Lost_Edge/Plugins/FMODStudio/Docs/api-reference-ufmodsnapshot.html

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<p>Unreal Integration 2.02</p>
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<li><a href="welcome.html">Welcome to FMOD for Unreal</a></li>
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<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
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<h1>6. API Reference | UFMODSnapshot</h1>
<p>This class inherits from <a class="apilink" href="api-reference-ufmodevent.html">UFMODEvent</a>.</p>
<p><strong>Methods:</strong></p>
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<li><span><a class="apilink" href="api-reference-ufmodbank.html#ufmodasset_assetguid" title="The unique Guid, which matches the one exported from FMOD Studio.">UFMODAsset::AssetGuid</a> The unique Guid, which matches the one exported from FMOD Studio.</span></li>
<li><span><a class="apilink" href="api-reference-ufmodevent.html#ufmodevent_getparameterdescriptions" title="Get parameter descriptions for this event.">UFMODEvent::GetParameterDescriptions</a> Get parameter descriptions for this event.</span></li>
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<h2 api="struct" id="ufmodasset_assetguid"><a href="#ufmodasset_assetguid">UFMODAsset::AssetGuid</a></h2>
<p>The unique Guid, which matches the one exported from FMOD Studio.</p>
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<div class="language-tab" data-language="language-cpp">C++</div>
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<div class="highlight language-cpp"><pre><span></span><span class="n">FGuid</span> <span class="n">AssetGuid</span><span class="p">;</span>
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<h2 api="method" id="ufmodevent_getparameterdescriptions"><a href="#ufmodevent_getparameterdescriptions">UFMODEvent::GetParameterDescriptions</a></h2>
<p>Get parameter descriptions for this event.</p>
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<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">GetParameterDescriptions</span><span class="p">(</span>
<span class="n">TArray</span><span class="o">&lt;</span><span class="n">FMOD_STUDIO_PARAMETER_DESCRIPTION</span><span class="o">&gt;</span> <span class="o">&amp;</span><span class="n">Parameters</span>
<span class="p">)</span> <span class="k">const</span><span class="p">;</span>
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<dl>
<dt>Parameters</dt>
<dd>Parameters to retrieve.</dd>
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<p class="manual-footer">Unreal Integration 2.02.23 (2024-07-11). &copy; 2024 Firelight Technologies Pty Ltd.</p>
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