Lost_Edge/Plugins/FMODStudio/Source/FMODAudioLink/FMODAudioLink.Build.cs

20 lines
540 B (Stored with Git LFS)
C#

// Copyright (c), Firelight Technologies Pty, Ltd. 2024-2024.
using UnrealBuildTool;
using System.IO;
public struct FMODAudioLink
{
public static void Apply(UnrealBuildTool.Rules.FMODStudio FMODModule, ReadOnlyTargetRules Target)
{
FMODModule.AddModule("FMODAudioLink");
FMODModule.PrivateDependencyModuleNames.AddRange(
new string[]
{
"AudioLinkCore",
"AudioLinkEngine",
"SignalProcessing"
}
);
}
}