (PackagingSettings->DirectoriesToAlwaysCook[i].Path.StartsWith(Settings.GetFullContentPath()))
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{
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PackagingSettings->DirectoriesToAlwaysCook.RemoveAt(i);
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}
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else
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{
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++i;
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}
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}
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// Add correct entry
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FDirectoryPath BankPath;
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BankPath.Path = Settings.GetDesktopBankPath();
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PackagingSettings->DirectoriesToAlwaysStageAsNonUFS.Add(BankPath);
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FDirectoryPath generatedFolder;
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for (FString folder : Settings.GeneratedFolders)
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{
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generatedFolder.Path = Settings.GetFullContentPath() / folder;
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PackagingSettings->DirectoriesToAlwaysCook.Add(generatedFolder);
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}
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PackagingSettings->TryUpdateDefaultConfigFile();
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}
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UpdateState();
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return FReply::Handled();
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}
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int32 GetSetupStateAsInt() const
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{
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return (int32)SettingsState;
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}
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void UpdateState()
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{
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const UFMODSettings& Settings = *GetDefault<UFMODSettings>();
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SettingsState = Settings.Check();
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}
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private:
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UFMODSettings::EProblem SettingsState;
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};
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TSharedRef<IDetailCustomization> FFMODSettingsCustomization::MakeInstance()
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{
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return MakeShareable(new FFMODSettingsCustomization);
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}
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FFMODSettingsCustomization::FFMODSettingsCustomization()
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{
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}
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void FFMODSettingsCustomization::CustomizeDetails(IDetailLayoutBuilder &DetailLayout)
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{
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IDetailCategoryBuilder &PackagingCategory = DetailLayout.EditCategory(TEXT("Notice"), FText::GetEmpty(), ECategoryPriority::Important);
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TSharedRef<SSettingsMessage> PlatformSetupMessage = SNew(SSettingsMessage);
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PackagingCategory.AddCustomRow(LOCTEXT("Warning", "Warning"), false).WholeRowWidget[PlatformSetupMessage];
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}
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#undef LOCTEXT_NAMESPACE
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